I will spend a supply and fight in this battle.
You have spent one supply from Mersa Brega to move into Benghazi, right? So there should be two supply there at this point?
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Round Complete
Axis achieve an HONORABLE VICTORY with 9 Victory Cities!
Blimey - did not realise I even had 9 VCs!
Do you want to swap sides and do another one? Your turn to win!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
1 fighter moved from Karelia S.S.R. to Baltic States
1 fighter moved from Russia to West Russia
3 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 3 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 4 armour, 2 artilleries, 1 fighter and 11 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 4 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Russia
1 fighter moved from West Russia to Russia
1 aaGun moved from Caucasus to West Russia
1 fighter moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 infantry moved from Novosibirsk to Sinkiang
2 infantry moved from Evenki National Okrug to Sinkiang
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from West Russia to Russia
1 aaGun moved from Russia to West Russia
Place Units - Russians
1 artillery, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
That was lucky! Had to do R twice. First time threw terrible dice and then discovered I had not connected it to this thread! Phew!
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 14 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 17 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 17 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Egypt
1 infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to India
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 45 PUs total
Mucked it up so had to do UK twice. First time I attacked the Black Sea with my cruiser and DD and lost the DD w/out hitting your BB, retreating the cruiser. So I edited that loss into my second attempt.
Then forgot to move into Tunisia. Must try harder!
BTW - the Turkish Straits open is an optional rule, closed being more normal - happy to play this game open as you have done that.
Bad luck in W Russia Tomas.
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 factories; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
3 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Malaya to French Indo-China Thailand
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Szechwan
1 fighter moved from Japan to Anhwei
1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 61 Sea Zone
1 submarine moved from 44 Sea Zone to 48 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from 61 Sea Zone to Yunnan
1 fighter moved from 61 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 7 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 fighter and 2 infantry
Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Anhwei to Manchuria
1 bomber moved from Szechwan to Kwangtung
2 fighters moved from Szechwan to French Indo-China Thailand
Place Units - Japanese
1 factory placed in Manchuria
1 factory placed in Kwangtung
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
I just love my Black sea….
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
1 fighter moved from 53 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship and 1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 52 Sea Zone
Combat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Wake Island to 52 Sea Zone
1 fighter moved from Western United States to 11 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 bomber placed in Eastern United States
1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
2 infantry moved from Russia to Caucasus
2 artilleries and 2 infantry moved from West Russia to Belorussia
1 artillery moved from Russia to Caucasus
2 fighters moved from Russia to Belorussia
1 fighter moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 armour and 2 infantry
Russians win, taking Belorussia from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belorussia to Russia
1 fighter moved from Caucasus to Russia
4 armour moved from West Russia to Russia
1 infantry moved from Russia to West Russia
4 infantry moved from Sinkiang to Kazakh S.S.R.
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
1 infantry were produced but were not placed
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Russians from 29 to 32
EDIT: Turning off Edit Mode
Could not place all by R units. On Sunday I learned that you have to place all the units you can, but any you cannot you are refunded the ipcs. Triple A did not refund so edited them in.
Just going to check I have this right.
Just posted a query on the 1942.2 board:
http://www.axisandallies.org/forums/index.php?action=post;board=72.0
Try this link instead:
http://www.axisandallies.org/forums/index.php?topic=36572.msg1450661#new
Occurred to me that placing units for 40 is the same as 42.2 and found this on the 40 list:
If I get given an extra inf next R turn I’ll need to take the 3 ipcs back off.
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour and 8 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 artillery moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
3 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Germany to Baltic States
4 infantry moved from Karelia S.S.R. to West Russia
1 fighter moved from Germany to Baltic States
1 armour moved from Poland to Ukraine S.S.R.
1 armour moved from Poland to Ukraine S.S.R.
3 fighters moved from Germany to Belorussia
2 armour moved from Poland to Belorussia
1 battleship moved from 16 Sea Zone to 15 Sea Zone
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 cruiser and 3 submarines moved from 7 Sea Zone to 6 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 2 armour and 3 fighters
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Belorussia from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
British win with 1 cruiser remaining. Battle score for attacker is -27
Casualties for Germans: 1 battleship and 1 transport
Non Combat Move - Germans
1 fighter moved from Baltic States to Poland
3 fighters moved from Belorussia to Poland
Place Units - Germans
2 armour placed in Karelia S.S.R.
3 infantry placed in Italy
1 armour and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Egypt to 17 Sea Zone
1 artillery moved from Egypt to 17 Sea Zone
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 bomber moved from Egypt to Ukraine S.S.R.
1 fighter moved from 17 Sea Zone to Ukraine S.S.R.
1 fighter moved from 17 Sea Zone to Ukraine S.S.R.
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 16 Sea Zone
1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
1 cruiser moved from 15 Sea Zone to 16 Sea Zone
Combat - British
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Ukraine S.S.R. to 16 Sea Zone
1 bomber moved from Ukraine S.S.R. to Russia
1 infantry moved from Persia to India
1 fighter moved from Burma to India
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
Place Units - British
1 factory placed in Egypt
1 artillery, 1 fighter and 1 infantry placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Am now away for the w/e Tomas so will pick this up on Monday.
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 4 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
4 infantry moved from Anhwei to Szechwan
2 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
2 carriers moved from 61 Sea Zone to 51 Sea Zone
2 battleships moved from 61 Sea Zone to 51 Sea Zone
1 cruiser moved from 61 Sea Zone to 51 Sea Zone
2 destroyers moved from 61 Sea Zone to 51 Sea Zone
4 fighters moved from French Indo-China Thailand to 51 Sea Zone
1 submarine moved from 48 Sea Zone to 51 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 transport moved from 48 Sea Zone to 47 Sea Zone
1 fighter moved from Manchuria to Okinawa
1 fighter moved from French Indo-China Thailand to Okinawa
1 bomber moved from Kwangtung to Caucasus
Combat - Japanese
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Caucasus causes 4 damage total.
Non Combat Move - Japanese
1 bomber moved from Caucasus to Germany
Place Units - Japanese
3 infantry placed in Japan
2 armour placed in Manchuria
2 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 13 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 bomber moved from United Kingdom to Morocco
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Americans win, taking Morocco from Germans with 1 armour, 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to 13 Sea Zone
2 bombers moved from Morocco to Libya
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 52 Sea Zone to 56 Sea Zone
Place Units - Americans
1 artillery and 1 bomber placed in Eastern United States
1 transport placed in 11 Sea Zone
2 destroyers placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total