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WaW tournament round 3 captain walker (axis) vs dawgoneit

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    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 16

    Combat Move - Yamamoto
                1 Artillery, 4 Elites, 1 Infantry and 2 Mech.Infs moved from Nancheng to Xining
                5 Tanks moved from Nancheng to Xining
                2 Fighters moved from Nancheng to Xining
                1 Mech.Inf moved from Tibet to Xining
                1 NakajimaG5N moved from Davao to Sarong
                1 Bomber moved from Davao to sz85
                1 Fighter moved from S.Japan to sz92
                1 NakajimaG5N moved from S.Japan to Sarong
                2 Artillerys and 4 Elites moved from Davao to sz111
                2 Elites moved from Davao to sz111
                2 Artillerys and 6 Elites moved from sz111 to Sarong
                3 Fighters moved from sz111 to sz89
                6 Fighters moved from sz111 to Sarong
                1 Bomber moved from Davao to Sarong
                1 Bomber moved from Davao to sz85

    Purchase Units - Yamamoto
                Yamamoto buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 9 Elites, 2 Fighters, 1 Submarine and 1 Tank; Remaining resources: 2 PUs;

    Combat - Yamamoto
                Battle in sz89
                    Yamamoto attack with 3 Fighters
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 3 Fighters in sz89, round 2 :  1/3 hits
                        Americans roll dice for 1 Destroyer in sz89, round 2 :  0/1 hits
                        1 Destroyer owned by the Americans lost in sz89
                    Yamamoto win with 3 Fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in Sarong
                    Yamamoto attack with 2 Artillerys, 1 Bomber, 6 Elites, 6 Fighters and 2 NakajimaG5Ns
                    Americans defend with 8 Infantry and 1 Marine; Anzac defend with 2 Infantry
                        Yamamoto roll dice for 5 Battleships and 2 Cruisers in Sarong, round 2 :  5/7 hits
                        3 Infantry owned by the Americans and 2 Infantry owned by the Anzac lost in Sarong
                        Yamamoto roll dice for 2 Artillerys, 1 Bomber, 6 Elites, 6 Fighters and 2 NakajimaG5Ns in Sarong, round 2 :  6/17 hits
                        Dutch roll dice for 5 Infantry and 1 Marine in Sarong, round 2 :  1/6 hits
                        1 Marine owned by the Americans, 5 Infantry owned by the Americans and 1 Elite owned by the Yamamoto lost in Sarong
                    Yamamoto win, taking Sarong from Dutch with 2 Artillerys, 1 Bomber, 5 Elites, 6 Fighters and 2 NakajimaG5Ns remaining. Battle score for attacker is 21
                    Casualties for Yamamoto: 1 Elite
                    Casualties for Americans: 8 Infantry and 1 Marine
                    Casualties for Anzac: 2 Infantry
                Battle in sz92
                    Yamamoto attack with 1 Fighter
                    Americans defend with 1 S.Sub
                        Yamamoto roll dice for 1 Fighter in sz92, round 2 :  0/1 hits
                    1 S.Sub owned by the Americans Submerged
                Battle in sz85
                    Yamamoto attack with 2 Bombers
                    Americans defend with 1 S.Sub
                        Yamamoto roll dice for 2 Bombers in sz85, round 2 :  2/2 hits
                    1 S.Sub owned by the Americans lost in sz85
                    Yamamoto winYamamoto win with 1 Fighter remaining with 2 Bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 S.Sub
                Battle in Xining
                    Yamamoto attack with 1 Artillery, 4 Elites, 2 Fighters, 1 Infantry, 3 Mech.Infs and 5 Tanks
                    Chinese defend with 1 AAGun, 1 Bomber, 1 Factory, 18 Infantry and 1 Tank
                        AA fire in Xining :  1/2 hits
                        1 Fighter owned by the Yamamoto lost in Xining
                        Yamamoto roll dice for 1 Artillery, 4 Elites, 1 Fighter, 1 Infantry, 3 Mech.Infs and 5 Tanks in Xining, round 2 :  8/15 hits
                        Chinese roll dice for 1 Bomber, 18 Infantry and 1 Tank in Xining, round 2 :  7/20 hits
                        1 Infantry owned by the Yamamoto, 7 Infantry owned by the Chinese, 2 Mech.Infs owned by the Yamamoto, 1 Bomber owned by the Chinese, 1 Artillery owned by the Yamamoto and 3 Elites owned by the Yamamoto lost in Xining
                        Yamamoto roll dice for 1 Elite, 1 Fighter, 1 Mech.Inf and 5 Tanks in Xining, round 3 :  1/8 hits
                        Chinese roll dice for 11 Infantry and 1 Tank in Xining, round 3 :  3/12 hits
                        1 Infantry owned by the Chinese, 1 Mech.Inf owned by the Yamamoto, 1 Elite owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Xining
                        Yamamoto roll dice for 1 Fighter and 4 Tanks in Xining, round 4 :  2/5 hits
                        Chinese roll dice for 10 Infantry and 1 Tank in Xining, round 4 :  3/11 hits
                        2 Infantry owned by the Chinese and 3 Tanks owned by the Yamamoto lost in Xining
                        Yamamoto roll dice for 1 Fighter and 1 Tank in Xining, round 5 :  2/2 hits
                        Chinese roll dice for 8 Infantry and 1 Tank in Xining, round 5 :  2/9 hits
                        1 Fighter owned by the Yamamoto, 2 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Xining
                    Chinese win with 6 Infantry and 1 Tank remaining. Battle score for attacker is -43
                    Casualties for Yamamoto: 1 Artillery, 4 Elites, 2 Fighters, 1 Infantry, 3 Mech.Infs and 5 Tanks
                    Casualties for Chinese: 1 Bomber and 12 Infantry

