15L G40 Me1945 (Axis) vs. Ghostglider (Allies +21)

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 4 armour, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
                1 mech_infantry moved from Karelia to Norway
                1 tactical_bomber moved from Germany to Norway
                1 fighter moved from Germany to Norway

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys in Bryansk, round 2 :  20/56 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 fighter; British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 :  2/3 hits
                        British roll dice for 1 fighter and 1 infantry in Norway, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 fighter owned by the French lost in Norway
                    Germans win, taking Norway from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Smolensk to Ukraine
                3 aaGuns, 2 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Vyborg
                2 armour moved from Novgorod to Bryansk
                1 fighter moved from Norway to Western Germany
                1 tactical_bomber moved from Norway to Western Germany
                1 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from France to Western Germany
                1 artillery and 1 infantry moved from Southern France to France
                1 armour moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Southern Italy
                2 armour and 1 mech_infantry moved from Western Germany to Poland
                2 aaGuns moved from Germany to Western Germany
                1 fighter moved from Germany to 97 Sea Zone

    Place Units - Germans
                1 aaGun and 2 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour, 3 fighters and 2 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 aaGun and 2 armour placed in Ukraine
                Germans undo move 3.
                1 aaGun and 2 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
                EDIT: Removing units owned by Germans from Iraq: 1 infantry
                EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 infantry
        Egypt : 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Poland : 2 armour and 1 mech_infantry
        Germany : 1 factory_major
        Norway : 1 mech_infantry
        Southern Italy : 1 armour and 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 21 armour, 5 artilleries, 30 infantry and 6 mech_infantrys
        Vyborg : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 4 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 24 / 25
        Japanese : 46 / 66
        Americans : 56 / 86
        Chinese : 7 / 8
        British : 21 / 28
        UK_Pacific : 11 / 11
        Italians : 26 / 37
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    The offer is still valid until Russians move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 artillery moved from Rostov to Volgograd
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Samara to Tambov
                1 infantry moved from Novosibirsk to Vologda
                2 aaGuns and 7 infantry moved from Novosibirsk to Samara
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Samara to Volgograd
                2 infantry moved from Samara to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Rostov : 3 infantry
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_major, 3 fighters, 57 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Vologda : 3 infantry
        Volgograd : 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 1 infantry
        Samara : 2 aaGuns and 10 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 26 / 27
        Japanese : 46 / 66
        Americans : 56 / 86
        Chinese : 7 / 8
        British : 21 / 28
        UK_Pacific : 11 / 11
        Italians : 26 / 37
        ANZAC : 13 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 4x airfield; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 55 Sea Zone to 42 Sea Zone
                1 cruiser moved from 55 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone
                1 bomber moved from Yunnan to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                3 tactical_bombers moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Anhwe to Chahar
                1 fighter moved from Japan to Chahar
                1 armour moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                2 fighters moved from Caroline Islands to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers
                    ANZAC defend with 2 infantry; British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber and 2 fighters
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers in India, round 2 :  4/9 hits
                        UK_Pacific roll dice for 1 bomber, 2 fighters and 4 infantry in India, round 2 :  2/7 hits
                        1 infantry owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in India
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers in India, round 3 :  4/7 hits
                        UK_Pacific roll dice for 2 fighters and 1 infantry in India, round 3 :  2/3 hits
                        1 infantry owned by the British, 2 fighters owned by the Americans, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
                    Japanese captures 11PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 2 infantry
                    Casualties for Americans: 1 bomber and 2 fighters
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 carrier and 1 transport
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 4 :  0/1 hits
                        1 carrier owned by the Americans lost in 35 Sea Zone
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 fighters
                    Casualties for Americans: 1 carrier and 1 transport
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Chahar to Anhwe
                1 aaGun moved from Anhwe to Shantung
                1 armour moved from Szechwan to Yunnan
                1 tactical_bomber moved from Sikang to Yunnan
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Shantung to Anhwe
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 carrier moved from 55 Sea Zone to 41 Sea Zone
                1 bomber moved from 39 Sea Zone to Yunnan
                1 fighter and 3 tactical_bombers moved from India to Yunnan
                1 fighter moved from 17 Sea Zone to Japan
                1 bomber moved from Germany to Egypt
                1 armour moved from Yunnan to French Indo China
                1 armour moved from Yunnan to French Indo China
                1 submarine moved from 55 Sea Zone to 62 Sea Zone
                1 carrier moved from 55 Sea Zone to 44 Sea Zone
                1 carrier moved from 55 Sea Zone to 37 Sea Zone
                1 carrier moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Caroline Islands to Japan
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 destroyer moved from 55 Sea Zone to 37 Sea Zone
                1 battleship moved from 55 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 55 Sea Zone to 44 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 cruiser moved from 55 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                2 fighters placed in Japan
                1 infantry placed in Manchuria
                1 infantry placed in Shantung
                2 armour placed in Manchuria
                Japanese undo move 4.
                2 armour placed in Manchuria
                1 armour and 1 mech_infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in French Indo China
                Japanese undo move 6.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kwangsi : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Yunnan : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 mech_infantry and 4 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 fighter and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag, 1 armour
        Amur : 1 flag
        Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        41 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
        44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        37 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 tactical_bomber
        39 Sea Zone : 1 destroyer and 2 transports
        62 Sea Zone : 1 submarine
        Egypt : 1 bomber

