G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from Buryatia to Ulaanbaatar
                4 infantry moved from Buryatia to Amur
                14 infantry moved from Buryatia to Sakha
                2 infantry moved from Kansu to Novosibirsk
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                3 mech_infantrys moved from Sikang to Yunnan

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Ulaanbaatar
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Ulaanbaatar, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Russians attack with 14 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 14 infantry in Sakha, round 2 :  0/14 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Russians roll dice for 14 infantry in Sakha, round 3 :  1/14 hits
                        Japanese roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Sakha
                1 aaGun moved from Buryatia to Sakha
                3 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
                8 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from Japan to Amur
                1 artillery and 3 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour, 2 artilleries, 2 bombers, 5 fighters, 9 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
                3 artilleries, 3 fighters and 6 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 16 infantry and 8 tactical_bombers
                    Chinese defend with 3 artilleries, 1 fighter and 15 infantry; Russians defend with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry
                    Casualties for Russians: 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 3 artilleries and 16 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 4 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Manchuria
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 5 transports moved from 36 Sea Zone to 19 Sea Zone
                2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Hunan

    Place Units - Japanese
                1 cruiser and 2 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 7 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 1 Sea Zone
                6 transports moved from 1 Sea Zone to 10 Sea Zone
                3 armour moved from Central United States to Western United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 armour moved from 1 Sea Zone to Alaska

    Place Units - Americans
                3 infantry placed in Alaska
                3 transports placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                Americans collect 50 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour; Remaining resources: 13 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 infantry moved from Persia to Iraq
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from Shan State to Yunnan
                2 artilleries and 3 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                3 fighters moved from Morocco to Algeria
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from French West Africa to Belgian Congo
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/14 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 :  2/3 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/12 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 :  2/2 hits
                        1 armour owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British win, taking Siam from Japanese, taking Yunnan from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 armour and 2 artilleries
                Battle in Algeria
                    British attack with 3 fighters
                    Italians defend with 1 artillery
                        British roll dice for 3 fighters in Algeria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 1 artillery, 4 infantry and 4 mech_infantrys
                    Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 bomber and 4 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 2 :  3/9 hits
                        Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Iraq, round 2 :  2/8 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Iraq, round 3 :  0/7 hits
                        Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 3 :  3/5 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 3 mech_infantrys in Iraq, round 4 :  1/4 hits
                        Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 4 :  1/5 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery and 2 mech_infantrys in Iraq, round 5 :  1/3 hits
                        Italians roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Iraq, round 5 :  2/4 hits
                        2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Iraq
                        British roll dice for 1 artillery in Iraq, round 6 :  1/1 hits
                        Italians roll dice for 1 fighter and 2 tactical_bombers in Iraq, round 6 :  2/3 hits
                        1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Iraq
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 artillery, 4 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 bomber and 4 infantry

    Non Combat Move - British
                3 fighters moved from Algeria to Malta
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                3 aaGuns moved from Shan State to Yunnan
                1 bomber moved from Belgian Congo to Rhodesia
                1 bomber moved from Rhodesia to Union of South Africa
                1 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from 83 Sea Zone to French West Africa
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State

    Place Units - British
                1 armour placed in United Kingdom
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                4 infantry moved from Northern Italy to Yugoslavia

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 cruiser moved from 58 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                2 fighters and 3 infantry moved from Shan State to Yunnan
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Shan State
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                2 bombers moved from Egypt to 80 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 armour moved from Romania to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 fighter moved from Egypt to Belgian Congo

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Belgian Congo
                    Germans attack with 1 fighter
                    British defend with 1 mech_infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 80 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 battleship and 1 transport
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in Novgorod
                    Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Belgian Congo to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
                2 bombers moved from 80 Sea Zone to Egypt
                5 aaGuns, 9 armour, 5 artilleries, 25 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 artilleries moved from Yugoslavia to Slovakia Hungary
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from France to Germany
                2 tactical_bombers moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from Novgorod to Eastern Poland

    Place Units - Germans
                7 armour and 3 mech_infantrys placed in Germany
                1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 artilleries and 3 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 2 armour and 1 factory_minor
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 2 armour in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 1 armour in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 4 artilleries and 34 infantry moved from Bryansk to Russia
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Samara
                4 infantry moved from Ulaanbaatar to Central Mongolia

