G1 15LG40 artofwar1947 (Axis) vs. JDOW (Allies + 18)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Jehol
                1 bomber moved from Novosibirsk to Jehol
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from 19 Sea Zone to Shantung

    Combat - ANZAC
                Battle in Jehol
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 fighter
                    ANZAC win, taking Jehol from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 armour and 1 fighter
                Battle in Shantung
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Jehol to Hunan
                1 fighter moved from Caroline Islands to Philippines
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Russia to 114 Sea Zone
                1 fighter moved from Gibraltar to France
                1 fighter moved from Queensland to Philippines
                1 fighter moved from Queensland to Caroline Islands
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 armour and 1 infantry placed in Queensland
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - French
                French buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                1 artillery moved from Holland Belgium to France
                1 infantry moved from Holland Belgium to France

    Place Units - French
                3 infantry placed in France
                2 infantry placed in Normandy Bordeaux
                1 infantry placed in Southern France

    Turn Complete - French
                French collect 20 PUs; end with 20 PUs total

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Poland to France
                1 fighter moved from Slovakia Hungary to Yugoslavia
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 infantry moved from Slovakia Hungary to Yugoslavia

  • '15 '14

    Sorry, messed up the setup of the new game, ignore post please.


  • Denmark

    2 German infantry DiceRolls: 2@1; Total Hits: 02@1: (2, 2)

    3 German fightersDiceRolls: 3@3; Total Hits: 13@3: (5, 4, 3)

    US infantryDiceRolls: 1@2; Total Hits: 01@2: (4)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 55 PUs;
                Germans buy 1 artillery and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Belarus
                      Germans take Belarus from Russians
                1 artillery and 2 infantry moved from Archangel to Novgorod
                2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Bessarabia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Germany to Western Ukraine
                1 fighter moved from Germany to Novgorod

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 fighter and 3 infantry
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Western Ukraine :  0/1 hits
                        Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        1 armour owned by the British lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bessarabia
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Germany
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 aaGun moved from Eastern Poland to Baltic States
                1 fighter moved from Western Ukraine to Eastern Poland
                6 mech_infantrys moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                2 carriers and 3 submarines moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 fighters placed in Germany
                1 artillery and 2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Denmark: 1 infantry
                EDIT: Adding units owned by Germans to Denmark: 2 infantry
                EDIT: Changing ownership of Denmark from Americans to Germans
                EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                EDIT: Changing ownership of Holland Belgium from French to Germans
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 40 PUs; end with 41 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 16 infantry
        Germany : 1 aaGun, 1 factory_major, 4 fighters and 17 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 aaGuns, 1 fighter, 1 infantry and 6 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 8 armour, 14 artilleries, 1 fighter, 23 infantry, 5 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 2 artilleries and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        113 Sea Zone : 1 submarine
        95 Sea Zone : 2 carriers and 3 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 23 / 26
        Japanese : 27 / 34
        Americans : 57 / 89
        Chinese : 16 / 18
        British : 25 / 26
        UK_Pacific : 18 / 18
        Italians : 22 / 22
        ANZAC : 20 / 32
        French : 17 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                3 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                2 infantry moved from Smolensk to Belarus
                1 bomber moved from Russia to Belarus
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 3 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 artilleries and 3 infantry
                Battle in Belarus
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Belarus to Russia
                1 fighter moved from Archangel to Russia
                2 fighters moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Samara to Russia
                1 aaGun moved from Samara to Russia
                2 mech_infantrys moved from Russia to Bryansk
                3 mech_infantrys moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Bryansk to Rostov
                1 aaGun moved from Smolensk to Belarus
                1 fighter moved from Russia to Smolensk

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 infantry and 2 mech_infantrys moved from Kwangtung to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe


  • Submerge ANZAC sub in SZ 35?

