@Avner No scramble in either sz. Good luck.
14L G40 Soulblighter (Axis) VS Karl7 (Allies +18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
ANZAC defend with 2 infantry; British defend with 1 aaGun, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Egypt : 0/3 hits
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 : 4/11 hits
British roll dice for 1 aaGun, 2 armour, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 8/13 hits
2 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians, 1 aaGun owned by the British, 2 armour owned by the Italians and 4 infantry owned by the Italians lost in Egypt
British win with 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for ANZAC: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Casualties for Italians: 2 armour, 2 artilleries and 4 infantry
2 fighters owned by the Italians and 1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Trans-JordanPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 bomber and 2 fighters
Kenya : 1 flag
Southern France : 1 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Greece : 1 flag
97 Sea Zone : 1 destroyer and 3 transports
98 Sea Zone : 1 battleship, 2 cruisers and 2 transportsProduction/PUs Summary :
Germans : 42 / 54
Russians : 37 / 37
Japanese : 50 / 54
Americans : 50 / 70
Chinese : 5 / 4
British : 35 / 33
UK_Pacific : 15 / 15
Italians : 13 / 18
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,567
Median : 3,500
Variance : 0,276
Standard Deviation : 0,525
Total rolls : 30British Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,375
Median : 3,500
Variance : 1,067
Standard Deviation : 1,033
Total rolls : 16Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,786
Median : 3,500
Variance : 0,462
Standard Deviation : 0,679
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 fighter moved from India to 79 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
-
I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/
-
I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/
so you need to still post Germany?
-
I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/
so you need to still post Germany?
I found the marti dice, but not sure if one or two armors managed to remain alive. I have a hard time reading the marti dice. I did manage to take Egypt. And yes I still need to poset Germany.
-
I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/
so you need to still post Germany?
I found the marti dice, but not sure if one or two armors managed to remain alive. I have a hard time reading the marti dice. I did manage to take Egypt. And yes I still need to poset Germany.
you managed to take Egypt without losing any planes? :-o
I must have rolled terribly…
-
I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/
so you need to still post Germany?
I found the marti dice, but not sure if one or two armors managed to remain alive. I have a hard time reading the marti dice. I did manage to take Egypt. And yes I still need to poset Germany.
you managed to take Egypt without losing any planes? :-o
I must have rolled terribly…
Yes, but can you look at the marti dice to see wether I had 1 or 2 armours left?
-
Hmm… I think I erased them
-
-
Ok, according to the dice, I hit 6 times to your 9. So you wiped me out, but I killed all your ground, so you need to lose a ftr to keep the land.
-
Ok, according to the dice, I hit 6 times to your 9. So you wiped me out, but I killed all your ground, so you need to lose a ftr to keep the land.
But it said I had 3 armour, 1 artillery and 3 infantry. So that makes it 1 armour left right? Assuming I am now reading it correctly as well. Still meaning no dead air units :o
-
Ok, according to the dice, I hit 6 times to your 9. So you wiped me out, but I killed all your ground, so you need to lose a ftr to keep the land.
But it said I had 3 armour, 1 artillery and 3 infantry. So that makes it 1 armour left right? Assuming I am now reading it correctly as well. Still meaning no dead air units :o
oh, yes then 1 tank
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 artilleries and 11 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from 98 Sea Zone to EgyptCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 2 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Slovakia Hungary
3 aaGuns, 2 artilleries and 22 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 93 Sea Zone to Western Germany
2 infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Norway to Finland
1 aaGun and 1 armour moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Western Germany to France
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea ZonePlace Units - Germans
3 infantry placed in France
3 infantry placed in Southern France
6 infantry placed in Western Germany
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Trans-Jordan : 1 fighter and 2 tactical_bombers
Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Slovakia Hungary : 3 aaGuns, 5 artilleries, 2 bombers and 32 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 factory_major and 6 infantry
Karelia : 1 flag, 3 artilleries and 11 infantry
113 Sea Zone : 1 carrier, 1 cruiser and 3 transports
Bulgaria : 1 flag
Greece : 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
Finland : 1 flag, 1 aaGun, 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 36 / 37
Japanese : 50 / 54
Americans : 50 / 70
Chinese : 5 / 4
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 13 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to PolandCombat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Germans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Romania to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Eastern PolandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
Perhaps I didn’t want to scramble…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 bombers moved from Manchuria to Tsinghai
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour and 1 mech_infantry moved from Kansu to Tsinghai
4 artilleries and 7 infantry moved from Shensi to Tsinghai
3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
2 bombers moved from Manchuria to Tsinghai
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Guam
Battle in Tsinghai
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 : 10/23 hits
Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 4/18 hits
4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 3 : 12/19 hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 3 : 3/8 hits
1 fighter owned by the Chinese, 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Guam from Americans, taking Tsinghai from Chinese with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Japanese: 7 infantry
Casualties for Chinese: 1 fighter and 17 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
2 artilleries moved from Kwangtung to Kiangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Manchuria to Japan
2 submarines moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
4 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 artilleries
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 13 infantry
Shensi : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 armour, 4 artilleries and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 flag, 1 destroyer and 1 transport
37 Sea Zone : 2 transports
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 transport
19 Sea Zone : 1 transport
17 Sea Zone : 1 destroyer
6 Sea Zone : 4 destroyers, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 40 / 52
Russians : 41 / 52
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 3 / 4
British : 33 / 33
UK_Pacific : 9 / 15
Italians : 13 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 19 times
6 was rolled 13 times
Average roll : 3,582
Median : 4,000
Variance : 0,389
Standard Deviation : 0,624
Total rolls : 91Japanese Combat
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 10 times
Average roll : 3,683
Median : 4,000
Variance : 0,746
Standard Deviation : 0,864
Total rolls : 60UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,880
Standard Deviation : 0,938
Total rolls : 26Americans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Making a minor ncm edit.
-
I am using the Two TTs that orinate from Z35 and Z20 to transport the two artillery from Kwangtung to Japan. The TT originating from Z36 goes to Z35. So the map changes only a little. 2 arties go to japan and one more TT in Z6. Other then that no changes.





