Adjust G purchase and unit placement on board.
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AANA_RLP_playetest3_I3.AAM
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Germans
1 Infantry moved from Lodz to Minsk
Germans take Minsk from Russians
1 Infantry moved from Lodz to Smolensk
Germans take Smolensk from Russians
1 Infantry moved from Lodz to Litovskaya
Germans take Litovskaya from Russians
2 Infantry and 1 Tank moved from Koenigsberg to Estorskaya
1 Infantry moved from Toulouse to Bordeaux
Germans take Bordeaux from French
2 ArmoredCars, 2 Artillerys, 7 Infantry and 13 Tanks moved from Lyon to Paris
1 EarlyFighter and 2 Stukas moved from Metz to Paris
3 Mech.Infs moved from Muenchen to Paris
3 Mech.Infs moved from Koeln to Paris
1 Cruiser and 2 Transports moved from sz17 to sz16
1 Artillery, 3 Infantry and 1 Tank moved from Hamburg to sz16
1 Artillery, 1 Infantry and 1 Tank moved from C.Sweden to N.Sweden
2 EarlyFighters moved from Sweden to N.Sweden
1 Artillery, 1 Cruiser, 3 Infantry, 1 Tank and 2 Transports moved from sz16 to sz17
3 Infantry moved from sz17 to N.Sweden
1 Artillery and 1 Tank moved from sz17 to N.Sweden
1 Tank moved from Lodz to Novgorod
1 Bomber moved from Hamburg to Novgorod
1 Tank moved from C.Tunesia to Alger
Germans take Alger from French
Purchase Units - Germans
Germans buy 2 Artillerys, 10 Infantry, 4 Mech.Infs, 1 Stuka and 3 Tanks; Remaining resources: 1 PUs;
Combat - Germans
Battle in Estorskaya
Germans attack with 2 Infantry and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 2 Infantry and 1 Tank in Estorskaya, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Estorskaya, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Estorskaya
Germans win, taking Estorskaya from Russians with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Sweden
Germans attack with 2 Artillerys, 2 EarlyFighters, 4 Infantry and 2 Tanks
Neutral defend with 2 Infantry
Germans roll dice for 1 Battleship and 1 Cruiser in N.Sweden, round 2 : 1/2 hits
Germans roll dice for 2 Artillerys, 2 EarlyFighters, 4 Infantry and 2 Tanks in N.Sweden, round 2 : 3/10 hits
Neutral roll dice for 2 Infantry in N.Sweden, round 2 : 1/2 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the Germans lost in N.Sweden
Germans loses 0 PUs for violating N.Swedens neutrality.
Germans win, taking N.Sweden from Neutral with 2 Artillerys, 2 EarlyFighters, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Neutral: 2 Infantry
Battle in Novgorod
Germans attack with 1 Bomber and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Tank in Novgorod, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits
1 Tank owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod
Germans win with 1 Bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Paris
Germans attack with 2 ArmoredCars, 2 Artillerys, 1 EarlyFighter, 7 Infantry, 6 Mech.Infs, 2 Stukas and 13 Tanks
British defend with 1 Bomber and 3 EarlyFighters; French defend with 1 AAGun, 1 Artillery, 1 EarlyFighter, 1 Factory, 1 Fighter, 11 Infantry and 7 Tanks
AA fire in Paris : 1/3 hits
1 Stuka owned by the Germans lost in Paris
Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 EarlyFighter, 7 Infantry, 6 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 2 : 9/32 hits
French roll dice for 1 Artillery, 1 Bomber, 4 EarlyFighters, 1 Fighter, 11 Infantry and 7 Tanks in Paris, round 2 : 12/25 hits
7 Infantry owned by the Germans, 1 Bomber owned by the British, 8 Infantry owned by the French, 2 Artillerys owned by the Germans, 2 ArmoredCars owned by the Germans and 1 Mech.Inf owned by the Germans lost in Paris
Germans roll dice for 1 EarlyFighter, 5 Mech.Infs, 1 Stuka and 13 Tanks in Paris, round 3 : 8/20 hits
French roll dice for 1 Artillery, 4 EarlyFighters, 1 Fighter, 3 Infantry and 7 Tanks in Paris, round 3 : 8/16 hits
1 EarlyFighter owned by the Germans, 3 Infantry owned by the French, 2 Tanks owned by the Germans, 4 Tanks owned by the French, 5 Mech.Infs owned by the Germans and 1 Artillery owned by the French lost in Paris
Germans roll dice for 1 Stuka and 11 Tanks in Paris, round 4 : 6/12 hits
French roll dice for 4 EarlyFighters, 1 Fighter and 3 Tanks in Paris, round 4 : 3/8 hits
2 EarlyFighters owned by the British, 1 EarlyFighter owned by the French, 3 Tanks owned by the Germans and 3 Tanks owned by the French lost in Paris
Germans roll dice for 1 Stuka and 8 Tanks in Paris, round 5 : 4/9 hits
French roll dice for 1 EarlyFighter and 1 Fighter in Paris, round 5 : 1/2 hits
1 EarlyFighter owned by the British, 1 Fighter owned by the French and 1 Tank owned by the Germans lost in Paris
Germans captures 41PUs while taking French capital
Germans win, taking Paris from French with 1 Stuka and 7 Tanks remaining. Battle score for attacker is 5
Casualties for Germans: 2 ArmoredCars, 2 Artillerys, 1 EarlyFighter, 7 Infantry, 6 Mech.Infs, 1 Stuka and 6 Tanks
Casualties for British: 1 Bomber and 3 EarlyFighters
Casualties for French: 1 Artillery, 1 EarlyFighter, 1 Fighter, 11 Infantry and 7 Tanks
Non Combat Move - Germans
1 Stuka moved from Paris to Lyon
1 Artillery and 4 Infantry moved from Metz to Lyon
1 Artillery and 3 Infantry moved from Koeln to Metz
1 Infantry moved from Tobruk to El Alamein
1 Infantry moved from Tobruk to E.Lybia
1 Tank moved from C.Tunesia to Lybia
6 Infantry moved from Danzig to Koenigsberg
2 Artillerys and 2 Infantry moved from Krakow to Lodz
5 Infantry moved from Warzawa to Lodz
4 Tanks moved from Warzawa to Lodz
2 Artillerys moved from Warzawa to Lodz
2 Infantry moved from Nuernberg to Krakow
1 Artillery moved from Nuernberg to Krakow
1 Tank moved from Nuernberg to Krakow
1 AAGun moved from Nuernberg to Krakow
1 T.Boat moved from sz17 to sz16
1 Infantry moved from Hamburg to sz16
1 Infantry moved from sz16 to Sweden
2 EarlyFighters moved from N.Sweden to Sweden
1 Bomber moved from Novgorod to Lodz
1 AAGun moved from Warzawa to Lodz
Place Units - Germans
1 Artillery and 3 Infantry placed in Warzawa
1 Artillery, 3 Infantry and 1 Tank placed in Hamburg
2 Infantry, 1 Stuka and 2 Tanks placed in Nuernberg
2 Infantry and 2 Mech.Infs placed in Koeln