    Non Combat Move - Yamamoto
                1 Artillery, 7 Elites and 1 Infantry moved from Tibet to Ming Jong
                2 Tanks moved from Chunking to Ming Jong
                1 Artillery and 1 Elite moved from Chunking to Tibet
                1 Elite moved from N.French.I to Chunking
                2 ArmoredCars and 1 Tank moved from Kwangsi to Chunking
                1 Transport moved from Sea Zone 104 to sz102
                2 Elites moved from Tokio to sz102
                2 Elites and 1 Transport moved from sz102 to Sea Zone 104
                2 Elites moved from Sea Zone 104 to N.French.I
                3 Fighters moved from sz89 to sz111
                1 Bomber and 2 NakajimaG5Ns moved from Sarong to Davao
                6 Fighters moved from Sarong to sz111
                2 Bombers moved from sz85 to Davao
                1 Fighter moved from sz92 to S.Japan
                2 Transports moved from sz103 to sz100
                1 Artillery and 3 Elites moved from Tokio to sz100
                1 Artillery, 3 Elites and 2 Transports moved from sz100 to sz103
                1 Artillery and 2 Elites moved from Quingdao to Tulun
                1 Tank moved from Yakutsk to Tulun
                1 Elite moved from Yakutsk to Irkutsk
                2 Elites moved from Yakutsk to Quingdao
                1 Artillery and 3 Elites moved from sz103 to Yakutsk

    Place Units - Yamamoto
                2 ArmoredCars and 1 Tank placed in Kwangsi
                1 Artillery and 3 Elites placed in Davao
                2 Elites and 1 Fighter placed in S.Japan
                1 Destroyer and 1 Submarine placed in sz100
                1 Artillery, 4 Elites and 1 Fighter placed in Tokio

    Turn Complete - Yamamoto
                Yamamoto collect 75 PUs; end with 77 PUs total

    Territory Summary for Yamamoto :

