AeV (Axis) vs legion386 (Allies+8) G40


  • It’s not worth looking into.  I was just curious because I thought the MARTI dice went in order from lowest attack power to highest attack power but maybe not.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 bomber moved from Russia to Novgorod
                3 fighters and 2 tactical_bombers moved from Russia to Ukraine
                2 armour and 2 mech_infantrys moved from Russia to Ukraine
                      Russians take Bryansk from Germans

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Italians defend with 1 infantry
                    Russians win, taking Ukraine from Germans with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 armour, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.

    Non Combat Move - Russians
                1 bomber moved from Novgorod to Russia
                3 fighters moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Kazakhstan to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Vologda to Russia
                2 infantry moved from Shensi to Tsinghai
                4 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                3 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                4 artilleries and 19 infantry moved from Volgograd to Rostov
                2 tactical_bombers moved from Ukraine to Russia

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese repair damage of 1x airfield; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                3 bombers moved from Trans-Jordan to Volgograd

    Combat - Japanese
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd rolls: 8,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Japanese
                2 bombers moved from Volgograd to Northwest Persia
                1 armour, 2 artilleries and 3 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Trans-Jordan to Southern Italy
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,2,5,5,5,4,5,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,2,2,6
                Japanese collect 4 PUs (16 lost to blockades); end with 8 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Ceylon : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Celebes : 1 flag
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer
        Southern Italy : 2 fighters
        Iraq : 1 flag
        81 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 4 transports
        Northwest Persia : 1 armour, 2 artilleries, 2 bombers and 3 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 41
        Japanese : 20 / 8
        Americans : 61 / 86
        Chinese : 23 / 29
        British : 30 / 36
        UK_Pacific : 18 / 18
        Italians : 19 / 24
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 1,875
            Standard Deviation : 1,369
            Total rolls : 9

    Null / Other
                2 was rolled 2 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,167
            Median : 3,000
            Variance : 1,600
            Standard Deviation : 1,265
            Total rolls : 6

    Russians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes


  • Scramble orders for SZ 6 and SZ 112

  • 22 21 20 19 18 17 16

    Yes all for sz 6.

    No in sz 112.
    Thank you!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 artilleries moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Morocco to 91 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer and 1 tactical_bomber
                Battle in Western Germany
                    Americans attack with 5 artilleries, 2 bombers and 5 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 4 artilleries and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 aaGun, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 artillery, 1 bomber and 5 infantry
                Battle in Celebes
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 bomber moved from Western Germany to United Kingdom
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Burma to India
                2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                3 battleships, 2 carriers, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine placed in 6 Sea Zone
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                3 armour placed in Normandy Bordeaux
                1 fighter placed in 101 Sea Zone
                Americans undo move 4.
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries and 9 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 112 Sea Zone to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 bomber moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 destroyer
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Norway
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 fighter
                    British win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                2 armour and 2 mech_infantrys moved from Gold Coast to Nigeria
                2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                2 artilleries and 9 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Norway to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber moved from Norway to United Kingdom
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from West India to Eastern Persia
                2 armour and 5 mech_infantrys moved from India to Eastern Persia
                2 fighters and 1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from India to Eastern Persia
                1 aaGun, 3 artilleries and 13 infantry moved from India to West India
                1 infantry moved from Shan State to Burma

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                1 transport placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 3 armour

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 bomber moved from Egypt to Ukraine
                3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 4 artilleries, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery and 2 infantry in Western Germany, round 2 :  1/3 hits
                        Americans roll dice for 4 artilleries in Western Germany, round 2 :  2/4 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Western Germany
                        Italians roll dice for 1 artillery in Western Germany, round 3 :  0/1 hits
                        Americans roll dice for 3 artilleries in Western Germany, round 3 :  2/3 hits
                        1 artillery owned by the Italians lost in Western Germany
                    Americans win with 3 artilleries remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Ukraine
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 2 armour and 1 factory_minor
                        Italians roll dice for 1 bomber and 3 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 armour in Ukraine, round 2 :  0/2 hits
                        2 armour owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 2 armour
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  2/2 hits
                        British roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Romania
                1 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 armour, 1 artillery and 1 fighter placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
        Southern France : 4 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Romania : 1 armour and 1 bomber
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Belarus : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        94 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Iraq : 1 infantry
        Northwest Persia : 2 armour, 1 fighter and 1 mech_infantry

    Production/PUs Summary :

    Germans : 35 / 58
        Russians : 29 / 41
        Japanese : 13 / 8
        Americans : 69 / 94
        Chinese : 23 / 29
        British : 38 / 40
        UK_Pacific : 22 / 27
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,250
            Median : 3,500
            Variance : 0,737
            Standard Deviation : 0,858
            Total rolls : 20

