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'15L play-in souL (Axis) v. dawgoneit (Allies +20)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 10 Sea Zone
                Americans undo move 3.
                1 artillery placed in Western United States
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                4 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 armour and 3 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour, 1 cruiser, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 3 infantry moved from 80 Sea Zone to Iraq
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from Shan State to Malaya
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in Malaya
                    British attack with 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 2 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from Yunnan to Burma
                7 infantry moved from India to Burma
                4 artilleries moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber moved from Iraq to Egypt

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern France to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 1 artillery moved from Southern France to Northern Italy
                2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                1 artillery moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Romania : 1 aaGun, 1 armour and 1 bomber
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 3 aaGuns, 1 artillery, 1 factory_major and 6 infantry
        Libya : 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
        Yugoslavia : 1 flag, 1 armour and 4 infantry
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 39
        Japanese : 41 / 46
        Americans : 50 / 70
        Chinese : 12 / 11
        British : 33 / 30
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Siam
                1 fighter moved from India to Siam
                1 fighter moved from Queensland to Shan State

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 bomber and 1 fighter
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 bomber and 1 fighter

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria

    Combat - French
                Battle in Alexandria
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 airfield, 1 bomber and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from France to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                8 armour, 6 artilleries, 16 infantry and 8 mech_infantrys moved from Poland to Baltic States
                1 submarine moved from 94 Sea Zone to 96 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 submarine moved from 108 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 8 armour, 6 artilleries, 16 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 6 artilleries, 16 infantry and 8 mech_infantrys in Baltic States, round 2 :  10/38 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 8 armour, 6 artilleries, 15 infantry and 8 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                10 infantry moved from Germany to Poland
                3 aaGuns moved from Poland to Baltic States
                2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 tactical_bomber moved from Western Germany to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to Romania

    Place Units - Germans
                1 bomber placed in Western Germany
                8 infantry placed in Germany
                1 airfield placed in Gibraltar

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 artillery and 1 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Romania : 2 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
        Poland : 10 infantry
        Germany : 1 factory_major and 8 infantry
        Southern Italy : 1 fighter and 1 tactical_bomber
        Karelia : 1 flag, 8 infantry
        Baltic States : 1 flag, 3 aaGuns, 8 armour, 6 artilleries, 15 infantry and 8 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        108 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag, 1 factory_minor and 3 infantry
        92 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 33 / 39
        Japanese : 41 / 46
        Americans : 50 / 70
        Chinese : 12 / 11
        British : 33 / 30
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 submarine moved from 117 Sea Zone to 101 Sea Zone
                      Russians take 106 Sea Zone from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                2 aaGuns, 1 artillery, 3 fighters, 20 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 19 infantry, 1 mech_infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                2 aaGuns and 13 infantry moved from Manchuria to Jehol
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 8 infantry moved from Anhwe to Jehol
                1 bomber moved from Kwangsi to Jehol
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangsi to Jehol
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria
                1 fighter moved from Japan to Jehol

    Combat - Japanese
                Battle in Manchuria
                Battle in Jehol
                    Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 13 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                        AA fire in Jehol :  1/6 hits
                        1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 13 infantry and 3 tactical_bombers in Jehol, round 2 :  3/23 hits
                        Chinese roll dice for 2 aaGuns and 14 infantry in Jehol, round 2 :  7/14 hits
                        1 infantry owned by the Russians, 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 3 :  8/16 hits
                        Chinese roll dice for 13 infantry in Jehol, round 3 :  4/13 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 4 :  6/12 hits
                        Chinese roll dice for 5 infantry in Jehol, round 4 :  2/5 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 2 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 aaGuns and 14 infantry
                    Casualties for Japanese: 1 fighter and 13 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Shensi
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Shensi, round 2 :  6/6 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  2/4 hits
                        1 fighter owned by the Chinese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Shensi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
                EDIT: Changing ownership of Celebes from Dutch to Japanese
                EDIT: Adding units owned by Japanese to Celebes: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                4 fighters moved from Jehol to 6 Sea Zone
                3 tactical_bombers moved from Jehol to 6 Sea Zone
                1 bomber moved from Jehol to Kwangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Jehol : 1 flag, 2 artilleries
        Manchuria : 1 flag, 1 artillery
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        35 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 4 transports
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 35
        Japanese : 48 / 47
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 33 / 30
        UK_Pacific : 6 / 7
        Italians : 17 / 32
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 8 infantry moved from Anhwe to Jehol
                1 bomber moved from Kwangsi to Jehol
                3 fighters and 3 tactical_bombers moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangsi to Jehol
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria
                1 fighter moved from Japan to Jehol

