@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
Thank you for the offer, but you did not ask for redo of your Japan defense last game so I will not ask for a redo of my defense of India now.
BTW - is it possible to change the color of the units so that ANZ and US do not look the same? :wink:
Good luck with Germany!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 4 armour, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys moved from Smolensk to Bryansk
1 mech_infantry moved from Karelia to Norway
1 tactical_bomber moved from Germany to Norway
1 fighter moved from Germany to Norway
Combat - Germans
Battle in Bryansk
Germans attack with 16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys in Bryansk, round 2 : 20/56 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 30 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Norway, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the French lost in Norway
Germans win, taking Norway from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for French: 1 fighter
Casualties for British: 1 infantry
Non Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Smolensk to Ukraine
3 aaGuns, 2 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Vyborg
2 armour moved from Novgorod to Bryansk
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Southern France to France
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 armour and 1 mech_infantry moved from Western Germany to Poland
2 aaGuns moved from Germany to Western Germany
1 fighter moved from Germany to 97 Sea Zone
Place Units - Germans
1 aaGun and 2 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour, 3 fighters and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
1 aaGun and 2 armour placed in Ukraine
Germans undo move 3.
1 aaGun and 2 armour placed in Ukraine
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Southern Italy: 1 mech_infantry
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 infantry
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Poland : 2 armour and 1 mech_infantry
Germany : 1 factory_major
Norway : 1 mech_infantry
Southern Italy : 1 armour and 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 21 armour, 5 artilleries, 30 infantry and 6 mech_infantrys
Vyborg : 1 flag, 1 armour
Archangel : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Smolensk : 1 flag
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 71
Russians : 24 / 25
Japanese : 46 / 66
Americans : 56 / 86
Chinese : 7 / 8
British : 21 / 28
UK_Pacific : 11 / 11
Italians : 26 / 37
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
The offer is still valid until Russians move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Russians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 artillery moved from Rostov to Volgograd
1 infantry moved from Volgograd to Rostov
2 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Vologda
2 aaGuns and 7 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Territory Summary for Russians :
Rostov : 3 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_major, 3 fighters, 57 infantry and 1 tactical_bomber
Tambov : 2 infantry
Vologda : 3 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 10 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag, 2 armour
Production/PUs Summary :
Germans : 54 / 71
Russians : 26 / 27
Japanese : 46 / 66
Americans : 56 / 86
Chinese : 7 / 8
British : 21 / 28
UK_Pacific : 11 / 11
Italians : 26 / 37
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x airfield; Remaining resources: 62 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 55 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
3 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Anhwe to Chahar
1 fighter moved from Japan to Chahar
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Caroline Islands to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
Combat - Japanese
Battle in Sikang
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 fighter owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 infantry in Celebes, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits
Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Java
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry; British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber and 2 fighters
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 4 tactical_bombers in India, round 2 : 4/9 hits
UK_Pacific roll dice for 1 bomber, 2 fighters and 4 infantry in India, round 2 : 2/7 hits
1 infantry owned by the British, 2 infantry owned by the ANZAC, 2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in India
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 4 tactical_bombers in India, round 3 : 4/7 hits
UK_Pacific roll dice for 2 fighters and 1 infantry in India, round 3 : 2/3 hits
1 infantry owned by the British, 2 fighters owned by the Americans, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 bomber and 2 fighters
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 carrier and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 tactical_bomber in 35 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 carrier and 1 transport in 35 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 fighters
Casualties for Americans: 1 carrier and 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from Chahar to Anhwe
1 aaGun moved from Anhwe to Shantung
1 armour moved from Szechwan to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Hunan to Yunnan
1 armour moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from 39 Sea Zone to Yunnan
1 fighter and 3 tactical_bombers moved from India to Yunnan
1 fighter moved from 17 Sea Zone to Japan
1 bomber moved from Germany to Egypt
1 armour moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
1 submarine moved from 55 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 44 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 cruiser moved from 55 Sea Zone to 44 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
1 infantry placed in Manchuria
1 infantry placed in Shantung
2 armour placed in Manchuria
Japanese undo move 4.
2 armour placed in Manchuria
1 armour and 1 mech_infantry placed in Shantung
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 6.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 56 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kwangsi : 1 flag, 1 airfield and 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 1 bomber, 1 fighter, 14 infantry, 1 mech_infantry and 4 tactical_bombers
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 fighter and 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 armour
Amur : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
41 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
37 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 tactical_bomber
39 Sea Zone : 1 destroyer and 2 transports
62 Sea Zone : 1 submarine
Egypt : 1 bomber
Production/PUs Summary :
Germans : 54 / 71
Russians : 23 / 27
Japanese : 56 / 72
Americans : 56 / 86
Chinese : 6 / 8
British : 21 / 28
UK_Pacific : 8 / 0
Italians : 26 / 37
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 95 Sea Zone to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win, taking 22 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Kiangsu
Non Combat Move - Americans
2 submarines moved from 22 Sea Zone to 6 Sea Zone
2 carriers, 1 destroyer and 1 tactical_bomber moved from 7 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from 22 Sea Zone to Philippines
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 94 Sea Zone to 95 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Western United States to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 11 infantry moved from Shensi to Hopei
1 fighter moved from Chahar to Hopei
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 armour moved from Tanganyika Territory to Belgian Congo
British take Belgian Congo from Italians
1 bomber moved from Burma to 39 Sea Zone
2 infantry moved from Eastern Persia to Persia
1 armour moved from Burma to Malaya
1 infantry moved from Shan State to Malaya
1 transport moved from 42 Sea Zone to 60 Sea Zone
1 armour moved from Burma to Malaya
1 artillery and 29 infantry moved from Burma to India
Combat - British
Battle in Norway
British attack with 1 fighter and 4 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Norway, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 artillery and 29 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 29 infantry in India, round 2 : 4/30 hits
Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 artillery and 28 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Malaya
British attack with 2 armour and 1 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 2 armour and 1 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 2 armour and 1 infantry in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer and 2 transports
British roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the British lost in 39 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -4
Casualties for British: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Persia
British attack with 2 infantry
Italians defend with 1 artillery
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits
British roll dice for 2 infantry in Persia, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Persia, round 3 : 1/1 hits
1 infantry owned by the British lost in Persia
British roll dice for 1 infantry in Persia, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Persia, round 4 : 0/1 hits
British roll dice for 1 infantry in Persia, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Persia, round 5 : 1/1 hits
1 infantry owned by the British lost in Persia
Italians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
3 aaGuns moved from Burma to India
1 infantry moved from Burma to Shan State
1 battleship moved from 22 Sea Zone to 19 Sea Zone
2 fighters moved from 112 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,6
UK_Pacific collect 7 PUs (7 lost to blockades); end with 7 PUs total
Territory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 28 infantry
Malaya : 2 armour, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
19 Sea Zone : 1 battleship
60 Sea Zone : 1 transport
Belgian Congo : 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Tanganyika Territory : 1 mech_infantry
Algeria : 1 infantry
Tunisia : 1 flag, 1 armour
Norway : 1 flag, 1 aaGun and 5 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 71
Russians : 23 / 27
Japanese : 45 / 72
Americans : 56 / 81
Chinese : 11 / 13
British : 27 / 27
UK_Pacific : 14 / 7
Italians : 23 / 37
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
In z112: 2 FTR on UK AC, 1 FTR, 1 T.BMB on US AC.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 1 artillery and 1 infantry moved from Kenya to Belgian Congo
2 armour and 2 mech_infantrys moved from Egypt to Belgian Congo
Combat - Italians
Battle in Belgian Congo
Italians attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Italians roll dice for 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 3/9 hits
British roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Belgian Congo, round 2 : 2/8 hits
3 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
Italians roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Belgian Congo, round 3 : 3/7 hits
British roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Belgian Congo, round 3 : 2/5 hits
1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 mech_infantrys owned by the British lost in Belgian Congo
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Belgian Congo, round 4 : 2/5 hits
British roll dice for 2 armour in Belgian Congo, round 4 : 2/2 hits
2 armour owned by the British, 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Belgian Congo
Italians win, taking Belgian Congo from British with 3 armour remaining. Battle score for attacker is 11
Casualties for British: 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries, 2 infantry and 2 mech_infantrys
Battle in Rostov
Italians attack with 3 fighters and 1 infantry
Russians defend with 3 infantry
Italians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 fighters in Rostov, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Rostov
Italians roll dice for 2 fighters in Rostov, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Russians: 3 infantry
Casualties for Italians: 1 fighter and 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Bryansk
1 artillery moved from Persia to Iraq
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Germany to Western Germany
1 aaGun, 1 armour and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in Egypt
2 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 3 armour
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
Western Germany : 1 aaGun and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 2 fighters
Bessarabia : 1 flag
Western Ukraine : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 artillery
Persia : 1 flag
98 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 51 / 71
Russians : 23 / 27
Japanese : 45 / 72
Americans : 56 / 81
Chinese : 11 / 13
British : 26 / 27
UK_Pacific : 14 / 7
Italians : 24 / 33
ANZAC : 10 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 aaGun and 3 infantry moved from Queensland to South Australia
1 armour moved from New South Wales to Queensland
1 fighter moved from Eastern Persia to Rostov
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 2 transports
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
Combat - Germans
Battle in Archangel
Germans attack with 1 armour
Russians defend with 1 infantry
Germans roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/6 hits
Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters moved from Western Germany to Bryansk
1 fighter moved from 97 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Poland to Romania
2 armour moved from Poland to Novgorod
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
3 armour and 4 mech_infantrys moved from Ukraine to Bryansk
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in France
3 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 5.
