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15L G40 CdnRanger (Axis) vs. artofwar1947 (Allies + 14)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 5 damage on 1 factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
                3 artilleries, 13 infantry and 2 mech_infantrys moved from Shan State to Yunnan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 39 Sea Zone to 36 Sea Zone
                2 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    British win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 3 armour, 4 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 armour, 4 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys in Yunnan, round 2 :  6/28 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 armour, 4 artilleries, 3 fighters, 14 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Celebes

    Non Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
                2 aaGuns moved from Shan State to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 artillery and 1 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 cruiser and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
                3 artilleries, 12 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry, 1 tactical_bomber and 8 transports moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries, 12 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                3 fighters moved from Yunnan to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 bomber and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 carrier and 2 fighters
                EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Dutch New Guinea: 3 bombers, 6 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Americans from Northern Territory: 1 bomber
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 3 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
        India : 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 harbour and 1 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        36 Sea Zone : 1 flag, 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Norway : 3 artilleries, 2 fighters, 12 infantry and 1 mech_infantry
        Sicily : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
        93 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 2 fighters and 1 submarine
        Eastern Persia : 1 flag
        Northwest Persia : 3 armour and 4 mech_infantrys
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 20 / 40
        Japanese : 55 / 62
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Rick:

    Thanks for giving me the chance to make things right.

    What a turn of events though. On round 2, the Japanese got 1 extra hit (the tac, but not the fighter, hit). In round 3, the US got 3 extra hits, while Japan got the same 8 hits as before–despite the extra fighter and tac. In round 4, the Japanese got only 1 of 4 hits @ 4, whereas they previously got 5 of 5 hits @4.

    Art

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Italians
                1 fighter moved from Novgorod to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in Rostov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 12 infantry moved from Northern Italy to Greater Southern Germany
                2 aaGuns and 5 infantry moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from France to Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,3,6,6,6,5,2,2,3,3,1
                Italians collect 0 PUs (10 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Greater Southern Germany : 2 aaGuns, 2 artilleries and 12 infantry
        Germany : 2 mech_infantrys
        Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 20 / 40
        Japanese : 55 / 62
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to Malaya

    Place Units - ANZAC
                1 armour and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Shan State : 2 infantry
        Malaya : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 20 / 40
        Japanese : 55 / 62
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Iceland : 1 fighter
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        112 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 20 / 40
        Japanese : 55 / 62
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                8 armour and 8 mech_infantrys moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Western Germany to 126 Sea Zone
                1 bomber moved from Buryatia to Kazakhstan

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 126 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Smolensk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 bomber in Kazakhstan, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 3 mech_infantrys
                        Germans roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/5 hits
                        Russians roll dice for 3 mech_infantrys in Volgograd, round 2 :  1/3 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 :  3/4 hits
                        Russians roll dice for 2 mech_infantrys in Volgograd, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys

    Non Combat Move - Germans
                1 bomber moved from Kazakhstan to Sikang
                5 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Archangel to Novgorod
                2 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Western Germany to Poland
                2 artilleries moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                4 infantry moved from Eastern Poland to Baltic States
                2 artilleries moved from Eastern Poland to Baltic States
                3 infantry moved from Bessarabia to Eastern Poland
                1 artillery moved from Bessarabia to Eastern Poland
                23 infantry moved from Ukraine to Bessarabia
                9 artilleries moved from Ukraine to Bessarabia
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Rostov
                2 aaGuns moved from Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Romania to Eastern Poland
                3 artilleries and 5 infantry moved from Bulgaria to Romania
                3 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from 126 Sea Zone to Novgorod
                1 tactical_bomber moved from Volgograd to Sikang
                1 tactical_bomber moved from Germany to Bessarabia
                1 armour and 3 mech_infantrys moved from France to Denmark
                5 infantry moved from Western Germany to Denmark
                1 fighter moved from Germany to Western Germany
                8 infantry moved from Germany to Western Germany
                1 tactical_bomber moved from Smolensk to Baltic States
                5 infantry moved from Germany to Poland
                1 tactical_bomber moved from Germany to Bessarabia
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 artillery, 1 fighter and 6 infantry placed in Germany
                5 artilleries and 2 infantry placed in Western Germany
                2 artilleries placed in France
                Germans undo move 2.
                1 infantry placed in France
                5 artilleries and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,4,6,2,4,3,2,4,3,5,4,5
                Germans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Germans :

