Good luck and have fun!
I cannot open the map.
okay, sorry about all that. i also forgot my Alaskan forces. This is why i don’t play very often on the weekends; I keep getting distracted by my kids. lol
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 27 Sea Zone
7 submarines moved from 10 Sea Zone to 13 Sea Zone
7 submarines moved from 13 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
4 submarines moved from 94 Sea Zone to 97 Sea Zone
What kind of OOL do you want? Got 4 hits with the subs, haven’t rolled the planes yet.
Apparently I missed your second edit, but it doesn’t seem to matter much. I’ll edit that stuff in later.
i will lose 4 subs. let me know how many other hits you get
4 more hits with the planes.
4 destroyers please
Round 2 - 6 hits with the planes. Sub missed.
You’ll have to post the file for me to review, as I don’t know how many hits i got last round. Thanks!
You got 8 hits, actually. Ouch! Posting the file now.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 27 Sea Zone
7 submarines moved from 10 Sea Zone to 13 Sea Zone
7 submarines moved from 13 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
4 submarines moved from 94 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 bombers, 6 fighters, 7 submarines and 2 tactical_bombers
Japanese defend with 1 armour, 5 carriers, 5 destroyers, 8 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports
destroy a carrier, 2 fighters, 2 tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 12 Sea Zone
1 fighter moved from 64 Sea Zone to 27 Sea Zone
7 submarines moved from 10 Sea Zone to 13 Sea Zone
7 submarines moved from 13 Sea Zone to 26 Sea Zone
6 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
4 submarines moved from 94 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 2 bombers, 6 fighters, 7 submarines and 2 tactical_bombers
Japanese defend with 1 armour, 5 carriers, 5 destroyers, 8 fighters, 2 infantry, 4 submarines, 2 tactical_bombers and 2 transports
Japanese win with 4 carriers, 1 destroyer, 6 fighters and 2 transports remaining. Battle score for attacker is -34
Casualties for Americans: 2 bombers, 6 fighters, 7 submarines and 2 tactical_bombers
Casualties for Japanese: 1 carrier, 4 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
Battle in 12 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 27 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
4 carriers, 1 cruiser and 3 destroyers moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from 12 Sea Zone to Western United States
1 fighter moved from 27 Sea Zone to 10 Sea Zone
1 fighter moved from 30 Sea Zone to 10 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 artilleries moved from Southeast Mexico to 64 Sea Zone
2 artilleries and 2 transports moved from 64 Sea Zone to 10 Sea Zone
1 armour and 1 mech_infantry moved from Southeast Mexico to Western United States
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
2 transports moved from 64 Sea Zone to 101 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
4 fighters and 2 tactical_bombers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of British Columbia from British to Japanese
EDIT: Changing ownership of Aleutian Islands from Americans to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Adding units owned by Japanese to British Columbia: 1 infantry
EDIT: Adding units owned by Japanese to Aleutian Islands: 1 infantry
EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,2,3,2,5,5,4,1,3,6,2,3,2
Americans collect 49 PUs (1 lost to blockades); end with 49 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from Norway to 125 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour, 1 fighter, 3 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Mozambique to Tanganyika Territory
Combat - British
Battle in Normandy Bordeaux
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys
Germans defend with 1 armour, 3 artilleries, 1 harbour and 5 infantry
British win, taking Normandy Bordeaux from Germans, taking Egypt from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour, 3 artilleries and 5 infantry
Casualties for British: 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys
Non Combat Move - British
1 fighter moved from Egypt to Cyprus
Place Units - British
1 armour and 1 infantry placed in United Kingdom
3 transports placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
Woah. Playing the Allies in situations like this is nerve-wracking.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Spain to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from British with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 artillery and 3 infantry
Trigger Italians Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
3 aaGuns moved from Spain to Gibraltar
1 aaGun and 1 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,4,3,2,5
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tunisia to Algeria
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Venezuela: 1 artillery and 8 infantry
EDIT: Adding units owned by ANZAC to 89 Sea Zone: 1 artillery and 8 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 16 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from Romania to 100 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Rostov
2 artilleries, 2 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 bomber moved from Romania to 81 Sea Zone
2 fighters and 2 tactical_bombers moved from Romania to Russia
1 fighter and 1 tactical_bomber moved from Romania to Rostov
2 fighters and 2 tactical_bombers moved from Romania to Russia
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
Combat - Germans
Battle in Rostov
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Battle in Russia
Germans attack with 2 artilleries, 4 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 1 airfield, 3 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Germans captures 46PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Caucasus from Russians, taking Russia from Russians with 2 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 3 artilleries, 6 infantry and 1 mech_infantry
Battle in 81 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Italian Somaliland
4 fighters and 4 tactical_bombers moved from Russia to Bryansk
5 infantry moved from Ukraine to Bryansk
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Rostov to 100 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 1 infantry
EDIT: Adding units owned by Germans to Greece: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Germany
2 artilleries, 6 infantry and 1 mech_infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1,4,2,4,4,3
Germans collect 54 PUs (6 lost to blockades); end with 100 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 114 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Turkey to Persia
Russians take Persia from Germans
1 armour moved from Turkey to Trans-Jordan
Russians take Syria from Germans
British take Trans-Jordan from Germans
4 infantry and 1 mech_infantry moved from Afghanistan to West India
Russians take West India from Japanese
1 infantry moved from Turkey to Greece
1 artillery moved from Turkey to Greece
1 infantry moved from Turkey to Caucasus
1 artillery moved from Turkey to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Greece
1 fighter moved from Volgograd to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Turkey
1 armour and 9 mech_infantrys moved from Volgograd to Afghanistan
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Iraq
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Iraq from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greece
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Greece from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Caucasus to Afghanistan
1 fighter moved from Greece to Turkey
1 fighter moved from Iraq to Turkey
1 armour and 1 mech_infantry moved from Baltic States to Karelia
2 aaGuns and 4 mech_infantrys moved from Belarus to Novgorod
4 mech_infantrys moved from Novgorod to Karelia
1 armour, 3 artilleries and 2 mech_infantrys moved from Sweden to Finland
1 armour moved from Finland to Karelia
2 mech_infantrys moved from Finland to Karelia
2 aaGuns and 11 infantry moved from Kweichow to Anhwe
Turn Complete - Russians