2 Mech.Infs placed in Muenchen
Turn Complete - Germans
Germans collect 98 PUs; end with 140 PUs total
Territory Summary for Germans :
Koenigsberg : 6 Infantry
Berlin : 1 AAGun and 1 Factory
Koeln : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantry and 2 Mech.Infs
Nuernberg : 1 Factory, 2 Infantry, 1 Stuka and 2 Tanks
Muenchen : 1 AAGun, 1 Factory and 2 Mech.Infs
Hamburg : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantry and 1 Tank
Litovskaya : 1 flag, 1 Infantry
Minsk : 1 flag, 1 Infantry
Estorskaya : 1 flag, 2 Infantry and 1 Tank
Smolensk : 1 flag, 1 Infantry
El Alamein : 1 Infantry
E.Lybia : 1 Infantry
Lybia : 1 Tank
Paris : 1 flag, 1 AAGun, 1 Factory and 7 Tanks
Lyon : 1 flag, 1 Artillery, 4 Infantry and 1 Stuka
Bordeaux : 1 flag, 1 Infantry
Metz : 1 flag, 1 Artillery and 3 Infantry
Toulouse : 1 flag
Alger : 1 flag, 1 Tank
C.Tunesia : 1 flag
Krakow : 1 flag, 1 AAGun, 1 Artillery, 2 Infantry and 1 Tank
Warzawa : 1 flag, 1 Artillery, 1 Factory and 3 Infantry
Sweden : 1 flag, 2 EarlyFighters and 1 Infantry
sz17 : 1 Battleship, 1 Cruiser, 2 Destroyers, 1 Submarine and 2 Transports
sz16 : 1 T.Boat
sz24 : 1 Submarine
Lodz : 1 flag, 1 AAGun, 5 Artillerys, 1 Bomber, 8 Infantry and 5 Tanks
sz39 : 1 Destroyer and 2 Transports
N.Sweden : 1 flag, 2 Artillerys, 3 Infantry and 2 Tanks
sz139 : 1 Submarine
C.Sweden : 1 flag
Danzig : 1 flag
Checheslovakya : 1 flag
Production/PUs Summary :
Germans : 98 / 140
Russians : 93 / 112
Italians : 65 / 70
French : 30 / 0
Yamamoto : 56 / 71
Chinese : 29 / 37
Hisaichi : 63 / 63
British : 99 / 101
Finns : 14 / 14
Anzac : 36 / 36
Romanians : 16 / 16
Dutch : 26 / 31
Thai : 12 / 12
Americans : 104 / 104
Have you found any good strategies for this game yet?
I understand the basic moves and know the units, but the map is so big it’s taken me some time to figure some things out.
I’ve learned from a lot of mistakes on my first game that’s still on going. I think patience is one. I tried to be too offensive with certain powers like China and it didn’t turn out well.
I’d say, maximize factory production. There are so many fronts you have to cover, if you buy a lot of expensive stuff as Russia or the UK, you’ll be shorting another front, like vs. Hisachi as Russia, or you’ll have nothing vs. Yamamoto in India, etc. So I work backwards. Determine what MUST be defended, buy that many inf, then swap them out and upgrade as i have money left. Okay, I have 20 inf for the front vs. Germany and 6 in the far east. 20 some left over. I’ll subtract 4 inf, and make them tanks, etc.
It’s also about projection of power, so I try and find places to buy factories as Germany, Japan, and the US. 100 ICs aren’t that useful if it’s 4 turns before they get to the action.
I haven’t completed a game yet, so I don’t know what the end game will devolve into, but early on as the Axis, I’m trying to go all in against any factories within reach. Smashing the Dutch, Going for Egypt, North Africa, and Novgorod. If the UK keeps Egypt, it can make life hard on Italy. Same if Russia keeps Novogrod, it can be hard to smash through the front line.
I also try and “time” a big off offensive several turns ahead. 1st round I buy inf & art. 2nd round I buy tanks and armored cars that can catch up. 3rd round is mechs, 4th round is bombers so they’ll all hit a target 5 territories away, getting bigger every round. To do that though, you’ll have to start sacrificing another front, but it could payoff if you take a factory.
Another tactic is using the minor powers as can openers vs. the Allies. Thai can take small islands to open the way for the jap fleet, and Romania/Finland can destroy Russian blockers so Germany can blitz through. Always have 1 or 2 three movement units in your frontline, so if there’s a hole, you can zip through.
That’s all I’ve got so far.
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Russians
3 Infantry moved from Kyzil to Tulun
1 Artillery moved from Kyzil to Tulun
2 Infantry moved from Jinquan to Kyzil
6 Mech.Infs moved from Kaask to Ulaan Ude
2 Infantry moved from Tulun to Ulaan Ude
1 Infantry moved from Ustkut to Tulun
1 Artillery and 1 Infantry moved from Quingdao to Ulaan Ude
1 Infantry moved from Aleksandrowskoe to Omsk
1 Artillery and 1 Infantry moved from E.Iran to sz53
1 Artillery and 1 Infantry moved from sz53 to Azerbaijan
1 Infantry moved from Iran to Azerbaijan
1 Artillery, 1 Infantry and 2 Tanks moved from Iran to S.Turkey
2 Artillerys moved from E.Iran to Iran
1 Transport moved from sz51 to sz52
2 Infantry moved from Rostov to sz52
2 Infantry and 1 Transport moved from sz52 to sz51
2 Infantry moved from sz51 to E.Romania
4 Infantry moved from Odessa to Ukrainskaya
1 Tank moved from Moldavskaya to E.Romania
2 Tanks moved from Kursk to Ukrainskaya
2 Infantry moved from Moldavskaya to E.Romania
1 Infantry moved from Moldavskaya to E.Romania
1 Artillery and 3 Infantry moved from Kursk to Minsk
2 Infantry moved from Kursk to Smolensk
1 Tank moved from Leningrad to Smolensk
2 Artillerys, 1 Elite and 1 Infantry moved from Archangelsk to sz9
2 Artillerys, 1 Elite and 1 Infantry moved from sz9 to N.Finnland
4 Infantry moved from Belomorsk to Finnland
1 Infantry moved from Olonets to Vyborg
1 Infantry moved from Leningrad to Vyborg
1 Artillery moved from Leningrad to Vyborg
1 Bomber moved from Leningrad to Ukrainskaya
1 EarlyFighter moved from Leningrad to Finnland
1 Infantry moved from Moldavskaya to E.Romania
1 Infantry moved from Moldavskaya to Ukrainskaya
2 Artillerys and 8 Infantry moved from Moscow to Vologda
1 Elite moved from Archangelsk to Olonets
3 Infantry and 2 Tanks moved from Leningrad to Estorskaya
Purchase Units - Russians
Russians buy 8 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Elite, 11 Infantry, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Artillery and 2 Infantry
Finns defend with 1 Infantry
Russians win, taking Vyborg from Finns with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Azerbaijan
Russians attack with 1 Artillery and 2 Infantry
Neutral defend with 1 Infantry
Russians loses 0 PUs for violating Azerbaijans neutrality.
