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14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Siberia: 2 aaGuns
                EDIT: Removing units owned by Russians from Soviet Far East: 2 aaGuns
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 3 infantry, 7 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 33 Sea Zone to 21 Sea Zone
                3 fighters moved from Caroline Islands to 34 Sea Zone
                2 bombers moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone
                3 fighters moved from Iwo Jima to 34 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 2 bombers and 6 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour moved from Kiangsu to Hopei
                1 infantry moved from Kiangsu to Anhwe
                4 fighters moved from 21 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to Caroline Islands
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from 34 Sea Zone to Midway
                1 bomber moved from 21 Sea Zone to Caroline Islands
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to Quebec
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to Morocco
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 bomber moved from 34 Sea Zone to India
                1 bomber moved from Samara to Libya
                1 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Libya
                1 bomber moved from Western United States to Morocco
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                6 submarines and 1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 bomber and 1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Chinese
                1 infantry placed in Hunan
                Chinese undo move 1.
                3 infantry placed in Chahar
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Nice 1%er for you in Normandy, but my planes in the Pacific got away with no damage, and you just lost 2 on Germany’s turn, so can’t complain

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from India to Yunnan
                2 tactical_bombers moved from India to Yunnan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 battleship moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Trans-Jordan
                Battle in Southern France
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Trans-Jordan from Italians, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                1 fighter moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from Algeria to Libya
                3 aaGuns, 1 armour, 3 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
                2 fighters and 2 tactical_bombers moved from Yunnan to India
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from West India to India
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Ethiopia to Belgian Congo
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                2 artilleries and 2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5,4,5,6,4
                British collect 39 PUs (1 lost to blockades); end with 39 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Assumed no scramble from Egypt on 93%er

    Just say the word if you want to scramble, otherwise it’s time for I7

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Definitely no complaints about a horrific American D-Day now…  :-P
    Condolences sent to close kin  :cry:

  • 17

    On an unrelated note, people really shouldn’t say the 0 IPC islands are worthless. This game is a perfect example of their value.

    I was meaning to respond to that post on the main G40 section, but was too lazy to type up a rebuttal.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters and 1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                3 aaGuns, 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Western Germany
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 29 / 36
        Japanese : 51 / 54
        Americans : 55 / 75
        Chinese : 16 / 15
        British : 40 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    On an unrelated note, people really shouldn’t say the 0 IPC islands are worthless. This game is a perfect example of their value.

    I was meaning to respond to that post on the main G40 section, but was too lazy to type up a rebuttal.

    Ha.  I am not one of those people.  :-)
    Will have to find this thread for my amusement

  • 17

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah.  Black elk.  Ran into him recently.  That guy is clueless.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Gonna pretend I didn’t see that thread.  Those guys are nuts.  Pretty much every island has a purpose

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And they totally missed the fact that the Aleutians are worth 5 to USA

  • 17

    I’ve never seen anyone capture or build on Fiji or Somoa … but I think every other island, I’ve captured or built on for some reason or another.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Those can be significant because India can build bases there.  Have you seen many Boldfresh games?  :wink:

    Those guys are rookies.  Only respond to them if you’ll enjoy it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Samoa

    One move from EUS sea zone.
    Naval base there and you get to NSW in 2 moves from EUS.  Keep that in your back pocket.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Airbase in Samoa, fighters can get from Washington or San Fran to Sydney in 2 moves

  • 17

    I love 20-30 round matches with Boldfresh  :lol:

    That’s pretty much where I would expect it to happen.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from New Guinea to Caroline Islands
                2 aaGuns moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                COMMENT: 2 Frenchies on 1 USA transport in 110
                1 infantry moved from Ethiopia to Kenya
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

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