@discalced I saw you rolled some dices for the brits, but didn’t post the turn here. Just a reminder, in case you missed to post the uk turn. cheers
15L DizzKneeLand33 (Axis) vs Gargantua (Allies + 17)
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Good movie!
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Geesh, there was so much extraneous stuff in this thread I didn’t even realize you had moved… :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Denmark from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Western Germany to Germany
3 aaGuns, 2 armour, 13 artilleries and 17 infantry moved from Eastern Poland to Belarus
1 armour and 7 mech_infantrys moved from Baltic States to Belarus
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 3 infantry placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,1,6,4,3,1
Germans collect 37 PUs (7 lost to blockades); end with 37 PUs total -
This game has definitely inspired me on what to not do with Germany…. 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 3 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
3 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Belarus
3 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Egypt to 81 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 2 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 submarine
Russians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Poland
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Poland from Germans, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 11 armour, 4 artilleries, 3 fighters, 18 infantry, 17 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 13 artilleries, 17 infantry and 7 mech_infantrys; Italians defend with 2 aaGuns, 3 armour, 1 artillery and 2 mech_infantrys
Russians win, taking Belarus from Italians with 7 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 3 aaGuns, 3 armour, 13 artilleries, 17 infantry and 7 mech_infantrys
Casualties for Russians: 4 armour, 4 artilleries, 18 infantry and 17 mech_infantrys
Casualties for Italians: 2 aaGuns, 3 armour, 1 artillery and 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 aaGun and 2 infantry moved from Tsinghai to ShensiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Ukraine
2 armour, 1 fighter and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 armour, 3 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
3 armour, 4 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Belarus
3 armour and 3 mech_infantrys moved from Russia to Belarus
1 infantry moved from Egypt to 81 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery moved from 114 Sea Zone to Poland
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 artilleries and 2 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 submarine
Russians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Poland
Battle in Western Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Poland from Germans, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 11 armour, 4 artilleries, 3 fighters, 18 infantry, 17 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 13 artilleries, 17 infantry and 7 mech_infantrys; Italians defend with 2 aaGuns, 3 armour, 1 artillery and 2 mech_infantrys
Russians win, taking Belarus from Italians with 7 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 3 aaGuns, 3 armour, 13 artilleries, 17 infantry and 7 mech_infantrys
Casualties for Russians: 4 armour, 4 artilleries, 18 infantry and 17 mech_infantrys
Casualties for Italians: 2 aaGuns, 3 armour, 1 artillery and 2 mech_infantrysNon Combat Move - Russians
2 fighters moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
4 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 aaGun and 2 infantry moved from Tsinghai to ShensiPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Ukraine
2 armour, 1 fighter and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Adding units owned by Russians to Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Battle score for attacker is 42
I too feel inspired :)
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Hopefully Japan can man up this game…. ;)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 artillery and 1 mech_infantry moved from Chahar to Hopei
2 bombers moved from Kwangsi to Hopei
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Yunnan to Kweichow
3 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 armour, 7 artilleries, 9 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from French Indo China to BurmaCombat - Japanese
Battle in Kweichow
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 3 armour, 8 artilleries, 2 fighters, 11 infantry, 7 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 8 artilleries, 2 fighters, 9 infantry, 7 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 aaGuns moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Burma to 37 Sea Zone
1 armour and 2 infantry moved from Celebes to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 armour, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 20 Sea Zone
1 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Kweichow to Kwangsi
2 bombers moved from Hopei to Kwangsi
1 bomber moved from Japan to Kwangsi
1 armour and 1 mech_infantry moved from Chahar to ManchuriaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 20 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to 42 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from India to Szechwan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 battleship moved from 96 Sea Zone to 93 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Southern France
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Southern France from Germans, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Battle in Szechwan
Americans attack with 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from Szechwan to Shensi
1 bomber moved from 42 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 aaGun and 3 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries, 2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
7 artilleries, 14 infantry and 4 mech_infantrys moved from India to West India
1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to Southern France
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea ZoneNon Combat Move - British
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from Persia to Eastern Persia
3 aaGuns moved from India to West IndiaPlace Units - British
1 armour and 2 infantry placed in Normandy Bordeaux
1 armour and 2 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
British undo move 3.
British undo move 2.
1 armour and 2 mech_infantrys placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Bulgaria to Yugoslavia
2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Alexandria to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4,3,3
Italians collect 1 PU (8 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 fighter moved from India to Northern TerritoryCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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Tough German Turn.
Deciding how to turtle and fight back at the same time!
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You are at your end Dizzknee!
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Dizzed in his pants!
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I dizzed in my pants the moment that Russian blowgunner took out the German panzer without loss…. :roll: :mrgreen:





