@Booper Figured that was the case, sounds good
G1 15LG40 artofwar1947 (Axis) vs. JDOW (Allies + 18)
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in 1 on 1 battles you can just roll 10 dice at once per unit and see who hits first from left to right.
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Thanks for the excellent suggestion.
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Map?
Hope you can post in the next hours.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
EDIT: Changing ownership of Northern Italy from Americans to Italians
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Removing units owned by Italians from Iraq: 1 artillery
EDIT: Adding units owned by Italians to Persia: 1 artillery
EDIT: Changing ownership of Persia from ANZAC to Italians
EDIT: Removing units owned by British from Northwest Persia: 3 mech_infantrys
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 2 artilleries and 5 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Adding units owned by Italians to Tunisia: 1 artillery
EDIT: Changing ownership of Tunisia from French to Italians
EDIT: Removing units owned by Italians from Libya: 1 artillery
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Iraq: 1 armour and 2 infantry
EDIT: Adding units owned by Italians to Iraq: 2 fighters
EDIT: Removing units owned by Italians from Egypt: 2 fighters
EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 2 artilleries, 7 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery, 1 bomber and 3 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,3
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 5 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Eastern Poland : 1 flag, 2 armour and 1 artillery
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
Iraq : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 artillery
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 30 / 56
Russians : 28 / 26
Japanese : 30 / 34
Americans : 59 / 89
Chinese : 13 / 18
British : 25 / 26
UK_Pacific : 18 / 18
Italians : 22 / 22
ANZAC : 20 / 32
French : 20 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
EDIT: Changing ownership of Northern Italy from Americans to Italians
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Removing units owned by Italians from Iraq: 1 artillery
EDIT: Adding units owned by Italians to Persia: 1 artillery
EDIT: Changing ownership of Persia from ANZAC to Italians
EDIT: Removing units owned by British from Northwest Persia: 3 mech_infantrys
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 2 artilleries and 5 infantry
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Adding units owned by Italians to Tunisia: 1 artillery
EDIT: Changing ownership of Tunisia from French to Italians
EDIT: Removing units owned by Italians from Libya: 1 artillery
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from Iraq: 1 armour and 2 infantry
EDIT: Adding units owned by Italians to Iraq: 2 fighters
EDIT: Removing units owned by Italians from Egypt: 2 fighters
EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 2 artilleries, 7 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery, 1 bomber and 3 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 3 submarines and 1 transport moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,4,3
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 95 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 5 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Eastern Poland : 1 flag, 2 armour and 1 artillery
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
Iraq : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 artillery
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 30 / 56
Russians : 28 / 26
Japanese : 30 / 34
Americans : 59 / 89
Chinese : 13 / 18
British : 25 / 26
UK_Pacific : 18 / 18
Italians : 22 / 22
ANZAC : 20 / 32
French : 20 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You edited all the battles. Why?
Next to continuously adding battles after all dice have been rolled this now disguises the original purchase you made.Can you confirm and promise that this was the original purchase and no change has been made depending on the battle outcomes?
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Well, nevermind…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from 19 Sea Zone to Jehol
1 bomber moved from Novosibirsk to Jehol
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to ShantungCombat - ANZAC
Battle in Jehol
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 armour and 1 fighter
ANZAC win, taking Jehol from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 1 fighter
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 bomber moved from Jehol to Hunan
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Caroline Islands to Hawaiian Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Russia to 114 Sea Zone
1 fighter moved from Gibraltar to France
1 fighter moved from Queensland to Philippines
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 20 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 armour and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 6 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 artillery moved from Holland Belgium to France
1 infantry moved from Holland Belgium to FrancePlace Units - French
3 infantry placed in France
2 infantry placed in Normandy Bordeaux
1 infantry placed in Southern FranceTurn Complete - French
French collect 20 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia -
Sorry, messed up the setup of the new game, ignore post please.