    Production/PUs Summary :

    Germans : 54 / 71
        Russians : 23 / 27
        Japanese : 56 / 72
        Americans : 56 / 86
        Chinese : 6 / 8
        British : 21 / 28
        UK_Pacific : 8 / 0
        Italians : 26 / 37
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from 95 Sea Zone to 94 Sea Zone

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 2 transports
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Kiangsu

    Non Combat Move - Americans
                2 submarines moved from 22 Sea Zone to 6 Sea Zone
                2 carriers, 1 destroyer and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from 22 Sea Zone to Philippines
                2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from 94 Sea Zone to 95 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Western United States to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 11 infantry moved from Shensi to Hopei
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour moved from Morocco to Tunisia
                      British take Tunisia from Italians
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 armour moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 armour moved from Tanganyika Territory to Belgian Congo
                      British take Belgian Congo from Italians
                1 bomber moved from Burma to 39 Sea Zone
                2 infantry moved from Eastern Persia to Persia
                1 armour moved from Burma to Malaya
                1 infantry moved from Shan State to Malaya
                1 transport moved from 42 Sea Zone to 60 Sea Zone
                1 armour moved from Burma to Malaya
                1 artillery and 29 infantry moved from Burma to India

    Combat - British
                Battle in Norway
                    British attack with 1 fighter and 4 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 cruiser in Norway, round 2 :  1/1 hits
                        Germans roll dice for 1 mech_infantry in Norway, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in India
                    British attack with 1 artillery and 29 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 29 infantry in India, round 2 :  4/30 hits
                        Japanese roll dice for 1 artillery in India, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                    British win, taking India from Japanese with 1 artillery and 28 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Malaya
                    British attack with 2 armour and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 2 armour and 1 infantry in Malaya, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        British roll dice for 2 armour and 1 infantry in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 39 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 destroyer and 2 transports
                        British roll dice for 1 bomber in 39 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 39 Sea Zone
                    Japanese win with 2 transports remaining. Battle score for attacker is -4
                    Casualties for British: 1 bomber
                    Casualties for Japanese: 1 destroyer
                Battle in Persia
                    British attack with 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery in Persia, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Persia, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Persia, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Persia
                        British roll dice for 1 infantry in Persia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Persia, round 4 :  0/1 hits
                        British roll dice for 1 infantry in Persia, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Persia, round 5 :  1/1 hits
                        1 infantry owned by the British lost in Persia
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to India
                1 infantry moved from Burma to Shan State
                1 battleship moved from 22 Sea Zone to 19 Sea Zone
                2 fighters moved from 112 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,6
                UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs total

