i am away for the weekend, so maybe sunday night
14L Playoff R1 wheatbeer (Axis) vs Gamerman (Allies +22)
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Definitely no complaints about a horrific American D-Day now… :-P
Condolences sent to close kin :cry: -
On an unrelated note, people really shouldn’t say the 0 IPC islands are worthless. This game is a perfect example of their value.
I was meaning to respond to that post on the main G40 section, but was too lazy to type up a rebuttal.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters and 1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 3 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 39 / 61
Russians : 29 / 36
Japanese : 51 / 54
Americans : 55 / 75
Chinese : 16 / 15
British : 40 / 39
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
On an unrelated note, people really shouldn’t say the 0 IPC islands are worthless. This game is a perfect example of their value.
I was meaning to respond to that post on the main G40 section, but was too lazy to type up a rebuttal.
Ha. I am not one of those people. :-)
Will have to find this thread for my amusement -
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Ah. Black elk. Ran into him recently. That guy is clueless.
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Gonna pretend I didn’t see that thread. Those guys are nuts. Pretty much every island has a purpose
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And they totally missed the fact that the Aleutians are worth 5 to USA
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I’ve never seen anyone capture or build on Fiji or Somoa … but I think every other island, I’ve captured or built on for some reason or another.
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Those can be significant because India can build bases there. Have you seen many Boldfresh games? :wink:
Those guys are rookies. Only respond to them if you’ll enjoy it.
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Samoa
One move from EUS sea zone.
Naval base there and you get to NSW in 2 moves from EUS. Keep that in your back pocket. -
Airbase in Samoa, fighters can get from Washington or San Fran to Sydney in 2 moves
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I love 20-30 round matches with Boldfresh :lol:
That’s pretty much where I would expect it to happen.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 artillery moved from South Australia to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New Guinea to Caroline Islands
2 aaGuns moved from South Australia to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
COMMENT: 2 Frenchies on 1 USA transport in 110
1 infantry moved from Ethiopia to Kenya
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneTurn Complete - French
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I love 20-30 round matches with Boldfresh :lol:
That’s pretty much where I would expect it to happen.
Well, he’s fighting for his playoff life right now - he’ll probably be available
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I love 20-30 round matches with Boldfresh :lol:
That’s pretty much where I would expect it to happen.
Well, he’s fighting for his playoff life right now - he’ll probably be available
i’m toast. ghost is very tough with the allies.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Bryansk
1 bomber moved from Finland to Bryansk
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
8 artilleries and 1 infantry moved from Rostov to Ukraine
2 armour and 1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
2 infantry moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Southern France
1 infantry moved from Rostov to Bryansk
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Rostov to CaucasusCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 93 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 1 tactical_bomber in 93 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Ukraine
Germans attack with 8 artilleries and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 artilleries and 1 infantry in Ukraine, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 6 infantry in Western Ukraine, round 2 : 2/7 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 2 : 1/6 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Southern France
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Southern France, round 2 : 2/5 hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 bomber moved from Bryansk to Eastern Poland
3 artilleries and 6 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun and 3 infantry moved from Norway to Finland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 submarine moved from 112 Sea Zone to 127 Sea Zone
2 aaGuns and 22 infantry moved from Rostov to Ukraine
5 armour and 4 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
2 armour moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
2 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Western Ukraine
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to CaucasusPlace Units - Germans
1 infantry placed in France
2 artilleries and 2 infantry placed in Western Germany
1 armour and 5 mech_infantrys placed in Western Germany
Germans undo move 3.
2 armour and 2 mech_infantrys placed in Germany
2 armour and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 1.
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 59 / 73
Russians : 17 / 36
Japanese : 49 / 54
Americans : 57 / 75
Chinese : 16 / 15
British : 32 / 39
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, that was brutal
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Man, that was brutal
pretty clean german turn gamer - wheat’s not gonna go away quietly! :-o





