@crockett36 I have watched the videos. So I know how to host but don’t know how to join. Is it pretty intuitive? Meaning when I get on their it’s easy to navigate. Whats the code or info I need to sign into the server?
15L G40 oysteilo (Axis) vs calvinhobbesliker (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 armour moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour moved from Albania to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_AxisPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French win, taking Southern France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 10 artilleries; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery and 1 mech_infantry moved from France to Southern France
5 armour moved from France to Southern France
2 bombers moved from Western Germany to 97 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 96 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 artilleries moved from France to Southern FranceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 transport
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Gibraltar
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser
Germans win, taking Gibraltar from British with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Southern France
Germans attack with 5 armour, 3 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 5 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 bombers moved from 97 Sea Zone to Western Germany
2 bombers moved from 96 Sea Zone to Western Germany
2 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
10 artilleries placed in Germany
4 armour placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
5 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 armour moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 aaGuns moved from Samara to Kazakhstan
1 submarine moved from 111 Sea Zone to 105 Sea ZonePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 artilleries placed in Novgorod
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
4 fighters moved from Kwangsi to Yunnan
3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 artilleries moved from Anhwe to Hunan
5 infantry moved from Anhwe to Hunan
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 33 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
3 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Burma
7 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to SzechwanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
3 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Malta to 93 Sea Zone
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 37 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 1 artillery
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 3 fighters
Germans defend with 1 cruiser, 3 submarines and 1 transport
3 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 bomber
Casualties for Italians: 1 cruiser
Battle in 37 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 2 submarines
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 cruiser and 2 submarinesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Yunnan
3 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 artilleries moved from Tobruk to Alexandria
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 91 Sea Zone to French West Africa
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
3 submarines placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5,3,3,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,4
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor and 3 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
3 fighters moved from United Kingdom to 91 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Malta to 93 Sea Zone
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship moved from 54 Sea Zone to 37 Sea ZoneCombat - British
Battle in Italian Somaliland
British attack with 1 artillery
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 91 Sea Zone
British attack with 3 fighters
Germans defend with 1 cruiser, 3 submarines and 1 transport
3 submarines owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 bomber
Casualties for Italians: 1 cruiser
Battle in 37 Sea Zone
British attack with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 2 submarines
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the British
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 1 cruiser and 2 submarinesNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to Yunnan
3 infantry moved from Shan State to Yunnan
7 infantry moved from Burma to Yunnan
3 aaGuns moved from Burma to Yunnan
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 artilleries moved from Tobruk to Alexandria
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 fighters moved from 91 Sea Zone to French West Africa
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by British to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
3 submarines placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5,3,3,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,4
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 armour moved from Yugoslavia to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
2 infantry moved from Bulgaria to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Greece to Southern Italy
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
10 artilleries moved from Germany to Poland
4 armour moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
4 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 armour moved from Southern France to Greater Southern Germany
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 85 Sea ZonePlace Units - Germans
1 infantry placed in Southern France
1 carrier and 1 transport placed in 93 Sea Zone
3 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Novgorod to Caucasus
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
2 aaGuns moved from Kazakhstan to Novosibirsk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 infantry placed in Ukraine
1 artillery placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
3 artilleries placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Changing PUs for Russians from 38 to 34
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Novgorod to Belarus
1 fighter moved from Novgorod to Caucasus
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
2 aaGuns moved from Kazakhstan to Novosibirsk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 infantry placed in Ukraine
1 artillery placed in Ukraine
1 armour and 1 mech_infantry placed in Russia
3 artilleries placed in NovgorodTurn Complete - Russians
Russians collect 34 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Changing PUs for Russians from 38 to 34
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
3 mech_infantrys moved from Kiangsu to Kwangtung
4 fighters and 2 tactical_bombers moved from Shantung to Japan
2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 43 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 battleship moved from 43 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from UK_Pacific
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in Borneo
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
2 fighters moved from Szechwan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
3 artilleries moved from Hunan to Kwangsi
6 infantry moved from Hunan to Kwangsi
1 armour moved from Kiangsi to Kwangsi
1 artillery and 4 infantry moved from Korea to Manchuria
2 bombers moved from Szechwan to Manchuria
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 45 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to Siberia
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
6 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs