@msoot scramble 109 and/or 111?
14L G40 Soulblighter (Axis) vs dawgoneit (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to Egypt
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Gold Coast
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French West Africa
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to NigeriaCombat - Germans
Battle in Nigeria
Battle in French West Africa
Battle in Gold Coast
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Egypt, round 2 : 6/9 hits
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 0/4 hits
1 bomber owned by the British, 1 tactical_bomber owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Egypt
Germans win, taking Nigeria from British, taking French West Africa from French, taking Gold Coast from British, taking Egypt from British with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for British: 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
1 carrier, 1 destroyer and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
3 aaGuns and 1 infantry moved from Germany to Slovakia Hungary
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 artillery and 8 infantry moved from Norway to Finland
2 armour moved from Greece to Yugoslavia
1 infantry moved from Slovakia Hungary to YugoslaviaPlace Units - Germans
1 artillery and 2 infantry placed in Norway
10 artilleries placed in Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Trans-Jordan : 2 bombers, 2 fighters and 3 tactical_bombers
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
Gold Coast : 1 flag, 1 artillery and 1 infantry
Nigeria : 1 flag, 2 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 artillery and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 6 aaGuns, 1 artillery and 16 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 10 artilleries and 1 factory_major
Norway : 1 artillery, 1 factory_minor and 2 infantry
Northern Italy : 4 armour and 2 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag, 1 armour
82 Sea Zone : 3 transports
Yugoslavia : 1 flag, 2 armour and 1 infantry
98 Sea Zone : 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Finland : 1 flag, 1 artillery and 8 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 63
Russians : 37 / 37
Japanese : 39 / 44
Americans : 52 / 77
Chinese : 6 / 8
British : 23 / 28
UK_Pacific : 23 / 18
Italians : 12 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,308
Median : 4,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9British Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour, 1 fighter and 1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Karelia to NovgorodPlace Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to India
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 artilleries and 1 infantry moved from 39 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 bomber, 5 fighters and 5 tactical_bombers moved from Yunnan to India
2 artilleries and 1 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 artilleries and 1 infantry moved from 39 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 1 infantry and 8 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 harbour and 11 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 2/6 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry and 7 tactical_bombers in India, round 2 : 11/18 hits
UK_Pacific roll dice for 2 aaGuns and 11 infantry in India, round 2 : 6/11 hits
10 infantry owned by the British, 1 infantry owned by the Japanese, 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 aaGuns owned by the British and 1 artillery owned by the Japanese lost in India
Japanese roll dice for 1 artillery, 1 bomber, 5 fighters and 5 tactical_bombers in India, round 3 : 7/12 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -37
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
Casualties for British: 2 aaGuns and 11 infantry
Battle in Burma
Japanese attack with 2 artilleries and 3 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
1 bomber, 4 fighters and 5 tactical_bombers moved from India to Yunnan
2 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Manchuria
1 fighter moved from Manchuria to JapanPlace Units - Japanese
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 2 fighters, 11 infantry and 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 bomber, 4 fighters and 5 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Burma : 1 flag, 2 artilleries and 2 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 destroyer
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 4 carriers and 1 destroyer
35 Sea Zone : 1 submarine
39 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
38 Sea Zone : 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 63
Russians : 37 / 37
Japanese : 49 / 72
Americans : 52 / 77
Chinese : 4 / 8
British : 23 / 28
UK_Pacific : 15 / 0
Italians : 12 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 13 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3,180
Median : 3,000
Variance : 0,617
Standard Deviation : 0,785
Total rolls : 61Japanese Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,425
Median : 3,500
Variance : 0,308
Standard Deviation : 0,555
Total rolls : 40British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3,143
Median : 4,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7UK_Pacific Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 14 -
I am sorry its taking me so long to do my turns. I have been very busy. I will get to our game later today
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I am sorry its taking me so long to do my turns. I have been very busy. I will get to our game later today
Take your time :D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
5 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
scramble orders please
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scramble orders please
The fighter pilots have gotten seriously ill. They request you come back tomorrow (=no scramble)
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I can wait until tomorrow to ask again, LOL :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
5 fighters moved from 7 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in KoreaNon Combat Move - Americans
1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Aleutian IslandsPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Kansu to Shensi
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Kweichow
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Siam to Shan State
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to Kenya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Siam to Shan State
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Tanganyika Territory to KenyaCombat - British
Battle in Southern Italy
British captures 24PUs while taking Italians capital
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 2 infantry in Kenya, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
British roll dice for 2 infantry in Kenya, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 4 : 0/1 hits
British roll dice for 2 infantry in Kenya, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Kenya, round 5 : 1/1 hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 infantry in Kenya, round 6 : 1/1 hits
Italians roll dice for 1 infantry in Kenya, round 6 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
Italians win, taking Southern Italy from Italians with no units remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 artillery moved from Quebec to Eastern United States
1 infantry moved from Quebec to Eastern United States
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 50 PUs totalTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Shan State : 1 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 transport
97 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 52 / 63
Russians : 37 / 37
Japanese : 39 / 72
Americans : 55 / 80
Chinese : 9 / 11
British : 26 / 50
UK_Pacific : 17 / 0
Italians : 9 / 0
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.714
Median : 4.000
Variance : 0.370
Standard Deviation : 0.609
Total rolls : 28Null / Other
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.500
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Welp, on my way to work
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Tunisia to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to AlgeriaCombat - Italians
Battle in Southern Italy
Italians attack with 1 armour, 1 bomber and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 3 infantry in Southern Italy, round 2 : 2/5 hits
British roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Southern Italy from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 fighter and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 : 3/5 hits
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Algeria to Tunisia
2 fighters moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 bomber moved from Southern Italy to Northern Italy
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to YugoslaviaTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Egypt : 2 fighters
Kenya : 1 flag
Algeria : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag, 1 fighter
Slovakia Hungary : 1 armour and 1 infantry
Romania : 1 infantry
Poland : 1 aaGun and 1 infantry
Northern Italy : 1 bomber and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
94 Sea Zone : 1 transport
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 4 infantry
Yugoslavia : 1 aaGun
98 Sea Zone : 1 cruiser, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 52 / 63
Russians : 37 / 37
Japanese : 39 / 72
Americans : 55 / 80
Chinese : 9 / 11
British : 23 / 50
UK_Pacific : 17 / 0
Italians : 15 / 27
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,308
Median : 3,000
Variance : 0,250
Standard Deviation : 0,500
Total rolls : 13French Combat
3 was rolled 2 times
Average roll : 3,000
Median : 3,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,444
Standard Deviation : 0,667
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to Philippines
1 fighter moved from New South Wales to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 72 Sea ZoneTurn Complete - French





