TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 6
Combat Move - Carthage
1 unit repaired.
5 cavalrys, 3 hoplites, 1 leader and 2 warelephants moved from Tingis to Banasa
2 biremes moved from SZ 15 to SZ 14
2 hoplites moved from Gades to SZ 14
2 biremes and 2 hoplites moved from SZ 14 to SZ 12
2 hoplites moved from SZ 12 to Banasa
1 catapult, 1 cavalry, 4 hoplites and 4 phalanxs moved from Hispatis to Corduba
1 catapult and 2 warelephants moved from Messana to SZ 34
3 hoplites moved from Messana to SZ 34
2 biremes, 1 catapult, 1 flagship, 3 hoplites, 1 quadrireme, 1 quinquereme, 1 suprareme and 2 warelephants moved from SZ 34 to SZ 35
1 catapult, 3 hoplites and 2 warelephants moved from SZ 35 to Croton
Purchase Units - Carthage
Trigger CARconstruction: buyWall removed from CarthageProduction
Trigger CARconstruction: buyWallX added to CarthageProduction
Trigger CARconstructionWALL: 1 wall gained by PlayerID named:Carthage
Carthage buy 3 biremes, 1 cavalry, 2 hoplites and 1 suprareme; Remaining resources: 3 techTokens; 0 PUs;
Combat - Carthage
Battle in Corduba
Carthage attack with 1 catapult, 1 cavalry, 4 hoplites and 4 phalanxs
AI_Barbarians defend with 2 warriors
Carthage win, taking Corduba from AI_Neutral with 1 catapult, 3 hoplites and 4 phalanxs remaining. Battle score for attacker is -1
Casualties for Carthage: 1 cavalry and 1 hoplite
Casualties for AI_Barbarians: 2 warriors
Battle in Banasa
Carthage attack with 5 cavalrys, 5 hoplites, 1 leader and 2 warelephants
AI_Barbarians defend with 1 city, 1 horsearcher, 1 stronghold, 3 walls and 1 warrior; AI_Neutral defend with 1 archer_neutral
Units damaged: 1 leader owned by the Carthage
Some non-combat units are destroyed:
Carthage win, taking Banasa from AI_Barbarians with 5 cavalrys, 3 hoplites, 1 leader and 1 warelephant remaining. Battle score for attacker is 48
Casualties for Carthage: 2 hoplites and 1 warelephant
Casualties for AI_Barbarians: 1 horsearcher, 3 walls and 1 warrior
Casualties for AI_Neutral: 1 archer_neutral
Battle in Croton
Carthage attack with 1 catapult, 3 hoplites and 2 warelephants
RomanRepublic defend with 2 legionaires and 1 skirmisher
Carthage win, taking Croton from RomanRepublic with 1 catapult, 1 hoplite and 2 warelephants remaining. Battle score for attacker is 2
Casualties for Carthage: 2 hoplites
Casualties for RomanRepublic: 2 legionaires and 1 skirmisher
Non Combat Move - Carthage
1 hoplite moved from Sabrata to Thenae
1 hoplite and 1 warelephant moved from Carthago to Zama
1 hoplite moved from Gades to Acci
Place Units - Carthage
1 hoplite and 1 wall placed in Gades
1 cavalry and 1 hoplite placed in Carthago
3 biremes and 1 suprareme placed in SZ 34
Research Technology - Carthage
Carthage spend 0 on tech rolls
Carthage removing all Technology Tokens after unsuccessful research.
Turn Complete - Carthage
Carthage collect 83 PUs; end with 83 PUs total
Trigger TechResetCarthage: Carthage met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective CAR 10unitMaintenance: Carthage met a national objective for an additional -1 PU; end with 82 PUs
Objective CAR 5unitMaintenance: Carthage met a national objective for an additional -4 PUs; end with 78 PUs
city in Banasa creates 1 techTokens; Carthage end with 1 techTokens
city in Banasa creates 3 PUs; Carthage end with 81 PUs
city in Carthago creates 1 techTokens; Carthage end with 2 techTokens
city in Carthago creates 3 PUs; Carthage end with 84 PUs
city in Gades creates 1 techTokens; Carthage end with 3 techTokens
city in Gades creates 3 PUs; Carthage end with 87 PUs
city in Lilybaeum creates 1 techTokens; Carthage end with 4 techTokens
city in Lilybaeum creates 3 PUs; Carthage end with 90 PUs
Territory Summary for Carthage :
Croton : 1 flag, 1 catapult, 1 hoplite and 2 warelephants
Siga : 1 flag
Thenae : 1 hoplite
Cartenna : 1 flag
Banasa : 1 flag, 5 cavalrys, 1 city, 3 hoplites, 1 leader and 1 warelephant
Aleria : 1 cavalry
Messana : 1 flag, 2 hoplites and 1 warelephant
Carthago : 1 cavalry, 1 city, 1 hoplite and 3 walls
Syracuse : 1 flag
Auzia : 1 flag
SZ 35 : 2 biremes, 1 flagship, 1 quadrireme, 1 quinquereme and 1 suprareme
SZ 34 : 3 biremes and 1 suprareme
Hispatis : 1 flag, 1 hoplite
Acci : 1 flag, 1 hoplite
Gades : 1 city, 1 hoplite and 3 walls
Palma : 1 cavalry
Lilybaeum : 1 catapult, 1 city, 10 hoplites, 4 walls and 1 warelephant
Cirta : 1 flag
Zama : 1 hoplite and 1 warelephant
SZ 12 : 2 biremes
Corduba : 1 flag, 1 catapult, 3 hoplites and 4 phalanxs
Production/PUs Summary :
RomanRepublic : 52 / 56
GreekCityStates : 8 / 26
Pergamon : 25 / 26
Carthage : 83 / 90
Macedonia : 67 / 75
Bosporus : 33 / 33
Pontus : 26 / 33
Seleucid : 105 / 112
Egypt : 21 / 23
Parthia : 10 / 13
Armenia : 24 / 25
AI_Barbarians : 9 / 24
AI_Neutral : 119 / 709