    Yakutsk : 1 flag, 1 Artillery and 3 Elites
        Tulun : 1 flag, 2 Artillerys, 4 Elites and 2 Tanks
        Irkutsk : 1 Elite
        Quingdao : 1 flag, 2 Elites
        N.French.I : 1 flag, 2 Elites
        Tokio : 1 AAGun, 1 Artillery, 4 Elites, 1 Factory and 1 Fighter
        Minami : 1 Artillery
        Kwangsi : 2 ArmoredCars, 1 Factory and 1 Tank
        N.Ostrov : 1 Infantry
        Bonin : 1 Artillery
        Iwo Jima : 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
        S.Japan : 1 Bunker, 4 Elites, 1 Factory and 2 Fighters
        Wengshui : 1 flag
        Macau : 1 flag
        Ming Jong : 1 Artillery, 7 Elites, 1 Infantry and 2 Tanks
        Szechwan : 1 flag
        Kwangtung : 1 flag
        Fugong : 1 flag
        Chunking : 2 ArmoredCars, 1 Elite and 1 Tank
        Halma : 1 flag
        Ceram : 1 flag
        Sarong : 1 flag, 2 Artillerys and 5 Elites
        Lambok : 1 flag
        Soem : 1 flag
        Celebs : 1 flag
        Samar : 1 flag
        Spralty : 1 flag
        Davao : 1 flag, 1 AAGun, 1 Artillery, 3 Bombers, 1 Bunker, 3 Elites, 1 Factory and 2 NakajimaG5Ns
        Mindor : 1 flag
        Boho : 1 flag
        Manila : 1 flag
        Guam : 1 flag
        Mindanao : 1 flag
        sz111 : 1 B.Carrier, 5 Battleships, 3 Carriers, 2 Cruisers, 6 Destroyers, 9 Fighters, 2 S.Subs and 2 Transports
        sz100 : 1 Destroyer, 1 S.Sub and 1 Submarine
        sz103 : 2 Transports
        Sea Zone 104 : 1 Transport
        Tibet : 1 Artillery and 1 Elite

    Production/PUs Summary :

    Germans : 123 / 130
        Russians : 69 / 69
        Italians : 24 / 26
        French : 60 / 60
        Yamamoto : 75 / 77
        Chinese : 14 / 17
        Hisaichi : 98 / 102
        British : 109 / 115
        Finns : 22 / 24
        Anzac : 36 / 36
        Romanians : 16 / 21
        Dutch : 17 / 19
        Thai : 21 / 21
        Americans : 130 / 130

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    TripleA Turn Summary for game: World At War, version: 1.1.9

    Game History

    Round: 16

    Combat Move - Chinese
                1 Infantry moved from Quyan to S.W.M
                1 Infantry moved from S.W.M to Gansu
                      Chinese take Gansu from Hisaichi
                4 Infantry moved from W.Mongolia to Quyan
                4 Infantry moved from Haixi to Quyan
                4 Infantry moved from Urumal to Quyan

    Purchase Units - Chinese
                Chinese buy 1 Elite and 7 Infantry; Remaining resources: 0 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 Elite and 5 Infantry placed in Xining
                2 Infantry placed in Urumal

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total

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    I can’t get my turn to post…here’s the file

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    I can’t get my turn to post…here’s the file

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    try again

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    Game History

    Round: 16

    Combat Move - Hisaichi
                1 Artillery and 1 Elite moved from N.Mongolia to S.W.M
                1 Artillery moved from S.Mongolia to W.Mongolia
                      Hisaichi take W.Mongolia from Chinese
                1 Artillery, 4 Elites and 2 Tanks moved from Szechwan to Gansu
                3 Artillerys and 5 Tanks moved from Nancheng to Xining
                3 ArmoredCars, 2 Elites, 2 Fighters and 3 Infantry moved from Nancheng to Xining
                2 Tanks moved from Tibet to Xining
                2 ArmoredCars moved from Tibet to Xining
                2 Bombers moved from Chunking to Bangladesh
                10 Elites moved from Chunking to Bangladesh
                1 Artillery and 4 Elites moved from Tibet to Nepal
                2 Elites and 1 Tank moved from Burma to Bangladesh
                1 Fighter moved from Tibet to Bangladesh
                2 Fighters and 1 NakajimaG5N moved from Malaya to Bangladesh
                1 Artillery and 1 Elite moved from Borneo to sz108
                1 Artillery and 1 Elite moved from W.Borneo to sz108
                1 Artillery moved from W.Borneo to sz108
                1 Elite moved from Borneo to sz108
                3 Artillerys, 1 Battleship, 3 Elites and 3 Transports moved from sz108 to sz68
                2 Artillerys and 3 Elites moved from Malaya to sz108
                1 Artillery, 1 Cruiser, 2 Elites and 1 Transport moved from sz108 to sz68
                2 Fighters moved from sz108 to Bangladesh
                1 Artillery, 1 Carrier, 1 Elite and 1 Transport moved from sz108 to sz68
                5 Artillerys and 6 Elites moved from sz68 to Bangladesh

