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15L G40 Boldfresh (Allies+16) vs JuanSpain (Axis) REMATCH

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters and 3 tactical_bombers moved from 95 Sea Zone to Northern Italy
                1 bomber and 1 fighter moved from Norway to Northern Italy
                1 fighter moved from 110 Sea Zone to Northern Italy
                2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 armour moved from Eastern Persia to Turkmenistan
                      Russians take Turkmenistan from Italians
                1 armour moved from Turkmenistan to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    British attack with 1 bomber, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
                    Italians defend with 1 factory_minor and 3 infantry
                    British win, taking Northern Italy from Italians with 1 bomber, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone
                1 bomber and 2 tactical_bombers moved from Northern Italy to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from Union of South Africa to Rhodesia
                7 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 aaGuns, 3 artilleries and 13 infantry moved from West India to Eastern Persia
                1 fighter moved from West India to Eastern Persia
                1 battleship moved from 26 Sea Zone to 33 Sea Zone

    Place Units - British
                3 infantry placed in Normandy Bordeaux
                1 armour and 1 bomber placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Timguska to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                1 mech_infantry moved from Samara to Novosibirsk
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from French Central Africa to Nigeria
                      Italians take Nigeria from British
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                2 infantry moved from France to Southern France
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Novosibirsk
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Northern Italy
                    Italians attack with 1 bomber and 1 mech_infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                3 infantry moved from Iraq to Persia
                7 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Tsinghai to Samara

    Place Units - Italians
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                16 mech_infantrys moved from Western Germany to Southern Italy
                2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
                2 mech_infantrys moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Vologda to Bryansk
                1 armour moved from Vologda to Bryansk
                1 aaGun moved from Smolensk to Vologda
                1 mech_infantry moved from Novosibirsk to Vologda
                23 mech_infantrys moved from Germany to Northern Italy
                2 armour moved from Western Germany to Southern Italy
                13 infantry moved from Germany to Western Germany
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 3 artilleries, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                16 mech_infantrys moved from Western Germany to Southern Italy
                2 fighters and 3 tactical_bombers moved from Western Germany to Egypt
                2 mech_infantrys moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Vologda to Bryansk
                1 armour moved from Vologda to Bryansk
                1 aaGun moved from Smolensk to Vologda
                1 mech_infantry moved from Novosibirsk to Vologda
                23 mech_infantrys moved from Germany to Northern Italy
                2 armour moved from Western Germany to Southern Italy
                13 infantry moved from Germany to Western Germany
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Germany
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 mech_infantry
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Italians: 1 aaGun
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 submarine moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 4 PUs; end with 5 PUs total

  • 12

    well juan, that luck thing is happening again.

  • 12

    i’m not using my LL reroll there, but maybe you will allow that battle in novo (91%) to succeed with an artillery remaining and give me the chance to modify my noncom.

  • 12

    remember when i said i should have asked for several low luck rerolls in exchange for letting you change your german noncom and save berlin?

  • 12

    you know what, just leave it as is. you still have a bit of an uphill battle so let’s see how it turns out.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                5 artilleries moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from India to West India
                14 mech_infantrys moved from India to West India
                6 mech_infantrys moved from Burma to West India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Shensi to Kazakhstan
                2 mech_infantrys moved from Kansu to Kazakhstan
                3 fighters moved from Tsinghai to Kazakhstan
                3 tactical_bombers moved from Tsinghai to Kazakhstan
                2 bombers moved from Suiyuyan to Kazakhstan
                2 mech_infantrys moved from Timguska to Kazakhstan

    Combat - Japanese
                Battle in New Guinea
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour and 7 mech_infantrys
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter and 5 mech_infantrys
                    Casualties for British: 1 armour and 7 mech_infantrys

    Non Combat Move - Japanese
                1 fighter moved from Persia to Egypt
                3 tactical_bombers moved from Kazakhstan to Persia
                2 fighters moved from Kazakhstan to Persia
                2 fighters and 3 tactical_bombers moved from Burma to Persia
                2 bombers moved from Kazakhstan to Bryansk
                1 infantry moved from Urals to Novosibirsk
                2 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Shensi to Tsinghai
                3 armour moved from French Indo China to Burma
                2 armour moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                3 mech_infantrys moved from Jehol to Amur
                2 battleships, 2 carriers, 1 destroyer and 4 fighters moved from 44 Sea Zone to 46 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                5 carriers, 2 cruisers and 9 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 22 Sea Zone to 46 Sea Zone
                2 fighters moved from Japan to Kiangsu
                1 fighter moved from Japan to Philippines
                3 fighters moved from Southern Italy to Egypt
                3 tactical_bombers moved from Japan to Amur

    Place Units - Japanese
                2 fighters and 2 tactical_bombers placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 armour placed in India
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                1 artillery moved from 46 Sea Zone to New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                5 artilleries moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from India to West India
                14 mech_infantrys moved from India to West India
                6 mech_infantrys moved from Burma to West India
                1 infantry moved from Burma to India
                1 mech_infantry moved from Shensi to Kazakhstan
                2 mech_infantrys moved from Kansu to Kazakhstan
                3 fighters moved from Tsinghai to Kazakhstan
                3 tactical_bombers moved from Tsinghai to Kazakhstan
                2 bombers moved from Suiyuyan to Kazakhstan
                2 mech_infantrys moved from Timguska to Kazakhstan

    Combat - Japanese
                Battle in New Guinea
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 2 bombers, 3 fighters, 5 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour and 7 mech_infantrys
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 fighter and 5 mech_infantrys
                    Casualties for British: 1 armour and 7 mech_infantrys

    Non Combat Move - Japanese
                1 fighter moved from Persia to Egypt
                3 tactical_bombers moved from Kazakhstan to Persia
                2 fighters moved from Kazakhstan to Persia
                2 fighters and 3 tactical_bombers moved from Burma to Persia
                2 bombers moved from Kazakhstan to Bryansk
                1 infantry moved from Urals to Novosibirsk
                2 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Shensi to Tsinghai
                3 armour moved from French Indo China to Burma
                2 armour moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                3 mech_infantrys moved from Jehol to Amur
                2 battleships, 2 carriers, 1 destroyer and 4 fighters moved from 44 Sea Zone to 46 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                5 carriers, 2 cruisers and 9 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 22 Sea Zone to 46 Sea Zone
                2 fighters moved from Japan to Kiangsu
                1 fighter moved from Japan to Philippines
                3 fighters moved from Southern Italy to Egypt
                3 tactical_bombers moved from Japan to Amur

    Place Units - Japanese
                2 fighters and 2 tactical_bombers placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 armour placed in India
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

  • 12

    let’s see - is it finally my turn to roll up?  those extra bombers you killed in z95 really changed the equation.

  • 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 11 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from Cyprus to Egypt
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry moved from Sicily to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                3 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                6 infantry moved from Gibraltar to 92 Sea Zone
                8 infantry moved from Algeria to 92 Sea Zone
                14 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
                14 infantry moved from 98 Sea Zone to Egypt
                2 bombers and 2 fighters moved from Algeria to Egypt

  • 12

    ok - the egypt attack will be rolled on the forum.

    attacker - 17 inf, 6 ftr, tac, 2 bmb
    DiceRolls: 17@1 6@3 3@4; Total Hits: 817@1: (6, 1, 4, 2, 6, 1, 1, 6, 6, 4, 4, 6, 3, 4, 5, 6, 4)6@3: (4, 2, 3, 2, 5, 3)3@4: (5, 2, 6)

  • 12

    you will lose italian ground troops first obviously.

    defense - 3 inf, 3 art, 7 mech, arm, 3 tac, 6 ftr
    DiceRolls: 13@2 4@3 6@4; Total Hits: 1113@2: (2, 4, 3, 1, 1, 4, 2, 5, 1, 5, 5, 4, 6)4@3: (6, 1, 1, 4)6@4: (2, 6, 3, 4, 2, 6)

  • 12

    round 2 attack - 6 inf, 6 ftr, tac, 2 bom
    DiceRolls: 6@1 6@3 3@4; Total Hits: 86@1: (6, 6, 6, 3, 2, 3)6@3: (4, 1, 3, 3, 2, 3)3@4: (3, 2, 4)

  • 12

    round 2 defense - 5 mech, arm, 3 tac, 6 ftr
    DiceRolls: 5@2 4@3 6@4; Total Hits: 85@2: (3, 1, 5, 4, 5)4@3: (6, 3, 3, 3)6@4: (3, 2, 4, 3, 6, 6)

  • 12

    round 3 attack - inf, 3 ftr, tac, 2 bom
    DiceRolls: 1@1 3@3 3@4; Total Hits: 21@1: (2)3@3: (3, 4, 3)3@4: (6, 6, 5)

    round 3 defense - tac, 6 ftr
    DiceRolls: 1@3 6@4; Total Hits: 51@3: (2)6@4: (2, 1, 6, 3, 3, 5)

  • 12

    ok i have 2 ftrs left and you have 5 ftrs left.

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