@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
15L G40 Entek(Allies12) vs. Mallery29(Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 3 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
6 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
6 bombers moved from Poland to 125 Sea Zone
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
19 armour moved from Russia to Tambov
Germans take Tambov from Russians
10 mech_infantrys moved from Bryansk to Tambov
19 armour and 10 mech_infantrys moved from Tambov to Volgograd
5 fighters and 5 tactical_bombers moved from Bryansk to Volgograd
3 infantry moved from Bryansk to RostovCombat - Germans
Battle in 125 Sea Zone
Germans attack with 6 bombers
British defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports; Russians defend with 1 submarine
1 submarine owned by the British and 1 submarine owned by the Russians Submerged
Germans win with 2 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 4 bombers
Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 4 transports
Battle in Volgograd
Germans attack with 20 armour, 5 fighters, 10 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 artillery, 1 factory_minor and 14 infantry
Germans win, taking Volgograd from Russians with 19 armour, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 armour and 10 mech_infantrys
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 artillery and 14 infantry
Battle in Rostov
Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 fighters and 5 tactical_bombers moved from Volgograd to Ukraine
1 aaGun moved from Bryansk to Rostov
2 aaGuns moved from Russia to Tambov
5 mech_infantrys moved from Poland to Novgorod
2 bombers moved from 125 Sea Zone to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Yugoslavia to Western GermanyPlace Units - Germans
3 bombers and 3 fighters placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hopei to AnhweCombat - Russians
Battle in Anhwe
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Russians win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 artillery and 2 infantry
EDIT: Removing units owned by Russians from Archangel: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Territory Summary for Russians :
Anhwe : 2 infantry
Vologda : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 77
Russians : 5 / 0
Japanese : 59 / 71
Americans : 52 / 76
Chinese : 9 / 9
British : 40 / 44
UK_Pacific : 5 / 7
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Yunnan to 42 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Szechwan to Sikang
1 bomber and 1 tactical_bomber moved from Yunnan to Sikang
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Shan State to Yunnan
1 artillery moved from Burma to Yunnan
1 artillery and 6 infantry moved from Yunnan to Kweichow
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Manchuria to Jehol
1 artillery and 5 infantry moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Alaska
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 bomber and 1 tactical_bomber moved from Sikang to Yunnan
3 infantry moved from Malaya to Shan State
1 bomber moved from 42 Sea Zone to YunnanPlace Units - Japanese
5 destroyers and 2 submarines placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Japanese collect 60 PUs (4 lost to blockades); end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from Eastern United States to 2 Sea Zone
3 mech_infantrys moved from Central United States to British Columbia
2 fighters moved from Gibraltar to Norway
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Caroline Islands to 34 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 armour, 5 artilleries, 5 infantry and 6 transports moved from 33 Sea Zone to 45 Sea Zone
1 armour, 5 artilleries, 5 infantry and 6 transports moved from 45 Sea Zone to 35 Sea Zone
1 armour, 5 artilleries and 5 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 26 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 23 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win, taking Philippines from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 mech_infantry in Alaska, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - Americans
2 battleships, 4 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 23 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to Caroline Islands
1 bomber moved from 2 Sea Zone to British Columbia
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 fighters and 1 harbour
British Columbia : 1 bomber and 3 mech_infantrys
Western Australia : 1 bomber
Philippines : 1 airfield, 1 armour, 5 artilleries, 1 harbour and 5 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
33 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 6 transports
34 Sea Zone : 1 destroyer and 1 submarine
23 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 flag, 1 destroyer and 1 submarine
17 Sea Zone : 1 flag, 1 destroyer
16 Sea Zone : 1 destroyer
7 Sea Zone : 1 destroyer
8 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Trans-Jordan : 2 infantry
Gibraltar : 4 artilleries and 4 infantry
Egypt : 1 infantry
Cyprus : 1 artillery and 1 infantry
Norway : 2 fighters
106 Sea Zone : 1 flag
101 Sea Zone : 1 flag, 1 carrier, 2 fighters, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 3 destroyers, 2 submarines and 4 transportsProduction/PUs Summary :
Germans : 61 / 77
Russians : 4 / 0
Japanese : 60 / 61
Americans : 54 / 74
Chinese : 7 / 9
British : 40 / 44
UK_Pacific : 5 / 7
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 61 / 77
Russians : 4 / 0
Japanese : 59 / 61
Americans : 54 / 74
Chinese : 8 / 8
British : 40 / 44
UK_Pacific : 5 / 7
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Syria to Northwest Persia
1 fighter moved from Egypt to Iraq
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 armour moved from Egypt to Iraq
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tobruk
1 infantry moved from Tanganyika Territory to Kenya
1 armour moved from Kenya to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from India to West India
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 112 Sea Zone to NorwayPlace Units - British
2 destroyers and 1 transport placed in 106 Sea Zone
3 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Kazakhstan : 1 armour
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 6 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 flag
Norway : 1 flag, 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Ethiopia : 1 flag
Caucasus : 1 flag, 1 artillery
125 Sea Zone : 1 submarine
106 Sea Zone : 2 destroyers and 1 transport
Iraq : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 6 mech_infantrys
Persia : 1 flag
98 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 61 / 77
Russians : 4 / 0
Japanese : 58 / 61
Americans : 54 / 74
Chinese : 8 / 8
British : 40 / 45
UK_Pacific : 6 / 7
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You had the option of using a Kami on a DD in SZ 22 off of Marianas again, I figured you’d want to save it.
