Dukla (Allies) vs Private Panic (Axis)


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 infantry moved from India to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to French Madagascar
                      Japanese take French Madagascar from British
                1 infantry moved from India to Burma
                      Japanese take Burma from British
                1 infantry moved from Yunnan to 61 Sea Zone
                1 infantry and 1 transport moved from 61 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to Borneo
                1 fighter moved from 62 Sea Zone to Borneo
                1 armour moved from Manchuria to Sinkiang
                      Japanese take Sinkiang from Americans

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Japan to 62 Sea Zone
                1 artillery moved from Japan to 62 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone
                1 artillery moved from 59 Sea Zone to Iwo Jima
                1 infantry moved from 59 Sea Zone to Iwo Jima
                3 infantry moved from Yunnan to Kwangtung

    Place Units - Japanese
                2 destroyers placed in 60 Sea Zone
                1 artillery and 1 infantry placed in Manchuria
                1 artillery and 1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs total

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Round Complete
                Axis achieve an HONORABLE VICTORY with 9 Victory Cities!


  • Blimey - did not realise I even had 9 VCs!

    Do you want to swap sides and do another one?  Your turn to win!


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia S.S.R. to Baltic States
                1 artillery moved from Karelia S.S.R. to Baltic States
                1 fighter moved from Karelia S.S.R. to Baltic States
                1 fighter moved from Russia to West Russia
                3 infantry moved from Karelia S.S.R. to West Russia
                1 armour and 1 infantry moved from Archangel to West Russia
                2 armour, 1 artillery and 3 infantry moved from Russia to West Russia
                1 infantry moved from Russia to West Russia
                1 armour, 1 artillery and 3 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in West Russia
                    Russians attack with 4 armour, 2 artilleries, 1 fighter and 11 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                    Russians win, taking West Russia from Germans with 4 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Russia
                1 fighter moved from West Russia to Russia
                1 aaGun moved from Caucasus to West Russia
                1 fighter moved from Russia to West Russia
                1 submarine moved from 4 Sea Zone to 7 Sea Zone
                1 infantry moved from Kazakh S.S.R. to Sinkiang
                1 infantry moved from Novosibirsk to Sinkiang
                2 infantry moved from Evenki National Okrug to Sinkiang
                2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                2 infantry moved from Soviet Far East to Yakut S.S.R.
                1 fighter moved from West Russia to Russia
                1 aaGun moved from Russia to West Russia

    Place Units - Russians
                1 artillery, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total


  • That was lucky! Had to do R twice. First time threw terrible dice and then discovered I had not connected it to this thread! Phew!

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - British


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 14 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 17 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 cruiser moved from 14 Sea Zone to 15 Sea Zone
                1 fighter moved from United Kingdom to 5 Sea Zone

    Combat - British
                Battle in 5 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                1 fighter moved from 5 Sea Zone to United Kingdom
                1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                1 fighter moved from Egypt to 17 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from United Kingdom to Egypt
                1 infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Burma to India
                1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                1 transport moved from 10 Sea Zone to 11 Sea Zone
                1 infantry moved from Eastern Australia to 39 Sea Zone
                1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 41 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in India

    Turn Complete - British
                British collect 31 PUs; end with 45 PUs total


  • Mucked it up so had to do UK twice. First time I attacked the Black Sea with my cruiser and DD and lost the DD w/out hitting your BB, retreating the cruiser. So I edited that loss into my second attempt.

    Then forgot to move into Tunisia. Must try harder!

    BTW - the Turkish Straits open is an optional rule, closed being more normal - happy to play this game open as you have done that.

    Bad luck in W Russia Tomas.

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 2 factories; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Japan to 60 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
                1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                      Japanese take Buryatia S.S.R. from Russians
                3 infantry moved from Manchuria to Anhwei
                4 infantry moved from Kiangsu to Anhwei
                1 artillery and 1 infantry moved from Kwangtung to Szechwan
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Japan to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
                1 infantry moved from French Indo-China Thailand to Burma
                      Japanese take Burma from British
                1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
                1 infantry moved from Malaya to French Indo-China Thailand
                1 fighter moved from Manchuria to Szechwan
                1 fighter moved from French Indo-China Thailand to Szechwan
                1 bomber moved from Japan to Szechwan
                1 fighter moved from Japan to Anhwei
                1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 61 Sea Zone
                1 submarine moved from 44 Sea Zone to 48 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 61 Sea Zone
                1 fighter moved from 61 Sea Zone to Yunnan
                1 fighter moved from 61 Sea Zone to Yunnan
                1 fighter moved from 61 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 3 fighters and 2 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Yunnan from Americans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Anhwei
                    Japanese attack with 1 fighter and 7 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Anhwei from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Americans defend with 1 fighter and 2 infantry
                    Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to French Indo-China Thailand
                1 fighter moved from Yunnan to French Indo-China Thailand
                1 fighter moved from Yunnan to French Indo-China Thailand
                1 fighter moved from Anhwei to Manchuria
                1 bomber moved from Szechwan to Kwangtung
                2 fighters moved from Szechwan to French Indo-China Thailand

    Place Units - Japanese
                1 factory placed in Manchuria
                1 factory placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

  • '17 '15

    I just love my Black sea….