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Cruiser, 3 Elites, 9 Infantry, 1 Mech.Inf, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Nepal
                    Hisaichi attack with 1 Artillery and 4 Elites
                    British defend with 1 Tank
                        Hisaichi roll dice for 1 Artillery and 4 Elites in Nepal, round 2 :  2/5 hits
                        British roll dice for 1 Tank in Nepal, round 2 :  1/1 hits
                        1 Elite owned by the Hisaichi and 1 Tank owned by the British lost in Nepal
                    Hisaichi win, taking Nepal from British with 1 Artillery and 3 Elites remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Elite
                    Casualties for British: 1 Tank
                Battle in S.W.M
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Elite in S.W.M, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in S.W.M, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in S.W.M
                    Hisaichi win, taking S.W.M from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Bangladesh
                    Hisaichi attack with 5 Artillerys, 2 Bombers, 18 Elites, 5 Fighters, 1 NakajimaG5N and 1 Tank
                    British defend with 2 Elites, 19 Infantry and 3 Tanks
                        Hisaichi roll dice for 1 Battleship and 1 Cruiser in Bangladesh, round 2 :  1/2 hits
                        1 Infantry owned by the British lost in Bangladesh
                        Hisaichi roll dice for 5 Artillerys, 2 Bombers, 18 Elites, 5 Fighters, 1 NakajimaG5N and 1 Tank in Bangladesh, round 2 :  16/32 hits
                        British roll dice for 2 Elites, 18 Infantry and 3 Tanks in Bangladesh, round 2 :  9/23 hits
                        16 Infantry owned by the British and 9 Elites owned by the Hisaichi lost in Bangladesh
                        Hisaichi roll dice for 5 Artillerys, 2 Bombers, 9 Elites, 5 Fighters, 1 NakajimaG5N and 1 Tank in Bangladesh, round 3 :  9/23 hits
                        British roll dice for 2 Elites, 2 Infantry and 3 Tanks in Bangladesh, round 3 :  4/7 hits
                        2 Infantry owned by the British, 4 Elites owned by the Hisaichi, 2 Elites owned by the British and 3 Tanks owned by the British lost in Bangladesh
                    Hisaichi win, taking Bangladesh from British with 5 Artillerys, 2 Bombers, 5 Elites, 5 Fighters, 1 NakajimaG5N and 1 Tank remaining. Battle score for attacker is 20
                    Casualties for British: 2 Elites, 19 Infantry and 3 Tanks
                    Casualties for Hisaichi: 13 Elites
                Battle in Xining
                    Hisaichi attack with 5 ArmoredCars, 3 Artillerys, 2 Elites, 2 Fighters, 3 Infantry and 7 Tanks
                    Chinese defend with 1 AAGun, 1 Elite, 1 Factory, 11 Infantry and 1 Tank
                        AA fire in Xining :  1/2 hits
                        1 Fighter owned by the Hisaichi lost in Xining
                        Hisaichi roll dice for 5 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 3 Infantry and 7 Tanks in Xining, round 2 :  6/21 hits
                        Chinese roll dice for 1 Elite, 11 Infantry and 1 Tank in Xining, round 2 :  7/13 hits
