14L G40 Soulblighter (Axis) VS Karl7 (Allies +18)

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    Kill?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                4 infantry moved from Slovakia Hungary to Romania
                2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
                2 bombers moved from Slovakia Hungary to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Egypt to Alexandria
                      Germans take Alexandria from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 factory_minor and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                      Germans take Belgian Congo from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                4 infantry moved from Slovakia Hungary to Romania
                2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
                2 bombers moved from Slovakia Hungary to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Egypt to Alexandria
                      Germans take Alexandria from British

    Combat - Germans
                Battle in Romania
                    Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Romania from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 3 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
                1 artillery moved from Poland to Slovakia Hungary
                1 artillery and 9 infantry moved from Germany to Slovakia Hungary
                1 aaGun, 1 artillery and 1 infantry moved from Vyborg to Novgorod
                2 infantry moved from Egypt to Trans-Jordan
                2 bombers moved from Holland Belgium to Western Germany
                3 armour moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 fighter moved from Slovakia Hungary to Western Germany
                1 fighter moved from Slovakia Hungary to Western Germany
                2 tactical_bombers moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                2 tactical_bombers moved from Slovakia Hungary to Germany
                1 aaGun moved from Slovakia Hungary to Germany

    Place Units - Germans
                3 infantry placed in France
                1 factory_minor placed in Iraq
                10 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                2 infantry moved from Bessarabia to Romania
                1 artillery moved from Bessarabia to Romania
                1 fighter moved from Russia to Romania
                1 fighter moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry
                    retreated to Romania
                    Germans win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                12 infantry moved from Smolensk to Belarus
                2 armour moved from Russia to Belarus
                2 infantry moved from Russia to Samara
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bessarabia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 aaGun
                EDIT: Adding units owned by Russians to Belarus: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Rostov
                      Japanese take Rostov from Russians
                1 armour and 1 mech_infantry moved from Rostov to Caucasus

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                3 artilleries moved from Shensi to Sikang
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                3 artilleries placed in Manchuria
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Rostov
                      Japanese take Rostov from Russians
                1 armour and 1 mech_infantry moved from Rostov to Caucasus

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                3 artilleries moved from Shensi to Sikang
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                3 artilleries placed in Manchuria
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 4 fighters and 4 tactical_bombers
                EDIT: Adding units owned by Japanese to Hopei: 2 bombers, 4 fighters and 4 tactical_bombers
                EDIT: Removing units owned by Japanese from Anhwe: 2 bombers
                EDIT: Turning off Edit Mode

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Norway from Germans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Queensland to Caroline Islands
                2 bombers moved from 16 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun moved from 123 Sea Zone to Iceland
                1 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Eastern United States to Iceland
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kwangsi

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Kweichow
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Southern France
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 armour and 4 mech_infantrys moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Germans
                1 artillery and 7 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Tobruk to Libya

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Southern France
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Southern France to United Kingdom
                2 fighters moved from Holland Belgium to Norway
                3 armour moved from Normandy Bordeaux to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 armour, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                3 armour and 3 infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                3 infantry moved from Burma to Shan State
                3 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Burma to 39 Sea Zone
                2 infantry moved from West India to Eastern Persia
                1 artillery and 3 infantry moved from India to West India

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 4 infantry
                EDIT: Adding units owned by British to Rhodesia: 1 artillery and 4 infantry
                EDIT: Turning off Edit Mode
                3 armour placed in Union of South Africa
                3 infantry placed in Normandy Bordeaux
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 3 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
                4 infantry moved from Syria to Iraq
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Egypt to Iraq
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 transports moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                4 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales
                2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 22 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Normandy Bordeaux to Norway

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from France to Normandy Bordeaux
                2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 1 aaGun, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 bombers, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 1 aaGun and 4 infantry

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from French Equatorial Africa to Egypt
                1 transport moved from 81 Sea Zone to 95 Sea Zone
                2 tactical_bombers moved from Germany to Southern Italy
                1 infantry moved from Slovakia Hungary to Poland
                1 aaGun moved from Germany to Slovakia Hungary
                3 armour moved from France to Northern Italy
                3 infantry moved from Western Germany to Northern Italy
                1 aaGun, 4 artilleries and 12 infantry moved from Novgorod to Karelia
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                4 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to France
                2 armour and 3 mech_infantrys moved from France to Western Germany
                1 infantry moved from Germany to Western Germany
                5 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Northwest Persia to Kazakhstan
                5 infantry moved from Western Germany to France

    Place Units - Germans
                1 carrier, 2 destroyers and 3 submarines placed in 112 Sea Zone
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
                Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Samara to Kazakhstan
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Japanese
                2 infantry moved from Bessarabia to Romania
                2 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Kazakhstan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Caucasus from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Bessarabia to Eastern Poland
                1 fighter moved from Romania to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                10 infantry moved from Belarus to Novgorod
                2 armour moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                4 infantry moved from Bryansk to Belarus
                8 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 armour and 2 infantry placed in Ukraine
                1 fighter and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • I am going to concede at this point. I am still lacking normal internet and don’t see how I can get back from the early and stupidly simple mistakes I made.

  • 22 20 19 18 17 16 15 14 12

    Understood.  The German’s never got going.  NOt sure if it was dice or what.

    But not having good internet can make impossible to play this game!

    See you next league… (which is in a few days I guess)

    GG
    :-D


  • @Karl7:

    Understood.  The German’s never got going.  NOt sure if it was dice or what.

    But not having good internet can make impossible to play this game!

    See you next league… (which is in a few days I guess)

    GG
    :-D

    I can play, I would just waste loads of mb and all it would do is dragging out the game. I mean I could hold on to egypt/middle east, but with Japan already close to bending over, it would be a matter of time. I should have send the Japanese to capture Volgorad at the first or second opportunity. Rather then going back to face the chinese. Had I done that and a few other things, I wouldn’t have given up. But as it is, it is the most sensible thing to do :D.


  • Tho if you or somebody else can look at this game and see where things went wrong and point those out. I am aware that each player plays differently, but still. Might be helpful.

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