@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G4015LWhackaMatt(Allies+14) vs Karl7 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from India to West India
1 infantry moved from Burma to IndiaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Jehol to Anhwe
1 bomber moved from Japan to Anhwe
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 mech_infantry moved from Timguska to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 battleships, 7 carriers, 2 cruisers, 9 destroyers, 5 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 48 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Anhwe to Manchuria
2 aaGuns, 5 artilleries and 8 infantry moved from Shantung to Jehol
3 infantry moved from Manchuria to Jehol
2 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
1 infantry moved from Korea to Manchuria
1 aaGun, 2 artilleries and 2 infantry moved from Timguska to Kansu
1 infantry moved from Novosibirsk to KansuPlace Units - Japanese
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 2 tactical_bombers
EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 tactical_bombers
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
8 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 bomber moved from British Guiana to New Zealand
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Central United States to 91 Sea ZoneCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 submarine placed in 10 Sea Zone
3 bombers placed in Western United States
1 artillery and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,4
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
8 artilleries and 19 infantry moved from Kiangsu to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 9 artilleries and 21 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 9 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
UK?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Turkey to Caucasus
3 infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from India to Turkey
1 infantry moved from Belgian Congo to Anglo Egyptian SudanNon Combat Move - British
3 aaGuns, 5 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Yunnan
1 mech_infantry moved from Tobruk to EgyptPlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 30 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 35 PUs
Some Units in India change ownership: 1 fighter, 3 mech_infantrys and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Samara to Caucasus
1 bomber moved from Spain to Caucasus
2 fighters moved from Spain to Morocco
2 fighters moved from Spain to Algeria
1 fighter moved from Spain to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Algeria to Spain
3 artilleries moved from Gibraltar to Spain
9 infantry moved from Gibraltar to Spain
2 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to Spain
1 aaGun and 3 infantry moved from Bulgaria to Greece
1 armour moved from Vologda to Volgograd
1 bomber moved from Caucasus to VolgogradPlace Units - Italians
1 carrier placed in 92 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 49 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from New South Wales to New GuineaNon Combat Move - ANZAC
2 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 bombers and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Finland to Sweden
1 artillery and 5 infantry moved from Bulgaria to Greece
2 armour and 3 mech_infantrys moved from Romania to Greece
17 armour moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
4 armour moved from Kazakhstan to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
6 tactical_bombers moved from Ukraine to Caucasus
3 armour moved from Russia to Rostov
3 aaGuns moved from Ukraine to Rostov
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
4 fighters moved from Western Germany to CaucasusPlace Units - Germans
1 factory_minor placed in Rostov
3 submarines placed in 93 Sea Zone
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Romania
2 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West IndiaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 battleships, 7 carriers, 2 cruisers, 13 destroyers, 7 fighters, 3 submarines and 5 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from Philippines to 46 Sea Zone
2 bombers moved from Philippines to 46 Sea Zone
3 tactical_bombers moved from Philippines to 46 Sea Zone
1 artillery and 5 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 3 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from Hawaiian Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Manchuria to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 46 Sea Zone
1 armour moved from Szechwan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to ShensiCombat - Japanese
Japanese creates battle in territory 10 Sea Zone
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 7 carriers, 2 cruisers, 13 destroyers, 13 fighters, 3 submarines, 8 tactical_bombers and 3 transports
ANZAC defend with 1 battleship, 1 cruiser, 4 destroyers, 5 fighters, 2 submarines and 1 transport; Russians defend with 2 fighters; British defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the British, 1 battleship owned by the ANZAC and 3 carriers owned by the British
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 8 fighters, 7 tactical_bombers and 3 transports remaining. Battle score for attacker is 173
Casualties for Japanese: 4 carriers, 12 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
Casualties for ANZAC: 1 battleship, 1 cruiser, 4 destroyers, 5 fighters, 2 submarines and 1 transport
Casualties for Russians: 2 fighters
Casualties for British: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 submarines and 1 transport
Battle in New Guinea
Japanese attack with 2 artilleries and 4 infantry
ANZAC defend with 1 bomber, 1 harbour and 2 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 bomber and 2 infantryNon Combat Move - Japanese
7 tactical_bombers moved from 46 Sea Zone to Caroline Islands
2 fighters moved from 46 Sea Zone to Caroline Islands
2 bombers moved from 46 Sea Zone to Caroline Islands
1 bomber moved from 34 Sea Zone to Caroline Islands
4 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Tsagaan Olom to Shensi
1 aaGun, 2 artilleries and 3 infantry moved from Kansu to Shensi
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
For the naval battle, I gave you max defense. I lost all my subs before they had any first strike capability.
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Kill?
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Bump
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Kill?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
3 bombers moved from Western United States to United Kingdom
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Solomon Islands to New South WalesCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Gibraltar
Battle in Morocco
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 artilleries, 3 infantry and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shantung to Jehol
9 artilleries and 21 infantry moved from Anhwe to Jehol
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Yunnan to Jehol
3 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Jehol
Chinese attack with 9 artilleries, 1 fighter and 22 infantry
Japanese defend with 2 aaGuns, 5 artilleries and 16 infantry
Chinese win, taking Jehol from Japanese with 9 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 36
Casualties for Japanese: 2 aaGuns, 5 artilleries and 16 infantry
Casualties for Chinese: 14 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to AnhwePlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 36 PUs;
British buy 1 aaGun, 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 9 infantry; Remaining resources: 3 PUs;Combat Move - British
1 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Egypt to Tobruk
3 submarines moved from 98 Sea Zone to 97 Sea Zone
3 armour, 6 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Turkey to GreeceCombat - British
Battle in Greece
British attack with 3 armour, 6 fighters, 11 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Italians defend with 1 aaGun and 4 infantry
British win, taking Greece from Italians with 3 armour, 6 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
Casualties for British: 9 infantry
Casualties for Italians: 1 aaGun and 4 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Greece to Egypt
2 armour moved from Iraq to Turkey
1 armour moved from Iraq to Northwest Persia
3 armour moved from Persia to Northwest Persia
3 aaGuns, 5 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
1 fighter moved from Yunnan to Kiangsu
1 fighter moved from India to Kiangsu
1 tactical_bomber moved from India to Kiangsu
1 submarine moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
3 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Iraq
1 aaGun and 2 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun and 9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 32 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Some Units in India change ownership: 1 aaGun and 9 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries moved from Spain to Gibraltar
4 infantry moved from Spain to Gibraltar
1 infantry moved from Spain to Gibraltar
3 fighters moved from Spain to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 6 fighters and 5 infantry
British defend with 1 harbour; Americans defend with 2 artilleries and 8 infantry
Italians win, taking Gibraltar from British with 3 artilleries, 6 fighters and 2 infantry remaining. Battle score for attacker is 23
Casualties for Italians: 3 infantry
Casualties for Americans: 2 artilleries and 8 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
4 fighters moved from Gibraltar to Spain
5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,4,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs





