like you said, let’s change it up!
16L G40 AeV (Axis) vs cds(Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Tunisia to Algeria
1 armour moved from Western Ukraine to BelarusCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 artillery
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
Americans roll dice for 1 mech_infantry in Algeria, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 fighter in Trans-Jordan, round 5 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 5 : 0/1 hits
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 armour owned by the Italians lost in Belarus
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 armour and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 1 artillery moved from Western Ukraine to Eastern Poland
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Egypt
1 artillery and 1 infantry placed in Egypt
1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea Zone
1 fighter placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
Yunnan : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 fighters and 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 62
Russians : 35 / 32
Japanese : 27 / 36
Americans : 56 / 76
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 15 / 20
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 62
Russians : 35 / 32
Japanese : 27 / 36
Americans : 56 / 76
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 14 / 14
Italians : 15 / 20
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Belarus
2 infantry moved from Baltic States to Belarus
1 artillery and 11 infantry moved from Karelia to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 11 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 11 infantry in Novgorod, round 2 : 3/12 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Trans-Jordan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 aaGun moved from Baltic States to Novgorod
1 bomber moved from Belarus to Eastern Poland
3 aaGuns, 5 armour, 16 artilleries, 10 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 infantry placed in France
1 artillery and 9 infantry placed in Germany
1 submarine placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Smolensk to Bryansk
2 artilleries moved from Smolensk to Bryansk
3 artilleries and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 13 infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 4 aaGuns, 5 armour, 20 artilleries, 43 infantry and 4 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 8 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
92 Sea Zone : 1 submarine
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 70
Russians : 35 / 33
Japanese : 27 / 36
Americans : 54 / 76
Chinese : 23 / 29
British : 30 / 35
UK_Pacific : 14 / 14
Italians : 13 / 20
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Frohe Weihnachten,
Merry Christmas!I wish you a wonderful time in peace and Love!
Sincerely AeV
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Gelukkig Kerstfeest!
Frohe Weihnachten!
Feliz Navidad!
Mery ChristmasThanks, lets hope for a wonderfull peacefull time!
Do I get it right, you are taking a break from the game during these days?!
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I will post on the 25th CET.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Kwangsi
1 bomber and 1 fighter moved from French Indo China to Shan State
1 bomber and 1 fighter moved from French Indo China to Kwangsi
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Celebes, round 3 : 2/5 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber and 1 fighter moved from Shan State to French Indo China
1 bomber and 1 fighter moved from Kwangsi to French Indo China
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Philippines
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 1.
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Malaya
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
2 bombers moved from Iraq to 94 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Western United States to 16 Sea Zone
3 bombers moved from Midway to Japan -
Intercept?
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Yes please intercept in Japan.
I am feeling lucky. -
:-D :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Iraq to 98 Sea Zone
2 bombers moved from Iraq to 94 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 bomber moved from India to 44 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Western United States to 16 Sea Zone
3 bombers moved from Midway to JapanCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Battle in Java
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 1 interceptors out of Japan
Attackers Fire, : 1/3 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits
1 bomber killed by AA
Bombing raid in Japan rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Japan causes 10 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Japan to Korea
2 bombers moved from 16 Sea Zone to Korea
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from 94 Sea Zone to Gibraltar
1 bomber moved from 98 Sea Zone to Persia
1 bomber moved from 41 Sea Zone to India
1 bomber moved from 44 Sea Zone to Northern Territory
2 fighters moved from Normandy Bordeaux to 110 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
4 infantry placed in Eastern United States
Americans undo move 4.
4 infantry placed in Central United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Korea : 4 bombers
India : 1 bomber
Queensland : 1 fighter and 1 tactical_bomber
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 4 infantry and 2 mech_infantrys
Midway : 1 airfield
Java : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
Central United States : 4 aaGuns, 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 2 bombers, 1 fighter and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Holland Belgium : 1 flag, 2 infantry
106 Sea Zone : 1 flag
101 Sea Zone : 1 submarine and 2 transports
Brazil : 1 flag
Persia : 1 bomber
91 Sea Zone : 1 destroyer, 2 submarines and 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 49 / 70
Russians : 35 / 33
Japanese : 31 / 40
Americans : 61 / 81
Chinese : 22 / 29
British : 30 / 35
UK_Pacific : 10 / 14
Italians : 13 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Syria to Trans-Jordan
2 artilleries and 3 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
2 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
2 mech_infantrys moved from Kwangtung to Hunan
1 mech_infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from India to Persia
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from India to West India
1 fighter moved from Gibraltar to French Equatorial AfricaCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 4 infantry and 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 2/9 hits
Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
Place Units - British
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Yunnan : 1 fighter
Hunan : 3 mech_infantrys
Shan State : 1 artillery and 2 infantry
Burma : 1 artillery and 3 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 7 infantry
Kwangtung : 1 harbour
West India : 1 artillery and 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 2 artilleries, 4 infantry and 3 mech_infantrys
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Anglo Egyptian Sudan : 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys
French Equatorial Africa : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 45 / 70
Russians : 35 / 33
Japanese : 29 / 40
Americans : 61 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 11 / 11
Italians : 13 / 20
ANZAC : 10 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You were not lucky with the intercept.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys
British defend with 2 artilleries, 4 infantry and 3 mech_infantrys
Italians roll dice for 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 5/10 hits
British roll dice for 2 artilleries, 4 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 3/9 hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 2 infantry owned by the Italians and 4 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 2 armour, 1 artillery, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 2/7 hits
British roll dice for 2 artilleries and 2 mech_infantrys in Trans-Jordan, round 3 : 0/4 hits
2 mech_infantrys owned by the British lost in Trans-Jordan
Italians roll dice for 2 armour, 1 artillery, 3 fighters and 1 mech_infantry in Trans-Jordan, round 4 : 3/7 hits
British roll dice for 2 artilleries in Trans-Jordan, round 4 : 1/2 hits
1 mech_infantry owned by the Italians and 2 artilleries owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 18
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries, 4 infantry and 3 mech_infantrys
Battle in Belarus
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Italians undo move 1.
1 armour and 2 infantry placed in Egypt
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to QueenslandCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
3 fighters moved from Yunnan to SikangPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sikang: 3 fighters
EDIT: Adding units owned by ANZAC to Yunnan: 3 fighters
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Yunnan : 3 fighters
Borneo : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 45 / 70
Russians : 34 / 33
Japanese : 25 / 40
Americans : 61 / 81
Chinese : 23 / 29
British : 33 / 34
UK_Pacific : 15 / 11
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 70
Russians : 34 / 33
Japanese : 25 / 40
Americans : 61 / 81
Chinese : 23 / 29
British : 33 / 34
UK_Pacific : 15 / 11
Italians : 15 / 20
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have been playing too late I notice, too many games. Cant keep track of it aswell as I should. I see I made some oversight in this game.
I want to change my purchase of anzac, I had 18 pu, buy 3 subs





