2014 Championship – (4) Ghostglider(+21) v (2) Gamerman01(Axis)


  • @Ghostglider:

    Nice dice from Japan - Even though it is only “minor” battles it still add up…

    Just trying to keep pace with you, man, you’ve had a lot of great offensive dice yourself!  Maybe you lose your first American bomber finally?!  :-)


  • OK, the reason I said “don’t worry, just small battles” is because I wouldn’t want to see my opponent saying “hey, I got perfect dice!”  when I first check the game thread  :-)


  • No intercept - I want to make you defend your fleet and Norway to the max, so don’t want to lose a single plane

    Now roll at least one ace for me this time


  • Luck is surely on your side now - I hope I get some back in your Germany turn,


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from 46 Sea Zone to 45 Sea Zone
                4 fighters moved from 46 Sea Zone to 55 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      Americans take Dutch New Guinea from Japanese
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                4 bombers and 1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from Norway to Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  2/4 hits
                    2 bombers killed by AA
                    Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in Western Germany causes 10 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Philippines
                        Americans roll dice for 1 artillery in Philippines, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 4 :  1/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 45 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 45 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                3 fighters moved from 46 Sea Zone to Hawaiian Islands
                4 fighters moved from 45 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                4 infantry moved from New Guinea to 46 Sea Zone
                1 battleship, 9 carriers, 2 destroyers, 2 fighters, 4 infantry, 6 submarines and 3 transports moved from 46 Sea Zone to 54 Sea Zone
                1 artillery moved from Northern Territory to Queensland
                1 artillery, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 fighters moved from Eastern United States to 110 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to Norway
                1 bomber moved from Germany to Norway
                1 mech_infantry moved from Iraq to Egypt
                4 fighters moved from Iraq to Tobruk
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to 123 Sea Zone
                1 fighter moved from Western United States to 123 Sea Zone

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                1 destroyer placed in 101 Sea Zone
                3 fighters placed in Western United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    British Columbia : 2 mech_infantrys
        Queensland : 1 artillery
        Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Aleutian Islands : 3 infantry and 1 mech_infantry
        Hawaiian Islands : 4 aaGuns, 1 airfield, 6 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 infantry
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        1 Sea Zone : 1 flag
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 battleship, 9 carriers, 2 destroyers, 7 fighters, 4 infantry, 6 submarines and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 infantry
        Egypt : 1 infantry and 1 mech_infantry
        Norway : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor and 1 fighter
        Tobruk : 4 fighters
        123 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports
        106 Sea Zone : 1 flag
        89 Sea Zone : 1 flag
        101 Sea Zone : 1 flag, 1 destroyer
        81 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 1 submarine
        110 Sea Zone : 3 fighters

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 19 / 34
        Japanese : 72 / 77
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 29 / 42
        UK_Pacific : 5 / 3
        Italians : 19 / 20
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 38 PUs;
                British buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 bomber and 2 infantry moved from India to Burma
                1 battleship moved from 46 Sea Zone to 54 Sea Zone
                      UK_Pacific take 54 Sea Zone from Japanese

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 bomber moved from Burma to India
                2 aaGuns, 1 armour, 8 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Egypt to Tobruk
                3 submarines moved from 81 Sea Zone to 80 Sea Zone
                4 infantry moved from Rhodesia to Belgian Congo
                6 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 126 Sea Zone
                6 infantry moved from 126 Sea Zone to Norway
                1 fighter moved from 126 Sea Zone to Norway
                3 fighters moved from United Kingdom to Norway
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Tobruk

    Place Units - British
                3 infantry placed in Egypt
                British undo move 1.
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery
        British Columbia : 1 armour, 1 artillery and 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 18 infantry
        54 Sea Zone : 1 flag, 1 battleship
        Belgian Congo : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 aaGuns, 10 infantry and 4 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 artillery and 6 infantry
        French Madagascar : 1 flag, 1 infantry
        Norway : 2 aaGuns, 1 artillery, 5 fighters and 13 infantry
        Tobruk : 2 mech_infantrys and 1 tactical_bomber
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag
        80 Sea Zone : 3 submarines
        71 Sea Zone : 1 destroyer
        81 Sea Zone : 1 submarine
        126 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports
        91 Sea Zone : 3 submarines
        105 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 19 / 34
        Japanese : 71 / 77
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 29 / 34
        UK_Pacific : 6 / 5
        Italians : 19 / 20
        ANZAC : 10 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yeah, you finally lost a USA bomber to AA…  Have waited a long time for that


  • Alright, mixed SBR that Triple A doesn’t do right

    Let’s say the first AA shot is from the airbase and the 2nd and 3rd are from the complex


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom


  • Well, the first one was a one and Triple A actually took off the one going at the airbase, so no edits necessary

    I lose a bomber, and only roll a 5, so 9 damage for a 12 IPC bomber - yet another disappointing bomb run for me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.

    Non Combat Move - Italians
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Finland to Novgorod
                1 mech_infantry moved from Rostov to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                1 artillery moved from Caucasus to Rostov

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,1,6
                Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • A partial makeup for Z92 I guess.  I had a bonus bomber or two from that


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                3 fighters moved from New Guinea to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Queensland to South Australia
                1 fighter moved from Russia to Norway

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 3 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 3 infantry
        Java : 1 flag, 2 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 6 fighters
        62 Sea Zone : 1 transport
        Norway : 1 fighter

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 19 / 34
        Japanese : 67 / 77
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 29 / 34
        UK_Pacific : 6 / 5
        Italians : 19 / 22
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Russia to Norway
                1 infantry moved from 126 Sea Zone to Norway

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        Norway : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 49 / 72
        Russians : 19 / 34
        Japanese : 67 / 77
        Americans : 55 / 75
        Chinese : 0 / 4
        British : 29 / 34
        UK_Pacific : 6 / 5
        Italians : 19 / 22
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 6 ANZ FTRs in z54 on 3 US carriers


  • Were all 4 German bombers sent at the IC in West Germany?
    It looks like they were, but Triple A does a terrible job with this and doesn’t show it in the history


  • 3 W.GER, 1 GER


  • Easy to see in TripleA…
    Game/Show history + press on Round 14 US combat
    Here you can see combat moves before rolling any dice


  • Sorry - yes all 4 against IC


  • If they dont all go against the same target I think it should be mentioned here, right?

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