                        3 Infantry owned by the Hisaichi, 6 Infantry owned by the Chinese and 4 ArmoredCars owned by the Hisaichi lost in Xining
                        Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 2 Elites, 1 Fighter and 7 Tanks in Xining, round 3 :  8/14 hits
                        Chinese roll dice for 1 Elite, 5 Infantry and 1 Tank in Xining, round 3 :  4/7 hits
                        1 Tank owned by the Chinese, 1 Elite owned by the Chinese, 5 Infantry owned by the Chinese, 1 ArmoredCar owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 Elite owned by the Hisaichi lost in Xining
                    Hisaichi captures 16PUs while taking Chinese capital
                    Hisaichi win, taking Xining from Chinese with 1 Artillery, 1 Elite, 1 Fighter and 7 Tanks remaining. Battle score for attacker is -17
                    Casualties for Hisaichi: 5 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter and 3 Infantry
                    Casualties for Chinese: 1 Elite, 11 Infantry and 1 Tank
                Battle in Gansu
                    Hisaichi attack with 1 Artillery, 4 Elites and 2 Tanks
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 4 Elites and 2 Tanks in Gansu, round 2 :  3/7 hits
                        Chinese roll dice for 1 Infantry in Gansu, round 2 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Gansu
                    Hisaichi win, taking Gansu from Chinese with 1 Artillery, 4 Elites and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 Fighter moved from Xining to Tibet
                4 Infantry moved from Kansu to Tibet
                2 Elites and 1 Infantry moved from Sian to Fugong
                1 Artillery and 3 Infantry moved from Hanan to Wengshui
                1 Tank moved from Hanan to Chunking
                3 Infantry moved from Macau to Hanan
                1 Artillery and 4 Infantry moved from Shansi to Szechwan
                1 Infantry moved from Peking to Mongolia
                2 Mech.Infs moved from Hong Kong to Wengshui
                2 ArmoredCars and 2 Tanks moved from Hong Kong to Hanan
                1 Artillery, 4 Elites and 2 Infantry moved from Thailand to Burma
                2 ArmoredCars and 2 Tanks moved from Malaya to Burma
                2 Artillerys moved from Thailand to Burma
                1 Cruiser and 2 Transports moved from sz103 to sz102
                2 Elites moved from Tientsin to sz102
                1 Tank moved from Tientsin to sz102
                2 Elites, 1 Tank and 2 Transports moved from sz102 to sz103
                2 Artillerys, 1 Elite and 2 Infantry moved from Ulaan Ude to Tulun
                5 Infantry moved from Vostok to Quingdao
                1 Artillery, 2 Elites and 2 Infantry moved from Jinan to Ulaan Ude
                2 Elites and 1 Tank moved from sz103 to Vostok
                1 Artillery and 3 Infantry moved from Quagan to Jinan
                1 Infantry moved from Ulaan to Kyzal
                2 Fighters moved from Bangladesh to sz68
                3 Fighters moved from Bangladesh to Tibet
                2 Bombers and 1 NakajimaG5N moved from Bangladesh to Malaya
                1 Fighter moved from Tientsin to Tulun

