L15 G40 Ferrousgryphon(Axis) vs. Aequitas et Veritas (Allies+19)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 armour moved from Bessarabia to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 3 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone

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    Scramble in SZ 92?

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    No scramble, sir!
    Morocco will fight!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 armour moved from Bessarabia to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 3 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 3 transports
                    British defend with 1 destroyer
                    Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Morocco
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French, taking Algeria from French, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Tunisia to 92 Sea Zone
                1 bomber moved from Bryansk to Ukraine

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 bomber
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 25 / 28
        Japanese : 60 / 64
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 33 / 37
        UK_Pacific : 9 / 9
        Italians : 19 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 armour moved from Bessarabia to Bryansk
                1 bomber moved from Southern Italy to Bryansk
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 3 submarines and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Algeria
                1 fighter moved from Southern Italy to Tunisia
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 3 transports
                    British defend with 1 destroyer
                    Italians win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Morocco
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French, taking Algeria from French, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Tunisia to 92 Sea Zone
                1 bomber moved from Bryansk to Ukraine

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 infantry and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag, 1 infantry
        Algeria : 1 flag, 1 artillery
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 3 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bryansk : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 bomber
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 25 / 28
        Japanese : 60 / 64
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 33 / 37
        UK_Pacific : 9 / 9
        Italians : 19 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 5 :  2/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    India : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        41 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser and 3 submarines
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                1 armour, 3 artilleries and 11 infantry moved from Vyborg to Novgorod
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Western Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                2 fighters and 2 tactical_bombers moved from Western Germany to Belarus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 armour, 3 artilleries and 12 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                3 aaGuns, 11 armour, 5 artilleries, 15 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
                2 fighters moved from Belarus to Bryansk
                2 tactical_bombers moved from Belarus to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                2 artilleries and 4 infantry moved from Poland to Eastern Poland
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                4 bombers moved from Germany to Western Germany
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 artilleries, 1 fighter and 3 infantry placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 4 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Southern Italy : 2 fighters and 1 tactical_bomber
        Belarus : 1 flag, 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 12 armour, 5 artilleries, 3 fighters, 15 infantry, 8 mech_infantrys and 3 tactical_bombers
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 3 armour, 2 artilleries, 4 infantry and 7 mech_infantrys
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
        119 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 20 / 28
        Japanese : 56 / 64
        Americans : 56 / 76
        Chinese : 1 / 1
        British : 33 / 37
        UK_Pacific : 9 / 9
        Italians : 19 / 19
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Caucasus to Rostov
                1 fighter moved from Volgograd to Rostov
                1 bomber moved from Novosibirsk to Rostov
                2 fighters moved from Smolensk to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 bomber, 3 fighters and 2 infantry in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber and 3 fighters moved from Rostov to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Tambov
                2 aaGuns, 2 artilleries and 11 infantry moved from Smolensk to Russia
                2 aaGuns and 10 infantry moved from Novosibirsk to Samara
                5 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                1 artillery placed in Volgograd
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery, 5 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from Kweichow to Tsinghai
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 3 tactical_bombers moved from Kweichow to Tsinghai
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 43 Sea Zone from Americans

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 tactical_bombers moved from Tsinghai to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 armour, 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                2 carriers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Malaya to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Kiangsu to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 infantry and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour, 1 artillery and 2 infantry
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 artillery, 6 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports
        35 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 20 / 22
        Japanese : 63 / 63
        Americans : 56 / 76
        Chinese : 0 / 1
        British : 33 / 37
        UK_Pacific : 5 / 9
        Italians : 19 / 19
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Midway to 25 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo

  • 22 21 20 19 18 17 16

    Ool, scramble and Kamikazees in sz6.
    Kamikazees in sz 35.

  • 19 18 17 16

    Kamikazes in SZ 6
          3 on 1 Cruiser
          3 on the other Cruiser

    Full Scramble in SZ 6 3 Ft’s

    OOL
          1st Hit on BB, 1st Hit on each CV, Sub, 4 DDs, 2 TBs, 2nd hit on 2 of the CVs, CA, 5 FT, 2nd hit on 3rd CV, last 2 FT, 2nd hit on BB.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Midway to 25 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 6,4,1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,3,4
                Battle in Borneo
                Battle in Morocco
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Borneo from Japanese, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  9/13 hits
                    Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  10/18 hits
                    Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
                        4 destroyers owned by the Japanese, 1 submarine owned by the Americans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 7 fighters and 1 transport in 6 Sea Zone, round 3 :  6/11 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  10/14 hits
                        1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 1 fighter owned by the Japanese, 2 carriers owned by the Americans, 1 cruiser owned by the Americans, 2 tactical_bombers owned by the Japanese, 5 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 fighters and 1 transport in 6 Sea Zone, round 4 :  4/4 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 6 fighters in 6 Sea Zone, round 4 :  2/8 hits
                        4 fighters owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber and 1 transport in 6 Sea Zone, round 5 :  2/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 6 Sea Zone, round 5 :  2/4 hits
                        1 bomber owned by the Americans, 1 battleship owned by the Americans, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is -43
                    Casualties for Americans: 2 battleships, 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Japanese: 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
                Battle in 35 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win, taking 35 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                2 bombers moved from Western United States to Midway
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Morocco to 91 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                4 infantry placed in Western United States
                1 fighter placed in 10 Sea Zone
                1 fighter and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Tambov
                1 mech_infantry moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Kazakhstan
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from India to Burma
                3 fighters moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Greece
                Battle in Normandy Bordeaux
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  4/6 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Greece from Italians, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kazakhstan
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Burma to India
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Kazakhstan : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 mech_infantry
        Tambov : 1 mech_infantry
        Volgograd : 1 armour
        106 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 destroyer and 1 transport

  • 22 21 20 19 18 17 16

    Your Forces stood strong.

  • 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Ukraine to 99 Sea Zone
                2 fighters moved from 92 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Italians attack with 1 artillery and 2 fighters
                    Americans defend with 1 artillery and 1 infantry
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                2 fighters moved from Morocco to 95 Sea Zone
                1 bomber moved from 99 Sea Zone to Southern Italy
                3 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Bryansk to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 3 mech_infantrys
        Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
        Bryansk : 1 flag
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 3 transports
        93 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 21 / 22
        Japanese : 57 / 63
        Americans : 57 / 77
        Chinese : 0 / 1
        British : 37 / 42
        UK_Pacific : 10 / 10
        Italians : 16 / 16
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                3 infantry moved from France to Normandy Bordeaux
                4 bombers moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Tambov
                2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
                1 fighter and 2 tactical_bombers moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

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