@simon33 Scramble?
15L G40 legion386 (Axis) vs dawgoneit (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Korea to Shensi
2 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 destroyer and 1 transport moved from 3 Sea Zone to 9 Sea Zone
1 mech_infantry moved from Southeast Mexico to Eastern United StatesCombat - Americans
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Americans
1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 10 Sea ZonePlace Units - Americans
2 carriers, 1 cruiser and 2 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Persia to Trans-Jordan
British take Trans-Jordan from Germans
3 armour and 3 infantry moved from Iraq to Trans-Jordan
1 armour and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to Yunnan
5 infantry moved from Burma to Yunnan
2 fighters moved from French Guiana to French Central Africa
4 infantry moved from French Guiana to BrazilCombat - British
Battle in Yunnan
British attack with 1 fighter and 5 infantry
Japanese defend with 3 armour and 1 artillery
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 5 infantry
Casualties for Japanese: 2 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Yunnan to India
1 aaGun moved from Burma to India
1 infantry moved from India to BurmaPlace Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Alexandria to Egypt
2 infantry moved from Libya to 96 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 armour and 4 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
3 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from French
1 bomber moved from Western Germany to Bryansk
2 bombers and 2 tactical_bombers moved from Novgorod to Bryansk
10 armour, 7 artilleries, 15 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
4 armour moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 armour and 4 mech_infantrys moved from Baltic States to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 16 armour, 7 artilleries, 3 bombers, 17 infantry, 23 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 2 armour, 7 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Bryansk from Russians with 16 armour, 4 artilleries, 3 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Germans: 3 artilleries, 17 infantry and 21 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 7 artilleries, 3 fighters, 42 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Ukraine
1 bomber moved from Bryansk to Novgorod
2 bombers moved from Bryansk to Ukraine
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 armour and 1 fighter placed in Egypt
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 56 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Rostov to Tambov
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Kazakhstan
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 harbour and 6 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 armour, 8 artilleries, 2 bombers, 12 infantry and 1 tactical_bomber moved from Manchuria to Korea
4 tactical_bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Malaya to Burma
4 fighters moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from French Indo China to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Korea
Japanese attack with 1 armour, 8 artilleries, 2 bombers, 1 fighter, 12 infantry and 5 tactical_bombers
Americans defend with 1 artillery, 1 fighter and 3 infantry; Russians defend with 2 aaGuns and 14 infantry
Japanese win, taking Korea from Russians with 1 armour, 8 artilleries, 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Americans: 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 2 aaGuns and 14 infantry
Casualties for Japanese: 9 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 fighter moved from Korea to Manchuria
2 tactical_bombers moved from Korea to Manchuria
2 tactical_bombers moved from Korea to Japan
2 bombers moved from Korea to French Indo China
1 bomber moved from Burma to French Indo China
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 42 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from Burma to Shan State
2 armour and 1 artillery moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from Yunnan to Sikang
1 carrier and 2 fighters moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 artillery, 1 harbour and 2 infantry placed in French Indo China
3 destroyers placed in 6 Sea Zone
1 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 2 infantry and 2 transports moved from 30 Sea Zone to 46 Sea Zone
2 armour and 2 infantry moved from 46 Sea Zone to New Guinea
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in New Guinea
Americans attack with 2 armour and 2 infantry
Japanese defend with 1 artillery
Americans win, taking New Guinea from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
Place Units - Americans
8 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 1 artillery and 6 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from French Central Africa to Egypt
6 armour and 3 infantry moved from Trans-Jordan to Egypt
3 armour moved from Iraq to Egypt
2 armour moved from Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 armour moved from 81 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from India to BurmaCombat - British
Battle in Egypt
British attack with 13 armour, 1 artillery, 2 fighters and 9 infantry
Germans defend with 3 armour, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 2 fighters and 7 infantry
British win, taking Egypt from Germans with 3 armour and 2 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 3 armour, 4 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 10 armour, 1 artillery and 9 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 fighters and 7 infantryNon Combat Move - British
2 fighters moved from Egypt to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 destroyers moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 30 PUs (5 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from FrenchCombat - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Western Germany to France
1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
2 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
2 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in Queensland
1 transport placed in 54 Sea Zone
ANZAC undo move 2.
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
1 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
16 armour, 4 artilleries and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
2 bombers and 2 tactical_bombers moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Novgorod to Russia
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Ukraine to Tambov
1 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 16 armour, 4 artilleries, 3 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 19 infantry
Germans captures 29PUs while taking Russians capital
Germans win, taking Russia from Russians with 13 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Germans: 3 armour, 4 artilleries and 2 mech_infantrys
Casualties for Russians: 1 armour, 2 artilleries and 19 infantryNon Combat Move - Germans
2 infantry moved from Belarus to Bryansk
2 aaGuns moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
2 tactical_bombers moved from Russia to Ukraine
3 bombers moved from Russia to Ukraine
1 armour moved from Novgorod to Bryansk
1 fighter moved from 125 Sea Zone to Western Germany
1 aaGun moved from Western Germany to France
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea ZonePlace Units - Germans
2 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 69 PUs; end with 98 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from French Indo China to 45 Sea Zone
1 bomber moved from French Indo China to 46 Sea Zone
2 fighters moved from 38 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 armour moved from Shan State to 37 Sea Zone
2 armour moved from Shan State to Burma
3 armour, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
4 fighters and 3 tactical_bombers moved from Shan State to India
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from Korea to Amur
2 artilleries moved from Korea to Amur
2 artilleries moved from Korea to Amur
1 armour moved from Korea to Amur
1 artillery moved from Korea to AmurCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Amur
Japanese attack with 1 armour, 5 artilleries and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Burma
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 3 armour, 2 artilleries, 6 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter and 11 infantry
Casualties for Japanese: 2 armour, 2 artilleries, 1 fighter and 5 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
4 fighters and 2 tactical_bombers moved from India to Shan State
1 armour moved from Sikang to Kweichow
1 armour moved from Manchuria to Chahar
1 battleship, 2 carriers and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
2 bombers moved from 45 Sea Zone to Philippines
1 fighter and 2 tactical_bombers moved from Manchuria to Philippines
2 tactical_bombers moved from Japan to 35 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Amur
3 artilleries moved from Korea to ManchuriaPlace Units - Japanese
1 transport placed in 37 Sea Zone
2 armour placed in Malaya
3 armour placed in French Indo China
2 fighters placed in Japan
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 14 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Morocco
Battle in GibraltarNon Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
7 destroyers placed in 10 Sea Zone
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total