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Denmark
2 German infantry
Rolls: 2@1; Total Hits: 02@1: (2, 2)3 German fighters
Rolls: 3@3; Total Hits: 13@3: (5, 4, 3)US infantry
Rolls: 1@2; Total Hits: 01@2: (4) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 55 PUs;
Germans buy 1 artillery and 5 fighters; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 fighter moved from Germany to NovgorodCombat - Germans
Battle in Western Ukraine
Germans attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 aaGun and 2 infantry
AA fire in Western Ukraine : 0/1 hits
Germans roll dice for 2 artilleries, 1 fighter and 3 infantry in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits
1 armour owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Bessarabia to Germany
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 fighter moved from Western Ukraine to Eastern Poland
6 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
2 carriers and 3 submarines moved from 97 Sea Zone to 95 Sea Zone
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 fighters placed in Germany
1 artillery and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Americans from Denmark: 1 infantry
EDIT: Adding units owned by Germans to Denmark: 2 infantry
EDIT: Changing ownership of Denmark from Americans to Germans
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Changing ownership of Holland Belgium from French to Germans
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 5 fighters, 1 harbour and 16 infantry
Germany : 1 aaGun, 1 factory_major, 4 fighters and 17 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 aaGuns, 1 fighter, 1 infantry and 6 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 8 armour, 14 artilleries, 1 fighter, 23 infantry, 5 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 artilleries and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
113 Sea Zone : 1 submarine
95 Sea Zone : 2 carriers and 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 40 / 51
Russians : 23 / 26
Japanese : 27 / 34
Americans : 57 / 89
Chinese : 16 / 18
British : 25 / 26
UK_Pacific : 18 / 18
Italians : 22 / 22
ANZAC : 20 / 32
French : 17 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
3 infantry moved from Russia to Bryansk
2 infantry moved from Samara to Russia
1 aaGun moved from Samara to Russia
2 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
1 armour moved from Smolensk to Bryansk
1 armour moved from Bryansk to Rostov
1 aaGun moved from Smolensk to Belarus
1 fighter moved from Russia to SmolenskPlace Units - Russians
1 infantry placed in Volgograd
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry and 2 mech_infantrys moved from Kwangtung to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe -
Submerge ANZAC sub in SZ 35?
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no submerge, sub is gonna fight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 9 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to Shantung
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
2 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
1 infantry and 2 mech_infantrys moved from Kwangtung to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
2 fighters and 1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
ANZAC win with 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the British lost in Kiangsi
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 1/6 hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
AA fire in Anhwe : 0/3 hits
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits
Chinese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Anhwe, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
2 infantry owned by the British and 1 armour owned by the Japanese lost in Anhwe
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Shantung
Japanese attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 2/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Shantung
Japanese win, taking Shantung from Chinese with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 3 transports; Americans defend with 1 transport
3 transports owned by the ANZAC and 1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 28
Casualties for ANZAC: 3 transports
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/6 hits
Chinese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Hopei
Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 1 armour; Chinese defend with 1 artillery and 2 infantry
AA fire in Hopei : 0/3 hits
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 3/6 hits
Chinese roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Hopei, round 2 : 1/4 hits
2 infantry owned by the Chinese, 1 aaGun owned by the British and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 3/5 hits
Chinese roll dice for 1 armour and 1 artillery in Hopei, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 1 armour
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Buryatia
1 fighter moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 armour moved from Kwangtung to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kiangsi to Japan
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Kiangsi to KwangtungPlace Units - Japanese
1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 1 mech_infantry
Kwangsi : 1 flag, 2 infantry and 1 mech_infantry
Kiangsu : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Kiangsi : 1 flag, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag
Hopei : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 2 infantry
19 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 1 transportProduction/PUs Summary :
Germans : 36 / 51
Russians : 28 / 28
Japanese : 32 / 32
Americans : 57 / 89
Chinese : 10 / 18
British : 25 / 26
UK_Pacific : 18 / 18
Italians : 22 / 22
ANZAC : 20 / 32
French : 17 / 20
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 1 factory_minor, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Shantung
1 submarine moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from Norway to Finland
2 fighters moved from Smolensk to Finland
3 infantry moved from France to Northern Italy
2 fighters moved from Gibraltar to Northern Italy
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from France to 96 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Normandy Bordeaux to Germany
3 fighters moved from France to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to Denmark
1 bomber moved from France to Denmark
1 fighter moved from 110 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from France to Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone -
Intercept or scramble?





