Yeah, full scramble.
L15 G40 Ferrousgryphon(Axis) vs. Aequitas et Veritas (Allies+19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
ANZAC attack with 1 carrier, 2 fighters and 1 submarine
Japanese defend with 2 battleships and 3 fighters
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Japanese lost in 26 Sea Zone
ANZAC roll dice for 1 carrier and 2 fighters in 26 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 3 fighters in 26 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 battleship in 26 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in 26 Sea Zone
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 carrier and 2 fighters in 26 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 fighter owned by the ANZAC lost in 26 Sea Zone
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the ANZAC lost in 26 Sea Zone
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 battleship in 26 Sea Zone, round 6 : 0/1 hits
ANZAC roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits
1 battleship owned by the Japanese lost in 26 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 24
Casualties for ANZAC: 1 carrier and 2 fighters
Casualties for Japanese: 2 battleships and 2 fighters
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian IslandsNon Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
Will do nothing on France turn, so pleace proceed with Germany and skip France if you don’t mind.
Thank you. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 83 PUs;
Germans buy 1 bomber, 4 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Northwest Persia to Iraq
17 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Persia
4 bombers moved from Caucasus to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
3 fighters moved from Northern Italy to 98 Sea Zone
3 fighters and 4 tactical_bombers moved from Yugoslavia to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone -
Scramble Orders for SZ 98?
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FULL scramble and Max Defence!
Air Battle over Egypt. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 83 PUs;
Germans buy 1 bomber, 4 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Caucasus to Iraq
1 armour moved from Northwest Persia to Iraq
17 armour moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Persia
3 mech_infantrys moved from Caucasus to Persia
4 bombers moved from Caucasus to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
3 fighters moved from Northern Italy to 98 Sea Zone
3 fighters and 4 tactical_bombers moved from Yugoslavia to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea ZoneCombat - Germans
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 5 bombers, 9 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports; Americans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the British
Germans win with 5 bombers and 3 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 9 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 3 transports
Casualties for Americans: 1 destroyer and 1 transport
Battle in Iraq
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Iraq from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Germans attack with 18 armour and 3 mech_infantrys
Americans defend with 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Germans win, taking Persia from Americans with 18 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 armour, 2 infantry and 2 mech_infantrysNon Combat Move - Germans
3 tactical_bombers moved from 98 Sea Zone to Greece
11 mech_infantrys moved from Yugoslavia to Greece
2 armour moved from Yugoslavia to Greece
1 fighter moved from Western Germany to Northern Italy
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
1 mech_infantry moved from Russia to Rostov
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
5 bombers moved from 98 Sea Zone to Southern ItalyPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 fighters placed in Yugoslavia
1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1,1,6
Germans collect 58 PUs (4 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 4 mech_infantrys
Germany : 1 factory_major
Northern Italy : 3 aaGuns, 8 artilleries, 1 fighter and 8 infantry
Southern Italy : 5 bombers and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 mech_infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
119 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
Greece : 2 armour, 11 mech_infantrys and 3 tactical_bombers
Iraq : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 3 aaGuns and 3 mech_infantrys
Persia : 1 flag, 18 armour, 1 factory_minor and 1 mech_infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 3 fighters
Finland : 1 flag
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 88
Russians : 0 / 0
Japanese : 67 / 75
Americans : 59 / 76
Chinese : 0 / 1
British : 29 / 31
UK_Pacific : 8 / 8
Italians : 18 / 20
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 armour, 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Burma to India
3 mech_infantrys moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Philippines to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 fighters moved from Philippines to 37 Sea Zone
3 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 destroyers, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 26 Sea Zone from Neutral with 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 6 armour, 2 artilleries, 2 bombers, 1 fighter, 8 infantry, 20 mech_infantrys and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 3 fighters, 1 harbour, 12 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 6 armour, 2 artilleries, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 4 aaGuns, 1 armour, 3 artilleries, 3 fighters, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 fighter, 8 infantry, 19 mech_infantrys and 2 tactical_bombersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkmenistan: 1 infantry
EDIT: Changing ownership of Eastern Persia from British to Japanese
EDIT: Adding units owned by Japanese to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Burma to India
2 bombers moved from India to Kiangsu
2 fighters moved from 37 Sea Zone to Kwangsi
3 mech_infantrys moved from Kweichow to Shan State
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 4 infantry moved from Kazakhstan to Turkmenistan
1 mech_infantry moved from Turkmenistan to Eastern Persia
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Amur to Korea
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Malaya to Shan StatePlace Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 fighters and 1 mech_infantry
Korea : 1 mech_infantry
Kiangsu : 1 flag, 2 bombers, 1 factory_minor and 1 harbour
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 3 mech_infantrys
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 5 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 1 flag, 3 destroyers, 1 submarine and 2 transports
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag, 1 artillery and 4 infantry
Caucasus : 1 flag
Samara : 1 flag
Eastern Persia : 1 flag, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 88
Russians : 0 / 0
Japanese : 73 / 91
Americans : 59 / 76
Chinese : 0 / 1
British : 29 / 31
UK_Pacific : 2 / 0
Italians : 18 / 20
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I forgot to step on East Persia. I hope you don’t mind that I edited it since it was just moving into an empty territory. If you want I’ll put it back.
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It Looks like a solid Pacific win for you Ferrousgryphon.
You played very good and fair.Please repost to my post to confirm it and I will go ahead and post it on the League result forum.
Sincerely AeV
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Thanks AEV You played well and fair too. Thanks for the game. We will have to do it again sometime.