Russians win, taking Azerbaijan from Neutral with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Romania
Russians attack with 6 Infantry and 1 Tank
Romanians defend with 3 Infantry
Russians win, taking E.Romania from Romanians with 3 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 3 Infantry
Casualties for Romanians: 3 Infantry
Battle in Minsk
Russians attack with 1 Artillery and 3 Infantry
Germans defend with 1 Infantry
Russians win, taking Minsk from Germans with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Finnland
Russians attack with 1 EarlyFighter and 4 Infantry
Finns defend with 2 Infantry
Russians win, taking Finnland from Finns with 1 EarlyFighter and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Infantry
Battle in Smolensk
Russians attack with 2 Infantry and 1 Tank
Germans defend with 1 Infantry
Russians win, taking Smolensk from Germans with 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Estorskaya
Russians attack with 3 Infantry and 2 Tanks
Germans defend with 2 Infantry and 1 Tank
Russians win, taking Estorskaya from Germans with 2 Infantry and 2 Tanks remaining. Battle score for attacker is 7
Casualties for Germans: 2 Infantry and 1 Tank
Casualties for Russians: 1 Infantry
Battle in N.Finnland
Russians attack with 2 Artillerys, 1 Elite and 1 Infantry
Finns defend with 1 Infantry and 1 Tank
Russians win, taking N.Finnland from Finns with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry and 1 Tank
Battle in S.Turkey
Russians attack with 1 Artillery, 1 Infantry and 2 Tanks
Neutral defend with 1 Artillery and 2 Infantry
Russians loses 0 PUs for violating S.Turkeys neutrality.
Russians win, taking S.Turkey from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantry
Casualties for Russians: 1 Infantry
Battle in Ukrainskaya
Russians attack with 1 Bomber, 5 Infantry and 2 Tanks
Romanians defend with 2 Artillerys and 2 Infantry
Russians win, taking Ukrainskaya from Romanians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -3
Casualties for Russians: 5 Infantry and 1 Tank
Casualties for Romanians: 2 Artillerys and 2 Infantry
Non Combat Move - Russians
1 Bomber moved from Ukrainskaya to Pavlovsk
2 Artillerys and 3 Infantry moved from Stalingrad to Pavlovsk
1 Infantry moved from Rostov to Pavlovsk
1 AAGun moved from Rostov to Pavlovsk
1 EarlyFighter moved from Finnland to Leningrad
1 Submarine moved from sz98 to sz94
Place Units - Russians
2 Infantry, 2 Mech.Infs and 2 Tanks placed in Kaask
2 Artillerys and 3 Infantry placed in Stalingrad
1 Artillery and 2 Infantry placed in Rostov
1 Elite and 3 Tanks placed in Leningrad
3 Artillerys, 1 Bomber, 1 EarlyFighter and 2 Infantry placed in Moscow
2 Artillerys and 2 Infantry placed in Archangelsk
Turn Complete - Russians
Russians collect 114 PUs; end with 114 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Italians
1 Elite, 1 Infantry and 1 Tank moved from Marseille to sz39
3 Artillerys and 3 Infantry moved from Tunesia to sz41
3 Artillerys, 1 Battleship, 3 Infantry and 3 Transports moved from sz41 to sz37
1 Cruiser, 1 Elite, 1 Infantry, 1 Tank and 1 Transport moved from sz39 to sz37
1 Tank moved from C.Alger to Morocco
1 Tank moved from Tunesia to Morocco
2 Mech.Infs moved from Tunis to Morocco
1 Fighter moved from C.Tunesia to Morocco
4 Infantry moved from sz37 to Morocco
3 Artillerys moved from sz37 to Morocco
1 Elite moved from sz37 to Morocco
1 Tank moved from sz37 to Morocco
1 Tank moved from French Africa to Ehtiopia
1 Tank moved from French Africa to Nigeria
Italians take Nigeria from British
1 Tank moved from Nigeria to French East Africa
1 Artillery and 1 Infantry moved from French Africa to French East Africa
1 EarlyFighter moved from E.Lybia to Ehtiopia
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter, 3 Infantry, 2 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Ehtiopia
Italians attack with 1 EarlyFighter and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 EarlyFighter and 1 Tank in Ehtiopia, round 2 : 1/2 hits
French roll dice for 1 Infantry in Ehtiopia, round 2 : 0/1 hits
1 Infantry owned by the French lost in Ehtiopia
Italians win, taking Ehtiopia from French with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in French East Africa
Italians attack with 1 Artillery, 1 Infantry and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Infantry and 1 Tank in French East Africa, round 2 : 1/3 hits
French roll dice for 1 Infantry in French East Africa, round 2 : 0/1 hits
1 Infantry owned by the British lost in French East Africa
Italians win, taking French East Africa from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Morocco
Italians attack with 3 Artillerys, 1 Elite, 1 Fighter, 4 Infantry, 2 Mech.Infs and 3 Tanks
British defend with 1 EarlyFighter; French defend with 1 AAGun, 1 Artillery, 1 Factory and 7 Infantry
AA fire in Morocco : 1/1 hits
1 Fighter owned by the Italians lost in Morocco
Italians roll dice for 1 Battleship and 1 Cruiser in Morocco, round 2 : 1/2 hits
Italians roll dice for 3 Artillerys, 1 Elite, 4 Infantry, 2 Mech.Infs and 3 Tanks in Morocco, round 2 : 6/13 hits
French roll dice for 1 Artillery, 1 EarlyFighter and 7 Infantry in Morocco, round 2 : 3/9 hits
7 Infantry owned by the French and 3 Infantry owned by the Italians lost in Morocco
Italians roll dice for 3 Artillerys, 1 Elite, 1 Infantry, 2 Mech.Infs and 3 Tanks in Morocco, round 3 : 3/10 hits
French roll dice for 1 Artillery and 1 EarlyFighter in Morocco, round 3 : 2/2 hits
1 EarlyFighter owned by the British, 1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 1 Artillery owned by the French lost in Morocco
Italians win, taking Morocco from French with 2 Artillerys, 1 Elite, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery, 1 Fighter and 4 Infantry
Casualties for British: 1 EarlyFighter
Casualties for French: 1 Artillery and 7 Infantry
Non Combat Move - Italians
2 Destroyers moved from sz41 to sz37
2 ArmoredCars moved from Tunis to S.Tunesia
2 Artillerys moved from Tunesia to C.Tunesia
2 Transports moved from sz44 to sz45
2 Artillerys and 2 Infantry moved from Roma to sz45
2 Artillerys, 2 Infantry and 2 Transports moved from sz45 to sz44
2 Artillerys and 2 Infantry moved from sz44 to Greece
2 EarlyFighters moved from Taranto to Greece
3 Infantry moved from Roma to Taranto
2 Infantry moved from E.Lybia to N.Sudan
1 EarlyFighter moved from Ehtiopia to E.Sudan
Place Units - Italians
1 Factory placed in Greece
2 Mech.Infs and 2 Tanks placed in Tunis
1 Submarine placed in sz42
2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry placed in Roma
2 Infantry placed in Marseille
