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14L G40 Soulblighter (Axis) VS Karl7 (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 armour and 2 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        AA fire in Egypt :  0/3 hits
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  1/3 hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Egypt, round 2 :  4/11 hits
                        British roll dice for 1 aaGun, 2 armour, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  8/13 hits
                        2 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Italians, 1 aaGun owned by the British, 2 armour owned by the Italians and 4 infantry owned by the Italians lost in Egypt
                    British win with 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Italians: 2 armour, 2 artilleries and 4 infantry
                    2 fighters owned by the Italians and 1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 bomber and 2 fighters
        Kenya : 1 flag
        Southern France : 1 infantry
        Northern Italy : 1 factory_major and 4 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 3 transports
        98 Sea Zone : 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 37 / 37
        Japanese : 50 / 54
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 35 / 33
        UK_Pacific : 15 / 15
        Italians : 13 / 18
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3,567
            Median : 3,500
            Variance : 0,276
            Standard Deviation : 0,525
            Total rolls : 30

    British Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,375
            Median : 3,500
            Variance : 1,067
            Standard Deviation : 1,033
            Total rolls : 16

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3,786
            Median : 3,500
            Variance : 0,462
            Standard Deviation : 0,679
            Total rolls : 14

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 fighter moved from India to 79 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French


  • I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/

  • 22 20 19 18 17 16 15 14 12

    @Soulblighter:

    I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/

    so you need to still post Germany?


  • @Karl7:

    @Soulblighter:

    I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/

    so you need to still post Germany?

    I found the marti dice, but not sure if one or two armors managed to remain alive. I have a hard time reading the marti dice. I did manage to take Egypt. And yes I still need to poset Germany.

  • 22 20 19 18 17 16 15 14 12

    @Soulblighter:

    @Karl7:

    @Soulblighter:

    I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/

    so you need to still post Germany?

    I found the marti dice, but not sure if one or two armors managed to remain alive. I have a hard time reading the marti dice. I did manage to take Egypt. And yes I still need to poset Germany.

    you managed to take Egypt without losing any planes?  :-o

    I must have rolled terribly…


  • @Karl7:

    @Soulblighter:

    @Karl7:

    @Soulblighter:

    I already finished this move ages ago, but for some reason it didn’t post and as it now stands I need to edit in the results, but can’t find them :/

    so you need to still post Germany?

    I found the marti dice, but not sure if one or two armors managed to remain alive. I have a hard time reading the marti dice. I did manage to take Egypt. And yes I still need to poset Germany.

    you managed to take Egypt without losing any planes?   :-o

    I must have rolled terribly…

    Yes, but can you look at the marti dice to see wether I had 1 or 2 armours left?

  • 22 20 19 18 17 16 15 14 12

    Hmm… I think I erased them


  • @Karl7:

    Hmm… I think I erased them

    I send you the marti dice :D.

  • 22 20 19 18 17 16 15 14 12

    Ok, according to the dice, I hit 6 times to your 9.  So you wiped me out, but I killed all your ground, so you need to lose a ftr to keep the land.


  • @Karl7:

    Ok, according to the dice, I hit 6 times to your 9.  So you wiped me out, but I killed all your ground, so you need to lose a ftr to keep the land.

    But it said I had 3 armour, 1 artillery and 3 infantry. So that makes it 1 armour left right? Assuming I am now reading it correctly as well. Still meaning no dead air units :o

  • 22 20 19 18 17 16 15 14 12

    @Soulblighter:

    @Karl7:

    Ok, according to the dice, I hit 6 times to your 9.  So you wiped me out, but I killed all your ground, so you need to lose a ftr to keep the land.

    But it said I had 3 armour, 1 artillery and 3 infantry. So that makes it 1 armour left right? Assuming I am now reading it correctly as well. Still meaning no dead air units :o

    oh, yes then 1 tank


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 18 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 artilleries and 11 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 transports moved from 93 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers moved from Trans-Jordan to Egypt
                      Germans take Egypt from British
                2 armour, 1 artillery, 2 infantry and 1 tactical_bomber moved from 98 Sea Zone to Egypt

    Combat - Germans

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Egypt: 2 armour, 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
                2 bombers moved from Egypt to Slovakia Hungary
                3 aaGuns, 2 artilleries and 22 infantry moved from Romania to Slovakia Hungary
                1 infantry moved from Germany to Poland
                3 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from 93 Sea Zone to Western Germany
                2 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 4 infantry moved from Norway to Finland
                1 aaGun and 1 armour moved from Western Germany to France
                1 armour and 2 mech_infantrys moved from Western Germany to France
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 98 Sea Zone

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Southern France
                6 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 fighter and 2 tactical_bombers
        Egypt : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Slovakia Hungary : 3 aaGuns, 5 artilleries, 2 bombers and 32 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 1 factory_major and 6 infantry
        Karelia : 1 flag, 3 artilleries and 11 infantry
        113 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        Bulgaria : 1 flag
        Greece : 1 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
        Finland : 1 flag, 1 aaGun, 2 artilleries and 4 infantry

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 36 / 37
        Japanese : 50 / 54
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 33 / 33
        UK_Pacific : 15 / 15
        Italians : 13 / 18
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Baltic States to Poland
                2 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Poland

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
                    Germans win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Poland to Eastern Poland
                2 fighters moved from Romania to Eastern Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                5 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Bryansk to Belarus
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Eastern Poland

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs


  • Perhaps I didn’t want to scramble…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                4 artilleries and 7 infantry moved from Shensi to Tsinghai
                3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
                1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
                2 bombers moved from Manchuria to Tsinghai
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Tsinghai
                4 artilleries and 7 infantry moved from Shensi to Tsinghai
                3 fighters and 3 tactical_bombers moved from Kweichow to Tsinghai
                1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
                2 bombers moved from Manchuria to Tsinghai
                1 artillery and 3 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Guam
                Battle in Tsinghai
                    Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 17 infantry
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 2 :  10/23 hits
                        Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 :  4/18 hits
                        4 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 4 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Tsinghai, round 3 :  12/19 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 3 :  3/8 hits
                        1 fighter owned by the Chinese, 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Guam from Americans, taking Tsinghai from Chinese with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Japanese: 7 infantry
                    Casualties for Chinese: 1 fighter and 17 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
                2 artilleries moved from Kwangtung to Kiangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                2 fighters moved from Manchuria to Japan
                2 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                4 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 2 artilleries
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 13 infantry
        Shensi : 1 flag, 2 bombers, 4 fighters and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour, 4 artilleries and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag
        Sumatra : 1 flag, 2 infantry
        44 Sea Zone : 1 flag, 1 destroyer and 1 transport
        37 Sea Zone : 2 transports
        35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 fighters, 3 submarines, 4 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        22 Sea Zone : 1 destroyer
        21 Sea Zone : 1 transport
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 destroyer
        6 Sea Zone : 4 destroyers, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 41 / 52
        Japanese : 58 / 63
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 33 / 33
        UK_Pacific : 9 / 15
        Italians : 13 / 18
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 18 times
                5 was rolled 19 times
                6 was rolled 13 times
            Average roll : 3,582
            Median : 4,000
            Variance : 0,389
            Standard Deviation : 0,624
            Total rolls : 91

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3,683
            Median : 4,000
            Variance : 0,746
            Standard Deviation : 0,864
            Total rolls : 60

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3,308
            Median : 3,000
            Variance : 0,880
            Standard Deviation : 0,938
            Total rolls : 26

    Americans Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • Making a minor ncm edit.


  • I am using the Two TTs that orinate from Z35 and Z20 to transport the two artillery from Kwangtung to Japan. The TT originating from Z36 goes to Z35. So the map changes only a little. 2 arties go to japan and one more TT in Z6. Other then that no changes.

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