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Western United States to 56 Sea Zone
                2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
                1 infantry moved from 52 Sea Zone to Wake Island
                1 infantry moved from 52 Sea Zone to Wake Island
                1 fighter moved from 53 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 battleship and 1 destroyer moved from 56 Sea Zone to 52 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 53 Sea Zone to 52 Sea Zone

    Combat - Americans
                Battle in Wake Island
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Wake Island to 52 Sea Zone
                1 fighter moved from Western United States to 11 Sea Zone
                1 fighter moved from Eastern United States to 11 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry moved from Central United States to Eastern United States
                1 cruiser moved from 19 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 11 Sea Zone
                1 bomber placed in Eastern United States
                1 destroyer placed in 56 Sea Zone

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Research Technology - Russians

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from West Russia to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                2 infantry moved from Russia to Caucasus
                2 artilleries and 2 infantry moved from West Russia to Belorussia
                1 artillery moved from Russia to Caucasus
                2 fighters moved from Russia to Belorussia
                1 fighter moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory and 2 infantry
                    Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Russians attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 2 armour and 2 infantry
                    Russians win, taking Belorussia from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 armour and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belorussia to Russia
                1 fighter moved from Caucasus to Russia
                4 armour moved from West Russia to Russia
                1 infantry moved from Russia to West Russia
                4 infantry moved from Sinkiang to Kazakh S.S.R.
                5 infantry moved from Yakut S.S.R. to Evenki National Okrug

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia
                1 infantry were produced but were not placed

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 29 to 32
                EDIT: Turning off Edit Mode


  • Could not place all by R units. On Sunday I learned that you have to place all the units you can, but any you cannot you are refunded the ipcs. Triple A did not refund so edited them in.

    Just going to check I have this right.




  • Occurred to me that placing units for 40 is the same as 42.2 and found this on the 40 list:

    1. Placing units -
      a)  Triple A allows you to hold back units that you purchased without placing them.  Per the rule book, you are to be refunded your money. (is in Triple A notes)

    If I get given an extra inf next R turn I’ll need to take the 3 ipcs back off.

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Germans
                Germans buy 3 armour and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                      Germans take Archangel from Russians
                1 artillery moved from Algeria to Morocco
                1 armour moved from Algeria to Morocco
                3 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Germany to Baltic States
                4 infantry moved from Karelia S.S.R. to West Russia
                1 fighter moved from Germany to Baltic States
                1 armour moved from Poland to Ukraine S.S.R.
                1 armour moved from Poland to Ukraine S.S.R.
                3 fighters moved from Germany to Belorussia
                2 armour moved from Poland to Belorussia
                1 battleship moved from 16 Sea Zone to 15 Sea Zone
                1 transport moved from 16 Sea Zone to 15 Sea Zone
                1 cruiser and 3 submarines moved from 7 Sea Zone to 6 Sea Zone

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine S.S.R.
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Ukraine S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking West Russia from Russians with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belorussia
                    Germans attack with 2 armour and 3 fighters
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Belorussia from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in 15 Sea Zone
                    Germans attack with 1 battleship and 1 transport
                    British defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Germans
                    British win with 1 cruiser remaining. Battle score for attacker is -27
                    Casualties for Germans: 1 battleship and 1 transport

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Poland
                3 fighters moved from Belorussia to Poland

    Place Units - Germans
                2 armour placed in Karelia S.S.R.
                3 infantry placed in Italy
                1 armour and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs total


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 factory, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Egypt to 17 Sea Zone
                1 artillery moved from Egypt to 17 Sea Zone
                1 infantry moved from Egypt to Libya
                      British take Libya from Germans
                1 bomber moved from Egypt to Ukraine S.S.R.
                1 fighter moved from 17 Sea Zone to Ukraine S.S.R.
                1 fighter moved from 17 Sea Zone to Ukraine S.S.R.
                1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 17 Sea Zone to 16 Sea Zone
                1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
                1 artillery moved from 16 Sea Zone to Ukraine S.S.R.
                1 cruiser moved from 15 Sea Zone to 16 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Burma
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Ukraine S.S.R.
                    British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 armour
                    British win, taking Ukraine S.S.R. from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Ukraine S.S.R. to 16 Sea Zone
                1 bomber moved from Ukraine S.S.R. to Russia
                1 infantry moved from Persia to India
                1 fighter moved from Burma to India
                1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 25 Sea Zone
                1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan

    Place Units - British
                1 factory placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in India
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total


  • Am now away for the w/e Tomas so will pick this up on Monday.

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 4 armour and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia S.S.R. to Soviet Far East
                1 infantry moved from Anhwei to Sinkiang
                      Japanese take Sinkiang from Americans
                4 infantry moved from Anhwei to Szechwan
                2 artilleries and 2 infantry moved from Yunnan to Burma
                1 infantry moved from French Indo-China Thailand to Burma
                2 carriers moved from 61 Sea Zone to 51 Sea Zone
                2 battleships moved from 61 Sea Zone to 51 Sea Zone
                1 cruiser moved from 61 Sea Zone to 51 Sea Zone
                2 destroyers moved from 61 Sea Zone to 51 Sea Zone
                4 fighters moved from French Indo-China Thailand to 51 Sea Zone
                1 submarine moved from 48 Sea Zone to 51 Sea Zone
                1 transport moved from 61 Sea Zone to 48 Sea Zone
                1 transport moved from 48 Sea Zone to 47 Sea Zone
                1 fighter moved from Manchuria to Okinawa
                1 fighter moved from French Indo-China Thailand to Okinawa
                1 bomber moved from Kwangtung to Caucasus

    Combat - Japanese
                Strategic bombing raid in Caucasus
                    Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
                    Bombing raid in Caucasus causes 4 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Caucasus to Germany

    Place Units - Japanese
                3 infantry placed in Japan
                2 armour placed in Manchuria
                2 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 40 PUs total

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