Turn Complete - Italians
Italians collect 74 PUs; end with 74 PUs total
Territory Summary for Italians :
Sicilia : 1 Infantry
Roma : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 1 Fighter and 1 Infantry
Ehtiopia : 1 Tank
Genova : 1 AAGun and 1 Factory
Taranto : 3 Infantry
S.Tunesia : 2 ArmoredCars
Sardinia : 1 Infantry
Marseille : 1 flag, 1 AAGun, 1 Factory and 2 Infantry
French Africa : 1 flag
Morocco : 1 flag, 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory, 2 Mech.Infs and 3 Tanks
C.Alger : 1 flag
C.Tunesia : 2 Artillerys
French East Africa : 1 flag, 1 Artillery, 1 Infantry and 1 Tank
Tunesia : 1 flag
Tunis : 1 flag, 1 AAGun, 1 Factory, 2 Mech.Infs and 2 Tanks
C.Egypt : 1 flag
S.Sudan : 1 flag
N.Sudan : 1 flag, 2 Infantry
E.Sudan : 1 flag, 1 EarlyFighter
Nigeria : 1 flag
sz37 : 1 Battleship, 1 Cruiser, 2 Destroyers and 4 Transports
sz47 : 1 Submarine
sz44 : 1 Destroyer and 2 Transports
sz42 : 1 Submarine
Jugoslavia : 1 flag
Greece : 1 flag, 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory, 2 Infantry and 4 Tanks
Serbia : 1 flag
Production/PUs Summary :
Germans : 92 / 140
Russians : 114 / 114
Italians : 74 / 74
French : 22 / 0
Yamamoto : 56 / 71
Chinese : 29 / 37
Hisaichi : 63 / 63
British : 98 / 101
Finns : 9 / 14
Anzac : 36 / 36
Romanians : 9 / 16
Dutch : 26 / 31
Thai : 12 / 12
Americans : 104 / 104
I agree entirely about the maximum production. When I play Russia I’ll figure out how many units I can produce and try to fill up the ICs. Often though, I’ll have to forego some production later in the game to buy armor/bunkers.
I’ve played/playing 10+ games and in every one Italy threatens Egypt. I’ve only seen it captured one time though. The UK usually stacks it and turtle until they have a chance to break out.
A couple of the things I’ve learned that the axis have to do…
Germany has to take Paris by round three…if they don’t do that it slows down their whole game.
Japan has to cripple the Dutch navy before they can move…if they don’t do that then the Dutch may take out all of the Thai navy before they can be used.
Although the size of the map makes it difficult for some of the countries to get their forces to the front in a timely manner, I feel it also allows for some errors to be made without dire consequences like G40 does.
Yes, the map is more forgiving of some mistakes…or at least delays imminent death. lol.
In one game, I have control of the Pacific, and the US has the Philippines with factories everywhere, but Hisachi and Yam are both still making 40+ from Chinese territories alone. Tough to crack.
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - French
1 Destroyer and 1 Transport moved from sz10 to sz18
1 Infantry moved from N.Canada to Canada
1 Infantry moved from Coral Harbour to Canada
Combat - French
Non Combat Move - French
Turn Complete - French
French collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Yamamoto
1 Infantry and 1 Tank moved from Davao to sz111
1 Transport moved from sz108 to sz109
1 Infantry moved from Mindanao to sz109
1 Artillery moved from Manila to Mindor
Yamamoto take Mindor from Americans
1 Transport moved from sz108 to sz106
1 Artillery and 1 Elite moved from Manila to sz106
1 Artillery, 1 Elite and 1 Transport moved from sz106 to sz108
1 Tank moved from Mindanao to sz109
1 Infantry, 1 Tank and 1 Transport moved from sz109 to sz108
1 Infantry, 1 Tank and 1 Transport moved from sz111 to sz108
2 Infantry moved from sz108 to Malaya
2 Tanks moved from sz108 to Malaya
1 Elite moved from sz108 to Malaya
1 Artillery moved from sz108 to Malaya
2 EarlyFighters moved from sz108 to sz66
1 Bomber moved from Davao to sz66
1 Fighter moved from sz111 to sz66
1 Fighter moved from sz111 to sz66
1 Infantry moved from Tokio to sz102
1 Infantry and 1 T.Boat moved from sz102 to sz105
1 Infantry moved from sz105 to Boho
Yamamoto take Boho from Americans
Purchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 1 Battleship, 1 Cruiser, 1 Destroyer, 4 Elites, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 Artillery, 1 Elite, 2 Infantry and 2 Tanks
British defend with 1 AAGun and 2 Artillerys
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits
Yamamoto roll dice for 1 Artillery, 1 Elite, 2 Infantry and 2 Tanks in Malaya, round 2 : 1/6 hits
British roll dice for 2 Artillerys in Malaya, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 2 Artillerys owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6
Casualties for British: 2 Artillerys
Casualties for Yamamoto: 1 Infantry
Battle in sz66
Yamamoto attack with 1 Bomber, 2 EarlyFighters and 2 Fighters
British defend with 1 Destroyer, 2 Submarines and 2 Transports
Yamamoto roll dice for 1 Bomber, 2 EarlyFighters and 2 Fighters in sz66, round 2 : 2/5 hits
British roll dice for 1 Destroyer and 2 Transports in sz66, round 2 : 0/3 hits
2 Transports owned by the British lost in sz66
2 Submarines owned by the British Submerged
Yamamoto roll dice for 1 Bomber, 2 EarlyFighters and 2 Fighters in sz66, round 3 : 2/5 hits
British roll dice for 1 Destroyer in sz66, round 3 : 1/1 hits
1 EarlyFighter owned by the Yamamoto and 1 Destroyer owned by the British lost in sz66
Yamamoto win with 1 Bomber, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is 12
Casualties for British: 1 Destroyer and 2 Transports
Casualties for Yamamoto: 1 EarlyFighter
Non Combat Move - Yamamoto
1 Bomber moved from sz66 to Phuket
2 Fighters moved from sz66 to sz108
1 EarlyFighter moved from sz66 to sz111
1 EarlyFighter moved from Davao to sz111
2 Transports moved from Sea Zone 104 to sz102
1 Artillery and 1 Tank moved from N.Japan to sz102
2 Elites moved from Tokio to sz102
1 Artillery, 2 Elites, 1 Tank and 2 Transports moved from sz102 to Sea Zone 104
1 Elite and 1 Tank moved from Sea Zone 104 to N.French.I
1 Artillery and 1 Elite moved from Sea Zone 104 to Kwangsi
1 T.Boat moved from sz106 to sz109
1 Artillery and 1 Elite moved from Tokio to Japan
Place Units - Yamamoto
1 Battleship placed in sz111
1 Artillery and 2 Elites placed in Davao
1 Cruiser, 1 Destroyer and 1 Submarine placed in sz100
1 Artillery, 2 Elites and 1 Tank placed in Tokio
Turn Complete - Yamamoto
Yamamoto collect 65 PUs; end with 65 PUs total
Territory Summary for Yamamoto :
N.French.I : 1 Elite and 1 Tank
Tokio : 1 AAGun, 2 Artillerys, 1 Bomber, 2 Elites, 1 Factory and 1 Tank
Ponape : 1 Infantry
Akita : 2 Infantry
Minami : 1 Infantry
Kwangsi : 1 Artillery and 1 Elite
N.Ostrov : 1 Infantry
S.Ostrov : 1 Artillery
N.Japan : 1 Infantry
Bikini : 1 Infantry
Bonin : 1 Infantry
Iwo Jima : 1 AAGun, 1 Bunker, 2 Infantry and 1 Tank
