I moved 1 UK inf and 1 UK aa gun from London to sz 110 (USA transport)
no more edits
please use the 2nd map
Triple allied move done.
Italy may proceed
Godspeed :)
Tempting but the odds still favor the Axis. No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 armour and 5 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Norway to Finland
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 6 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 4,7 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 3 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 10 damage total. Damaged units is as follows: factory_major = 5, harbour = 3, airfield = 2
Battle in Baltic States
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 0/7 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 3 : 2/7 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Denmark
2 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Southern France to Yugoslavia
Place Units - Germans
2 artilleries and 6 infantry placed in Germany
2 infantry placed in Western Germany
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Germans undo move 1.
1 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.885
Median : 4.000
Variance : 1.360
Standard Deviation : 1.166
Total rolls : 26
Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.611
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
Russians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.800
Median : 5.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 armour, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 3 artilleries and 14 infantry moved from Belarus to Bryansk
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
6 infantry and 3 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Vologda to Smolensk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Kansu
Place Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Territory Summary for Russians :
Kansu : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 21 infantry
Tsagaan Olom : 1 flag, 1 infantry
Bryansk : 4 aaGuns, 7 artilleries, 2 fighters, 34 infantry, 4 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 3 infantry
113 Sea Zone : 1 cruiser
Iraq : 1 flag, 2 armour and 1 mech_infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 59
Russians : 34 / 37
Japanese : 51 / 58
Americans : 48 / 63
Chinese : 6 / 6
British : 28 / 29
UK_Pacific : 10 / 10
Italians : 15 / 25
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.650
Median : 3.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.692
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 armour, 1 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Russians lost in Iraq
Russians roll dice for 2 armour and 1 mech_infantry in Iraq, round 3 : 2/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 3 artilleries and 14 infantry moved from Belarus to Bryansk
1 aaGun, 2 artilleries, 11 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
6 infantry and 3 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Vologda to Smolensk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Kansu
Place Units - Russians
3 infantry placed in Ukraine
Russians undo move 1.
5 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 6 infantry
EDIT: Adding units owned by Russians to Yenisey: 6 infantry
EDIT: Removing units owned by Russians from Tsagaan Olom: 1 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Kansu: 2 infantry
EDIT: Adding units owned by Russians to Timguska: 2 infantry
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Yenisey : 7 infantry
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 2 aaGuns and 15 infantry
Tsagaan Olom : 1 flag
Bryansk : 4 aaGuns, 7 artilleries, 2 fighters, 34 infantry, 4 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 3 infantry
113 Sea Zone : 1 cruiser
Iraq : 1 flag, 2 armour and 1 mech_infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 59
Russians : 34 / 37
Japanese : 51 / 58
Americans : 48 / 63
Chinese : 6 / 6
British : 28 / 29
UK_Pacific : 10 / 10
Italians : 15 / 25
ANZAC : 14 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.650
Median : 3.000
Variance : 1.579
Standard Deviation : 1.257
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.800
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Germans Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Russians Combat
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.692
Median : 3.000
Variance : 1.917
Standard Deviation : 1.384
Total rolls : 13
Bump 2.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Reseting Bonus Movement of Units
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 destroyer moved from 2 Sea Zone to 8 Sea Zone
1 transport moved from 2 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers and 4 infantry
Chinese defend with 9 infantry
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Suiyuyan, round 2 : 2/7 hits
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 2/9 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 3 : 3/5 hits
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 0/7 hits
3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 4 : 3/5 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 1/4 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Suiyuyan, round 5 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 4 infantry
Casualties for Chinese: 9 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 3 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
2 fighters moved from Java to 42 Sea Zone
1 aaGun moved from Shantung to Kiangsu
2 infantry moved from Korea to Amur
2 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
1 infantry moved from French Indo China to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.582
Median : 3.000
Variance : 0.574
Standard Deviation : 0.758
Total rolls : 55
Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.241
Median : 3.000
Variance : 1.036
Standard Deviation : 1.018
Total rolls : 29
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4.190
Median : 5.000
Variance : 1.050
Standard Deviation : 1.025
Total rolls : 21
Sorry for the slow play, Thanksgiving was time spent with the Family.
