Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Sikang to Kweichow
Chinese take Szechwan from Japanese
2 mech_infantrys moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
2 fighters and 1 tactical_bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Rostov to Ukraine
1 bomber moved from Bryansk to India
Combat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to Burma
2 fighters moved from Yunnan to Burma
1 tactical_bomber moved from Yunnan to Burma
3 aaGuns, 5 artilleries, 16 infantry and 2 mech_infantrys moved from India to Burma
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Greece to Bulgaria
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber and 3 fighters moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Egypt to Alexandria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Russia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Bessarabia
2 armour, 10 artilleries and 16 infantry moved from Novgorod to Belarus
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Belarus
Germans attack with 2 armour, 10 artilleries and 16 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 armour, 10 artilleries and 16 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 11 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 armour moved from Germany to Eastern Poland
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
8 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
8 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from Germany to Western Germany
2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter and 4 infantry placed in Western Germany
3 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Bessarabia
3 fighters moved from Bryansk to Bessarabia
3 fighters moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Bessarabia to Bryansk
3 fighters moved from Western Ukraine to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Sakha
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Sakha
1 armour and 1 infantry moved from Amur to Buryatia
1 armour moved from Manchuria to Buryatia
1 armour moved from Manchuria to Sakha
1 armour moved from Shantung to Kweichow
1 bomber moved from French Indo China to India
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Yunnan
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour
British defend with 1 armour
Chinese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Strategic bombing raid in India
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 6 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Sakha
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 armour moved from Shantung to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
1 armour moved from Manchuria to Anhwe
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
6 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
9 destroyers and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
4 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
4 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in Alexandria
Americans attack with 1 armour
Italians defend with 1 bomber and 3 fighters
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter
Casualties for Americans: 1 armour
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
7 destroyers and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer and 2 transports placed in 101 Sea Zone
6 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Belgian Congo to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
1 armour moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 armour moved from Hopei to Anhwe
2 mech_infantrys moved from Shensi to Kweichow
2 mech_infantrys moved from Kweichow to Anhwe
2 fighters and 2 tactical_bombers moved from Burma to Anhwe
1 fighter moved from Burma to Anhwe
5 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to Yunnan
1 fighter moved from Burma to Anhwe
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
Combat - British
Battle in Anhwe
British attack with 1 armour, 4 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 3 armour
British win, taking Anhwe from Japanese with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 armour
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 5 artilleries, 14 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 5 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
1 aaGun moved from Burma to Yunnan
1 bomber moved from Shan State to India
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Iraq
Italians take Trans-Jordan from British
Italians take Iraq from British
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 bomber moved from Alexandria to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Belgian Congo to Egypt
2 fighters moved from Alexandria to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Bulgaria to Northern Italy
1 mech_infantry moved from Romania to Northern Italy
Place Units - Italians
3 infantry placed in Northern Italy
3 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Archangel
3 infantry moved from Belarus to Smolensk
2 fighters moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Smolensk
1 fighter moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 4 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Bessarabia from Russians with 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 infantry moved from Belarus to Eastern Poland
2 armour moved from Eastern Poland to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Smolensk to Belarus
1 bomber moved from Archangel to Novgorod
1 bomber moved from Belarus to Novgorod
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
4 infantry moved from Western Germany to 113 Sea Zone
4 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
Place Units - Germans
3 artilleries placed in Novgorod
4 armour and 2 mech_infantrys placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in France
Germans undo move 4.
4 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Smolensk
6 fighters moved from Bryansk to Smolensk
2 fighters moved from Smolensk to Archangel
2 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Smolensk
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
4 fighters moved from Smolensk to Russia
2 aaGuns, 4 armour, 4 artilleries, 38 infantry and 3 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers and 1 fighter moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Shantung to Anhwe
2 armour and 2 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Sakha to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantry
Battle in Yakut S.S.R.
Japanese attack with 4 armour and 2 infantry
Russians defend with 3 infantry
Japanese win, taking Yakut S.S.R. from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
4 artilleries and 3 infantry moved from Kwangsi to French Indo China
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Shan State to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 bombers moved from Shan State to Philippines
Place Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Kill?
Bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
4 destroyers and 2 submarines moved from 26 Sea Zone to 46 Sea Zone
6 destroyers moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 44 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
5 destroyers placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hopei
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs