@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Play off game. shin ji +10 allies -vs- dawgoneit axis
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yes 2 at each cruiser and 2 at the battleship
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesPurchase Units - Americans
Americans buy 2 destroyers and 10 submarines; Remaining resources: 1 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Midway to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,2
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6,6
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -56
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 carrier, 1 cruiser, 6 destroyers and 2 submarines
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from 10 Sea Zone to Western United States
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
2 destroyers and 8 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
WEW! don’t scare me like that :cry:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to 43 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
3 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from India to Kwangsi
1 fighter moved from India to KwangsiCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry, 1 mech_infantry and 1 tactical_bomber
retreated to Kwangsi
Japanese win with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from 43 Sea Zone to Burma
1 aaGun, 2 artilleries, 14 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
2 fighters placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 6 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from Southern Italy to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 3 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for French: 3 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Tunisia to Libya
2 aaGuns, 1 artillery and 7 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
5 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
5 bombers moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
6 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 7,3,7 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Russia
Germans attack with 1 fighter
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Russians win with 1 artillery and 9 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns, 8 armour, 5 artilleries, 17 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 artillery, 4 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 fighter moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
3 bombers moved from Russia to Eastern Poland
1 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Germans
2 infantry placed in Southern France
2 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 artillery moved from Archangel to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Olgiy to Yenisey
6 infantry moved from Timguska to Yenisey
2 infantry moved from Volgograd to RostovCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns and 2 artilleries moved from Archangel to Vologda
1 artillery and 8 infantry moved from Russia to Bryansk
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 infantry moved from Iraq to Trans-JordanPlace Units - Russians
2 artilleries, 1 fighter and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries, 1 infantry and 1 mech_infantry moved from Central Mongolia to Dzavhan
2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
1 artillery and 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Tsagaan Olom to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries, 1 infantry and 1 mech_infantry moved from Central Mongolia to Dzavhan
2 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
1 artillery and 1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 2 transports; Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 transports
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery and 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 artillery moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 2 infantry moved from Manchuria to Amur
2 fighters moved from Japan to Hunan
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
3 armour placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 3 carriers, 1 cruiser, 3 destroyers, 3 infantry, 2 mech_infantrys, 10 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Brazil to 86 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 10 Sea Zone
2 tactical_bombers moved from 101 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Western United StatesPlace Units - Americans
2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Belgian Congo to Egypt
3 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to 94 Sea Zone
1 mech_infantry moved from Burma to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Burma to Shan State
1 mech_infantry moved from Shan State to French Indo China
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 tactical_bomber moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter moved from India to French Indo China
1 bomber moved from Burma to French Indo China
1 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in 94 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 2 transports
British win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in French Indo China
British attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking French Indo China from Japanese with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to India
1 aaGun, 2 artilleries and 13 infantry moved from Burma to Yunnan
2 aaGuns and 6 infantry moved from India to Burma
1 armour and 6 mech_infantrys moved from India to Yunnan
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 94 Sea Zone to Tunisia
5 fighters moved from United Kingdom to MoroccoPlace Units - British
2 mech_infantrys placed in Union of South Africa
3 transports placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
5 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Western Ukraine
Italians attack with 5 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
2 armour placed in Northern Italy
1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to 91 Sea Zone
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 bombers moved from Eastern Poland to Smolensk
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 92 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
3 bombers moved from Eastern Poland to Smolensk
1 armour, 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
1 armour, 1 artillery, 1 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from 94 Sea Zone to Algeria
2 fighters moved from 92 Sea Zone to Tunisia
1 battleship and 1 cruiser moved from 92 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in Algeria
Battle in Tunisia
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 tactical_bomber
Germans win, taking Algeria from French, taking Tunisia from French with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 tactical_bomber
Battle in Smolensk
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Ukraine to Western Ukraine
3 aaGuns, 8 armour, 7 artilleries, 27 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
1 artillery and 3 infantry moved from Poland to Eastern Poland
3 bombers moved from Smolensk to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Germany to Poland
1 fighter moved from Western Germany to Western Ukraine
1 armour moved from Germany to Poland
2 armour and 1 mech_infantry moved from Poland to Eastern Poland
3 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Poland
2 fighters moved from Tunisia to 94 Sea Zone
1 carrier moved from 92 Sea Zone to 94 Sea ZonePlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in France
1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
1 armour, 1 artillery, 1 bomber and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs





