Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Caucasus to Samara
2 infantry moved from Rostov to Tambov
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Germans take Timguska from Russians
Germans take Novosibirsk from Russians
4 infantry moved from Archangel to Vologda
1 bomber moved from Caucasus to Vologda
2 infantry moved from Belarus to Smolensk
1 fighter moved from Caucasus to Smolensk
1 tactical_bomber moved from Caucasus to Tambov
11 armour and 3 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Caucasus to Persia
Combat - Germans
Battle in Persia
Germans attack with 11 armour and 4 mech_infantrys
British defend with 1 armour, 1 factory_minor and 6 infantry
Germans roll dice for 11 armour and 4 mech_infantrys in Persia, round 2 : 7/15 hits
British roll dice for 1 armour and 6 infantry in Persia, round 2 : 1/7 hits
1 mech_infantry owned by the Germans, 1 armour owned by the British and 6 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 11 armour and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 6 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Vologda, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 bomber and 3 infantry in Vologda, round 4 : 3/4 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Tambov to Caucasus
1 artillery and 4 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
1 armour and 6 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Kazakhstan to Southern Italy
2 fighters moved from Western Germany to 91 Sea Zone
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Poland to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Belarus to Rostov
1 bomber moved from Samara to Caucasus
Place Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Poland : 1 artillery and 4 infantry
Germany : 1 factory_major
Libya : 2 artilleries and 2 infantry
Southern Italy : 1 bomber, 1 fighter and 1 tactical_bomber
Belarus : 3 aaGuns, 7 artilleries, 1 fighter and 15 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 4 infantry and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 infantry
Eastern Poland : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 5 infantry
Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
Vologda : 1 flag, 3 infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 armour, 1 artillery, 1 bomber, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 carrier and 1 destroyer
119 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 factory_minor and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 11 armour, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 3 tactical_bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 89
Russians : 4 / 12
Japanese : 27 / 30
Americans : 66 / 89
Chinese : 20 / 20
British : 31 / 28
UK_Pacific : 16 / 21
Italians : 22 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians win, taking Vologda from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
1 armour owned by the Russians retreated to Samara
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Italians defend with 2 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Kiangsu
Battle in Shantung
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone
Japanese win, taking Kiangsu from Chinese, taking Shantung from Chinese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
4 destroyers moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 artillery and 1 infantry moved from Siberia to Sakha
1 fighter moved from Japan to Amur
Place Units - Japanese
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
Borneo : 1 flag, 2 infantry
Sakha : 1 flag, 1 artillery and 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 fighter
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 mech_infantrys
44 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 60 / 89
Russians : 10 / 10
Japanese : 33 / 29
Americans : 66 / 89
Chinese : 14 / 20
British : 31 / 28
UK_Pacific : 16 / 21
Italians : 21 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 battleship and 4 carriers moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 infantry moved from Kwangsi to Yunnan
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 carrier, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 fighters moved from 20 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
Place Units - Americans
4 destroyers and 4 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Shantung
1 artillery and 1 infantry placed in Shantung
Chinese undo move 5.
1 artillery and 1 infantry placed in Jehol
Turn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,5,4,3,3,6,2,1,5,5,5,1,4,1,4,4
Chinese collect 14 PUs (6 lost to blockades); end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from West India to Persia
1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Persia
3 armour, 1 fighter and 4 mech_infantrys moved from Anhwe to Manchuria
Combat - British
Battle in Manchuria
British attack with 3 armour, 1 fighter and 4 mech_infantrys
Japanese defend with 3 artilleries, 4 infantry and 1 mech_infantry
British win, taking Manchuria from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
Battle in Persia
British attack with 1 bomber, 4 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 11 armour, 1 factory_minor and 3 mech_infantrys
retreated to Persia
Germans win with 9 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 1 fighter, 4 infantry and 2 mech_infantrys
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
5 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Trans-Jordan to Iraq
3 fighters moved from Persia to Iraq
2 tactical_bombers moved from Persia to Iraq
1 bomber moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from West India to Eastern Persia
1 aaGun and 8 infantry moved from India to West India
2 aaGuns moved from Burma to Yunnan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Manchuria to Anhwe
3 artilleries and 7 infantry moved from Hunan to Anhwe
Place Units - British
1 fighter and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
British collect 23 PUs (8 lost to blockades); end with 23 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
1 fighter moved from Libya to Alexandria
1 infantry moved from French West Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 bomber and 4 infantry moved from Rostov to Bryansk
2 infantry moved from Ukraine to Bryansk
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Italians attack with 1 bomber and 6 infantry
Russians defend with 3 infantry
Italians roll dice for 1 bomber and 6 infantry in Bryansk, round 2 : 2/7 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 bomber and 6 infantry in Bryansk, round 3 : 1/7 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 2 : 0/5 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Alexandria, round 3 : 2/5 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Alexandria to 96 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Bryansk to Ukraine
Place Units - Italians
2 destroyers placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Gold Coast : 1 flag, 1 artillery
Malta : 1 flag
Morocco : 1 flag
French Central Africa : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Bryansk : 1 flag, 5 infantry
Ukraine : 4 aaGuns and 1 bomber
Caucasus : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 2 transports
104 Sea Zone : 1 submarine
95 Sea Zone : 2 destroyers
97 Sea Zone : 1 flag
83 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 4 destroyers and 1 fighter
Production/PUs Summary :
Germans : 60 / 89
Russians : 9 / 10
Japanese : 20 / 29
Americans : 66 / 91
Chinese : 23 / 21
British : 30 / 23
UK_Pacific : 20 / 25
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 cruisers moved from 37 Sea Zone to 44 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 factory_minor, 9 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 artillery and 3 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Volgograd to Samara
3 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 bomber moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Southern Italy to Tambov
1 fighter moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
9 armour moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
6 mech_infantrys moved from Caucasus to Iraq
Combat - Germans
Battle in Iraq
Germans attack with 10 armour and 6 mech_infantrys
British defend with 3 fighters, 4 infantry and 2 tactical_bombers
Germans roll dice for 10 armour and 6 mech_infantrys in Iraq, round 2 : 3/16 hits
British roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Iraq, round 2 : 4/9 hits
4 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Iraq
Germans roll dice for 10 armour and 2 mech_infantrys in Iraq, round 3 : 5/12 hits
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 3 : 3/6 hits
2 mech_infantrys owned by the Germans, 2 tactical_bombers owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans roll dice for 9 armour in Iraq, round 4 : 3/9 hits
British roll dice for 1 fighter in Iraq, round 4 : 0/1 hits
1 fighter owned by the British lost in Iraq
Germans win, taking Iraq from British with 9 armour remaining. Battle score for attacker is 34
Casualties for Germans: 1 armour and 6 mech_infantrys
Casualties for British: 3 fighters, 4 infantry and 2 tactical_bombers
Battle in Kazakhstan
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Kazakhstan, round 3 : 2/4 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 1 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits
Russians roll dice for 4 infantry in Vologda, round 2 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Smolensk, round 3 : 2/6 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
3 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Kazakhstan to Northwest Persia
1 bomber moved from Samara to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from France to Northern Italy
1 fighter moved from Smolensk to Ukraine
1 aaGun and 1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Vologda to Archangel
Place Units - Germans
1 factory_minor placed in Rostov
1 submarine placed in 112 Sea Zone
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Persia
3 infantry placed in Greece
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 artillery, 1 factory_major and 3 infantry
Tobruk : 2 artilleries and 4 infantry
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 2 aaGuns, 6 artilleries and 9 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 factory_minor and 2 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries, 6 infantry and 1 mech_infantry
Vologda : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 armour, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 artillery and 2 infantry
Samara : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 1 submarine
119 Sea Zone : 1 submarine
96 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 factory_minor and 3 infantry
Iraq : 1 flag, 9 armour
Northwest Persia : 1 flag, 2 bombers, 3 infantry and 2 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 67 / 93
Russians : 4 / 10
Japanese : 20 / 29
Americans : 66 / 91
Chinese : 23 / 21
British : 28 / 23
UK_Pacific : 20 / 25
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Samara
4 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Vologda
6 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
retreated to Vologda
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Italians defend with 5 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Italians: 5 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
6 transports moved from 19 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
2 mech_infantrys moved from Buryatia to Yenisey
1 fighter moved from Amur to Yenisey
Combat - Japanese
Battle in Kiangsu
Japanese attack with 3 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 3 fighters, 5 infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/10 hits
Chinese roll dice for 3 artilleries and 3 infantry in Kiangsu, round 2 : 3/6 hits
3 infantry owned by the Japanese, 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Kiangsu
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 3 : 3/7 hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 artilleries and 3 infantry
Casualties for Japanese: 4 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 armour
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Manchuria
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 0/4 hits
Chinese roll dice for 1 armour in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 4 : 2/4 hits
Chinese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits
1 armour owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 2 armour
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shantung, round 2 : 3/6 hits
Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 3 : 2/5 hits
Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yenisey
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 1 fighter and 2 mech_infantrys in Yenisey, round 2 : 1/3 hits
Russians roll dice for 1 armour in Yenisey, round 2 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese retreated to 19 Sea Zone
Battle in 36 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese winAmericans win with 1 destroyer and 1 submarine remaining with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Sakha to Amur
1 fighter moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Manchuria : 1 flag, 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery and 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter
Siberia : 1 flag
Buryatia : 1 flag
19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 4 fighters, 2 tactical_bombers and 6 transports
6 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 64 / 93
Russians : 7 / 8
Japanese : 28 / 28
Americans : 66 / 91
Chinese : 15 / 21
British : 28 / 23
UK_Pacific : 20 / 25
Italians : 24 / 39
ANZAC : 10 / 20
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from India to West India
1 infantry moved from Yunnan to Szechwan
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber moved from 43 Sea Zone to 21 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 44 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 21 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
Americans undo move 3.
