Scramble to Taranto?
14L G40 Soulblighter (Axis) vs dawgoneit (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
5 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in KoreaNon Combat Move - Americans
1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Aleutian IslandsPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Siam to Shan State
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Siam to Shan State
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Southern Italy
British captures 24PUs while taking Italians capital
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 2 infantry in Kenya, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 2 infantry in Kenya, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
British roll dice for 2 infantry in Kenya, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 5 : 1/1 hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 infantry in Kenya, round 6 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 6 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians win, taking Southern Italy from Italians with no units remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 50 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 transport
97 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 52 / 63
Russians : 37 / 37
Japanese : 39 / 72
Americans : 55 / 80
Chinese : 9 / 11
British : 26 / 50
UK_Pacific : 17 / 0
Italians : 9 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.714
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Null / Other
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Welp, on my way to work
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to AlgeriaCombat - Italians
Battle in Southern Italy
Italians attack with 1 armour, 1 bomber and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 infantry in Southern Italy, round 2 : 2/5 hits
British roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 : 3/5 hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Tunisia
2 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 2 fighters
Kenya : 1 flag
Algeria : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag, 1 fighter
Slovakia Hungary : 1 armour and 1 infantry
Romania : 1 infantry
Poland : 1 aaGun and 1 infantry
Northern Italy : 1 bomber and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 4 infantry
Yugoslavia : 1 aaGun
98 Sea Zone : 1 cruiser, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 52 / 63
Russians : 37 / 37
Japanese : 39 / 72
Americans : 55 / 80
Chinese : 9 / 11
British : 23 / 50
UK_Pacific : 17 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 13French Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 bombers moved from Trans-Jordan to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 bombers moved from Trans-Jordan to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from FrenchCombat - Germans
Battle in Alexandria
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Alexandria, round 2 : 1/5 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Alexandria
Germans roll dice for 1 armour, 1 artillery and 2 bombers in Alexandria, round 3 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Alexandria
Germans win, taking Alexandria from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 infantryNon Combat Move - Germans
2 bombers moved from Alexandria to Southern Italy
2 fighters and 3 tactical_bombers moved from Trans-Jordan to Algeria
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
10 artilleries moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
2 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 2 infantry moved from Norway to Finland
1 infantry moved from Yugoslavia to Slovakia Hungary
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Algeria
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
3 armour moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Gold Coast to French West Africa
3 transports moved from 82 Sea Zone to 83 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Norway
1 artillery and 9 infantry placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Alexandria : 1 flag, 1 armour and 1 artillery
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour
Gold Coast : 1 flag
Nigeria : 1 flag, 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
French Central Africa : 1 flag, 1 artillery and 1 infantry
Algeria : 3 fighters and 3 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 5 aaGuns, 5 armour, 11 artilleries and 17 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Romania : 1 aaGun
Germany : 1 artillery, 1 factory_major and 9 infantry
Norway : 1 artillery, 1 factory_minor and 2 infantry
Southern Italy : 2 bombers
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 3 submarines
83 Sea Zone : 3 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
Finland : 1 flag, 2 artilleries and 10 infantry
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombersProduction/PUs Summary :
Germans : 53 / 63
Russians : 37 / 37
Japanese : 39 / 72
Americans : 55 / 80
Chinese : 9 / 11
British : 23 / 50
UK_Pacific : 17 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3,833
Median : 3,500
Variance : 1,818
Standard Deviation : 1,348
Total rolls : 12Germans Combat
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4,333
Median : 5,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9British Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs -
Move will be done in about 8-10 hours.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Borneo to 43 Sea Zone
1 armour, 2 fighters and 1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from Burma to Shan State
2 infantry moved from Borneo to 43 Sea Zone
1 armour, 2 fighters and 1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Shan StateCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 2 : 4/13 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 fighters moved from Japan to Manchuria
4 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Anhwe to Manchuria
1 infantry moved from Manchuria to Jehol
2 fighters moved from Anhwe to Manchuria
1 bomber moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Manchuria
3 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
1 fighter moved from Anhwe to ManchuriaPlace Units - Japanese
2 artilleries placed in Manchuria
1 artillery and 2 infantry placed in India
1 factory_minor placed in Kwangtung
1 factory_minor placed in Kiangsu
Japanese undo move 4.
1 factory_minor placed in Shantung
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,1,5,5,4,4,4,6,4,2,3,5,5,1,2,6,5,1,1
Japanese collect 39 PUs (8 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 6 fighters, 8 infantry and 2 tactical_bombers
Hainan : 1 harbour
Yunnan : 1 flag, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
Hunan : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 1 armour and 1 mech_infantry
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport
36 Sea Zone : 1 submarine
39 Sea Zone : 2 transports
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer
West India : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 48 / 63
Russians : 42 / 53
Japanese : 47 / 56
Americans : 55 / 80
Chinese : 8 / 11
British : 23 / 50
UK_Pacific : 10 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 7 times
Average roll : 3,860
Median : 4,000
Variance : 1,024
Standard Deviation : 1,012
Total rolls : 43Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 1,050
Standard Deviation : 1,025
Total rolls : 21Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3,882
Median : 4,000
Variance : 0,812
Standard Deviation : 0,901
Total rolls : 17UK_Pacific Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5,667
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone -
do you want to use a kami on a lone destroyer?
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do you want to use a kami on a lone destroyer?
1 Kamikaze token on 1 Destroyer. That should leave me with 5 kamikaze tokens in the future.