the file opens fine so i will roll tomorrow. thanks for the fix
G4015LWhackaMatt(Allies+14) vs Karl7 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Jehol to Anhwe
1 bomber moved from Japan to Anhwe
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 mech_infantry moved from Timguska to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 5 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 48 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Anhwe to Manchuria
2 aaGuns, 5 artilleries and 8 infantry moved from Shantung to Jehol
3 infantry moved from Manchuria to Jehol
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 infantry moved from Korea to Manchuria
1 aaGun, 2 artilleries and 2 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to KansuPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from British Guiana to New Zealand
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Central United States to 91 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
1 artillery and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
8 artilleries and 19 infantry moved from Kiangsu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 9 artilleries and 21 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 9 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Turkey to Caucasus
3 infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from India to Turkey
1 infantry moved from Belgian Congo to Anglo Egyptian SudanNon Combat Move - British
3 aaGuns, 5 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Yunnan
1 mech_infantry moved from Tobruk to EgyptPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Some Units in India change ownership: 1 fighter, 3 mech_infantrys and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Samara to Caucasus
1 bomber moved from Spain to Caucasus
2 fighters moved from Spain to Morocco
2 fighters moved from Spain to Algeria
1 fighter moved from Spain to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to Spain
3 artilleries moved from Gibraltar to Spain
9 infantry moved from Gibraltar to Spain
2 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to Spain
1 aaGun and 3 infantry moved from Bulgaria to Greece
1 armour moved from Vologda to Volgograd
1 bomber moved from Caucasus to VolgogradPlace Units - Italians
1 carrier placed in 92 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to New GuineaNon Combat Move - ANZAC
2 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Finland to Sweden
1 artillery and 5 infantry moved from Bulgaria to Greece
2 armour and 3 mech_infantrys moved from Romania to Greece
17 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
4 armour moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
6 tactical_bombers moved from Ukraine to Caucasus
3 armour moved from Russia to Rostov
3 aaGuns moved from Ukraine to Rostov
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
4 fighters moved from Western Germany to CaucasusPlace Units - Germans
1 factory_minor placed in Rostov
3 submarines placed in 93 Sea Zone
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Romania
2 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West IndiaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 7 carriers, 2 cruisers, 13 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to 46 Sea Zone
2 bombers moved from Philippines to 46 Sea Zone
3 tactical_bombers moved from Philippines to 46 Sea Zone
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Manchuria to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 46 Sea Zone
1 armour moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to ShensiCombat - Japanese
Japanese creates battle in territory 10 Sea Zone
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 13 destroyers, 13 fighters, 3 submarines, 8 tactical_bombers and 3 transports
ANZAC defend with 1 battleship, 1 cruiser, 4 destroyers, 5 fighters, 2 submarines and 1 transport; Russians defend with 2 fighters; British defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the British, 1 battleship owned by the ANZAC and 3 carriers owned by the British
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 7 tactical_bombers and 3 transports remaining. Battle score for attacker is 173
Casualties for Japanese: 4 carriers, 12 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 battleship, 1 cruiser, 4 destroyers, 5 fighters, 2 submarines and 1 transport
Casualties for Russians: 2 fighters
Casualties for British: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport
Battle in New Guinea
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 bomber, 1 harbour and 2 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomber and 2 infantryNon Combat Move - Japanese
7 tactical_bombers moved from 46 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to Caroline Islands
2 bombers moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
4 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Tsagaan Olom to Shensi
1 aaGun, 2 artilleries and 3 infantry moved from Kansu to Shensi
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
For the naval battle, I gave you max defense. I lost all my subs before they had any first strike capability.
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Kill?
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Bump
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Kill?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
3 bombers moved from Western United States to United Kingdom
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Solomon Islands to New South WalesCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shantung to Jehol
9 artilleries and 21 infantry moved from Anhwe to Jehol
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Yunnan to Jehol
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries, 1 fighter and 22 infantry
Japanese defend with 2 aaGuns, 5 artilleries and 16 infantry
Chinese win, taking Jehol from Japanese with 9 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 2 aaGuns, 5 artilleries and 16 infantry
Casualties for Chinese: 14 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 9 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Tobruk
3 submarines moved from 98 Sea Zone to 97 Sea Zone
3 armour, 6 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Turkey to GreeceCombat - British
Battle in Greece
British attack with 3 armour, 6 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Italians defend with 1 aaGun and 4 infantry
British win, taking Greece from Italians with 3 armour, 6 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Casualties for British: 9 infantry
Casualties for Italians: 1 aaGun and 4 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Greece to Egypt
2 armour moved from Iraq to Turkey
1 armour moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
3 aaGuns, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from India to Kiangsu
1 tactical_bomber moved from India to Kiangsu
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
3 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 aaGun and 2 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun and 9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 32 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Some Units in India change ownership: 1 aaGun and 9 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Spain to Gibraltar
4 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
3 fighters moved from Spain to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 6 fighters and 5 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 8 infantry
Italians win, taking Gibraltar from British with 3 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 8 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
4 fighters moved from Gibraltar to Spain
5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 49 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 89 Sea Zone to 65 Sea ZonePlace Units - ANZAC
1 aaGun and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total





