16L G40 AeV (Axis) vs cds(Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
                2 fighters moved from Eastern Poland to Western Germany
                3 aaGuns, 5 armour, 16 artilleries, 12 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 artillery and 10 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia

    Place Units - Germans
                1 bomber placed in Western Germany
                2 infantry placed in France
                1 infantry placed in Western Germany
                9 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to France: 1 artillery
                EDIT: Turning off Edit Mode
                Germans undo move 4.
                8 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry
                EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                13 infantry moved from Manchuria to Korea
                2 infantry moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                7 artilleries and 20 infantry moved from Smolensk to Bryansk
                5 armour, 5 artilleries, 1 fighter, 16 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                3 artilleries and 5 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                3 artilleries and 3 infantry moved from Archangel to Smolensk

    Combat - Russians
                Battle in Korea
                    Russians attack with 13 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 13 infantry in Korea, round 2 :  3/13 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                1 aaGun moved from Archangel to Smolensk
                2 aaGuns moved from Manchuria to Korea

    Place Units - Russians
                3 artilleries, 1 fighter and 6 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,4,3,3,3,2,3,1,5,3,2,2,2,4,6,5,2,1
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 13 infantry
        Belarus : 1 infantry
        Bryansk : 3 aaGuns, 5 armour, 15 artilleries, 2 fighters, 41 infantry, 3 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 6 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor and 1 mech_infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 aaGun, 3 artilleries and 3 infantry
        92 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 62
        Russians : 35 / 32
        Japanese : 33 / 46
        Americans : 53 / 73
        Chinese : 21 / 26
        British : 33 / 35
        UK_Pacific : 13 / 10
        Italians : 18 / 23
        ANZAC : 10 / 43
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 bombers, 2 fighters, 6 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 fighter, 2 infantry and 6 mech_infantrys; ANZAC defend with 3 fighters; Chinese defend with 1 artillery, 1 fighter and 6 infantry


  • Good evenning CDs,

    Japan scored eight hits in Yunnan.

    Max Def.? Ool?


  • OOL

    aa first
    infantry uk
    infantry china
    mech uk
    artillery china
    fighters anzac
    fighter uk
    fighter china


  • The Pac. is not playing out in my favor lately.
    Maybe next rounds!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 bombers, 2 fighters, 6 infantry and 5 tactical_bombers moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 4 :  1/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 6 tactical_bombers
                    British defend with 3 aaGuns, 1 fighter, 2 infantry and 6 mech_infantrys; ANZAC defend with 3 fighters; Chinese defend with 1 artillery, 1 fighter and 6 infantry
                        AA fire in Yunnan :  2/9 hits
                        2 tactical_bombers owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers in Yunnan, round 2 :  8/18 hits
                        Chinese roll dice for 3 aaGuns, 1 artillery, 5 fighters, 8 infantry and 6 mech_infantrys in Yunnan, round 2 :  7/20 hits
                        7 infantry owned by the Japanese, 3 infantry owned by the Chinese, 3 aaGuns owned by the British and 2 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 3 :  5/11 hits
                        Chinese roll dice for 1 artillery, 5 fighters, 3 infantry and 6 mech_infantrys in Yunnan, round 3 :  7/15 hits
                        1 armour owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 4 tactical_bombers owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 artillery, 5 fighters and 4 mech_infantrys remaining. Battle score for attacker is -60
                    Casualties for British: 3 aaGuns, 2 infantry and 2 mech_infantrys
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 7 infantry and 6 tactical_bombers
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Kwangtung, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers and 2 fighters moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 cruiser moved from 42 Sea Zone to 36 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Malaya
                Japanese undo move 2.
                Japanese undo move 1.
                1 artillery and 1 infantry placed in French Indo China
                1 carrier placed in 36 Sea Zone
                3 infantry placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 bombers moved from Persia to 81 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 81 Sea Zone
                    Americans attack with 4 bombers
                    Italians defend with 2 cruisers, 1 destroyer and 2 submarines
                    2 submarines owned by the Italians Submerged
                        Americans roll dice for 4 bombers in 81 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 2 cruisers and 1 destroyer in 81 Sea Zone, round 2 :  1/3 hits
                        1 bomber owned by the Americans, 2 cruisers owned by the Italians and 1 destroyer owned by the Italians lost in 81 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 20
                    Casualties for Italians: 2 cruisers and 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 16 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 bombers in 16 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from 16 Sea Zone to 25 Sea Zone
                3 bombers moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to India
                1 bomber moved from 41 Sea Zone to India
                3 bombers moved from 81 Sea Zone to Iraq