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,200
            Median : 4,000
            Variance : 1,556
            Standard Deviation : 1,247
            Total rolls : 10

    British Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,000
            Median : 2,000
            Variance : 0,833
            Standard Deviation : 0,913
            Total rolls : 7

    Russians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan

    Combat - ANZAC
                Battle in Hainan

    Non Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 42 Sea Zone to 39 Sea Zone
                2 fighters moved from India to Eastern Persia
                2 fighters moved from Sumatra to India

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 1 armour, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 fighter and 3 infantry in Western Germany, round 2 :  0/5 hits
                        Americans roll dice for 3 artilleries in Western Germany, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Western Germany, round 3 :  1/4 hits
                        Americans roll dice for 3 artilleries in Western Germany, round 3 :  1/3 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Western Germany, round 4 :  2/3 hits
                        Americans roll dice for 2 artilleries in Western Germany, round 4 :  0/2 hits
                        2 artilleries owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 artilleries

    Non Combat Move - Germans
                1 fighter moved from Western Germany to Germany
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Romania
                7 infantry placed in Germany
                3 infantry placed in Southern France
                2 artilleries and 1 fighter placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Romania : 1 aaGun, 3 armour, 1 factory_minor and 1 mech_infantry
        Germany : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 mech_infantry
        Denmark : 3 infantry
        Belarus : 5 armour, 8 infantry and 8 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        106 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 28 / 41
        Japanese : 13 / 8
        Americans : 64 / 94
        Chinese : 23 / 29
        British : 38 / 40
        UK_Pacific : 22 / 27
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3,450
            Median : 3,500
            Variance : 0,632
            Standard Deviation : 0,795
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3,625
            Median : 4,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                12 infantry moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 artilleries moved from Rostov to Ukraine
                1 bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Italians with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Archangel from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 artilleries moved from Rostov to Caucasus
                5 infantry moved from Rostov to Caucasus
                2 infantry moved from Tsinghai to Kazakhstan
                2 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Tambov
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 bombers moved from Northwest Persia to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                2 tactical_bombers moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in 96 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  1/6 hits
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 96 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 :  5/6 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Anglo Egyptian Sudan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 carriers moved from 98 Sea Zone to 94 Sea Zone
                2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 94 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 bombers moved from 96 Sea Zone to Southern Italy
                2 fighters moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Northwest Persia
                1 battleship, 2 carriers, 1 cruiser and 4 transports moved from 81 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,1,2,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,5,1
                Japanese collect 7 PUs (6 lost to blockades); end with 7 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Ceylon : 1 flag, 1 artillery
        Guam : 1 flag, 1 airfield
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer
        Egypt : 1 tactical_bomber
        Western Germany : 2 fighters
        Southern Italy : 2 bombers
        94 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        Iraq : 1 flag
        Northwest Persia : 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 33 / 45
        Japanese : 13 / 7
        Americans : 64 / 94
        Chinese : 23 / 29
        British : 38 / 40
        UK_Pacific : 22 / 27
        Italians : 17 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,680
            Median : 4,000
            Variance : 0,292
            Standard Deviation : 0,540
            Total rolls : 25

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    British Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,733
            Median : 4,000
            Variance : 0,929
            Standard Deviation : 0,964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa

    Combat - Americans
                Americans creates battle in territory 39 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer and 1 fighter
                    Japanese win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Formosa
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from India to Union of South Africa
                3 battleships, 2 carriers, 1 destroyer and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 39 Sea Zone to 72 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                2 fighters and 1 tactical_bomber placed in Eastern United States
                1 battleship and 2 carriers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Americans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 39 PUs;
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Eastern Persia to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Nigeria to Anglo Egyptian Sudan
                2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 armour moved from India to Eastern Persia
                1 aaGun, 3 artilleries and 13 infantry moved from West India to Eastern Persia
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from British
                1 infantry moved from Belarus to Archangel
                1 bomber moved from Romania to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Archangel to Eastern Poland
                1 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Algeria : 1 flag, 2 artilleries and 1 infantry
        Southern France : 4 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag, 2 armour, 1 bomber and 2 mech_infantrys
        94 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Iraq : 1 infantry
        Northwest Persia : 2 armour, 1 fighter and 1 mech_infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 33 / 45
        Japanese : 10 / 7
        Americans : 65 / 89
        Chinese : 23 / 29
        British : 39 / 42
        UK_Pacific : 22 / 30
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier, 2 fighters and 1 submarine moved from 20 Sea Zone to 6 Sea Zone

Suggested Topics

  • 9
  • 30
  • 85
  • 96
  • 80
  • 103
  • 84
  • 177
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

18.0k

Users

40.8k

Topics

1.8m

Posts