Fais : 1 Infantry
S.Japan : 2 Infantry
Japan : 1 Artillery and 1 Elite
Ostrov : 1 Infantry
Kichedung : 1 Infantry
Malaya : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 2 Tanks
Phuket : 1 Bomber
Davao : 1 flag, 1 AAGun, 1 Artillery, 1 EarlyFighter, 2 Elites and 1 Factory
Mindor : 1 flag, 1 Artillery
Boho : 1 flag, 1 Infantry
Puna : 1 flag
Manila : 1 flag
Mindanao : 1 flag
sz111 : 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Submarines
sz108 : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 3 Transports
sz109 : 1 T.Boat
sz100 : 1 Cruiser, 2 Destroyers and 2 Submarines
sz105 : 1 T.Boat
Sea Zone 104 : 1 Destroyer and 2 Transports
Production/PUs Summary :
Germans : 92 / 140
Russians : 114 / 114
Italians : 74 / 74
French : 22 / 22
Yamamoto : 65 / 65
Chinese : 29 / 37
Hisaichi : 63 / 63
British : 92 / 101
Finns : 9 / 14
Anzac : 36 / 36
Romanians : 9 / 16
Dutch : 26 / 31
Thai : 12 / 12
Americans : 101 / 104
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Chinese
1 Artillery, 1 Infantry and 1 Tank moved from Shansi to Peking
1 Artillery and 4 Infantry moved from Gansu to Lhanzou
1 Tank moved from Gansu to Lhanzou
1 Artillery, 1 Infantry and 1 Tank moved from Nanking to Shangtung
2 Infantry moved from Fugong to Szechwan
1 Tank moved from Chunking to Szechwan
1 Tank moved from Fugong to Szechwan
2 Artillerys and 3 Infantry moved from Nancheng to Gansu
2 Artillerys, 1 Elite, 2 Infantry and 1 Marine moved from Xining to Nancheng
2 Infantry moved from Ming Jong to Nancheng
1 Mech.Inf moved from Urumal to Nancheng
1 Bomber moved from Urumal to Szechwan
1 EarlyFighter moved from Gansu to Peking
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 2 Infantry, 1 Marine and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Peking
Chinese attack with 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi win with no units remaining. Battle score for attacker is -8
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
Battle in Shangtung
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese win, taking Shangtung from Hisaichi with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Lhanzou
Chinese attack with 1 Artillery, 4 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese win, taking Lhanzou from Hisaichi with 1 Artillery, 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
2 Artillerys, 1 Elite, 2 Infantry and 1 Marine placed in Xining
3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 34 PUs; end with 35 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Hisaichi
1 Tank moved from Kwangtung to Sea Zone 104
1 Elite moved from Macau to Sea Zone 104
1 Elite, 1 Tank and 1 Transport moved from Sea Zone 104 to sz108
1 Elite and 1 Tank moved from sz108 to Java
1 Infantry moved from Spralty to sz106
1 Infantry moved from sz106 to Sabah
Hisaichi take Sabah from British
3 Artillerys and 3 Elites moved from Hong Kong to Sea Zone 104
1 Artillery, 1 Battleship, 1 Elite and 1 Transport moved from Sea Zone 104 to sz108
1 Artillery and 1 Elite moved from sz108 to Java
2 EarlyFighters moved from sz108 to Java
2 Artillerys, 2 Elites and 2 Transports moved from Sea Zone 104 to sz108
2 Artillerys and 2 Elites moved from sz108 to Sumatra
1 Tank moved from N.French.I to Chunking
Hisaichi take Chunking from Chinese
1 Tank moved from Chunking to Fugong
Hisaichi take Fugong from Chinese
1 Infantry moved from Hanan to Sian
Hisaichi take Sian from Chinese
1 Infantry moved from Hanan to Nanking
Hisaichi take Nanking from Chinese
1 Infantry moved from N.French.I to Wengshui
Hisaichi take Wengshui from Chinese
2 Transports moved from sz103 to sz102
1 Artillery, 2 Elites and 1 Tank moved from Seoul to sz102
1 Artillery, 2 Elites and 1 Tank moved from sz102 to Shangtung
1 Bomber moved from Seoul to Shangtung
1 Artillery and 1 Elite moved from Magadan to Irkutsk
Hisaichi take Irkutsk from Russians
1 Infantry moved from Yakutsk to Quingdao
Hisaichi take Quingdao from Russians
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 6 Elites, 1 Fighter, 2 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Sumatra
Hisaichi attack with 2 Artillerys and 2 Elites
Dutch defend with 1 Bunker
Hisaichi roll dice for 2 Artillerys and 2 Elites in Sumatra, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker in Sumatra, round 2 : 1/1 hits
1 Elite owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 Artillerys and 1 Elite in Sumatra, round 3 : 1/3 hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 1/1 hits
1 Bunker owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Artillery and 1 Elite
Casualties for Dutch: 1 Bunker
Battle in Shangtung
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Elites and 1 Tank
Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Elites and 1 Tank in Shangtung, round 2 : 3/5 hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Shangtung, round 2 : 1/3 hits
1 Tank owned by the Chinese, 1 Artillery owned by the Chinese, 1 Infantry owned by the Chinese and 1 Elite owned by the Hisaichi lost in Shangtung
Hisaichi win, taking Shangtung from Chinese with 1 Artillery, 1 Bomber, 1 Elite and 1 Tank remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
Battle in Java
Hisaichi attack with 1 Artillery, 2 EarlyFighters, 2 Elites and 1 Tank
Dutch defend with 2 Artillerys and 2 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Elites and 1 Tank in Java, round 2 : 2/6 hits
Dutch roll dice for 2 Artillerys and 2 Infantry in Java, round 2 : 1/4 hits
1 Artillery owned by the Dutch, 2 Infantry owned by the Dutch and 1 Elite owned by the Hisaichi lost in Java
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 1 Elite and 1 Tank in Java, round 3 : 2/5 hits
Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits
1 Artillery owned by the Dutch lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery, 2 EarlyFighters, 1 Elite and 1 Tank remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Elite
Casualties for Dutch: 2 Artillerys and 2 Infantry
Non Combat Move - Hisaichi
2 EarlyFighters moved from Java to Malaya
1 Infantry moved from Kwangsi to N.French.I
1 Tank moved from Kwangtung to Shangtung
1 Bomber moved from Shangtung to Seoul
2 Artillerys and 1 Tank moved from Vostok to Jinan
1 Tank moved from Hsingnan to Jinan
1 Transport moved from sz103 to sz102
2 Infantry moved from Seoul to sz102
2 Infantry and 1 Transport moved from sz102 to sz103
2 Infantry moved from sz103 to Vostok
1 Artillery moved from Yakutsk to Vostok
1 Elite moved from Seoul to Manchuria
Place Units - Hisaichi
1 ArmoredCar, 1 Artillery, 2 Elites, 1 Fighter and 1 Tank placed in Hong Kong
Hisaichi undo move 1.