    Sikang : 1 bomber and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 13 artilleries, 1 factory_minor and 9 infantry
        Western Germany : 1 aaGun, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Romania : 3 artilleries and 5 infantry
        Poland : 5 infantry and 1 mech_infantry
        Germany : 1 artillery, 1 factory_major, 1 fighter and 10 infantry
        Denmark : 1 armour, 5 infantry and 3 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Rostov : 1 flag, 1 aaGun
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 3 armour, 1 artillery, 6 infantry and 5 mech_infantrys
        Bessarabia : 1 flag, 2 aaGuns, 9 artilleries, 26 infantry and 2 tactical_bombers
        Tambov : 1 flag, 1 armour
        Ukraine : 1 flag, 1 aaGun and 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Caucasus : 1 flag, 8 armour and 13 mech_infantrys
        Smolensk : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 70
        Russians : 12 / 40
        Japanese : 55 / 62
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery moved from Samara to Novosibirsk
                3 mech_infantrys moved from Vologda to Urals
                1 artillery and 1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 mech_infantry moved from Russia to Novosibirsk
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Novosibirsk
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Rostov
                5 artilleries and 5 infantry moved from Bryansk to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Ukraine
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun and 1 factory_minor
                        1 aaGun owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Rostov
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Urals
                    Russians attack with 3 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 3 mech_infantrys in Urals, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
                    Russians win, taking Urals from Japanese with 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 5 artilleries and 5 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 5 artilleries and 5 infantry in Tambov, round 2 :  3/10 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  3/6 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        2 armour owned by the Germans, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Novosibirsk to Russia
                2 fighters moved from Archangel to Russia
                30 infantry moved from Bryansk to Russia
                2 mech_infantrys moved from Bryansk to Volgograd
                4 aaGuns, 4 armour, 12 artilleries and 9 mech_infantrys moved from Bryansk to Tambov

    Place Units - Russians
                1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs

    Territory Summary for Russians :

    Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery and 2 infantry
        Bryansk : 1 artillery and 5 infantry
        Rostov : 1 infantry
        Urals : 2 mech_infantrys
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 4 fighters, 32 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 4 aaGuns, 4 armour, 17 artilleries, 5 infantry and 9 mech_infantrys
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 artillery and 1 mech_infantry
        Volgograd : 1 factory_minor and 5 mech_infantrys
        Smolensk : 1 artillery
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 26 / 46
        Japanese : 53 / 62
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.087
            Median : 3.000
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 46

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Russians Combat
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 2.914
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 35

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                2 infantry and 4 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 armour moved from Sikang to Yunnan
                1 bomber moved from Amur to 35 Sea Zone
                1 fighter moved from Kwangtung to 44 Sea Zone
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Yenisey to Urals
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Tsinghai to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Timguska to Novosibirsk
                1 armour moved from Evenkiyskiy to Novosibirsk

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Americans defend with 1 battleship and 2 cruisers
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 :  4/6 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 35 Sea Zone, round 2 :  5/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 2 destroyers owned by the ANZAC, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship, 1 bomber, 1 destroyer and 2 fighters in 35 Sea Zone, round 3 :  1/5 hits
                        ANZAC roll dice for 1 battleship, 2 cruisers and 2 fighters in 35 Sea Zone, round 3 :  4/5 hits
                        1 bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 35 Sea Zone
                        Japanese roll dice for 1 battleship in 35 Sea Zone, round 4 :  1/1 hits
                        ANZAC roll dice for 1 battleship, 1 cruiser and 2 fighters in 35 Sea Zone, round 4 :  4/4 hits
                        1 cruiser owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone
                    ANZAC win with 1 battleship and 2 fighters remaining. Battle score for attacker is -34
                    Casualties for Japanese: 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for ANZAC: 1 carrier, 2 destroyers and 1 submarine
                    Casualties for Americans: 2 cruisers
                Battle in Urals
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  1/2 hits
                        Russians roll dice for 2 mech_infantrys in Urals, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Urals
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 3 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 4 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Urals, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                    Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 artilleries, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 3 armour, 4 artilleries, 14 infantry and 4 mech_infantrys
                        AA fire in Yunnan :  0/1 hits
                        Japanese roll dice for 4 armour, 2 artilleries, 6 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/18 hits
                        Chinese roll dice for 3 aaGuns, 3 armour, 4 artilleries, 14 infantry and 4 mech_infantrys in Yunnan, round 2 :  10/25 hits
                        2 infantry owned by the British, 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 4 mech_infantrys owned by the Japanese lost in Yunnan
                        Japanese roll dice for 4 armour, 2 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  5/8 hits
                        Chinese roll dice for 3 armour, 4 artilleries, 12 infantry and 4 mech_infantrys in Yunnan, round 3 :  11/23 hits
                        5 infantry owned by the British, 4 armour owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                    Chinese win with 3 armour, 4 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is -45
                    Casualties for Japanese: 4 armour, 2 artilleries, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns and 7 infantry
                    2 fighters owned by the ANZAC could not land and were killed

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to Philippines
                1 infantry moved from Shensi to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kiangsu to Kwangtung

    Place Units - Japanese
                3 armour and 3 mech_infantrys placed in Japan
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3
                Japanese collect 55 PUs (2 lost to blockades); end with 57 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        New Britain : 1 flag, 2 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Ulaanbaatar : 1 flag
        Urals : 1 flag, 1 armour
        Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
        Turkmenistan : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 48 / 70
        Russians : 22 / 46
        Japanese : 57 / 57
        Americans : 55 / 76
        Chinese : 1 / 2
        British : 30 / 36
        UK_Pacific : 20 / 20
        Italians : 10 / 0
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 15

    Well, that’s the game - Italy is neutralized - huge TUV and unit count advantage - Japan is toast -

    Thanks for the game, good solid play - I’ll post your win -

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Thanks for the game and a couple of new lessons.

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