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 28 infantry
        Malaya : 2 armour, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        19 Sea Zone : 1 battleship
        60 Sea Zone : 1 transport
        Belgian Congo : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
        Tanganyika Territory : 1 mech_infantry
        Algeria : 1 infantry
        Tunisia : 1 flag, 1 armour
        Norway : 1 flag, 1 aaGun and 5 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 23 / 27
        Japanese : 45 / 72
        Americans : 56 / 81
        Chinese : 11 / 13
        British : 27 / 27
        UK_Pacific : 14 / 7
        Italians : 23 / 37
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • In z112: 2 FTR on UK AC, 1 FTR, 1 T.BMB on US AC.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour, 1 artillery and 1 infantry moved from Kenya to Belgian Congo
                2 armour and 2 mech_infantrys moved from Egypt to Belgian Congo

    Combat - Italians
                Battle in Belgian Congo
                    Italians attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
                    British defend with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                        Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  3/9 hits
                        British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  2/8 hits
                        3 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Belgian Congo, round 3 :  3/7 hits
                        British roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belgian Congo, round 3 :  2/5 hits
                        1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 mech_infantrys owned by the British lost in Belgian Congo
                        Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Belgian Congo, round 4 :  2/5 hits
                        British roll dice for 2 armour in Belgian Congo, round 4 :  2/2 hits
                        2 armour owned by the British, 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 3 armour remaining. Battle score for attacker is 11
                    Casualties for British: 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries, 2 infantry and 2 mech_infantrys
                Battle in Rostov
                    Italians attack with 3 fighters and 1 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 3 fighters and 1 infantry in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Rostov, round 2 :  2/3 hits
                        1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 2 fighters in Rostov, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 fighter and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Bryansk
                1 artillery moved from Persia to Iraq
                1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Germany to Western Germany
                1 aaGun, 1 armour and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Egypt
                2 armour and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 3 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag
        Western Germany : 1 aaGun and 1 mech_infantry
        Northern Italy : 1 factory_minor
        Southern Italy : 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Bryansk : 2 fighters
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 artillery
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 71
        Russians : 23 / 27
        Japanese : 45 / 72
        Americans : 56 / 81
        Chinese : 11 / 13
        British : 26 / 27
        UK_Pacific : 14 / 7
        Italians : 24 / 33
        ANZAC : 10 / 18
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Okinawa

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Philippines
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 artillery moved from New South Wales to South Australia
                1 aaGun and 3 infantry moved from Queensland to South Australia
                1 armour moved from New South Wales to Queensland
                1 fighter moved from Eastern Persia to Rostov

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
                ANZAC collect 8 PUs (3 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Combat - French
                Battle in 39 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 2 transports
                    French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - French

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Germans take French Equatorial Africa from French

