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14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Definitely no complaints about a horrific American D-Day now…  :-P
    Condolences sent to close kin  :cry:

  • 17

    On an unrelated note, people really shouldn’t say the 0 IPC islands are worthless. This game is a perfect example of their value.

    I was meaning to respond to that post on the main G40 section, but was too lazy to type up a rebuttal.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters and 1 infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                3 aaGuns, 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Western Germany
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 29 / 36
        Japanese : 51 / 54
        Americans : 55 / 75
        Chinese : 16 / 15
        British : 40 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    On an unrelated note, people really shouldn’t say the 0 IPC islands are worthless. This game is a perfect example of their value.

    I was meaning to respond to that post on the main G40 section, but was too lazy to type up a rebuttal.

    Ha.  I am not one of those people.  :-)
    Will have to find this thread for my amusement

  • 17

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah.  Black elk.  Ran into him recently.  That guy is clueless.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Gonna pretend I didn’t see that thread.  Those guys are nuts.  Pretty much every island has a purpose

  • 25 24 23 22 15 11 10 Official Q&A Mod

    And they totally missed the fact that the Aleutians are worth 5 to USA

  • 17

    I’ve never seen anyone capture or build on Fiji or Somoa … but I think every other island, I’ve captured or built on for some reason or another.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Those can be significant because India can build bases there.  Have you seen many Boldfresh games?  :wink:

    Those guys are rookies.  Only respond to them if you’ll enjoy it.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Samoa

    One move from EUS sea zone.
    Naval base there and you get to NSW in 2 moves from EUS.  Keep that in your back pocket.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Airbase in Samoa, fighters can get from Washington or San Fran to Sydney in 2 moves

  • 17

    I love 20-30 round matches with Boldfresh  :lol:

    That’s pretty much where I would expect it to happen.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from South Australia to Queensland
                1 artillery moved from South Australia to Queensland
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from New Guinea to Caroline Islands
                2 aaGuns moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                COMMENT: 2 Frenchies on 1 USA transport in 110
                1 infantry moved from Ethiopia to Kenya
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    I love 20-30 round matches with Boldfresh  :lol:

    That’s pretty much where I would expect it to happen.

    Well, he’s fighting for his playoff life right now - he’ll probably be available

  • 12

    @Gamerman01:

    @wheatbeer:

    I love 20-30 round matches with Boldfresh  :lol:

    That’s pretty much where I would expect it to happen.

    Well, he’s fighting for his playoff life right now - he’ll probably be available

    i’m toast.  ghost is very tough with the allies.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Rostov to Bryansk
                1 bomber moved from Finland to Bryansk
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                8 artilleries and 1 infantry moved from Rostov to Ukraine
                2 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Southern France
                1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                5 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Germany to Southern France
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Southern France
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Baltic States to Novgorod
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Baltic States to Novgorod
                1 armour and 1 mech_infantry moved from Rostov to Caucasus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 cruiser in Novgorod, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 93 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 1 tactical_bomber in 93 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the British lost in 93 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    Germans attack with 8 artilleries and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 8 artilleries and 1 infantry in Ukraine, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 8 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Western Ukraine, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 :  1/6 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Southern France, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 bomber moved from Bryansk to Eastern Poland
                3 artilleries and 6 infantry moved from Poland to Eastern Poland
                4 mech_infantrys moved from Eastern Poland to Novgorod
                1 aaGun and 3 infantry moved from Norway to Finland
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                1 submarine moved from 112 Sea Zone to 127 Sea Zone
                2 aaGuns and 22 infantry moved from Rostov to Ukraine
                5 armour and 4 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                2 armour moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                2 armour and 2 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Rostov to Caucasus
                2 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Western Ukraine
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus

    Place Units - Germans
                1 infantry placed in France
                2 artilleries and 2 infantry placed in Western Germany
                1 armour and 5 mech_infantrys placed in Western Germany
                Germans undo move 3.
                2 armour and 2 mech_infantrys placed in Germany
                2 armour and 3 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,5,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 59 / 73
        Russians : 17 / 36
        Japanese : 49 / 54
        Americans : 57 / 75
        Chinese : 16 / 15
        British : 32 / 39
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Man, that was brutal

  • 12

    @Gamerman01:

    Man, that was brutal

    pretty clean german turn gamer - wheat’s not gonna go away quietly!  :-o

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