Shouldn’t my submarines in the Pacific retreat to another sea zone?
G40L2015 Mike48484 (Allies+16) vs Karl7 (Axis) Rematch 1
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 mech_infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Shensi to Chahar
Chinese take Hopei from Japanese
Chinese take Chahar from Japanese
1 bomber moved from Novosibirsk to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese -
what happened?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Turkmenistan to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Shensi to Chahar
Chinese take Hopei from Japanese
Chinese take Chahar from Japanese
1 bomber moved from Novosibirsk to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from JapaneseCombat - British
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 mech_infantry
British win, taking Caucasus from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Caucasus to Russia
1 armour moved from Novosibirsk to Russia
1 armour moved from Turkmenistan to Novosibirsk
2 armour moved from India to Eastern Persia
2 infantry moved from India to West India
1 infantry moved from Burma to India
5 fighters and 1 tactical_bomber moved from Persia to Russia
1 infantry moved from Trans-Jordan to Egypt
2 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 infantry moved from India to West IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 armour and 1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,2,6,3,3,5
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 6 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Alexandria
2 transports moved from 98 Sea Zone to 97 Sea Zone
3 fighters moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 3 fighters and 2 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in Trans-JordanNon Combat Move - Italians
1 fighter moved from Southern Italy to 98 Sea Zone
3 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
4 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
4 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 4 infantry
Italians defend with 1 artillery and 1 infantry
French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is -2
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Archangel
1 fighter moved from Bryansk to Volgograd
2 fighters moved from Bryansk to CaucasusCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Volgograd to Bryansk
1 bomber and 2 fighters moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
3 artilleries and 3 infantry moved from Belarus to Bryansk
3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
2 artilleries, 3 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
3 armour moved from Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 transports moved from 114 Sea Zone to 113 Sea Zone
2 artilleries and 3 infantry moved from Holland Belgium to France
3 bombers and 2 tactical_bombers moved from Western Germany to Bryansk
2 transports moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Western Ukraine
3 tactical_bombers placed in Novgorod
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 14 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 armour moved from Russia to Rostov
Russians take Tambov from Italians
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 14 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 armour moved from Russia to Rostov
Russians take Tambov from Italians
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
4 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns, 10 armour, 15 artilleries, 45 infantry and 2 mech_infantrys moved from Russia to Samara
4 fighters moved from Vologda to Samara
1 tactical_bomber moved from Vologda to Samara
1 armour moved from Urals to SamaraPlace Units - Russians
1 armour and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
1 infantry moved from Malaya to Shan State
1 bomber moved from French Indo China to India
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Strategic bombing raid in India
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
1 bomber moved from India to French Indo China
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Kiangsi to Anhwe
1 destroyer and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo China
2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 cruiser placed in 101 Sea Zone
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Americans collect 61 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 bomber moved from Russia to Western Ukraine
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Iraq to Syria
1 armour and 1 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 6 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Western Ukraine
1 armour moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Egypt to Syria
2 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Iraq to Syria
1 armour and 1 infantry moved from Egypt to AlexandriaCombat - British
Strategic bombing raid in Western Ukraine
Bombing raid in Western Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 4 damage total.
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Anhwe
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Syria
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Syria to Persia
1 bomber moved from Western Ukraine to Samara
1 armour and 5 fighters moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 armour moved from Novosibirsk to Yenisey
1 armour moved from Iraq to Egypt
1 armour moved from Eastern Persia to Persia
2 infantry moved from Persia to Northwest Persia
1 armour moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern PersiaPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,4,6,6,1,1,2,4,5
British collect 28 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 transports moved from 98 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
4 fighters moved from 98 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Alexandria
2 armour and 1 mech_infantry moved from Bryansk to RostovCombat - Italians
Battle in Alexandria
Italians attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 armour and 1 infantry
Italians win, taking Alexandria from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 2 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
4 fighters moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Alexandria to Tobruk
3 transports moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to France
2 aaGuns moved from Bryansk to RostovPlace Units - Italians
1 artillery and 6 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 18 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French





