TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 19 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Manchuria to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 aaGun, 4 artilleries and 1 infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 4 transports moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to Germany
1 bomber moved from Germany to Western Germany
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
Japanese collect 30 PUs (1 lost to blockades); end with 32 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Manchuria : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Sakha : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 aaGun, 4 artilleries and 2 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
19 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 5 destroyers, 2 fighters and 1 transport
Western Germany : 1 bomber
Southern Italy : 2 fighters and 2 tactical_bombers
98 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 4 transports
Production/PUs Summary :
Germans : 60 / 67
Russians : 17 / 22
Japanese : 31 / 32
Americans : 60 / 88
Chinese : 20 / 26
British : 28 / 32
UK_Pacific : 10 / 10
Italians : 16 / 21
ANZAC : 16 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0