@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 cyanight (Axis) vs Giallo (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
6 fighters moved from Malaya to Shan State
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneCombat - ANZAC
Battle in Shan State
ANZAC attack with 1 armour, 6 fighters and 1 infantry
Japanese defend with 4 infantry
ANZAC win, taking Shan State from Japanese with 1 armour and 6 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
6 fighters moved from Shan State to India
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 1 infantry moved from Northern Territory to Western Australia
1 artillery and 3 infantry moved from Northern Territory to Western AustraliaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
31 mech_infantrys moved from Tambov to Caucasus
17 armour moved from Tambov to Caucasus
3 armour moved from Ukraine to Caucasus
14 artilleries and 16 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
8 bombers moved from Iraq to Caucasus
7 fighters and 10 tactical_bombers moved from Iraq to Caucasus
1 fighter moved from Western Germany to Southern France
1 bomber moved from Western Germany to Caucasus
6 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
3 bombers moved from Novgorod to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 20 armour, 12 bombers, 7 fighters, 31 mech_infantrys and 10 tactical_bombers
Russians defend with 2 aaGuns, 4 armour, 19 artilleries and 55 infantry
Germans win, taking Caucasus from Russians with 11 armour, 12 bombers, 7 fighters and 10 tactical_bombers remaining. Battle score for attacker is 97
Casualties for Germans: 9 armour and 31 mech_infantrys
Casualties for Russians: 2 aaGuns, 4 armour, 19 artilleries and 55 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 6 armour and 6 mech_infantrys
French defend with 1 fighter
Germans win, taking Trans-Jordan from British with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighterNon Combat Move - Germans
5 fighters moved from Caucasus to Northwest Persia
12 bombers, 2 fighters and 10 tactical_bombers moved from Caucasus to Northwest Persia
3 aaGuns moved from Tambov to Volgograd
3 armour moved from Russia to Volgograd
2 artilleries moved from Northern Italy to France
2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 fighter moved from Southern France to Southern Italy
10 mech_infantrys moved from Southern Italy to Yugoslavia
10 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
10 infantry moved from Northern Italy to FrancePlace Units - Germans
4 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 61 PUs; 6 SuicideAttackTokens;
Japanese buy 6 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Iraq to Syria
1 mech_infantry moved from Persia to Eastern Persia
3 tactical_bombers moved from Persia to Eastern Persia
3 tactical_bombers moved from Iraq to Syria
10 fighters moved from Iraq to Syria
4 tactical_bombers moved from Iraq to Syria
1 fighter moved from Iraq to SyriaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 mech_infantry and 3 tactical_bombers
British defend with 1 armour
Japanese win, taking Eastern Persia from British with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Syria
Japanese attack with 11 fighters, 1 infantry and 7 tactical_bombers
British defend with 1 mech_infantry
Japanese win with 11 fighters and 7 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 3 infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 1 armourNon Combat Move - Japanese
4 fighters moved from Sikang to Northwest Persia
4 bombers moved from Sikang to Northwest Persia
1 fighter moved from Szechwan to Northwest Persia
6 armour, 6 artilleries, 5 infantry and 8 mech_infantrys moved from Iraq to Trans-Jordan
4 armour and 3 mech_infantrys moved from Persia to Trans-Jordan
3 tactical_bombers moved from Eastern Persia to Trans-Jordan
11 fighters and 7 tactical_bombers moved from Syria to Trans-Jordan
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Samara to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
2 infantry moved from Kansu to Tsinghai
3 armour and 8 mech_infantrys moved from Shensi to Kazakhstan
3 mech_infantrys moved from Szechwan to Kazakhstan
2 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hunan
2 mech_infantrys moved from Kweichow to Tsinghai
1 aaGun moved from Szechwan to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
2 infantry moved from Siberia to Amur
2 submarines moved from 72 Sea Zone to 80 Sea ZonePlace Units - Japanese
3 fighters placed in Iraq
3 fighters placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 55 PUs (1 lost to blockades); end with 56 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Americans buy 2 armour, 7 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 battleships, 7 carriers, 2 cruisers, 12 destroyers, 13 fighters and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
4 bombers moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
4 bombers moved from Egypt to 80 Sea Zone
1 bomber moved from French Equatorial Africa to 80 Sea Zone