2 Artillerys, 3 Elites and 1 Tank placed in Hong Kong
1 Artillery and 3 Elites placed in Tientsin
2 ArmoredCars, 1 Artillery, 1 Fighter, 2 Infantry and 1 Tank placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 78 PUs; end with 78 PUs total
Territory Summary for Hisaichi :
Vladivostok : 1 flag
Yakutsk : 1 flag
Jinan : 1 flag, 3 Artillerys, 2 EarlyFighters, 1 Fighter, 3 Infantry and 7 Tanks
Irkutsk : 1 flag, 1 Artillery and 1 Elite
Vostok : 1 flag, 1 Artillery and 2 Infantry
Quingdao : 1 flag, 1 Infantry
Amursk : 1 flag
Magadan : 1 flag
N.French.I : 1 flag, 1 Artillery and 1 Infantry
Wengshui : 1 flag, 1 Infantry
Macau : 1 flag
Sian : 1 flag, 1 Infantry
Kichedung : 1 flag
Kwangtung : 1 flag
Peking : 1 flag
Fugong : 1 flag, 1 Tank
Chunking : 1 flag
Hanan : 1 flag, 2 Tanks
Nanking : 1 flag, 1 Infantry
Tientsin : 1 Artillery, 3 Elites and 1 Factory
Manchuria : 1 Elite
Shangtung : 1 Artillery, 1 Elite and 2 Tanks
Seoul : 1 AAGun, 2 ArmoredCars, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 2 Infantry and 1 Tank
Sabah : 1 flag, 1 Infantry
Hong Kong : 1 flag, 1 AAGun, 2 Artillerys, 3 Elites, 1 Factory and 1 Tank
Sumatra : 1 flag, 1 Artillery and 1 Elite
Java : 1 flag, 1 Artillery, 1 Elite and 1 Tank
Malaya : 2 EarlyFighters
Spralty : 1 flag
sz106 : 1 T.Boat
sz108 : 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 4 Transports
sz103 : 1 Destroyer and 1 Transport
sz102 : 2 Transports
sz99 : 1 Submarine
Production/PUs Summary :
Germans : 92 / 140
Russians : 112 / 114
Italians : 74 / 74
French : 22 / 22
Yamamoto : 65 / 65
Chinese : 21 / 35
Hisaichi : 78 / 78
British : 91 / 101
Finns : 9 / 14
Anzac : 36 / 36
Romanians : 9 / 16
Dutch : 22 / 31
Thai : 12 / 12
Americans : 101 / 104
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - British
5 ArmoredCars moved from Dheli to Bangladesh
1 Infantry moved from Bangladesh to Chunking
Chinese take Chunking from Hisaichi
1 Tank moved from Thailand to French Indochina
French take French Indochina from Thai
1 Tank moved from French Indochina to N.Thailand
1 Fighter and 2 Infantry moved from Burma to N.Thailand
2 Submarines moved from sz66 to sz64
2 Infantry moved from Pearl Harbor to sz112
1 Destroyer, 2 Infantry and 1 Transport moved from sz112 to sz79
2 Infantry moved from sz79 to Noumea
1 Artillery and 1 Infantry moved from W.India to India
2 Infantry moved from E.India to Bangladesh
1 Infantry moved from Kenya to S.Sudan
British take S.Sudan from Italians
1 Artillery and 1 Infantry moved from Kenya to Ehtiopia
1 Tank moved from S.Egypt to Ehtiopia
2 ArmoredCars moved from Cape Town to Rhodesia
1 Infantry moved from Rhodesia to Kenya
1 Infantry moved from Kenya to S.Sudan
2 Tanks moved from Ire to sz19
1 Tank moved from S.Ire to sz19
2 Infantry moved from S.Ire to sz19
2 Infantry moved from Ire to sz19
1 Battleship, 3 Destroyers, 4 Infantry, 1 T.Boat, 3 Tanks and 3 Transports moved from sz19 to sz18
4 Infantry and 3 Tanks moved from sz18 to Le Havre
2 Infantry moved from Wales to sz18
1 Artillery moved from S.Ire to Ire
2 Infantry moved from Scottland to Manchester
1 EarlyFighter moved from Manchester to Le Havre
1 Infantry moved from Canada to North U.S
1 Tank moved from E.Canada to Southeast U.S
1 Infantry moved from E.Canada to East U.S
1 Tank moved from Panama to Brasil
1 Infantry moved from Amazon to Brasil
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 1 Destroyer, 1 Elite, 10 Infantry, 2 Mech.Infs, 6 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - British
Battle in Ehtiopia
British attack with 1 Artillery, 1 Infantry and 1 Tank
Italians defend with 1 Tank
British win, taking Ehtiopia from Italians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in N.Thailand
British attack with 1 Fighter, 2 Infantry and 1 Tank
Thai defend with 1 Artillery
British win, taking N.Thailand from Thai with 1 Fighter, 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Battle in Brasil
British attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 2 Infantry
Neutral win with 1 Artillery and 2 Infantry remaining. Battle score for attacker is -7
Casualties for British: 1 Infantry and 1 Tank
Non Combat Move - British
1 Transport moved from sz60 to sz64
1 Artillery and 1 Infantry moved from W.Borneo to Borneo
1 Fighter moved from N.Thailand to Bangladesh
1 EarlyFighter moved from N.Egypt to Kenya
Place Units - British
2 Mech.Infs and 3 Tanks placed in Calcutta
2 ArmoredCars placed in Cape Town
British undo move 1.
