@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter
Japanese defend with 2 bombers and 1 tactical_bomber
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from Burma to French Indo China
1 mech_infantry moved from Shan State to French Indo China
2 infantry moved from Burma to India
1 armour moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 armour and 2 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in 105 Sea Zone
British attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
British win, taking 105 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - British
2 aaGuns moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 tactical_bomber moved from British Somaliland to West India
1 infantry moved from Italian Somaliland to Ethiopia
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Northwest Persia to Iraq
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 105 Sea Zone to Gibraltar
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova ScotiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,5,1,5,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total -
Up to 5 Ger planes can legally attack TTs in sz91. 3 from London with 2 ACs sz112 > 109 or new buy ACs giving landing spots. Plus 2 planes from sz112 or W Ger , if just one sub attacks sz110 fleet because per rules you may assume that all of your attacking rolls will be hits, and all defending rolls will be misses [p29 Europe]. With this assumption Germany can demonstrate a safe landing spot on AC moving sz113 > 104 in NCM phase. Am I missing anything?
-
It is on page 30.
-
I dont have map here, so I can not comment on actual sz, but correct regarding 1 sub attack is allowed to assume win against 1000BB’s - as long as you are ready to make any surviving planes without actual landing spots crash.
-
Absolutely correct.
-
I don’t think it gives anybody an advantages if I tell as it does not make sense to attack with 7 planes, so I tell that I think you could get all 7 in.
All WGR, 112 and UK air could land on one of the existing carriers can’t they? plus buying one AC in 109 or 93. -
actually there are 8 planes that can reach 91 since you wanted to mention it specifically JDOW. only 1 acc would have to be purchased, yes.
-
true, overlooked the stealth tac in UK.
-
I agree with Bold - You did miss something when you mentioned that up to 5 planes could attack z91… 8-)
-
OK. Thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Western Ukraine to UkraineCombat - Italians
Battle in Belarus
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Italians attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to United Kingdom
1 aaGun moved from France to Western Germany
1 mech_infantry moved from Greater Southern Germany to Western Germany
1 armour moved from Greater Southern Germany to Western Germany
1 armour moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,6,5,1,1,5,5
Italians collect 7 PUs (6 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUsTerritory Summary for Italians :
United Kingdom : 1 fighter
Western Germany : 1 aaGun, 1 armour and 1 mech_infantry
Holland Belgium : 1 armour
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 54 / 56
Russians : 22 / 26
Japanese : 62 / 81
Americans : 58 / 81
Chinese : 0 / 5
British : 23 / 0
UK_Pacific : 11 / 8
Italians : 13 / 14
ANZAC : 11 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3.766
Median : 4.000
Variance : 1.717
Standard Deviation : 1.310
Total rolls : 47Null / Other
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Russians Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.933
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
1 infantry moved from South Australia to New South Wales
1 submarine moved from 60 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Caucasus to RostovTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 armour moved from United Kingdom to Eire
Germans take Eire from AmericansCombat - Germans
Battle in Ukraine
Germans attack with 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 6 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
3 aaGuns, 3 armour, 6 artilleries, 12 infantry and 7 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour and 1 mech_infantry moved from Archangel to Eastern Poland
2 artilleries and 2 infantry moved from Novgorod to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
1 fighter moved from Vyborg to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in Novgorod
1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,3,2,4,1,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (6 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Romania : 2 mech_infantrys
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 2 aaGuns, 11 artilleries and 14 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 6 armour, 6 artilleries, 12 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 6 submarines and 3 transports
Eire : 1 flag, 1 armour
Bulgaria : 1 flag
115 Sea Zone : 2 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 60
Russians : 22 / 26
Japanese : 62 / 81
Americans : 56 / 81
Chinese : 0 / 5
British : 23 / 0
UK_Pacific : 11 / 8
Italians : 13 / 14
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vologda to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Vologda to Belarus
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour, 1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Evenkiyskiy
1 armour moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Kazakhstan
1 fighter moved from Belarus to Russia
6 infantry moved from Vologda to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to SmolenskPlace Units - Russians
2 armour, 2 infantry and 2 mech_infantrys placed in Russia
Russians undo move 1.
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 1 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Kansu to Timguska
1 bomber moved from Kweichow to Timguska
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
1 armour moved from Ceylon to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kweichow to India
1 fighter moved from Malaya to India
2 artilleries and 2 infantry moved from 39 Sea Zone to India
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
1 mech_infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in West India, round 2 : 1/3 hits
UK_Pacific roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in West India
Japanese roll dice for 1 armour in West India, round 3 : 1/1 hits
UK_Pacific roll dice for 1 armour and 1 tactical_bomber in West India, round 3 : 1/2 hits
1 armour owned by the British and 1 armour owned by the Japanese lost in West India
UK_Pacific win with 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Japanese: 1 armour, 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour and 1 mech_infantry
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 armour and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 1/2 hits
1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in India, round 2 : 2/5 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour and 1 infantry in India, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 2 aaGuns owned by the British lost in India
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in India, round 3 : 0/4 hits
UK_Pacific roll dice for 1 armour in India, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 2 artilleries and 1 fighter in India, round 4 : 1/3 hits
UK_Pacific roll dice for 1 armour in India, round 4 : 0/1 hits
1 armour owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 armour and 1 infantry
Battle in Timguska
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 bomber in Timguska, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yenisey
1 mech_infantry moved from Kansu to Yenisey
1 armour and 2 mech_infantrys moved from Kansu to Shensi
1 fighter moved from India to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 carriers, 1 destroyer and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Timguska to Kweichow
1 infantry moved from Amur to Sakha
1 aaGun moved from Manchuria to Jehol
1 fighter moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to 36 Sea ZonePlace Units - Japanese
1 destroyer and 2 fighters placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Manchuria
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 armour
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry and 2 mech_infantrys
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 artillery
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 destroyers, 6 fighters and 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 55 / 60
Russians : 26 / 31
Japanese : 67 / 80
Americans : 56 / 81
Chinese : 0 / 5
British : 23 / 0
UK_Pacific : 6 / 0
Italians : 10 / 14
ANZAC : 11 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I guess you’d like the tank in W India.
-
Yes please - I will keep an ARM in W.IND
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 42 Sea Zone to India
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 103 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
3 bombers moved from Gibraltar to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 armour
Americans win, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Malaya
Battle in India
Americans attack with 4 fighters
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Malaya from Japanese with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Burma
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
4 fighters moved from India to West India
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 bombers moved from 110 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 110 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZonePlace Units - Americans
4 fighters and 4 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs





