0% for April

Axis (Odonis) vs ArtofWar1947 (allies +11) G40L15 - no tech

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    1 Italian DD in SZ 93:

    DiceRolls: 1@2; Total Hits: 01@2: (3)

    1 UK DD in SZ 93:

    DiceRolls: 1@2; Total Hits: 01@2: (4)

    2 UK fighters in SZ 93:

    DiceRolls: 2@3; Total Hits: 12@3: (6, 2)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Algeria to Libya
                      British take Tunisia from Italians
                      British take Libya from Italians
                4 fighters and 1 infantry moved from Union of South Africa to South West Africa

    Combat - British
                Battle in South West Africa
                    British attack with 4 fighters and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 4 fighters and 1 infantry in South West Africa, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery in South West Africa, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in South West Africa
                    British win, taking South West Africa from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                4 fighters moved from South West Africa to Union of South Africa

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 93 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 93 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to 109 Sea Zone: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from United Kingdom: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,3
                British collect 21 PUs (1 lost to blockades); end with 21 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
        Scotland : 1 airfield
        South West Africa : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Algeria : 1 flag, 4 artilleries and 9 infantry
        Tunisia : 1 flag
        Libya : 1 flag, 1 armour and 1 mech_infantry
        93 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 artillery and 1 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 5 transports

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 41 / 52
        Japanese : 59 / 64
        Americans : 62 / 78
        Chinese : 2 / 3
        British : 22 / 21
        UK_Pacific : 0 / 0
        Italians : 26 / 34
        ANZAC : 18 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Null / Other
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                2 armour moved from Rhodesia to Union of South Africa
                1 mech_infantry moved from Rhodesia to Union of South Africa
                3 artilleries and 1 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 70 Sea Zone to 82 Sea Zone
                1 armour moved from Nigeria to 82 Sea Zone
                1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 armour moved from 70 Sea Zone to South West Africa

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
                2 armour moved from Rhodesia to Union of South Africa
                1 mech_infantry moved from Rhodesia to Union of South Africa
                3 artilleries and 1 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 70 Sea Zone to 82 Sea Zone
                1 armour moved from Nigeria to 82 Sea Zone
                1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
                1 armour moved from 70 Sea Zone to South West Africa

    Combat - Italians
                Battle in South West Africa
                    Italians attack with 1 armour
                    British defend with 1 infantry
                    Italians win, taking South West Africa from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Union of South Africa
                    Italians attack with 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
                    British win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour, 2 fighters and 2 infantry
                    Casualties for Italians: 2 armour, 4 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Northern Italy to Southern Italy
                2 mech_infantrys moved from Southern Italy to Western Germany
                1 fighter moved from Egypt to Southern Italy
                1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser and 4 destroyers moved from 62 Sea Zone to 30 Sea Zone
                3 fighters moved from Northern Territory to 30 Sea Zone
                2 aaGuns, 2 armour, 1 artillery, 2 fighters and 1 mech_infantry moved from Northern Territory to Queensland
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
                ANZAC collect 13 PUs (5 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 2 fighters, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        30 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers and 3 fighters
        54 Sea Zone : 1 submarine
        62 Sea Zone : 2 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 41 / 52
        Japanese : 59 / 64
        Americans : 62 / 78
        Chinese : 2 / 3
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 27 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 87 Sea Zone to French West Africa
                1 fighter moved from Algeria to French West Africa
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        French West Africa : 1 fighter and 2 infantry
        Tunisia : 1 infantry

    Production/PUs Summary :

    Germans : 33 / 45
        Russians : 41 / 52
        Japanese : 59 / 64
        Americans : 62 / 78
        Chinese : 2 / 3
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 27 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                1 infantry moved from Slovakia Hungary to Romania

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                1 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry and 1 mech_infantry
                    Germans win, taking Romania from Russians with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Romania to Germany
                2 fighters moved from Western Germany to Egypt
                2 transports moved from 98 Sea Zone to 81 Sea Zone
                5 mech_infantrys moved from France to Germany
                1 armour moved from Germany to Western Germany
                7 infantry moved from Western Germany to Germany
                4 artilleries moved from Western Germany to Germany
                1 armour moved from Western Germany to France
                10 infantry moved from Denmark to Western Germany
                3 mech_infantrys moved from Western Germany to France

    Place Units - Germans
                10 infantry placed in Germany
                2 infantry placed in France
                3 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 36 PUs; end with 36 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 41 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 infantry moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 fighter moved from Volgograd to Iraq
                1 tactical_bomber moved from Volgograd to Persia
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Amur to Jehol
                      Chinese take Manchuria from Japanese
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry and 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  0/8 hits
                        Germans roll dice for 2 infantry and 3 mech_infantrys in Romania, round 2 :  4/5 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Romania
                    1 armour owned by the Russians retreated to Bessarabia
                    Germans win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                Battle in Persia
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Iraq
                    Russians win, taking Iraq from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 aaGun and 5 infantry moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Belarus to Bessarabia
                5 infantry moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                2 aaGuns moved from Eastern Poland to Bessarabia
                6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Finland to Novgorod
                1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
                1 tactical_bomber moved from Romania to Bessarabia
                2 fighters moved from Romania to Bessarabia
                1 mech_infantry moved from Amur to Jehol

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs

    Territory Summary for Russians :