3 Artillerys, 1 Mech.Inf and 2 Tanks placed in Cairo
1 Mech.Inf and 4 Tanks placed in Calcutta
1 Destroyer and 1 Transport placed in sz19
1 Artillery, 1 Elite and 2 Infantry placed in Wales
2 Infantry placed in Manchester
6 Infantry placed in London
Turn Complete - British
British collect 97 PUs; end with 98 PUs total
bump
Anzac and Dutch are next…the turn order that posts isn’t correct.
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Anzac
1 Infantry moved from Westport to sz75
1 Infantry moved from Auckland to sz75
3 Infantry moved from Moresby to New Guinea
1 Tank moved from New Guinea to Sarong
2 EarlyFighters moved from Borneo to Java
2 Fighters moved from Darwin to Java
1 Infantry moved from Boku to sz74
1 Infantry and 1 Transport moved from sz74 to sz73
1 Tank moved from Townsville to sz73
1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz72
1 Infantry and 1 Tank moved from sz72 to Java
2 Infantry and 1 Transport moved from sz75 to sz74
1 Submarine moved from sz75 to sz74
2 Infantry moved from sz74 to New Guinea
Purchase Units - Anzac
Anzac buy 2 Fighters, 4 Infantry and 1 Transport; Remaining resources: 2 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 EarlyFighters, 2 Fighters, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery, 1 Elite and 1 Tank
Anzac win, taking Java from Hisaichi with 2 EarlyFighters, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
2 EarlyFighters moved from Java to Borneo
2 Fighters moved from Java to Darwin
4 Infantry moved from E.Australia to N.Australia
1 Infantry moved from New Guinea to Sarong
Place Units - Anzac
2 Fighters placed in Darwin
1 Infantry placed in Darwin
3 Infantry placed in Townsville
1 Transport placed in sz74
Turn Complete - Anzac
Anzac collect 36 PUs; end with 38 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Dutch
1 Infantry moved from Lambok to Bali
1 Fighter and 2 Infantry moved from Borneo to E.Borneo
1 Infantry and 1 Tank moved from Amazon to Venezuela
Purchase Units - Dutch
Dutch buy 2 Fighters and 2 Tanks; Remaining resources: 1 PUs;
Combat - Dutch
Battle in Venezuela
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Dutch loses 0 PUs for violating Venezuelas neutrality.
Dutch win, taking Venezuela from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in E.Borneo
Dutch attack with 1 Fighter and 2 Infantry
Thai defend with 1 Infantry
Dutch win, taking E.Borneo from Thai with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - Dutch
1 Fighter moved from E.Borneo to Borneo
Place Units - Dutch
2 Fighters and 2 Tanks placed in Borneo
Turn Complete - Dutch
Dutch collect 28 PUs; end with 29 PUs total
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Finns
1 Artillery and 1 Infantry moved from Helsinki to sz17
1 Artillery and 1 Infantry moved from sz17 to Finnland
2 Infantry moved from Tampere to Finnland
1 EarlyFighter moved from Helsinki to Finnland
Purchase Units - Finns
Finns buy 2 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Finns
Battle in Finnland
Finns attack with 1 Artillery, 1 EarlyFighter and 3 Infantry
Russians defend with 3 Infantry
Finns roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantry in Finnland, round 2 : 0/5 hits
Russians roll dice for 3 Infantry in Finnland, round 2 : 1/3 hits
1 Infantry owned by the Finns lost in Finnland
Finns roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantry in Finnland, round 3 : 2/4 hits
Russians roll dice for 3 Infantry in Finnland, round 3 : 1/3 hits
1 Infantry owned by the Finns and 2 Infantry owned by the Russians lost in Finnland
Finns roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Finnland, round 4 : 1/3 hits
Russians roll dice for 1 Infantry in Finnland, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Finnland
Finns win, taking Finnland from Russians with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 2 Infantry
Casualties for Russians: 3 Infantry
Non Combat Move - Finns
1 Artillery and 1 Infantry moved from Helsinki to Tampere
1 EarlyFighter moved from Finnland to Helsinki
Place Units - Finns
2 Infantry and 2 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs total
Territory Summary for Finns :
S.Finnland : 2 Infantry
Helsinki : 1 AAGun, 1 EarlyFighter, 1 Factory, 2 Infantry and 2 Tanks
Finnland : 1 Artillery and 1 Infantry
Tampere : 1 Artillery and 1 Infantry
sz17 : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 92 / 140
Russians : 111 / 114
Italians : 70 / 74
French : 24 / 22
Yamamoto : 65 / 65
Chinese : 23 / 35
Hisaichi : 74 / 78
British : 97 / 98
Finns : 10 / 10
Anzac : 36 / 38
Romanians : 9 / 16
Dutch : 28 / 29
Thai : 6 / 12
Americans : 101 / 104
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Romanians
2 Artillerys moved from Romania to E.Romania
2 Tanks moved from Romania to E.Romania
1 EarlyFighter moved from Romania to E.Romania
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Artillerys, 1 EarlyFighter and 2 Tanks
Russians defend with 3 Infantry and 1 Tank
Romanians roll dice for 2 Artillerys, 1 EarlyFighter and 2 Tanks in E.Romania, round 2 : 1/5 hits
Russians roll dice for 3 Infantry and 1 Tank in E.Romania, round 2 : 2/4 hits
2 Artillerys owned by the Romanians and 1 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 1 EarlyFighter and 2 Tanks in E.Romania, round 3 : 2/3 hits
Russians roll dice for 2 Infantry and 1 Tank in E.Romania, round 3 : 1/3 hits
1 EarlyFighter owned by the Romanians and 2 Infantry owned by the Russians lost in E.Romania
Romanians roll dice for 2 Tanks in E.Romania, round 4 : 0/2 hits
Russians roll dice for 1 Tank in E.Romania, round 4 : 1/1 hits
1 Tank owned by the Romanians lost in E.Romania
Romanians roll dice for 1 Tank in E.Romania, round 5 : 1/1 hits
Russians roll dice for 1 Tank in E.Romania, round 5 : 0/1 hits
1 Tank owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 1 Tank remaining. Battle score for attacker is -10
Casualties for Romanians: 2 Artillerys, 1 EarlyFighter and 1 Tank
Casualties for Russians: 3 Infantry and 1 Tank
Non Combat Move - Romanians
Place Units - Romanians
2 Elites and 2 Tanks placed in Romania
Turn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs total
Territory Summary for Romanians :
Romania : 1 AAGun, 2 Elites, 1 Factory and 2 Tanks
E.Romania : 1 Tank
Production/PUs Summary :
Germans : 92 / 140
Russians : 108 / 114
Italians : 70 / 74
French : 24 / 22
Yamamoto : 65 / 65
Chinese : 23 / 35
Hisaichi : 74 / 78
British : 97 / 98
Finns : 10 / 10
Anzac : 36 / 38
Romanians : 12 / 12
Dutch : 28 / 29
Thai : 6 / 12
Americans : 101 / 104
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from Phuket to sz107
1 Infantry moved from sz107 to French Indochina
Thai take French Indochina from French
1 Transport moved from sz108 to sz107
1 Infantry moved from Phuket to sz107
1 Infantry and 1 Transport moved from sz107 to sz108
1 Infantry moved from sz108 to W.Borneo
Thai take W.Borneo from Dutch
2 Artillerys moved from Phuket to Thailand
1 Infantry moved from Phuket to Thailand
1 Elite moved from Phuket to Thailand
1 Tank moved from Phuket to Thailand
Purchase Units - Thai
Thai buy 6 Infantry; Remaining resources: 0 PUs;
Combat - Thai
Battle in Thailand
Thai attack with 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank
British defend with 1 Artillery, 1 Infantry and 1 Tank
Thai roll dice for 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Thailand, round 2 : 3/5 hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Thailand, round 2 : 2/3 hits
1 Infantry owned by the British, 1 Artillery owned by the Thai, 1 Infantry owned by the Thai, 1 Artillery owned by the British and 1 Tank owned by the British lost in Thailand
Thai win, taking Thailand from British with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Thai: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
6 Infantry placed in Phuket
Turn Complete - Thai
Thai collect 13 PUs; end with 13 PUs total
Territory Summary for Thai :
French Indochina : 1 flag, 1 Infantry
W.Borneo : 1 flag, 1 Infantry
Thailand : 1 Artillery, 1 Elite and 1 Tank
Phuket : 1 AAGun, 1 Factory and 7 Infantry
sz107 : 1 T.Boat
sz108 : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 92 / 140
Russians : 108 / 114
Italians : 70 / 74
French : 22 / 22
Yamamoto : 65 / 65
Chinese : 23 / 35
Hisaichi : 74 / 78
British : 95 / 98
Finns : 10 / 10
Anzac : 36 / 38
Romanians : 12 / 12
Dutch : 25 / 29
Thai : 13 / 13
Americans : 101 / 104
TripleA Turn Summary for game: World At War, version: 1.1.9
Game History
Round: 3
Combat Move - Americans
2 Artillerys and 1 Infantry moved from Southeast U.S to sz128
2 Infantry moved from Southeast U.S to sz31
2 Artillerys, 1 B.Transport, 1 Destroyer and 1 Infantry moved from sz128 to sz33
1 Destroyer, 2 Infantry and 1 Transport moved from sz31 to sz33
2 Artillerys and 3 Infantry moved from sz33 to N.Brasil
2 EarlyFighters moved from Peru to Lima
1 Infantry and 1 Tank moved from Chile to Lima
2 Tanks moved from Bolivia to Lima
2 Transports moved from sz126 to sz127
1 Artillery and 2 Infantry moved from E.Mexico to sz127
1 Infantry moved from Yucatego to sz127
1 Tank moved from E.Mexico to Panama
1 Artillery, 3 Infantry and 2 Transports moved from sz127 to sz126
1 Artillery and 3 Infantry moved from sz126 to Lima
3 Bombers moved from New Guinea to Sea Zone 104
1 Infantry moved from Pearl Harbor to sz112
1 Infantry moved from Johnston to sz112
1 Transport moved from sz94 to sz93
1 Artillery and 1 Infantry moved from Wake to sz93
1 Artillery, 1 Infantry and 1 Transport moved from sz93 to sz84
1 Artillery and 1 Infantry moved from sz84 to Ponape
1 Cruiser and 1 Infantry moved from sz112 to sz84
1 Infantry moved from sz84 to Eniwetok
Americans take Eniwetok from Yamamoto
1 Infantry and 1 Transport moved from sz112 to sz84
1 Artillery moved from Majuro to sz84
1 Artillery and 1 Infantry moved from sz84 to Bikini
2 Carriers and 2 Destroyers moved from sz112 to sz84
2 Infantry moved from Kwalajein to sz94
2 Infantry and 1 Transport moved from sz94 to sz84
2 Infantry moved from sz84 to Ponape
3 Destroyers and 2 Submarines moved from sz94 to sz84
1 Battleship and 1 Carrier moved from sz122 to sz112
3 Fighters moved from New Guinea to Darwin
3 Fighters moved from Pearl Harbor to New Guinea
1 Artillery moved from Weno to Puna
Americans take Puna from Yamamoto
1 Artillery moved from California to W.Mexico
1 Artillery moved from San Fransisco to W.Mexico
Purchase Units - Americans
Americans buy 2 ArmoredCars, 4 Artillerys, 1 B.Transport, 1 Destroyer, 2 Elites, 1 Factory, 3 Fighters, 1 Marine and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bikini
Americans attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans win, taking Bikini from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Ponape
Americans attack with 1 Artillery and 3 Infantry
Yamamoto defend with 1 Infantry
Americans win, taking Ponape from Yamamoto with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Lima
Americans attack with 1 Artillery, 2 EarlyFighters, 4 Infantry and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantry and 2 Tanks
Americans loses 0 PUs for violating Limas neutrality.
Americans win, taking Lima from Neutral with 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Neutral: 2 Artillerys, 2 Infantry and 2 Tanks
Casualties for Americans: 1 Artillery and 4 Infantry
Battle in N.Brasil
Americans attack with 2 Artillerys and 3 Infantry
Neutral defend with 3 Infantry and 1 Tank
Americans loses 0 PUs for violating N.Brasils neutrality.
Americans win, taking N.Brasil from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 9
Casualties for Neutral: 3 Infantry and 1 Tank
Casualties for Americans: 1 Infantry
Battle in Sea Zone 104
Americans attack with 3 Bombers
Yamamoto defend with 1 Destroyer and 2 Transports
Americans win with 3 Bombers remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Destroyer and 2 Transports
Non Combat Move - Americans
3 Bombers moved from Sea Zone 104 to N.Thailand
2 EarlyFighters moved from Lima to Chile
Place Units - Americans
1 Factory placed in Panama
1 B.Transport placed in sz128
2 Artillerys placed in Southeast U.S
3 Fighters placed in Pearl Harbor
1 Destroyer and 2 Transports placed in sz122
2 Elites placed in San Fransisco
2 ArmoredCars placed in Peru
1 Artillery placed in Southeast U.S
Americans undo move 8.
2 Artillerys and 1 Marine placed in San Fransisco
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs total