0% for April

Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 infantry moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 fighter moved from Volgograd to Iraq
                1 tactical_bomber moved from Volgograd to Persia
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Amur to Jehol
                      Chinese take Manchuria from Japanese
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry and 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  0/8 hits
                        Germans roll dice for 2 infantry and 3 mech_infantrys in Romania, round 2 :  4/5 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Romania
                    1 armour owned by the Russians retreated to Bessarabia
                    Germans win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                Battle in Persia
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Iraq
                    Russians win, taking Iraq from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 aaGun and 5 infantry moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Belarus to Bessarabia
                5 infantry moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                2 aaGuns moved from Eastern Poland to Bessarabia
                6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Finland to Novgorod
                1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
                1 tactical_bomber moved from Romania to Bessarabia
                2 fighters moved from Romania to Bessarabia
                1 mech_infantry moved from Amur to Jehol

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 aaGun and 5 infantry
                EDIT: Removing units owned by Russians from Turkmenistan: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Jehol : 1 armour and 2 mech_infantrys
        Suiyuyan : 1 infantry
        Tsinghai : 1 artillery and 2 infantry
        Sikang : 1 infantry
        Ulaanbaatar : 1 flag
        Slovakia Hungary : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Eastern Poland : 20 artilleries and 33 infantry
        Bessarabia : 3 aaGuns, 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Caucasus : 1 aaGun and 5 infantry
        112 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 artillery and 1 infantry
        Northwest Persia : 1 flag, 2 aaGuns, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 artillery and 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 47 / 64
        Japanese : 49 / 64
        Americans : 62 / 78
        Chinese : 8 / 3
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 27 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Russians Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.100
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
                2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
                2 artilleries moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Japan to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                8 fighters and 4 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
                2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
                2 artilleries moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Japan to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                8 fighters and 4 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 8 fighters and 4 tactical_bombers
                    Americans defend with 1 airfield, 6 bombers and 1 harbour
                    Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 62
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 6 bombers
                Battle in Union of South Africa
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 2 fighters and 1 harbour
                    Japanese win, taking Union of South Africa from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters
                Battle in Persia
                    Japanese attack with 2 artilleries
                    Russians defend with 1 artillery and 1 factory_minor
                    Japanese win, taking Persia from Russians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Iraq
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win, taking Iraq from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                7 fighters moved from Hawaiian Islands to 26 Sea Zone
                4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                3 carriers moved from 6 Sea Zone to 26 Sea Zone
                2 battleships, 2 cruisers and 2 submarines moved from 32 Sea Zone to 26 Sea Zone
                6 carriers moved from 32 Sea Zone to 26 Sea Zone
                6 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Union of South Africa to Rhodesia
                1 destroyer and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 aaGun moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Yunnan to Hopei
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Szechwan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 fighters placed in Japan
                2 artilleries and 2 infantry placed in Japan
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from British Columbia to 26 Sea Zone
                1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French Central Africa
                      Americans take French Central Africa from Italians
                1 artillery and 2 infantry moved from French West Africa to French Central Africa
                2 submarines moved from 94 Sea Zone to 97 Sea Zone

  • 20 19 18 15 13

    I think this one will be a slow one, as I’m going to need to see the results round by round to determine the OOL.

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Probably handed you the game with bringing my bombers to Hawaii instead of leaving them in Australia and W.U.S.

    In any case, first round: U.S. gets 13 hits. Japanese loses?

  • 20 19 18 15 13

    2 BB hits, 2 SS, 6 CV, 2 Cruisers, 1 TAC

  • 20 19 18 15 13

    highly unlikely that i survive btw - but had to go for it while I had a chance…

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    6 damaged CVs or 3 sunk CVs?

  • 20 19 18 15 13

    sorry, 6 damaged

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Round 2: Japanese take another 13 hits. Allocation?

  • 20 19 18 15 13

    what was my roll?

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    US lost 5 CVs and Ss + wounded BB (13 hits).

  • 20 19 18 15 13

    lose the 6 damaged CVs, take 1 BB and 6 TAC

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Japanese have 3 CVs, 9 fighters and 1 BB left and took another 12 hits in Round 3.

  • 20 19 18 15 13

    Yeah, that’s some fortunate rolling there…

  • 20 19 18 15 13

    Like 12 0f 16 …

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Yet another case for LL.

    OOL for the 12 hits on Round 3?

  • 20 19 18 15 13

    kill the CVs, and lose 6 FTRs

    Then Max defence after, I’m going to bed

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from British Columbia to 26 Sea Zone
                1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French Central Africa
                      Americans take French Central Africa from Italians
                1 artillery and 2 infantry moved from French West Africa to French Central Africa
                2 submarines moved from 94 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 16 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 6 artilleries, 2 battleships, 9 carriers, 2 cruisers, 10 fighters, 6 infantry, 2 submarines, 6 tactical_bombers and 6 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 2 cruisers, 7 destroyers, 16 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  13/28 hits
                    Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 10 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 :  9/16 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 9 carriers, 2 cruisers and 6 transports in 26 Sea Zone, round 2 :  4/13 hits
                        2 submarines owned by the Americans, 2 cruisers owned by the Japanese, 5 carriers owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Japanese and 1 fighter owned by the ANZAC lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 7 destroyers, 16 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  13/28 hits
                        Japanese roll dice for 2 battleships, 9 carriers, 10 fighters, 5 tactical_bombers and 6 transports in 26 Sea Zone, round 3 :  12/26 hits
                        5 fighters owned by the Americans, 7 destroyers owned by the Americans, 5 tactical_bombers owned by the Japanese, 6 carriers owned by the Japanese, 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 2 cruisers, 11 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 :  12/16 hits
                        Japanese roll dice for 1 battleship, 3 carriers, 9 fighters and 6 transports in 26 Sea Zone, round 4 :  9/13 hits
                        8 fighters owned by the Americans, 3 carriers owned by the Japanese, 1 bomber owned by the Americans and 6 fighters owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 5 :  5/7 hits
                        Japanese roll dice for 1 battleship, 3 fighters and 6 transports in 26 Sea Zone, round 5 :  2/4 hits
                        1 fighter owned by the Americans, 1 transport owned by the Japanese, 1 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans, 3 fighters owned by the Japanese, 1 battleship owned by the Japanese and 1 artillery owned by the Japanese lost in 26 Sea Zone
                        5 transports owned by the Japanese, 5 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 fighters remaining. Battle score for attacker is 149
                    Casualties for Japanese: 6 artilleries, 2 battleships, 9 carriers, 2 cruisers, 10 fighters, 6 infantry, 2 submarines, 6 tactical_bombers and 6 transports
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 bomber, 5 carriers, 7 destroyers, 14 fighters, 2 submarines and 1 tactical_bomber

    Non Combat Move - Americans
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                2 aaGuns, 1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 transport moved from 87 Sea Zone to 89 Sea Zone
                1 carrier and 2 transports moved from 87 Sea Zone to 92 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 bomber placed in Western United States
                6 fighters placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
                EDIT: Adding units owned by Americans to Norway: 3 fighters
                EDIT: Removing units owned by Americans from 89 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Americans collect 59 PUs (4 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry and 1 mech_infantry
        44 Sea Zone : 1 flag
        26 Sea Zone : 1 flag, 1 battleship and 2 cruisers
        10 Sea Zone : 1 transport
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Morocco : 1 armour, 1 artillery and 2 infantry
        French Central Africa : 1 flag, 1 armour, 1 artillery and 2 infantry
        Algeria : 1 artillery and 2 infantry
        Norway : 1 flag, 1 factory_minor, 3 fighters and 1 infantry
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 5 transports
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 43 / 64
        Japanese : 55 / 60
        Americans : 63 / 79
        Chinese : 8 / 3
        British : 20 / 21
        UK_Pacific : 0 / 0
        Italians : 25 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 35 times
                2 was rolled 38 times
                3 was rolled 42 times
                4 was rolled 44 times
                5 was rolled 38 times
                6 was rolled 36 times
            Average roll : 3.515
            Median : 4.000
            Variance : 0.280
            Standard Deviation : 0.529
            Total rolls : 233

    Null / Other
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Japanese Combat
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 15 times
                5 was rolled 13 times
                6 was rolled 13 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.160
            Standard Deviation : 0.400
            Total rolls : 76

    Americans Combat
                1 was rolled 13 times
                2 was rolled 14 times
                3 was rolled 18 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 10 times
            Average roll : 3.346
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.680
            Total rolls : 81

T-shirts, Hats, and More

Suggested Topics

  • 8
  • 14
  • 40
  • 47
  • 195
  • 89
  • 85
  • 172
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

18.1k

Users

40.9k

Topics

1.8m

Posts