1 bomber moved from Algeria to Gibraltar
1 bomber moved from India to Persia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 armour moved from Malaya to Yunnan
1 armour moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 1 carrier, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Egypt
1 fighter moved from 92 Sea Zone to Egypt
2 artilleries and 1 infantry moved from Alexandria to Egypt
1 transport moved from 42 Sea Zone to 56 Sea Zone
1 bomber moved from Algeria to IraqCombat - Americans
Battle in Manchuria
Battle in Kiangsu
Battle in Siam
Battle in Persia
Americans attack with 5 bombers
Japanese defend with 1 factory_minor and 3 fighters
Americans win, taking Manchuria from Japanese, taking Kiangsu from Japanese, taking Siam from Japanese with 3 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 fighters
Battle in Yunnan
Americans attack with 2 armour
Japanese defend with 1 infantry
Americans win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Kiangsi from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Hainan
Battle in 80 Sea Zone
Americans attack with 2 battleships, 5 bombers, 7 carriers, 2 cruisers, 12 destroyers, 13 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 submarines and 7 transports
Units damaged: 2 battleships owned by the Japanese
Units damaged: 2 battleships owned by the Americans
Americans win, taking Hainan from Japanese, taking 80 Sea Zone from Neutral with 2 battleships, 5 bombers, 5 carriers, 2 cruisers, 8 destroyers, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 197
Casualties for Americans: 2 carriers and 4 destroyers
Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 1 destroyer, 2 submarines and 7 transports
Battle in Iraq
Americans attack with 3 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 fighters
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 fighters
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 artilleries and 1 infantry moved from 98 Sea Zone to Egypt
3 bombers moved from Persia to Egypt
4 bombers moved from 80 Sea Zone to Egypt
1 bomber moved from 80 Sea Zone to Ethiopia
13 fighters and 1 tactical_bomber moved from 80 Sea Zone to Ethiopia
5 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
3 bombers moved from Algeria to Egypt
1 transport moved from 92 Sea Zone to 102 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
7 fighters placed in Eastern United States
1 submarine placed in 101 Sea Zone
2 armour and 1 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
3 fighters moved from India to Eastern Persia
1 bomber moved from India to Iraq
1 infantry moved from Burma to Yunnan
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 mech_infantrys moved from Belgian Congo to Egypt
3 artilleries and 3 infantry moved from Alexandria to Egypt
2 fighters moved from Union of South Africa to Egypt
1 mech_infantry moved from India to Eastern PersiaCombat - British
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Eastern Persia
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
3 fighters moved from Eastern Persia to Ethiopia
4 armour and 5 mech_infantrys moved from India to West India
1 armour and 1 mech_infantry moved from India to Yunnan
2 aaGuns, 2 artilleries and 19 infantry moved from India to West India
1 bomber moved from Iraq to Egypt
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea ZonePlace Units - British
3 fighters placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Rostov to Iraq
4 fighters moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
2 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 1 infantry moved from Rostov to CaucasusPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Shan State to Yunnan
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Western Australia to 56 Sea Zone
6 fighters moved from India to 80 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to Northern Territory
1 armour and 1 mech_infantry moved from Queensland to Western AustraliaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Yugoslavia to Bulgaria
5 mech_infantrys moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Bulgaria
2 bombers moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 2 bombers and 5 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Greece from British with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 5 mech_infantrys
British defend with 1 infantry
Germans win, taking Bulgaria from British with 2 bombers and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Bulgaria to Southern Italy
2 bombers moved from Greece to Southern Italy
1 fighter moved from Southern Italy to Western Germany
2 artilleries and 2 infantry moved from France to Western Germany
4 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Southern France to France
11 armour moved from Caucasus to Iraq
6 armour and 5 mech_infantrys moved from Trans-Jordan to Iraq
12 bombers moved from Northwest Persia to Southern Italy
7 fighters and 10 tactical_bombers moved from Northwest Persia to Iraq
3 aaGuns, 3 armour, 14 artilleries and 16 infantry moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Russia to VolgogradPlace Units - Germans
1 factory_minor placed in Caucasus
3 bombers placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 59 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 51 PUs;
Japanese buy 3 aaGuns, 2 armour, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
11 fighters moved from Trans-Jordan to 98 Sea Zone
10 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
5 fighters moved from Northwest Persia to Eastern Persia
4 bombers moved from Northwest Persia to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 4 bombers, 5 fighters, 1 infantry and 1 mech_infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Eastern Persia from British with 4 bombers, 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 98 Sea Zone
Japanese attack with 11 fighters and 10 tactical_bombers
British defend with 1 transport; Americans defend with 2 transports
Japanese win with 11 fighters and 10 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 transport
Casualties for Americans: 2 transportsNon Combat Move - Japanese
10 armour, 6 artilleries, 5 infantry and 11 mech_infantrys moved from Trans-Jordan to Iraq
11 fighters and 10 tactical_bombers moved from 98 Sea Zone to Iraq
4 bombers and 5 fighters moved from Eastern Persia to Iraq
3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Tsinghai to Caucasus
2 infantry moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Kweichow to Sikang
1 aaGun moved from Kweichow to Szechwan
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Persia
3 aaGuns placed in IraqTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,6,6,3,4,2,4,1,6,1,5,1,1,3,5,3,6,5,2,4,5,6,5,6
Japanese collect 42 PUs (4 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 5 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 artillery moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Kiangsi to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kweichow to Szechwan
2 armour moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 bomber moved from Egypt to Caucasus
6 bombers moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Persia
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Hunan
Americans attack with 2 armour
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 2 armour
Casualties for Japanese: 2 infantry
Battle in Szechwan
Americans attack with 1 armour
Japanese defend with 1 aaGun
Americans win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Northwest Persia
Americans attack with 6 bombers
Italians defend with 2 mech_infantrys
Americans win with 6 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
6 bombers moved from Northwest Persia to Egypt
1 bomber moved from Persia to Egypt
1 bomber moved from Caucasus to West India
1 bomber, 13 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
1 bomber moved from Gibraltar to Egypt
5 artilleries and 5 infantry moved from Gibraltar to 92 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 92 Sea Zone to 98 Sea Zone
5 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
6 fighters moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 battleships moved from 80 Sea Zone to 39 Sea Zone
4 destroyers moved from 80 Sea Zone to 39 Sea Zone
3 carriers and 6 fighters moved from 80 Sea Zone to 72 Sea Zone
2 carriers, 2 cruisers and 4 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 37 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in French Indo China
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,1,4
Americans collect 69 PUs (3 lost to blockades); end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Kweichow
1 artillery placed in ManchuriaTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 11 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Ethiopia to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Egypt to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
2 armour and 2 mech_infantrys moved from India to Yunnan
2 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Sikang
British attack with 1 armour, 1 bomber and 1 mech_infantry
Japanese defend with 2 mech_infantrys
British win, taking Sikang from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Sikang to SzechwanPlace Units - British
3 infantry placed in Egypt
8 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 2 armour, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
6 fighters moved from Iraq to 98 Sea Zone
1 bomber moved from Iraq to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 7 fighters
Americans defend with 5 transports
Italians win with 1 bomber and 7 fighters remaining. Battle score for attacker is 35
Casualties for Americans: 5 transportsNon Combat Move - Italians
7 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
6 fighters moved from 72 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from South Australia to Western Australia
1 artillery moved from Northern Territory to Western Australia
1 armour moved from Yunnan to Shensi
Chinese take Shensi from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Turn Complete - French