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No worries….preparing for final assault…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 98 Sea Zone
1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 2 destroyers
Italians win, taking 98 Sea Zone from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Casualties for British: 2 destroyers
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 3 submarines
French defend with 1 cruiser and 1 destroyer
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 2 submarines
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
2 fighters moved from 98 Sea Zone to GreecePlace Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Philippines
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 infantry moved from Western Australia to Northern TerritoryCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 3 fighters
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 carrier
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 61 / 77
Russians : 4 / 0
Japanese : 58 / 61
Americans : 54 / 74
Chinese : 8 / 8
British : 40 / 45
UK_Pacific : 6 / 7
Italians : 11 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Kazakhstan
1 armour, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus
19 armour moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Kazakhstan
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
8 infantry and 2 mech_infantrys moved from Finland to Norway
5 bombers and 3 fighters moved from Western Germany to Norway
2 fighters and 2 tactical_bombers moved from Ukraine to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Smolensk to Vologda
3 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Vologda
Germans attack with 2 fighters, 2 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Vologda from Russians with 2 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 armour
Germans win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Caucasus
Germans attack with 20 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Caucasus from British with 20 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Norway
Germans attack with 5 bombers, 3 fighters, 8 infantry and 2 mech_infantrys
British defend with 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry; Americans defend with 2 fighters
Germans win, taking Norway from British with 5 bombers, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 40
Casualties for Germans: 8 infantry and 1 mech_infantry
Casualties for British: 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
Casualties for Americans: 2 fightersNon Combat Move - Germans
5 bombers and 3 fighters moved from Norway to Western Germany
7 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Kazakhstan to Volgograd
1 aaGun moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
2 fighters and 2 tactical_bombers moved from Vologda to RussiaPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,5,6
Germans collect 66 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Shantung : 1 infantry
Kiangsu : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 93
Russians : 1 / 0
Japanese : 53 / 61
Americans : 54 / 74
Chinese : 13 / 8
British : 35 / 45
UK_Pacific : 6 / 7
Italians : 11 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 9 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kweichow to Anhwe
Japanese take Anhwe from Chinese
2 bombers moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Japan to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu -
Hopefully this doesn’t become my Leyte Gulf……
Scramble orders…
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SCRAMBLE ALL FIGHTERS!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser, 9 destroyers, 6 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kweichow to Anhwe
Japanese take Anhwe from Chinese
2 bombers moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Japan to 35 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
5 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 9 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 2 battleships, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 6 transports; ANZAC defend with 3 fighters
Units damaged: 2 battleships owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 4 destroyers and 8 fighters remaining. Battle score for attacker is 142
Casualties for Americans: 2 battleships, 4 carriers, 2 cruisers, 7 fighters, 1 tactical_bomber and 6 transports
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 bomber, 2 carriers, 5 destroyers, 1 fighter, 2 submarines and 3 tactical_bombersNon Combat Move - Japanese
1 bomber moved from 35 Sea Zone to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
4 fighters moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 destroyer and 2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Japanese collect 56 PUs (6 lost to blockades); end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers and 2 fighters; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western Australia to 37 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 6 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for Americans: 2 submarines
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 37 Sea Zone to PhilippinesPlace Units - Americans
1 battleship and 2 carriers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,4,4,1,5,5,5,2,1,1,1,5,3,4
Americans collect 52 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
British Columbia : 1 bomber and 3 mech_infantrys
Philippines : 1 airfield, 1 armour, 5 artilleries, 1 bomber, 3 fighters, 1 harbour and 5 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 destroyer
33 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag, 1 destroyer
21 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers and 2 fighters
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag, 1 destroyer
6 Sea Zone : 3 destroyers and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Trans-Jordan : 1 infantry
Gibraltar : 5 artilleries, 4 fighters and 5 infantry
Cyprus : 1 artillery and 1 infantry
106 Sea Zone : 1 flag
Iraq : 2 infantry
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 5 transportsProduction/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 62 / 57
Americans : 54 / 74
Chinese : 6 / 8
British : 35 / 45
UK_Pacific : 5 / 7
Italians : 11 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 3 infantryProduction/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 61 / 57
Americans : 54 / 74
Chinese : 7 / 9
British : 35 / 45
UK_Pacific : 5 / 7
Italians : 11 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
6 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
6 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Tobruk to AlexandriaPlace Units - British
3 infantry placed in Iraq
3 armour placed in Egypt
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
106 Sea Zone : 3 destroyers and 1 transport
Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 11 infantry and 9 mech_infantrys
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 69 / 93
Russians : 0 / 0
Japanese : 60 / 57
Americans : 54 / 74
Chinese : 7 / 9
British : 35 / 36
UK_Pacific : 6 / 5
Italians : 11 / 17
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