    Jehol : 1 armour and 2 mech_infantrys
        Suiyuyan : 1 infantry
        Tsinghai : 1 artillery and 2 infantry
        Sikang : 1 infantry
        Ulaanbaatar : 1 flag
        Slovakia Hungary : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Eastern Poland : 20 artilleries and 33 infantry
        Bessarabia : 3 aaGuns, 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 aaGun and 5 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
        112 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 artillery and 1 infantry
        Northwest Persia : 1 flag, 2 aaGuns, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 artillery and 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 47 / 64
        Japanese : 49 / 64
        Americans : 62 / 78
        Chinese : 8 / 3
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 27 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Russians Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.100
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Baltic States to Poland
                      Russians take Poland from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                2 infantry moved from Bessarabia to Romania
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
                1 artillery and 1 infantry moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Northwest Persia to Persia
                1 fighter moved from Volgograd to Iraq
                1 tactical_bomber moved from Volgograd to Persia
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Amur to Jehol
                      Chinese take Manchuria from Japanese
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry and 3 mech_infantrys
                        Russians roll dice for 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  0/8 hits
                        Germans roll dice for 2 infantry and 3 mech_infantrys in Romania, round 2 :  4/5 hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Russians lost in Romania
                    1 armour owned by the Russians retreated to Bessarabia
                    Germans win with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Russians: 2 infantry and 2 mech_infantrys
                Battle in Persia
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Persia, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Persia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Iraq
                    Russians win, taking Iraq from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 aaGun and 5 infantry moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Belarus to Bessarabia
                5 infantry moved from Eastern Poland to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                2 aaGuns moved from Eastern Poland to Bessarabia
                6 mech_infantrys moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Finland to Novgorod
                1 artillery and 2 infantry moved from Novosibirsk to Tsinghai
                1 tactical_bomber moved from Romania to Bessarabia
                2 fighters moved from Romania to Bessarabia
                1 mech_infantry moved from Amur to Jehol

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Caucasus: 1 aaGun and 5 infantry
                EDIT: Removing units owned by Russians from Turkmenistan: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Jehol : 1 armour and 2 mech_infantrys
        Suiyuyan : 1 infantry
        Tsinghai : 1 artillery and 2 infantry
        Sikang : 1 infantry
        Ulaanbaatar : 1 flag
        Slovakia Hungary : 1 flag, 1 infantry
        Poland : 1 flag, 1 infantry
        Eastern Poland : 20 artilleries and 33 infantry
        Bessarabia : 3 aaGuns, 1 armour, 2 fighters, 5 infantry, 7 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
        Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys
        Caucasus : 1 aaGun and 5 infantry
        112 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 artillery and 1 infantry
        Northwest Persia : 1 flag, 2 aaGuns, 1 fighter, 6 infantry, 7 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 artillery and 1 factory_minor
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 31 / 41
        Russians : 47 / 64
        Japanese : 49 / 64
        Americans : 62 / 78
        Chinese : 8 / 3
        British : 21 / 21
        UK_Pacific : 0 / 0
        Italians : 27 / 32
        ANZAC : 18 / 19
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.724
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 29

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

    Russians Combat
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.100
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
                2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
                2 artilleries moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Japan to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                8 fighters and 4 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Egypt to Union of South Africa
                2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 1 infantry moved from 71 Sea Zone to Union of South Africa
                2 artilleries moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Persia
                1 bomber moved from Japan to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                8 fighters and 4 tactical_bombers moved from 32 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 8 fighters and 4 tactical_bombers
                    Americans defend with 1 airfield, 6 bombers and 1 harbour
                    Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 62
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 6 bombers
                Battle in Union of South Africa
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 2 fighters and 1 harbour
                    Japanese win, taking Union of South Africa from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters
                Battle in Persia
                    Japanese attack with 2 artilleries
                    Russians defend with 1 artillery and 1 factory_minor
                    Japanese win, taking Persia from Russians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Iraq
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win, taking Iraq from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                7 fighters moved from Hawaiian Islands to 26 Sea Zone
                4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                3 carriers moved from 6 Sea Zone to 26 Sea Zone
                2 battleships, 2 cruisers and 2 submarines moved from 32 Sea Zone to 26 Sea Zone
                6 carriers moved from 32 Sea Zone to 26 Sea Zone
                6 artilleries and 6 infantry moved from Japan to 6 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 6 Sea Zone to 26 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from Union of South Africa to Rhodesia
                1 destroyer and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 aaGun moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Shantung
                1 mech_infantry moved from Yunnan to Hopei
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Szechwan

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 fighters placed in Japan
                2 artilleries and 2 infantry placed in Japan
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 bomber, 6 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from British Columbia to 26 Sea Zone
                1 bomber and 7 fighters moved from Western United States to 26 Sea Zone
                1 battleship, 5 carriers, 2 cruisers, 7 destroyers, 9 fighters, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 armour moved from French West Africa to Nigeria
                      British take Nigeria from Italians
                1 armour moved from Nigeria to French Central Africa
                      Americans take French Central Africa from Italians
                1 artillery and 2 infantry moved from French West Africa to French Central Africa
                2 submarines moved from 94 Sea Zone to 97 Sea Zone

  • 20 19 18 15 13

    I think this one will be a slow one, as I’m going to need to see the results round by round to determine the OOL.

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Probably handed you the game with bringing my bombers to Hawaii instead of leaving them in Australia and W.U.S.

    In any case, first round: U.S. gets 13 hits. Japanese loses?

  • 20 19 18 15 13

    2 BB hits, 2 SS, 6 CV, 2 Cruisers, 1 TAC

  • 20 19 18 15 13

    highly unlikely that i survive btw - but had to go for it while I had a chance…

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    6 damaged CVs or 3 sunk CVs?

  • 20 19 18 15 13

    sorry, 6 damaged

  • 2026 25 24 23 22 21 20 19 18 16 15 14 13

    Round 2: Japanese take another 13 hits. Allocation?

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