1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Shantung
2 artilleries and 2 infantry moved from Jehol to Manchuria
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,6,1,4,2,5,2,2,5,4,5,1,2,4,5,4,2,3
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to India
1 artillery, 1 bomber and 6 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 6 infantry
Germans defend with 9 armour
Germans win with 7 armour remaining. Battle score for attacker is -32
Casualties for Germans: 2 armour
Casualties for British: 1 artillery, 1 bomber, 1 fighter and 6 infantry
Battle in Kiangsu
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 infantry
British win, taking Kiangsu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 artillery and 8 infantry
EDIT: Adding units owned by British to Eastern Persia: 1 artillery and 8 infantry
EDIT: Removing units owned by British from India: 7 infantry
EDIT: Adding units owned by UK_Pacific to West India: 7 infantry
EDIT: Turning off Edit Mode
1 armour, 5 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 5 infantry and 1 mech_infantry
Some Units in West India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 carrier and 6 destroyers moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 fighter, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from French Central Africa to French West Africa
1 artillery moved from Gold Coast to French West Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag, 1 airfield, 1 artillery and 1 infantry
Alexandria : 1 flag, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Gold Coast : 1 flag
Malta : 1 flag
Morocco : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
French West Africa : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag
Ukraine : 4 aaGuns
Caucasus : 1 flag
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters and 1 transport
91 Sea Zone : 6 destroyers, 1 fighter, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 64 / 93
Russians : 7 / 8
Japanese : 20 / 28
Americans : 66 / 91
Chinese : 23 / 20
British : 27 / 28
UK_Pacific : 20 / 25
Italians : 26 / 41
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 34 Sea Zone
2 submarines moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 cruiser and 1 submarine moved from 43 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
2 cruisers moved from 44 Sea Zone to 21 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
7 armour moved from Iraq to Egypt
2 bombers moved from Northwest Persia to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 armour and 1 mech_infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 artillery and 2 infantry moved from Kazakhstan to Samara
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Western Ukraine to Tambov
2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Tambov
1 tactical_bomber moved from Archangel to Tambov
Combat - Germans
Battle in Egypt
Germans attack with 7 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 8/13 hits
British roll dice for 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 4/11 hits
2 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 1 artillery owned by the Germans, 4 infantry owned by the British and 2 armour owned by the Germans lost in Egypt
Germans roll dice for 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 6/9 hits
British roll dice for 2 armour and 1 artillery in Egypt, round 3 : 1/3 hits
1 artillery owned by the British, 2 armour owned by the British and 1 armour owned by the Germans lost in Egypt
Germans win, taking Egypt from British with 4 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour, 1 artillery and 1 infantry
Casualties for British: 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
2 aaGuns, 6 artilleries and 9 infantry moved from Belarus to Bryansk
2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Vologda
1 aaGun and 1 infantry moved from Archangel to Smolensk
1 artillery moved from Smolensk to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Caucasus to Northwest Persia
2 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 3 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Rostov
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Persia
1 infantry placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 2 bombers, 1 fighter and 1 tactical_bomber
Alexandria : 1 artillery and 3 infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Egypt : 1 flag, 1 airfield, 4 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 2 armour, 10 artilleries, 1 fighter, 15 infantry, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 4 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag, 1 aaGun and 1 infantry
Samara : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier and 1 destroyer
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 1 factory_minor and 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 8 infantry and 4 mech_infantrys
98 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
Finland : 1 flag
Production/PUs Summary :
Germans : 69 / 100
Russians : 4 / 8
Japanese : 20 / 28
Americans : 66 / 91
Chinese : 23 / 20
British : 25 / 28
UK_Pacific : 20 / 25
Italians : 26 / 41
ANZAC : 10 / 20
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total