    Place Units - Russians
                10 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 infantry moved from Kweichow to Yunnan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 bomber moved from Hunan to 37 Sea Zone
                1 armour, 1 bomber, 10 fighters and 8 tactical_bombers moved from Hunan to Yunnan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber, 10 fighters, 1 infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery and 6 infantry; ANZAC defend with 2 fighters and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for British: 3 aaGuns, 1 artillery and 6 infantry
                    Casualties for ANZAC: 2 fighters and 3 infantry
                    Casualties for Japanese: 3 fighters, 1 infantry and 1 tactical_bomber
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in French Indo China
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking French Indo China from French, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangtung

    Non Combat Move - Japanese
                1 bomber, 7 fighters and 7 tactical_bombers moved from Yunnan to Hunan
                1 bomber moved from 37 Sea Zone to Hunan
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 19 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 20 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Manchuria to Anhwe

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                8 transports moved from 10 Sea Zone to 1 Sea Zone
                2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Alaska to 1 Sea Zone
                2 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 10 infantry, 4 mech_infantrys, 2 submarines, 1 tactical_bomber and 9 transports moved from 1 Sea Zone to 3 Sea Zone
                2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 3 Sea Zone to Alaska
                1 fighter moved from Alaska to 3 Sea Zone

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in Soviet Far East
                    Americans attack with 2 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking 35 Sea Zone from Japanese, taking Soviet Far East from Japanese with 2 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                6 armour moved from Western United States to Alaska

    Place Units - Americans
                1 carrier and 4 fighters placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Alaska
                3 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from United Kingdom to Scotland
                      British take Scotland from Germans
                3 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                      British take Iraq from Italians
                2 armour and 3 mech_infantrys moved from India to Yunnan
                1 infantry moved from Siam to French Indo China
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to French Central Africa
                1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                2 artilleries and 3 infantry moved from Tunisia to Algeria
                      British take Algeria from Italians

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Yunnan
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 2 armour and 3 mech_infantrys in Yunnan, round 2 :  2/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in French Indo China
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to India
                1 bomber moved from Anglo Egyptian Sudan to French Central Africa

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Union of South Africa
                1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                5 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Some Units in India change ownership: 5 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Belarus to Ukraine
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 60 Sea Zone
                1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to India
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to Philippines

    Non Combat Move - ANZAC
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry and 1 mech_infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Nenetsia
                Battle in Iraq
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 3 armour and 1 mech_infantry
                    Germans win, taking Nenetsia from Russians with 2 bombers remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 3 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Iraq to Bryansk
                5 aaGuns, 9 armour, 5 artilleries, 25 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                5 armour, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                7 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Archangel to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 artillery moved from Western Germany to Germany
                1 tactical_bomber moved from Southern Italy to Egypt
                1 tactical_bomber moved from Southern Italy to Gibraltar

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany
                1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                6 infantry moved from Sakha to Buryatia
                7 infantry moved from Sakha to Amur
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Tambov
                1 artillery moved from Russia to Vologda
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Buryatia, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Buryatia, round 3 :  0/6 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 5 infantry in Buryatia, round 4 :  1/5 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Amur, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  3/7 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Chahar
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 bombers moved from Hunan to Chahar
                4 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 artillery
                Battle in Sumatra
                Battle in Chahar
                    Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Chahar from Chinese with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                2 bombers moved from Chahar to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yunnan to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 6 infantry, 4 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from 3 Sea Zone to 4 Sea Zone
                1 fighter moved from 3 Sea Zone to 4 Sea Zone
                1 fighter moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from 3 Sea Zone to 8 Sea Zone
                1 bomber moved from Alaska to 8 Sea Zone
                2 armour and 4 mech_infantrys moved from Soviet Far East to Amur
                2 artilleries and 9 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Alaska to Siberia
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 9 transports moved from 3 Sea Zone to 2 Sea Zone
                6 armour, 1 artillery and 5 infantry moved from Alaska to 2 Sea Zone
                6 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 5 infantry and 9 transports moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to British Columbia
                2 carriers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 4 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 4 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 8 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 armour, 1 artillery and 7 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from 8 Sea Zone to Siberia
                2 fighters moved from 4 Sea Zone to 3 Sea Zone
                2 fighters moved from 8 Sea Zone to 3 Sea Zone

    Place Units - Americans
                3 artilleries placed in Alaska
                4 submarines and 3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

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