    Place Units - Americans
                2 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 fighter placed in Eastern United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    India : 2 bombers
        Queensland : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
        Midway : 1 airfield and 3 bombers
        26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 transport
        Central United States : 4 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Gibraltar : 2 fighters and 2 infantry
        Morocco : 1 flag, 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag
        Iraq : 3 bombers
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 2 transports
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 35 / 32
        Japanese : 36 / 36
        Americans : 56 / 76
        Chinese : 21 / 26
        British : 33 / 35
        UK_Pacific : 10 / 10
        Italians : 17 / 23
        ANZAC : 10 / 43
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Hunan to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 3 artilleries, 1 fighter and 7 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 35 / 32
        Japanese : 34 / 36
        Americans : 56 / 76
        Chinese : 23 / 29
        British : 33 / 35
        UK_Pacific : 10 / 10
        Italians : 17 / 23
        ANZAC : 10 / 43
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 infantry moved from Persia to Iraq
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 artillery moved from India to Burma
                2 infantry moved from India to Burma

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 fighter and 3 mech_infantrys in Kwangtung, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 3 mech_infantrys in Kwangtung, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 artilleries and 1 infantry placed in United Kingdom
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,6,4,5
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 fighter and 2 mech_infantrys
        Shan State : 1 infantry
        Burma : 1 artillery and 2 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        Kwangtung : 1 harbour and 2 mech_infantrys
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Syria : 1 flag, 1 infantry
        Holland Belgium : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 2 artilleries and 3 infantry
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        110 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 35 / 32
        Japanese : 30 / 36
        Americans : 56 / 76
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 15 / 23
        ANZAC : 10 / 43
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Tunisia to Algeria
                1 armour moved from Western Ukraine to Belarus

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        Americans roll dice for 1 mech_infantry in Algeria, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 mech_infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 fighter in Trans-Jordan, round 5 :  0/1 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 5 :  0/1 hits
                    retreated to Trans-Jordan
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 armour and 1 infantry moved from Romania to Eastern Poland
                1 aaGun and 1 artillery moved from Western Ukraine to Eastern Poland
                1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Egypt
                1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                1 fighter placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 2 fighters and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 35 / 32
        Japanese : 27 / 36
        Americans : 56 / 76
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 35 / 32
        Japanese : 27 / 36
        Americans : 56 / 76
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 14 / 14
        Italians : 15 / 20
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to Western Germany
                2 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Belarus
                2 infantry moved from Baltic States to Belarus
                1 artillery and 11 infantry moved from Karelia to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 11 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 artillery and 11 infantry in Novgorod, round 2 :  3/12 hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 aaGun moved from Baltic States to Novgorod
                1 bomber moved from Belarus to Eastern Poland
                3 aaGuns, 5 armour, 16 artilleries, 10 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                1 infantry placed in France
                1 artillery and 9 infantry placed in Germany
                1 submarine placed in 112 Sea Zone
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 artillery and 3 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                2 fighters moved from Western Ukraine to Russia
                1 aaGun moved from Smolensk to Bryansk
                2 artilleries moved from Smolensk to Bryansk
                3 artilleries and 6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 13 infantry
        Belarus : 1 artillery and 1 infantry
        Bryansk : 4 aaGuns, 5 armour, 20 artilleries, 43 infantry and 4 mech_infantrys
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        92 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 70
        Russians : 35 / 33
        Japanese : 27 / 36
        Americans : 54 / 76
        Chinese : 23 / 29
        British : 30 / 35
        UK_Pacific : 14 / 14
        Italians : 13 / 20
        ANZAC : 13 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Frohe Weihnachten,
    Merry Christmas!

    I wish you a wonderful time in peace and Love!

    Sincerely AeV


  • Gelukkig Kerstfeest!
    Frohe Weihnachten!
    Feliz Navidad!
    Mery Christmas

    Thanks, lets hope for a wonderfull peacefull time!

    Do I get it right, you are taking a break from the game during these days?!


  • I will post on the 25th CET.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from French Indo China to Kwangsi
                1 bomber and 1 fighter moved from French Indo China to Shan State
                1 bomber and 1 fighter moved from French Indo China to Kwangsi
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/6 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Celebes, round 3 :  2/5 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber and 1 fighter moved from Shan State to French Indo China
                1 bomber and 1 fighter moved from Kwangsi to French Indo China
                1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from French Indo China to Philippines
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 fighter and 2 infantry placed in French Indo China
                Japanese undo move 1.
                3 infantry placed in French Indo China
                1 fighter and 2 infantry placed in Malaya
                1 infantry placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Iraq to 98 Sea Zone
                2 bombers moved from Iraq to 94 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 bomber moved from India to 44 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Western United States to 16 Sea Zone
                3 bombers moved from Midway to Japan

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