I can’t see a reason why the scrambled fighter can’t land in Normandy.
G40L2015 Mike48484 (Allies+16) vs Karl7 (Axis) Rematch 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 14 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 armour moved from Russia to Rostov
Russians take Tambov from Italians
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 14 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 armour moved from Russia to Rostov
Russians take Tambov from Italians
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 10 armour, 15 artilleries, 45 infantry and 2 mech_infantrys moved from Russia to Samara
4 fighters moved from Vologda to Samara
1 tactical_bomber moved from Vologda to Samara
1 armour moved from Urals to SamaraPlace Units - Russians
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to India
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Kiangsi to Anhwe
1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo China
2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 cruiser placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Americans collect 61 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 bomber moved from Russia to Western Ukraine
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Iraq to Syria
1 armour and 1 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 6 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Western Ukraine
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Iraq to Syria
1 armour and 1 infantry moved from Egypt to AlexandriaCombat - British
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Syria
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Persia
1 bomber moved from Western Ukraine to Samara
1 armour and 5 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 armour moved from Novosibirsk to Yenisey
1 armour moved from Iraq to Egypt
1 armour moved from Eastern Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,6,6,1,1,2,4,5
British collect 28 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
2 armour and 1 mech_infantry moved from Bryansk to RostovCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
4 fighters moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Alexandria to Tobruk
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to France
2 aaGuns moved from Bryansk to RostovPlace Units - Italians
1 artillery and 6 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 18 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
3 bombers moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
3 tactical_bombers moved from Novgorod to Russia
29 armour, 12 artilleries, 39 infantry and 7 mech_infantrys moved from Bryansk to TambovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 29 armour, 12 artilleries, 39 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 29 armour, 12 artilleries, 39 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers could not land in Russia and were removed
2 fighters and 3 tactical_bombers moved from Volgograd to Rostov
2 bombers moved from Volgograd to Ukraine
3 bombers moved from Vologda to Novgorod
2 fighters moved from Bryansk to 114 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 armour and 3 mech_infantrys moved from Ukraine to Rostov
5 armour moved from Western Ukraine to Rostov
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 armour moved from Western Ukraine to RostovPlace Units - Germans
1 carrier placed in 114 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Russia
1 infantry moved from Archangel to Vologda
3 bombers moved from Bryansk to Vologda
2 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
3 tactical_bombers moved from Novgorod to Russia
29 armour, 12 artilleries, 39 infantry and 7 mech_infantrys moved from Bryansk to TambovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Vologda
Germans attack with 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 29 armour, 12 artilleries, 39 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 29 armour, 12 artilleries, 39 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 1 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 tactical_bombers could not land in Russia and were removed
2 fighters and 3 tactical_bombers moved from Volgograd to Rostov
2 bombers moved from Volgograd to Ukraine
3 bombers moved from Vologda to Novgorod
2 fighters moved from Bryansk to 114 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
3 armour and 3 mech_infantrys moved from Ukraine to Rostov
5 armour moved from Western Ukraine to Rostov
2 aaGuns moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 armour moved from Western Ukraine to RostovPlace Units - Germans
1 carrier placed in 114 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 artilleries and 8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 64 PUs; end with 87 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 3 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 fighter moved from Samara to Kazakhstan
2 infantry moved from Samara to Volgograd
1 fighter moved from Samara to Rostov
1 fighter moved from Samara to Kazakhstan
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans -
accidently put my planes in Rostov thought I was attacking volgo, need to redo combat, didn’t roll anything cept the rostove then I realized it was the wrong place
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ok
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
2 infantry moved from Samara to Kazakhstan
2 fighters moved from Samara to Kazakhstan -
That is move?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
2 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
2 infantry moved from Samara to Kazakhstan
2 fighters moved from Samara to KazakhstanCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
1 infantry owned by the Russians retreated to Samara
Germans win with 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
11 armour and 1 mech_infantry moved from Samara to Archangel
2 fighters moved from Volgograd to Vologda
1 tactical_bomber moved from Volgograd to Vologda
2 fighters moved from Kazakhstan to Vologda
4 aaGuns, 15 artilleries and 41 infantry moved from Samara to VologdaTurn Complete - Russians