I dont always make the 72 hr deadline
S.A.
Family is definitely more important.
US DD in SZ 25:
Rolls: 1@2; Total Hits: 01@2: (3)
2 US fighters in SZ 25:
Input ErrorThere was an error in your dice throw: “2” is not correct syntax.
Japanese DD in SZ 25:
Rolls: 1@2; Total Hits: 01@2: (5)
US fighter in SZ 25:
Rolls: 1@3; Total Hits: 11@3: (3)
2md US fighter in SZ 25:
Rolls: 1@3; Total Hits: 01@3: (5)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 fighter moved from Western United States to British Columbia
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
Combat - Americans
Battle in Alaska
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Alaska
Americans roll dice for 1 artillery in Alaska, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Alaska, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in British Columbia
Americans attack with 1 fighter, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in British Columbia, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from British Columbia to 102 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 102 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
British Columbia : 1 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Alaska : 1 artillery
Aleutian Islands : 1 fighter
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 4 fighters and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
1 Sea Zone : 1 transport
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 submarine
Central United States : 1 armour, 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
106 Sea Zone : 1 flag
86 Sea Zone : 1 transport
102 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 60 / 59
Americans : 52 / 73
Chinese : 3 / 6
British : 28 / 29
UK_Pacific : 9 / 10
Italians : 15 / 25
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.882
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Japanese Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 4 infantry
Kansu : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 59 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 28 / 29
UK_Pacific : 9 / 10
Italians : 15 / 25
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.727
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 33
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.455
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.917
Median : 4.500
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Although the 2 fighters and Tac on Java all came from India last turn and attacked SZ 37 as group. The computer now misidentifies the 2nd UK-Pac fighter as UK fighter and would not allow it to join the battle. So I am rolling for the 2nd UK-Pac fighter below
2nd UK-Pac fighter in SZ 42:
Rolls: 1@3; Total Hits: 11@3: (2)
Martin was definitely on your side in this battle. I will assume you will want the lone hit of the 4 UK-Pac rolls go on the CV. If not you can edit out a Japanese fighter on when you take the Italian’s turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from India to Burma
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
Combat - British
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 1 transport
British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 carrier and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 submarine owned by the British lost in 42 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -27
Casualties for British: 1 fighter, 1 submarine and 1 tactical_bomber
Non Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 81 Sea Zone to 71 Sea Zone
Place Units - British
2 infantry placed in Quebec
1 fighter and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Java: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Sumatra change ownership: 1 fighter
Turning on Edit Mode
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Eastern United States : 1 artillery and 1 infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 3 infantry
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 artillery
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
80 Sea Zone : 1 transport
106 Sea Zone : 2 transports
Eire : 1 flag
Iraq : 4 infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
Persia : 1 flag
Production/PUs Summary :
Germans : 47 / 59
Russians : 31 / 37
Japanese : 58 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 29 / 29
UK_Pacific : 10 / 10
Italians : 14 / 25
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.895
Median : 4.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4.273
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Well the edit function did not allow me to replace the Japanese CV with a damaged one. So I will just make a note that the CV in SZ 42 is damaged (unless you decide to take the hit on one fighter and put the the other fighter back on the CV).
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
Combat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 3 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits
2 infantry owned by the British, 1 infantry owned by the French, 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour and 1 bomber in Egypt, round 3 : 1/3 hits
British roll dice for 3 fighters and 1 tactical_bomber in Egypt, round 3 : 2/4 hits
1 tactical_bomber owned by the British and 2 armour owned by the Italians lost in Egypt
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
1 bomber owned by the Italians retreated
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
2 fighters moved from Southern Italy to Greece
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.917
Median : 4.000
Variance : 1.818
Standard Deviation : 1.348
Total rolls : 12
I just had to try Egypt