Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 armour moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
3 mech_infantrys moved from Eastern Poland to Novgorod
3 armour moved from Eastern Poland to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Baltic States
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
French defend with 2 infantry; British defend with 2 aaGuns, 1 fighter and 1 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 2 aaGuns, 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 2 infantry
Germans win, taking Baltic States from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Germany
2 tactical_bombers moved from Holland Belgium to Germany
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Western Germany to Germany
1 mech_infantry moved from Norway to Finland
1 infantry moved from Finland to Norway
1 mech_infantry moved from Finland to Karelia
1 aaGun, 10 armour, 8 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Poland
1 bomber moved from Bessarabia to Belarus
Place Units - Germans
2 infantry placed in Western Germany
1 infantry placed in France
2 artilleries placed in France
1 infantry placed in Germany
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
the edits were simply me deciding to move all 5 remaining mechs in Western Germany to Poland during noncombat
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
COMMENT: Russians broke pact invading Korea R3
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Vologda
6 infantry moved from Novosibirsk to Samara
1 infantry moved from Bryansk to Tambov
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns and 5 infantry moved from Manchuria to Jehol
1 infantry moved from Ukraine to Rostov
7 artilleries and 17 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 aaGun, 1 armour, 4 artilleries and 18 infantry moved from Bryansk to Russia
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
2 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 1 aaGun
EDIT: Adding units owned by Russians to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 bomber moved from French Indo China to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 22 Sea Zone
4 artilleries moved from India to 39 Sea Zone
4 artilleries and 6 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
6 infantry moved from Shan State to 38 Sea Zone
5 artilleries, 6 infantry and 6 transports moved from 38 Sea Zone to 42 Sea Zone
5 artilleries moved from 42 Sea Zone to Java
6 infantry moved from 42 Sea Zone to Java
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 2 cruisers moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Ceylon to 42 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 bombers
Casualties for Americans: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 5 artilleries and 6 infantry
ANZAC defend with 1 aaGun and 3 infantry
Japanese win, taking Java from ANZAC with 5 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 3 infantry
Battle in 22 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Ceylon to French Indo China
2 fighters moved from 39 Sea Zone to French Indo China
1 fighter moved from Borneo to French Indo China
1 bomber moved from 34 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
nice destroyers
Man, they were overdue…. My destroyers went 3/25 against airstrikes during the championship game… I started tracking them because they were noticeably bad. Too bad you were the guy there when they started hitting again, huh
haha. yah, its unfortunate.
bump
Less then 72 hours?
Yeah, that bump totally doesn’t count. And what gives?? I gave you 6 1/2 days without bumping!
Hahaha just bein a d*ck.
hehe
Well now that I’m done with nerquen I turn my attention to you
.45% chance of a destroyer taking 2 or more bombers down when attacked by 3 bombers…… jeez was that lucky
Amphibious assaults to be conducted before all other :-P :-)
Have you thought about bombardment rules with marines? If a cruiser/battleship unloads a marine does that bombarding ship have to attack the territory that the marine is attacking?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters, 1 marine, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 31 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Holland Belgium
Americans attack with 1 fighter and 1 marine
Germans defend with 1 mech_infantry
Americans win, taking 93 Sea Zone from Italians, taking Holland Belgium from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 1 transport
Casualty choice for Z6 please
I asked a question about bombarding with marines right before the move post
Have you thought about bombardment rules with marines? If a cruiser/battleship unloads a marine does that bombarding ship have to attack the territory that the marine is attacking?
Yes we did give it some thought. For game-related reasons that I frankly can’t remember, it was ultimately agreed there should be no limitation on territory bombardment vis-a-vis marine unloading. So with marines, you’re free to bombard a different territory than u unload into.
Just do default casualty selection plz
Have you thought about bombardment rules with marines? If a cruiser/battleship unloads a marine does that bombarding ship have to attack the territory that the marine is attacking?
Yes we did give it some thought. For game-related reasons that I frankly can’t remember, it was ultimately agreed there should be no limitation on territory bombardment vis-a-vis marine unloading. So with marines, you’re free to bombard a different territory than u unload into.
Ooh - I don’t know if I could remember that…… any chance it can go in the game notes??