15L axis-dominion vs Balladeer (allies +17) - Game 2

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from South Australia to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Yunnan to Samara
                1 bomber moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Greece to Tambov
                2 infantry moved from France to Holland Belgium
                3 fighters moved from Denmark to Holland Belgium
                1 fighter moved from Greece to Holland Belgium
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Yunnan
                1 bomber moved from Samara to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Bryansk
                1 artillery moved from Greece to 99 Sea Zone
                2 infantry moved from Western Germany to Denmark
                1 aaGun, 6 artilleries and 1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                2 fighters moved from Holland Belgium to Denmark
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 carriers, 1 destroyer, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Western Germany to Denmark

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Western Germany
                2 infantry placed in France
                5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 carriers, 1 destroyer and 2 transports
                EDIT: Adding units owned by Germans to 114 Sea Zone: 2 carriers, 1 destroyer, 1 fighter and 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 24 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Yunnan to Samara
                1 bomber moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Greece to Tambov
                2 infantry moved from France to Holland Belgium
                3 fighters moved from Denmark to Holland Belgium
                1 fighter moved from Greece to Holland Belgium
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Samara to Yunnan
                1 bomber moved from Samara to Bryansk
                1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
                1 infantry moved from Kazakhstan to Tsinghai
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Bryansk to Rostov
                1 aaGun moved from Ukraine to Bryansk
                1 artillery moved from Greece to 99 Sea Zone
                2 infantry moved from Western Germany to Denmark
                1 aaGun, 6 artilleries and 1 infantry moved from France to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                2 fighters moved from Holland Belgium to Denmark
                1 fighter moved from Holland Belgium to Western Germany
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 carriers, 1 destroyer, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Western Germany to Denmark

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Western Germany
                2 infantry placed in France
                5 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 113 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from 115 Sea Zone: 2 carriers, 1 destroyer and 2 transports
                EDIT: Adding units owned by Germans to 114 Sea Zone: 2 carriers, 1 destroyer, 1 fighter and 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Turning off Edit Mode

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total


  • hey, i’m going all out on your fleet in carlines…can i assume max defense with scramble?  or would you rather go round by round? if you want that, then plz stick around. otherwise i can just do max defense.

  • '18 '16 '15

    Max defense is fine, will have a huge impact on game, so interesting to see what will result :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                4 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                4 fighters moved from Philippines to 33 Sea Zone
                5 fighters moved from Japan to 33 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 fighter moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                4 submarines moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters and 6 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                4 fighters moved from Philippines to 33 Sea Zone
                5 fighters moved from Japan to 33 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 33 Sea Zone
                1 fighter moved from French Indo China to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Kiangsi to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                2 artilleries and 2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Yunnan to Szechwan

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in Shantung
                    Japanese attack with 8 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shantung from Chinese with 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 3 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 8 carriers, 2 cruisers, 2 destroyers, 22 fighters, 4 submarines and 9 tactical_bombers
                    ANZAC defend with 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports; British defend with 1 battleship; Americans defend with 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 6 submarines and 5 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 7 fighters and 8 tactical_bombers remaining. Battle score for attacker is 206
                    Casualties for Japanese: 6 carriers, 2 destroyers, 15 fighters, 4 submarines and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 2 transports
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 6 submarines and 5 transports

    Non Combat Move - Japanese
                2 bombers moved from 33 Sea Zone to Paulau Island
                6 tactical_bombers moved from 33 Sea Zone to Paulau Island
                7 fighters moved from 33 Sea Zone to Paulau Island
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Anhwe to Kiangsi
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Shan State to 36 Sea Zone
                1 aaGun and 2 infantry moved from Shan State to Yunnan
                2 infantry moved from Malaya to Shan State
                1 aaGun moved from Yunnan to Szechwan

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                Japanese undo move 2.
                1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Malaya
                2 infantry and 1 mech_infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total


  • we shed some serious weight over on that side of the board  :lol:

    now a pac victory isn’t so far-fetched anymore……

  • '18 '16 '15

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.


  • I was wondering about why you left your fleet open to such a massive blow. I guess you just answered that question.

    Man I totally get how you feel. It’s easy to miss little things like that. Japan actually has two little islands that serve as landing zones from the Phillipines, so yah, you always have to be extra careful there. I set up for that massive strike to discourage your continued positioning in the Carolines, as it was thwarting my progress elsewhere. I assumed you’d move away, which is what I wanted, but you gave me something much bigger.

    I’m totally willing for you to take the completed russia 12 turn, edit your US fleet to safety, and I can redo Japan from there. Let me know if you’d like that offer.

    I have to say, I’m impressed by your game. I think you’re a strong player who occasionally makes a mistake. So don’t feel so bad man. Look at how many games I’ve lost, and most of them due to major blunders!

    @Balladeer:

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

  • '18 '16 '15

    @axis-dominion:

    I was wondering about why you left your fleet open to such a massive blow. I guess you just answered that question.

    Man I totally get how you feel. It’s easy to miss little things like that. Japan actually has two little islands that serve as landing zones from the Phillipines, so yah, you always have to be extra careful there. I set up for that massive strike to discourage your continued positioning in the Carolines, as it was thwarting my progress elsewhere. I assumed you’d move away, which is what I wanted, but you gave me something much bigger.

    I’m totally willing for you to take the completed russia 12 turn, edit your US fleet to safety, and I can redo Japan from there. Let me know if you’d like that offer.

    I have to say, I’m impressed by your game. I think you’re a strong player who occasionally makes a mistake. So don’t feel so bad man. Look at how many games I’ve lost, and most of them due to major blunders!

    @Balladeer:

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

    That;s a very kind offer, and thanks for the pep talk ;-).
    I know it happens more often to people, it’s just so silly to go from a nice, interesting game to a finished game without some interesting or exciting endgame… And I’m slightly in doubt whether to take your offer or not - it kind of feels like getting back in the game by complaining, but on the other hand I’m rather interested in how this game looks if we carry on. It’s one of the first times I actually have to execute the European invastion part, as other games tend to finish before it really has to happen. So if you’re sure you don’t mind (please confirm :)), I’ll edit the Sz 33 fleet away after Rus 12 and we can carry on.

    And again, thanks for the offer!


  • offer still stands, go for it!

    @Balladeer:

    @axis-dominion:

    I was wondering about why you left your fleet open to such a massive blow. I guess you just answered that question.

    Man I totally get how you feel. It’s easy to miss little things like that. Japan actually has two little islands that serve as landing zones from the Phillipines, so yah, you always have to be extra careful there. I set up for that massive strike to discourage your continued positioning in the Carolines, as it was thwarting my progress elsewhere. I assumed you’d move away, which is what I wanted, but you gave me something much bigger.

    I’m totally willing for you to take the completed russia 12 turn, edit your US fleet to safety, and I can redo Japan from there. Let me know if you’d like that offer.

    I have to say, I’m impressed by your game. I think you’re a strong player who occasionally makes a mistake. So don’t feel so bad man. Look at how many games I’ve lost, and most of them due to major blunders!

    @Balladeer:

    Hmmm, completely missed that you could send all the Sz 35 planes there and then to Pualau, else I’d have sent my fleet to Sz 54 or 26, and would’ve been fine, Europe is going fine for me and Pacific is bad nor good… This happened to me more often allready, so f!@#%#in annoying. I’m tempted to just give up, finish the other games and quit alltogether, this is the 2nd game that I lose  by something silly. Kinda makes A&A hard to like. Not resigning yet, but I’ll think about it for a night and then probably do it tomorrow.

    That;s a very kind offer, and thanks for the pep talk ;-).
    I know it happens more often to people, it’s just so silly to go from a nice, interesting game to a finished game without some interesting or exciting endgame… And I’m slightly in doubt whether to take your offer or not - it kind of feels like getting back in the game by complaining, but on the other hand I’m rather interested in how this game looks if we carry on. It’s one of the first times I actually have to execute the European invastion part, as other games tend to finish before it really has to happen. So if you’re sure you don’t mind (please confirm :)), I’ll edit the Sz 33 fleet away after Rus 12 and we can carry on.

    And again, thanks for the offer!

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 fighter and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 6 submarines and 5 transports
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 7 carriers, 2 cruisers, 8 destroyers, 10 fighters, 6 submarines and 5 transports
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser, 3 destroyers, 2 submarines and 2 transports
                EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
                EDIT: Adding units owned by ANZAC to Queensland: 2 artilleries, 3 fighters and 2 infantry
                EDIT: Removing units owned by ANZAC from Caroline Islands: 2 artilleries, 3 fighters and 2 infantry
                EDIT: Removing units owned by Americans from Caroline Islands: 3 artilleries, 6 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Queensland: 1 artillery, 6 infantry and 3 mech_infantrys
                EDIT: Removing units owned by Americans from Queensland: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Queensland: 2 artilleries
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from French Indo China to Shantung
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                2 cruisers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
                1 fighter moved from French Indo China to Kweichow
                1 bomber moved from French Indo China to Kweichow

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 bomber and 4 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shantung from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 3 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 submarines
                    Americans defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 cruisers, 1 destroyer, 4 fighters and 4 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                8 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from Celebes to 42 Sea Zone
                4 fighters moved from Philippines to 42 Sea Zone
                3 tactical_bombers moved from Celebes to 42 Sea Zone
                1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to French Indo China
                2 tactical_bombers moved from 35 Sea Zone to French Indo China
                2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to Philippines
                4 fighters moved from Japan to French Indo China
                2 artilleries moved from Yunnan to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Tsinghai
                1 aaGun and 2 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                3 fighters moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
                1 bomber moved from Shantung to Okinawa
                2 infantry moved from Malaya to Shan State
                1 bomber moved from Kweichow to French Indo China
                2 tactical_bombers moved from Szechwan to French Indo China
                1 fighter moved from Szechwan to French Indo China
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Place Units - Japanese
                1 airfield placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                2 infantry and 1 mech_infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                Japanese undo move 6.
                Japanese undo move 4.
                3 infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

  • '18 '16 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Gibraltar to Southern France
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

  • '18 '16 '15

    Do you want to scramble / fight air battle in WG?


  • no

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Gibraltar to Southern France
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Western Germany causes 8 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Norway
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Norway from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                    Americans attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 89 Sea Zone to 101 Sea Zone
                1 carrier and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Western Germany to 112 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Western United States
                2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
                1 fighter placed in Western United States
                1 carrier and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

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