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from Bryansk: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 armour
French Equatorial Africa : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Romania : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 21 armour, 3 artilleries, 2 fighters, 24 infantry and 9 mech_infantrys
Rostov : 1 flag, 2 aaGuns, 3 armour, 2 infantry and 3 mech_infantrys
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag
Tambov : 1 flag, 1 artillery and 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
96 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Iraq : 1 fighter and 1 infantry
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier and 1 transport
Finland : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 56 / 64
Russians : 19 / 27
Japanese : 44 / 72
Americans : 56 / 81
Chinese : 11 / 13
British : 26 / 27
UK_Pacific : 14 / 7
Italians : 24 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 fighters and 2 infantry moved from Russia to Smolensk
1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
2 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Tambov, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 aaGuns and 10 infantry moved from Samara to Russia
1 aaGun moved from Russia to Smolensk
Place Units - Russians
1 infantry placed in Volgograd
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Russians :
Jehol : 1 infantry
Chahar : 1 infantry
Yenisey : 3 infantry
Amur : 1 infantry
Kazakhstan : 1 artillery and 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 5 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 3 fighters, 63 infantry and 1 tactical_bomber
Vologda : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 aaGun and 2 infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour
Production/PUs Summary :
Germans : 55 / 64
Russians : 23 / 28
Japanese : 41 / 72
Americans : 56 / 81
Chinese : 13 / 13
British : 26 / 27
UK_Pacific : 14 / 7
Italians : 22 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 cruiser, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour, 8 artilleries, 11 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Shan State
1 fighter moved from Japan to Jehol
1 fighter moved from Anhwe to Chahar
1 armour moved from Shantung to Kiangsu
1 fighter moved from Japan to Kiangsu
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to Persia
1 bomber moved from Egypt to Persia
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 52 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry in Burma, round 2 : 6/21 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Chahar
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Japanese attack with 2 bombers
Russians defend with 2 armour
Japanese roll dice for 2 bombers in Persia, round 2 : 1/2 hits
Russians roll dice for 2 armour in Persia, round 2 : 1/2 hits
1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Persia
Japanese roll dice for 1 bomber in Persia, round 3 : 1/1 hits
Russians roll dice for 1 armour in Persia, round 3 : 1/1 hits
1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Persia
Russians win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 2 bombers
Casualties for Russians: 2 armour
Battle in Szechwan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 fighter
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Java, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 1 armour in Java, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Amur
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour in Amur, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 armour owned by the Japanese lost in Amur
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from 39 Sea Zone to Iraq
1 tactical_bomber moved from 39 Sea Zone to Iraq
3 armour and 2 mech_infantrys moved from French Indo China to Burma
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Szechwan to French Indo China
1 tactical_bomber moved from Kweichow to Kwangsi
1 mech_infantry moved from Shantung to Manchuria
2 tactical_bombers moved from Shan State to 42 Sea Zone
1 fighter moved from Kweichow to French Indo China
1 fighter moved from Chahar to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from Jehol to Shantung
1 fighter moved from Japan to French Indo China
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Kwangsi
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
1 armour and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Shantung
1 cruiser placed in 36 Sea Zone
1 armour and 2 infantry placed in Manchuria
Japanese undo move 5.
1 armour and 2 infantry placed in Manchuria
Japanese undo move 5.
1 armour and 2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,6,6,1,1,3,5,2,5,1,3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,6
Japanese collect 45 PUs (12 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Kwangsi : 1 flag, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 armour
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Yunnan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 aaGun, 4 armour, 8 artilleries, 11 infantry and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
Dzavhan : 1 flag, 1 armour
52 Sea Zone : 1 submarine
Iraq : 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 64
Russians : 20 / 28
Japanese : 57 / 50
Americans : 56 / 81
Chinese : 6 / 13
British : 26 / 27
UK_Pacific : 8 / 7
Italians : 22 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
4 fighters moved from 95 Sea Zone to 98 Sea Zone
3 bombers and 1 fighter moved from Gibraltar to 98 Sea Zone
2 submarines moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Soviet Far East
1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 mech_infantry moved from 5 Sea Zone to Siberia
Combat - Americans
Battle in French Equatorial Africa
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 2 artilleries and 2 infantry in French Equatorial Africa, round 2 : 1/4 hits
Germans roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Siberia
Battle in Soviet Far East
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans win, taking Siberia from Japanese, taking Soviet Far East from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Greece
Battle in 96 Sea Zone
Americans attack with 3 submarines
Germans defend with 1 destroyer
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 96 Sea Zone
Americans win, taking Greece from Italians with 3 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 3 bombers and 5 fighters
Germans defend with 1 carrier and 1 transport; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
1 submarine owned by the Italians Submerged
Americans roll dice for 3 bombers and 5 fighters in 98 Sea Zone, round 2 : 5/8 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 2/6 hits
1 carrier owned by the Germans, 2 fighters owned by the Americans and 2 destroyers owned by the Italians lost in 98 Sea Zone
Americans roll dice for 3 bombers and 3 fighters in 98 Sea Zone, round 3 : 5/6 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 98 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Italians, 1 transport owned by the Germans, 2 cruisers owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 1 carrier and 1 transport
Casualties for Italians: 1 battleship, 2 cruisers and 2 destroyers
Casualties for Americans: 3 fighters
Non Combat Move - Americans
3 bombers moved from 98 Sea Zone to Algeria
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 98 Sea Zone to 97 Sea Zone
2 carriers moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 aaGuns moved from Central United States to Western United States
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 19 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Soviet Far East to 5 Sea Zone
1 cruiser moved from 19 Sea Zone to 5 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 19 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 119 Sea Zone
Place Units - Americans
4 fighters placed in Western United States
2 carriers and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 4 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 1 artillery
Siberia : 1 mech_infantry
35 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer and 3 submarines
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers and 1 destroyer
19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 fighter
3 Sea Zone : 1 transport
5 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
French Equatorial Africa : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag, 3 bombers, 2 infantry and 2 mech_infantrys
Sardinia : 1 flag
119 Sea Zone : 1 carrier
96 Sea Zone : 3 submarines
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
92 Sea Zone : 1 destroyer and 2 transports
82 Sea Zone : 2 transports
Brazil : 1 flag
98 Sea Zone : 3 submarines
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 64
Russians : 22 / 28
Japanese : 55 / 50
Americans : 59 / 85
Chinese : 6 / 13
British : 26 / 27
UK_Pacific : 8 / 7
Italians : 20 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Hopei to Szechwan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
3 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Chahar
2 infantry moved from Hopei to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Chinese attack with 6 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 6 infantry in Chahar, round 2 : 2/6 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 fighter moved from Szechwan to Suiyuyan
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 fighter
Kweichow : 1 artillery and 2 infantry
Szechwan : 1 infantry
Chahar : 6 infantry
Anhwe : 7 infantry
Production/PUs Summary :
Germans : 54 / 64
Russians : 22 / 28
Japanese : 51 / 50
Americans : 59 / 85
Chinese : 10 / 11
British : 26 / 27
UK_Pacific : 8 / 7
Italians : 20 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
British take Tobruk from Italians
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 armour and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
Combat - British
British creates battle in territory 19 Sea Zone
Battle in 110 Sea Zone
British attack with 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Germans defend with 1 destroyer
British roll dice for 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Shan State
British attack with 2 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 infantry moved from Algeria to Tunisia
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 97 Sea Zone
1 transport moved from 60 Sea Zone to 74 Sea Zone
1 mech_infantry moved from Union of South Africa to Rhodesia
Place Units - British
3 armour placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Shan State : 2 armour and 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 29 infantry
Malaya : 1 harbour
19 Sea Zone : 1 flag, 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
Rhodesia : 2 mech_infantrys
Tanganyika Territory : 1 mech_infantry
French Equatorial Africa : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 1 aaGun and 2 infantry
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
74 Sea Zone : 1 transport
109 Sea Zone : 1 flag
97 Sea Zone : 2 fighters
Eastern Persia : 1 flag
82 Sea Zone : 1 transport
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 28
Japanese : 50 / 50
Americans : 59 / 85
Chinese : 10 / 11
British : 35 / 35
UK_Pacific : 9 / 9
Italians : 18 / 33
ANZAC : 11 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
In z97: 2 UK FTRs on 1 US carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
2 fighters moved from Philippines to Jehol
2 destroyers moved from 62 Sea Zone to 52 Sea Zone
Combat - ANZAC
Battle in 52 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 submarine
ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 2 destroyers in 52 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 1 submarine in 52 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 52 Sea Zone
ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Jehol
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Jehol
ANZAC win, taking Jehol from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Jehol to 19 Sea Zone
1 cruiser moved from 22 Sea Zone to 19 Sea Zone
1 fighter moved from Queensland to 19 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Jehol : 1 artillery
Okinawa : 1 flag
Marianas : 1 flag
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 2 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
Dutch New Guinea : 1 flag
19 Sea Zone : 1 cruiser, 3 fighters and 1 transport
52 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 47 / 64
Russians : 22 / 28
Japanese : 49 / 50
Americans : 59 / 85
Chinese : 11 / 11
British : 35 / 35
UK_Pacific : 9 / 9
Italians : 18 / 13
ANZAC : 11 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0