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
                    ANZAC defend with 1 fighter
                        Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 1 fighter in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                2 fighters moved from Western Germany to Bryansk
                1 fighter moved from 97 Sea Zone to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Poland to Romania
                2 armour moved from Poland to Novgorod
                1 fighter moved from Western Germany to Bryansk
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Rostov
                3 armour and 4 mech_infantrys moved from Ukraine to Bryansk
                1 carrier moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery placed in France
                3 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                Germans undo move 5.
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Removing units owned by Germans from Bryansk: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 armour
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
        Romania : 1 mech_infantry
        Germany : 1 factory_major
        Southern Italy : 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 21 armour, 3 artilleries, 2 fighters, 24 infantry and 9 mech_infantrys
        Rostov : 1 flag, 2 aaGuns, 3 armour, 2 infantry and 3 mech_infantrys
        Vyborg : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 artillery and 1 infantry
        Ukraine : 1 flag, 3 artilleries and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 artillery and 1 infantry
        96 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Iraq : 1 fighter and 1 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier and 1 transport
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 64
        Russians : 19 / 27
        Japanese : 44 / 72
        Americans : 56 / 81
        Chinese : 11 / 13
        British : 26 / 27
        UK_Pacific : 14 / 7
        Italians : 24 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 fighters and 2 infantry moved from Russia to Smolensk
                1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                2 armour moved from Northwest Persia to Persia
                      Russians take Persia from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns and 10 infantry moved from Samara to Russia
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                1 infantry placed in Volgograd
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Chahar : 1 infantry
        Yenisey : 3 infantry
        Amur : 1 infantry
        Kazakhstan : 1 artillery and 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 5 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
        Vologda : 3 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Smolensk : 1 aaGun and 2 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 23 / 28
        Japanese : 41 / 72
        Americans : 56 / 81
        Chinese : 13 / 13
        British : 26 / 27
        UK_Pacific : 14 / 7
        Italians : 22 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Shantung to Kiangsu
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 armour, 8 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Japan to Jehol
                1 fighter moved from Anhwe to Chahar
                1 armour moved from Shantung to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from Yunnan to Persia
                1 bomber moved from Egypt to Persia
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 fighter moved from 44 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 52 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 :  6/21 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Japanese attack with 2 bombers
                    Russians defend with 2 armour
                        Japanese roll dice for 2 bombers in Persia, round 2 :  1/2 hits
                        Russians roll dice for 2 armour in Persia, round 2 :  1/2 hits
                        1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Persia
                        Japanese roll dice for 1 bomber in Persia, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Persia, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Persia
                    Russians win with no units remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 bombers
                    Casualties for Russians: 2 armour
                Battle in Szechwan
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 fighter in Java, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 armour in Java, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Java
                    Japanese win, taking Java from UK_Pacific with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Amur, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 armour in Amur, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Amur
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from 39 Sea Zone to Iraq
                1 tactical_bomber moved from 39 Sea Zone to Iraq
                3 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Szechwan to French Indo China
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 mech_infantry moved from Shantung to Manchuria
                2 tactical_bombers moved from Shan State to 42 Sea Zone
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from Chahar to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from Jehol to Shantung
                1 fighter moved from Japan to French Indo China
                2 transports moved from 42 Sea Zone to 36 Sea Zone
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 armour and 1 infantry placed in French Indo China
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 cruiser placed in 36 Sea Zone
                1 armour and 2 infantry placed in Manchuria
                Japanese undo move 5.
                1 armour and 2 infantry placed in Manchuria
                Japanese undo move 5.
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,6,6,1,1,3,5,2,5,1,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,6
                Japanese collect 45 PUs (12 lost to blockades); end with 45 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
        Kwangsi : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
        Kiangsu : 1 flag, 1 armour
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 2 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 aaGun, 4 armour, 8 artilleries, 11 infantry and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 armour
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 armour
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
        Dzavhan : 1 flag, 1 armour
        52 Sea Zone : 1 submarine
        Iraq : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 20 / 28
        Japanese : 57 / 50
        Americans : 56 / 81
        Chinese : 6 / 13
        British : 26 / 27
        UK_Pacific : 8 / 7
        Italians : 22 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 fighters moved from 95 Sea Zone to 98 Sea Zone
                3 bombers and 1 fighter moved from Gibraltar to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
                2 artilleries and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Soviet Far East
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from 5 Sea Zone to Siberia

    Combat - Americans
                Battle in French Equatorial Africa
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 2 artilleries and 2 infantry in French Equatorial Africa, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Siberia
                Battle in Soviet Far East
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans win, taking Siberia from Japanese, taking Soviet Far East from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Greece
                Battle in 96 Sea Zone
                    Americans attack with 3 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 submarines in 96 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    Americans win, taking Greece from Italians with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 98 Sea Zone
                    Americans attack with 3 bombers and 5 fighters
                    Germans defend with 1 carrier and 1 transport; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 3 bombers and 5 fighters in 98 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 :  2/6 hits
                        1 carrier owned by the Germans, 2 fighters owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
                        Americans roll dice for 3 bombers and 3 fighters in 98 Sea Zone, round 3 :  5/6 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 3 :  1/3 hits
                        1 battleship owned by the Italians, 1 transport owned by the Germans, 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
                    Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 53
                    Casualties for Germans: 1 carrier and 1 transport
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 destroyers
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                3 bombers moved from 98 Sea Zone to Algeria
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 98 Sea Zone to 97 Sea Zone
                2 carriers moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                3 aaGuns moved from Central United States to Western United States
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 19 Sea Zone to 5 Sea Zone
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
                1 cruiser moved from 19 Sea Zone to 5 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 19 Sea Zone
                1 carrier and 2 fighters moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Americans
                4 fighters placed in Western United States
                2 carriers and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 4 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Soviet Far East : 1 artillery
        Siberia : 1 mech_infantry
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers and 1 destroyer
        19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter
        3 Sea Zone : 1 transport
        5 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        6 Sea Zone : 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter
        French Equatorial Africa : 1 flag, 2 artilleries and 2 infantry
        Algeria : 1 flag, 3 bombers, 2 infantry and 2 mech_infantrys
        Sardinia : 1 flag
        119 Sea Zone : 1 carrier
        96 Sea Zone : 3 submarines
        93 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 2 infantry
        99 Sea Zone : 1 transport
        97 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        92 Sea Zone : 1 destroyer and 2 transports
        82 Sea Zone : 2 transports
        Brazil : 1 flag
        98 Sea Zone : 3 submarines
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 22 / 28
        Japanese : 55 / 50
        Americans : 59 / 85
        Chinese : 6 / 13
        British : 26 / 27
        UK_Pacific : 8 / 7
        Italians : 20 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Hopei to Szechwan
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery and 1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                3 infantry moved from Hopei to Chahar
                1 infantry moved from Hopei to Chahar
                2 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Chinese attack with 6 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 6 infantry in Chahar, round 2 :  2/6 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                2 infantry moved from Hopei to Anhwe
                1 fighter moved from Szechwan to Suiyuyan

    Place Units - Chinese
                4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter
        Kweichow : 1 artillery and 2 infantry
        Szechwan : 1 infantry
        Chahar : 6 infantry
        Anhwe : 7 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 22 / 28
        Japanese : 51 / 50
        Americans : 59 / 85
        Chinese : 10 / 11
        British : 26 / 27
        UK_Pacific : 8 / 7
        Italians : 20 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour moved from Tunisia to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 119 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 armour and 1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory

    Combat - British
                British creates battle in territory 19 Sea Zone
                Battle in 110 Sea Zone
                    British attack with 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                        British roll dice for 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 :  3/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Shan State
                    British attack with 2 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour and 1 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from 112 Sea Zone to 97 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 transport moved from 60 Sea Zone to 74 Sea Zone
                1 mech_infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 armour placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 2 armour and 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 29 infantry
        Malaya : 1 harbour
        19 Sea Zone : 1 flag, 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 mech_infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Rhodesia : 2 mech_infantrys
        Tanganyika Territory : 1 mech_infantry
        French Equatorial Africa : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag, 1 infantry
        Norway : 1 flag, 1 aaGun and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        125 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        74 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 fighters
        Eastern Persia : 1 flag
        82 Sea Zone : 1 transport
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 22 / 28
        Japanese : 50 / 50
        Americans : 59 / 85
        Chinese : 10 / 11
        British : 35 / 35
        UK_Pacific : 9 / 9
        Italians : 18 / 33
        ANZAC : 11 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • In z97: 2 UK FTRs on 1 US carrier.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                2 fighters moved from Philippines to Jehol
                2 destroyers moved from 62 Sea Zone to 52 Sea Zone

    Combat - ANZAC
                Battle in 52 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 4 :  2/2 hits
                        Japanese roll dice for 1 submarine in 52 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 52 Sea Zone
                    ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Jehol
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
                    ANZAC win, taking Jehol from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Jehol to 19 Sea Zone
                1 cruiser moved from 22 Sea Zone to 19 Sea Zone
                1 fighter moved from Queensland to 19 Sea Zone
                1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Jehol : 1 artillery
        Okinawa : 1 flag
        Marianas : 1 flag
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
        Dutch New Guinea : 1 flag
        19 Sea Zone : 1 cruiser, 3 fighters and 1 transport
        52 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 22 / 28
        Japanese : 49 / 50
        Americans : 59 / 85
        Chinese : 11 / 11
        British : 35 / 35
        UK_Pacific : 9 / 9
        Italians : 18 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 flag
        United Kingdom : 4 infantry

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 22 / 28
        Japanese : 49 / 50
        Americans : 59 / 85
        Chinese : 11 / 11
        British : 35 / 35
        UK_Pacific : 9 / 9
        Italians : 18 / 13
        ANZAC : 11 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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