Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt
1 armour moved from Alexandria to Egypt
2 armour moved from Tobruk to Egypt
1 infantry moved from Nigeria to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt
1 armour moved from Alexandria to Egypt
2 armour moved from Tobruk to Egypt
1 infantry moved from Nigeria to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Northern Italy
Battle in Southern France
Battle in Egypt
Americans attack with 6 armour and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Northern Italy from Italians, taking Southern France from Germans, taking Egypt from Germans with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from United Kingdom to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
3 cruisers and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
Place Units - Americans
1 carrier and 2 fighters placed in 10 Sea Zone
7 infantry placed in Western United States
1 armour, 1 fighter and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
Americans collect 65 PUs (1 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
9 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Egypt to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
9 armour moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 95 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Non Combat Move - British
1 bomber moved from Iraq to Egypt
Place Units - British
3 armour placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,3,2,6
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Turn Complete - UK_Pacific
I’m glad to see you back. darn internet any ways. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 21 PUs;
Italians buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
3 armour, 2 artilleries and 4 infantry moved from Caucasus to Volgograd
1 bomber moved from Caucasus to 95 Sea Zone
3 fighters and 2 tactical_bombers moved from Caucasus to Volgograd
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Italians attack with 3 armour, 2 artilleries, 3 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Italians win, taking Volgograd from Russians with 3 armour, 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
3 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 bomber moved from 95 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,6,2,2,1,5,5,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,4
Italians collect 9 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
Combat - ANZAC
Battle in 26 Sea Zone
ANZAC attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Southern France
2 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Southern France
1 tactical_bomber moved from Slovakia Hungary to Northern Italy
1 tactical_bomber moved from Slovakia Hungary to Southern France
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 10 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 artillery moved from Romania to Eastern Poland
9 infantry moved from Poland to Eastern Poland
11 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Southern France
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Northern Italy
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
1 fighter and 2 tactical_bombers moved from Southern France to France
7 artilleries and 15 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Finland to Karelia
1 artillery and 9 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 70 Sea Zone to 71 Sea Zone
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,6,2,6,2,5,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 47 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Samara
1 artillery and 9 infantry moved from Russia to Tambov
3 artilleries and 1 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
Non Combat Move - Russians
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 6 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Kweichow
2 artilleries and 1 infantry moved from Anhwe to Kweichow
6 bombers moved from Japan to Yunnan
2 infantry moved from Shan State to Yunnan
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
As far as I know I only need to hold 6 VC’s for a single turn of play. Which means killing your chinese fighter and putting 1 infantry, 1 fighter, 1 tactical bomber in both Kwangtung and India and capturing Hawai means this is game as you won’t be able to take any back (no transports or other troops in range).
At any rate scramble?
scramble the tac
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 6 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Kweichow
2 artilleries and 1 infantry moved from Anhwe to Kweichow
6 bombers moved from Japan to Yunnan
2 infantry moved from Shan State to Yunnan
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
ANZAC defend with 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 tactical_bomber
Battle in Hawaiian Islands
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 6 bombers and 8 infantry
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 6 bombers and 4 infantry remaining. Battle score for attacker is 19
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Non Combat Move - Japanese
6 bombers moved from Yunnan to French Indo China
1 bomber moved from Marshall Islands to French Indo China
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Kwangtung
1 fighter, 1 infantry and 1 tactical_bomber placed in India
3 artilleries placed in Manchuria
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
The White House is on fire!
The White House is on fire!
sorry for the delay, my dad is very sick. its not good either.
you win