  • '15 '14

    no submerge, sub is gonna fight.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from Chahar to Hopei
                1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
                1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 infantry and 2 mech_infantrys moved from Kwangtung to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                    ANZAC win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kiangsi
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 :  1/6 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun and 2 infantry
                        AA fire in Anhwe :  0/3 hits
                        Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 :  1/6 hits
                        Chinese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 3 :  2/4 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 3 :  1/2 hits
                        2 infantry owned by the British and 1 armour owned by the Japanese lost in Anhwe
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Shantung
                    Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 :  2/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shantung
                    Japanese win, taking Shantung from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 3 transports; Americans defend with 1 transport
                        3 transports owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 28
                    Casualties for ANZAC: 3 transports
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 :  1/6 hits
                        Chinese roll dice for 1 artillery in Jehol, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun and 1 armour; Chinese defend with 1 artillery and 2 infantry
                        AA fire in Hopei :  0/3 hits
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  3/6 hits
                        Chinese roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Hopei, round 2 :  1/4 hits
                        2 infantry owned by the Chinese, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 :  3/5 hits
                        Chinese roll dice for 1 armour and 1 artillery in Hopei, round 3 :  0/2 hits
                        1 artillery owned by the Chinese and 1 armour owned by the British lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 aaGun and 1 armour
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Amur to Buryatia
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                4 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 armour moved from Kwangtung to Kiangsu
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 bomber moved from Kiangsi to Japan
                1 fighter moved from Anhwe to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 mech_infantry
        Kwangsi : 1 flag, 2 infantry and 1 mech_infantry
        Kiangsu : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
        Kiangsi : 1 flag, 1 infantry and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag
        Hopei : 1 flag, 1 armour and 1 mech_infantry
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Sakha : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 infantry
        19 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 28 / 28
        Japanese : 32 / 32
        Americans : 57 / 89
        Chinese : 10 / 18
        British : 25 / 26
        UK_Pacific : 18 / 18
        Italians : 22 / 22
        ANZAC : 20 / 32
        French : 17 / 20
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15 '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 armour moved from 19 Sea Zone to Shantung
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from Norway to Finland
                2 fighters moved from Smolensk to Finland
                3 infantry moved from France to Northern Italy
                2 fighters moved from Gibraltar to Northern Italy
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from France to 96 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 bombers moved from Normandy Bordeaux to Germany
                3 fighters moved from France to Western Germany
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Denmark
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to Denmark
                1 bomber moved from France to Denmark
                1 fighter moved from 110 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Germany
                1 fighter moved from France to Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone

  • '15 '14

    Intercept or scramble?


  • Intercept W. Germany and Germany.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Shantung
                1 armour moved from 19 Sea Zone to Shantung
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                2 infantry moved from Norway to Finland
                2 fighters moved from Smolensk to Finland
                3 infantry moved from France to Northern Italy
                2 fighters moved from Gibraltar to Northern Italy
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from France to 96 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                2 bombers moved from Normandy Bordeaux to Germany
                3 fighters moved from France to Western Germany
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from 112 Sea Zone to Denmark
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 fighter moved from 112 Sea Zone to Denmark
                1 bomber moved from France to Denmark
                1 fighter moved from 110 Sea Zone to Denmark
                1 fighter moved from 112 Sea Zone to Germany
                1 fighter moved from France to Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Germans launches 5 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Germany
                    Americans attacks with 4 units heading to Germany
                    Germans launches 4 interceptors out of Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4,7 and causes: 11 damage to unit: factory_major
                    Bombing raid in Germany causes 11 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Western Germany causes 11 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shantung
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Americans win, taking Shantung from Japanese with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Denmark
                    Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 2 fighters and 3 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 2 infantry
                    Americans win, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Finland
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Northern Italy to France
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Denmark to United Kingdom
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 bomber moved from 96 Sea Zone to France
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Germany to France
                2 fighters moved from Finland to Norway
                1 fighter moved from Germany to 110 Sea Zone
                1 fighter moved from Germany to France
                1 fighter moved from Denmark to France
                1 bomber moved from Western Germany to France
                1 bomber moved from Germany to France
                1 bomber moved from Denmark to United Kingdom
                1 bomber moved from Western United States to United Kingdom
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 artillery moved from 30 Sea Zone to Johnston Island
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 artillery, 2 bombers, 5 infantry and 2 mech_infantrys placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                3 infantry moved from Hunan to Kiangsi
                2 artilleries moved from Hunan to Kiangsi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry and 2 mech_infantrys
                    2 artilleries owned by the Chinese retreated to Hunan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Casualties for Japanese: 2 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Hunan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                1 fighter moved from 114 Sea Zone to Novgorod
                1 fighter moved from Russia to Novgorod
                1 armour moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from Caucasus to Persia
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    British attack with 1 armour, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Persia
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Persia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 114 Sea Zone to 112 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 artillery moved from Norway to Finland
                2 infantry moved from Norway to Finland
                1 fighter moved from Novgorod to Finland
                1 fighter moved from Novgorod to Bryansk
                1 armour moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Ukraine to Volgograd
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 fighter moved from Persia to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 armour moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Belgian Congo to Rhodesia
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Southern France to France
                2 artilleries and 4 infantry moved from Normandy Bordeaux to France
                5 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 bomber and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 20 PUs total
                Some Units in India change ownership: 1 bomber and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Hunan: 1 infantry
                EDIT: Adding units owned by British to Anhwe: 1 infantry
                EDIT: Turning off Edit Mode


  • I do not see any point in continuing to invest time and energy in this game; I will post your win.

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