    Combat - Japanese
                Battle in Manchuria
                Battle in Jehol
                    Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 13 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                        AA fire in Jehol :  1/6 hits
                        1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 13 infantry and 3 tactical_bombers in Jehol, round 2 :  3/23 hits
                        Chinese roll dice for 2 aaGuns and 14 infantry in Jehol, round 2 :  7/14 hits
                        1 infantry owned by the Russians, 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 6 infantry and 3 tactical_bombers in Jehol, round 3 :  8/16 hits
                        Chinese roll dice for 13 infantry in Jehol, round 3 :  4/13 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 4 :  6/12 hits
                        Chinese roll dice for 5 infantry in Jehol, round 4 :  2/5 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 2 artilleries, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 aaGuns and 14 infantry
                    Casualties for Japanese: 1 fighter and 13 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter
                Battle in Shensi
                    Japanese attack with 3 fighters and 3 tactical_bombers
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 3 fighters and 3 tactical_bombers in Shensi, round 2 :  6/6 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  2/4 hits
                        1 fighter owned by the Chinese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Shensi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter and 3 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
                EDIT: Changing ownership of Celebes from Dutch to Japanese
                EDIT: Adding units owned by Japanese to Celebes: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                4 fighters moved from Jehol to 6 Sea Zone
                3 tactical_bombers moved from Jehol to 6 Sea Zone
                1 bomber moved from Jehol to Kwangsi
                1 battleship, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Jehol : 1 flag, 2 artilleries
        Manchuria : 1 flag, 1 artillery
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Hunan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 2 fighters and 2 tactical_bombers
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        19 Sea Zone : 4 transports
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 35
        Japanese : 48 / 47
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 33 / 30
        UK_Pacific : 6 / 7
        Italians : 17 / 32
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 6 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to Central United States
                2 mech_infantrys moved from Central United States to Western United States

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                4 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                3 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                4 artilleries and 5 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Shan State
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                1 bomber moved from Egypt to Alexandria
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Iraq to Syria
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Iraq to Eastern Persia
                1 infantry moved from Italian Somaliland to Ethiopia
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Iraq to 80 Sea Zone
                1 cruiser, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 44 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                    British win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Tobruk
                    British attack with 2 fighters and 2 tactical_bombers
                    Italians defend with 1 artillery and 2 infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -21
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Yunnan to Burma
                1 artillery and 3 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor and 3 infantry placed in Union of South Africa
                British undo move 2.
                3 infantry placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,3
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Romania to Alexandria
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Alexandria, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Alexandria to Libya
                1 artillery moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia
                4 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                5 infantry moved from Northern Italy to Yugoslavia
                3 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Romania : 1 aaGun and 4 infantry
        Northern Italy : 1 artillery, 1 factory_major and 3 infantry
        Libya : 1 artillery, 1 bomber and 1 mech_infantry
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Eastern Poland : 2 armour
        95 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 3 aaGuns and 5 infantry
        98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        91 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 44 / 49
        Russians : 34 / 35
        Japanese : 44 / 47
        Americans : 50 / 70
        Chinese : 11 / 12
        British : 33 / 28
        UK_Pacific : 7 / 7
        Italians : 17 / 34
        ANZAC : 18 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from Egypt to Alexandria

    Combat - ANZAC
                Battle in Alexandria
                    ANZAC attack with 2 infantry
                    Italians defend with 1 artillery
                    ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 bomber moved from Western Germany to Belarus
                1 bomber moved from Romania to Western Ukraine
                1 bomber moved from Romania to Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 bomber moved from France to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Belarus, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Baltic States
                10 infantry moved from Poland to Eastern Poland
                2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
                1 submarine moved from 108 Sea Zone to 109 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                2 armour moved from Romania to Eastern Poland
                2 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Romania to Southern Italy
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                1 bomber moved from Western Ukraine to Western Germany
                8 infantry moved from Germany to Poland
                1 bomber moved from Baltic States to Romania
                2 bombers moved from Ukraine to Greece

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 armour, 5 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Romania : 1 bomber
        Poland : 8 infantry
        Germany : 1 armour, 1 factory_major, 5 infantry and 3 mech_infantrys
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 3 aaGuns, 6 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 4 armour, 2 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        112 Sea Zone : 1 carrier
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 2 submarines
        Greece : 1 flag, 1 artillery, 2 bombers, 1 factory_minor and 4 infantry
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 27 / 35
        Japanese : 44 / 47
        Americans : 50 / 70
        Chinese : 11 / 12
        British : 33 / 28
        UK_Pacific : 7 / 7
        Italians : 17 / 34
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Archangel to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Russia to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 armour moved from Caucasus to Bryansk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Siberia to Amur
                1 infantry moved from Soviet Far East to Siberia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 artillery and 8 infantry moved from Russia to Smolensk
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,6,3,6,5,3,2,6,4,2,6,1,5,6,6,6,2,1,2,1,5
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 artilleries moved from Jehol to Chahar
                2 fighters and 2 tactical_bombers moved from Anhwe to Chahar
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Korea, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Chahar, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 bomber moved from 43 Sea Zone to Kwangsi
                2 fighters and 2 tactical_bombers moved from Chahar to Kwangsi
                1 aaGun moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 fighter placed in 6 Sea Zone
                1 artillery, 2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Japanese collect 39 PUs (7 lost to blockades); end with 40 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
        Korea : 1 artillery, 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 artillery
        Chahar : 1 flag, 1 aaGun and 2 artilleries
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        43 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        16 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 3 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 32 / 32
        Japanese : 46 / 40
        Americans : 50 / 70
        Chinese : 9 / 12
        British : 33 / 28
        UK_Pacific : 7 / 7
        Italians : 17 / 34
        ANZAC : 18 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Malaya

    Non Combat Move - Americans
                1 bomber and 2 fighters moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Western United States
                2 mech_infantrys moved from Western United States to Central United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                3 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                5 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                2 infantry placed in Anhwe
                Chinese undo move 1.
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

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