0% for April

15L G40 Balladeer (axis) v ArtofWar (allies+14)

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 bomber moved from Western Germany to Greece
                1 submarine moved from 112 Sea Zone to 118 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 110 Sea Zone

  • 18 16 15

    Scramble Sz 110?

  • 18 16 15

    Oops, I was looking at different buys in different files and just see that I posted one with the wrong buy in it. I wanted to buy 1 fighter, 7 MI 1 T instead of 8 MI 2T, want me to post a new combat move file, or shall I just edit it in at the end of my turn?

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    NO scramble to SZ 110.

    Just edit in the production change.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 8 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 artillery, 1 infantry and 1 mech_infantry moved from France to Holland Belgium
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                1 bomber moved from Western Germany to Greece
                1 submarine moved from 112 Sea Zone to 118 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to 110 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 118 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 battleship
                    British win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    British defend with 1 cruiser
                    Germans win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in Greece
                    Germans attack with 2 armour, 1 bomber and 5 infantry
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Greece from Neutral_Allies with 2 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Greece to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to 93 Sea Zone
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to Alexandria
                1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Alexandria
                1 fighter moved from Western Germany to Tobruk
                2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
                5 armour and 1 mech_infantry moved from France to Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from France to Southern France

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to 93 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                8 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland
                5 infantry moved from Russia to Bryansk
                2 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Novgorod
                Russians undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 artillery and 19 infantry
        Bryansk : 5 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 3 infantry
        Western Ukraine : 2 aaGuns, 2 artilleries and 11 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Caucasus : 2 armour and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 6 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
                2 fighters moved from Kwangsi to Manchuria
                2 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Hunan
                2 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 bomber moved from Western United States to Eastern United States
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone
                1 fighter moved from Western United States to 102 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 submarines
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        102 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        101 Sea Zone : 1 carrier, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 37
        Japanese : 33 / 45
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                8 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Suiyuyan, round 2 :  1/8 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 8 infantry
        Hopei : 2 infantry
        Tsinghai : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 37
        Japanese : 31 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 28 / 35
        UK_Pacific : 21 / 21
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Malta to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 3 :  0/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 4 :  1/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Tanganyika Territory
                2 fighters and 1 tactical_bomber moved from Malta to Morocco
                1 mech_infantry moved from Eire to United Kingdom
                1 battleship moved from 118 Sea Zone to 106 Sea Zone
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 transport moved from 41 Sea Zone to 75 Sea Zone

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 7 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Java: 1 infantry
                EDIT: Removing units owned by ANZAC from Java: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Shan State : 1 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        39 Sea Zone : 1 destroyer and 1 submarine
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 1 infantry
        Tanganyika Territory : 1 bomber
        Morocco : 2 fighters and 1 tactical_bomber
        75 Sea Zone : 1 transport
        106 Sea Zone : 1 battleship, 1 destroyer and 2 transports
        Eire : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 37 / 37
        Japanese : 31 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 30 / 30
        UK_Pacific : 21 / 21
        Italians : 10 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                1 armour moved from Alexandria to Egypt
                      Italians take Egypt from British
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 armour moved from Slovakia Hungary to Eastern Poland

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 infantry moved from Bulgaria to Romania
                1 artillery moved from Yugoslavia to Romania
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from Southern France to Northern Italy
                1 fighter moved from Southern Italy to Alexandria
                1 bomber moved from Trans-Jordan to Alexandria
                1 aaGun moved from Southern France to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Apparently, I forgot to take out the Italian transport on the UK turn. I am leaving now for a brain transplant.

  • 18 16 15

    I must say I was kind of amazed at that, but Mussolini ain’t complaining…

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 36 / 37
        Japanese : 31 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 14 / 26
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Morocco
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 102 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        104 Sea Zone : 1 destroyer
        102 Sea Zone : 1 cruiser
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 36 / 37
        Japanese : 31 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 14 / 26
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 fighter moved from Tobruk to Anglo Egyptian Sudan
                1 fighter and 2 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Alexandria to 81 Sea Zone

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                    Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    French defend with 1 destroyer
                    Germans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in 81 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    French defend with 1 destroyer; British defend with 1 transport
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                3 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from 104 Sea Zone to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                1 artillery moved from Holland Belgium to France
                3 aaGuns, 1 armour, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
                2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                2 armour moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
                6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Holland Belgium to Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 3 mech_infantrys moved from Caucasus to Iraq
                1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with ; Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/5 hits
                        Italians roll dice for 1 armour in Eastern Poland, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Iraq
                    Russians attack with 2 armour and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 2 armour and 3 mech_infantrys in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        1 infantry owned by the Neutral_Axis and 2 mech_infantrys owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 :  0/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                        Russians roll dice for 2 armour in Iraq, round 4 :  2/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 infantry moved from Belarus to Baltic States
                5 infantry moved from Russia to Bryansk
                2 aaGuns, 2 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 3 infantry moved from Ukraine to Bryansk
                1 artillery and 17 infantry moved from Belarus to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                Russians undo move 1.
                2 infantry and 1 mech_infantry placed in Novgorod
                3 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 aaGuns, 5 artilleries and 39 infantry
        Eastern Poland : 2 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 2 armour
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 39 / 47
        Japanese : 31 / 45
        Americans : 52 / 52
        Chinese : 7 / 7
        British : 27 / 30
        UK_Pacific : 21 / 21
        Italians : 13 / 26
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    I am not sure what the rules are governing Germany’s units in E. Poland next turn. If German declares war, I assume–like naval units–some or all can move out E. Poland and attack other provinces of the Soviet Union. This is why I blocked in the Baltic States and Belarus. In the unlikely event, they must stay in E. Poland, then the Soviet units in the Baltic States and Belarus should be moved (NCM) to Bryansk.

  • 18 16 15

    Hmm, I’m afraid your attack is not possible. You can’t attack only Italy if it’s in a country where Germany is too, you’ll have to declare war on Germany or not attack EP. So I’m going to ask you to edit out the attack on EP, or declare war on Ger.

    Also TripleA mishandles the Ger sub at Sz 125, you won’t get the lend lease even if Ger is not at war with Rus yet, so I’m going to have to ask you to edit out those 5 PU’s too.

    https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit
    see numbers 12 and 18

  • 15 14

    That attack was not working I guess. I remember gamer ruled once about the same incidence.
    Russia can declare war on the Germans. If they don’t they cannot attack EP. If they do, they attack all units.

    This is different in seazones. Japan e.g. can declare war on US or Anzac and ignoring one of those powers when at the same seazone with the other power.

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