    Place Units - Hisaichi
                1 Artillery and 2 Elites placed in Jinan
                1 Battleship, 1 Cruiser and 1 Transport placed in sz108
                2 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Malaya
                1 Artillery and 2 Infantry placed in Hong Kong
                1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Tientsin
                1 Artillery and 4 Infantry placed in Seoul
                2 Infantry placed in Borneo

    Turn Complete - Hisaichi
                Hisaichi collect 110 PUs; end with 126 PUs total

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
        Kyzal : 1 flag, 2 Infantry
        Palana : 1 flag
        Stalinabad : 1 flag, 1 Artillery
        Tulun : 5 Artillerys, 10 Elites, 1 Fighter, 9 Infantry and 5 Tanks
        Jinan : 1 flag, 2 Artillerys, 2 Elites, 1 Factory and 3 Infantry
        Ulaan : 1 flag
        Irkutsk : 1 flag
        Vostok : 1 flag, 2 Elites and 1 Tank
        Quingdao : 5 Infantry
        Kamchatka : 1 flag
        Angarsk : 1 flag
        Okha : 1 flag
        Kyzil : 1 flag, 1 Elite
        Ulaan Ude : 1 flag, 1 Artillery, 2 Elites and 2 Infantry
        Amursk : 1 flag
        Magadan : 1 flag
        Shansi : 1 flag
        Wengshui : 1 Artillery, 3 Infantry and 2 Mech.Infs
        Lhanzou : 1 flag
        Nancheng : 1 flag
        Sian : 1 flag
        Kichedung : 1 flag
        Kansu : 1 flag
        Szechwan : 1 Artillery and 4 Infantry
        Gansu : 1 flag, 1 Artillery, 4 Elites and 2 Tanks
        Peking : 1 flag
        Fugong : 2 Elites and 1 Infantry
        Chunking : 1 AAGun and 1 Tank
        Hanan : 1 flag, 2 ArmoredCars, 3 Infantry and 2 Tanks
        Nanking : 1 flag
        Xining : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 7 Tanks
        Tientsin : 1 Artillery, 1 Elite, 1 Factory, 1 Infantry and 1 Tank
        Seoul : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantry
        Sabah : 1 flag
        Bangladesh : 1 flag, 5 Artillerys, 5 Elites and 1 Tank
        Burma : 1 flag, 2 ArmoredCars, 3 Artillerys, 4 Elites, 2 Infantry and 2 Tanks
        Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantry
        Flores : 1 flag
        W.Borneo : 1 flag, 1 Factory
        Sumatra : 1 flag, 1 Bunker and 1 Infantry
        Borneo : 1 flag, 1 AAGun, 1 Elite, 1 Factory and 2 Infantry
        Malaya : 1 flag, 2 ArmoredCars, 2 Bombers, 1 Bunker, 1 Factory, 1 Infantry, 1 Mech.Inf, 1 NakajimaG5N and 1 Tank
        S.W.M : 1 flag, 1 Artillery and 1 Elite
        S.Mongolia : 1 flag
        sz111 : 4 Destroyers and 3 Submarines
        N.Mongolia : 1 flag
        sz68 : 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 5 Transports
        sz108 : 1 Battleship, 1 Cruiser and 1 Transport
        sz103 : 2 Transports
        sz102 : 1 Cruiser
        Nepal : 1 flag, 1 Artillery and 3 Elites
        Mongolia : 1 flag, 1 Infantry
        W.Mongolia : 1 flag, 1 Artillery
        Tibet : 1 flag, 4 Fighters and 4 Infantry

    Production/PUs Summary :

    Germans : 123 / 130
        Russians : 69 / 69
        Italians : 24 / 26
        French : 60 / 60
        Yamamoto : 75 / 77
        Chinese : 5 / 0
        Hisaichi : 110 / 126
        British : 106 / 115
        Finns : 22 / 24
        Anzac : 36 / 36
        Romanians : 16 / 21
        Dutch : 17 / 19
        Thai : 21 / 21
        Americans : 130 / 130

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    @captain:

    I posted the turn summary for you…the file is on the post before.
    I’m getting tired of all the problems with playing here lately.

    you would think after all this time they would have it figured out. I agree with you 100%. its just making it so we have to wait for a few minutes to play our other games and some of us don’t have a lot of time to wait.

  • 2026 23 21 20 19 17 16 15 13

    I heard the new Triple A doesn’t log you out , but there are some issues with retreating.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    theres no thread numbers for me to save my game with :|

  • 2026 23 21 20 19 17 16 15 13

    I posted the game file before the game history…it’s on the previous page.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I posted last night, and I have no idea where it went.
    what should I do

  • 2026 23 21 20 19 17 16 15 13

    check the auto save in the Triple A save game file first. If it’s there then you can try to repost. If not you’ll have to do your turn over and edit in the original dice results…I had to do that in my game against Entek and it was a pain in the butt.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I cant find this game in my email.
    can you find it.

  • 2026 23 21 20 19 17 16 15 13

    I have the dice results , but I don’t know how to send them to you.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    can you copy and then past them to a post?

  • 2026 23 21 20 19 17 16 15 13

    I might be able to do that, but you should look for them in your email. If you didn’t delete them then they’ll be there.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I will try again. its hard sometimes because I have about 6500 items on ebay and they show up when they get relisted. I may have not gone back far enough. I will try.
    I am sorry about this steve.

  • 2026 23 21 20 19 17 16 15 13

    You should set up a separate folder for you Marti emails. that way all the dice results will be sent there.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    the server wont let me post this game

  • 2026 23 21 20 19 17 16 15 13

    make sure you save the game…then email it to me and I’ll see if I can find out what the problem is.

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