Totally scramble. Tip the CV, not sure after that. And I want to see the whole dice rolls before deciding.
#4: 14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 17 Sea Zone to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 armour, 3 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 3 tactical_bombers moved from Kweichow to Yunnan
2 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 armour moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
2 armour, 4 bombers and 1 mech_infantry moved from Kwangtung to Yunnan
2 artilleries and 2 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in Midway
Battle in 16 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win, taking Midway from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 5 armour, 3 artilleries, 4 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 5 armour, 3 artilleries, 4 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 13/24 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour, 3 artilleries, 4 bombers, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Malaya to Shan State
4 bombers moved from Yunnan to Hunan
2 fighters and 3 tactical_bombers moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to Hopei
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 aaGun moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
1 factory_minor placed in Malaya
1 carrier and 1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
2 fighters and 1 infantry placed in Kiangsu
2 artilleries placed in Manchuria
Japanese undo move 3.
1 mech_infantry placed in Kwangtung
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 transports
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Malaya: 1 artillery
EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag, 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys
Kweichow : 1 flag
Hunan : 1 flag, 4 bombers, 1 fighter and 1 tactical_bomber
Hopei : 1 flag, 1 armour, 5 mech_infantrys and 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Aleutian Islands : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield, 1 armour, 2 artilleries and 3 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 2 artilleries and 2 infantry
Yenisey : 1 flag, 1 aaGun
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 2 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
25 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
20 Sea Zone : 2 carriers and 1 destroyer
19 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 64 / 90
Russians : 3 / 0
Japanese : 69 / 74
Americans : 52 / 67
Chinese : 3 / 3
British : 34 / 49
UK_Pacific : 6 / 7
Italians : 19 / 19
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.526
Median : 3.000
Variance : 0.432
Standard Deviation : 0.658
Total rolls : 38Japanese Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.606
Median : 3.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
5 was rolled 2 times
Average roll : 3.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Mistakenly moved an artillery from Malaya to the Shan State during NCM. Tried to move it back using the editing function, but it would allow the correction. Kept getting message that unit cannot be removed without first removing transporting transport. Tried getting rid of every transport in the area, but this did not help. Strange since the artillery unit was never on a transport this round. In any case, you can either try to edit it out on your turn, kill it if you wish to attack the Shan State (without loss to UK-Pac), or otherwise ignore it (and I’ll try to get rid of it on my next turn).
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 mech_infantry moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
2 fighters and 1 tactical_bomber moved from Libya to Tunisia
1 armour moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Rhodesia to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
2 fighters and 1 tactical_bomber moved from Libya to Tunisia
1 armour moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Tunisia
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Tunisia from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in SumatraNon Combat Move - British
1 aaGun and 8 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 bomber and 1 tactical_bomber moved from Libya to Egypt
2 fighters and 1 tactical_bomber moved from Tunisia to GibraltarPlace Units - British
1 airfield placed in Gibraltar
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to Persia
1 armour moved from Caucasus to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to Persia
1 armour moved from Caucasus to PersiaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Italians roll dice for 4 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 94 Sea Zone
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 armour
Italians roll dice for 1 armour and 1 bomber in Persia, round 2 : 2/2 hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits
1 armour owned by the British lost in Persia
Italians win, taking Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Persia to Caucasus
1 fighter moved from 93 Sea Zone to Southern Italy
4 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Rostov : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 bomber
Bulgaria : 2 artilleries and 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 59 / 90
Russians : 3 / 0
Japanese : 63 / 74
Americans : 59 / 74
Chinese : 4 / 4
British : 33 / 40
UK_Pacific : 11 / 11
Italians : 18 / 25
ANZAC : 10 / 14
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.778
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 fighters moved from Hawaiian Islands to Western United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
2 fighters moved from Hawaiian Islands to Western United StatesCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Iraq to PersiaCombat - French
Battle in Persia
French attack with 2 infantry
Italians defend with 1 armour
French win, taking Persia from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
5 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Southern France
1 fighter and 2 tactical_bombers moved from Southern Italy to Southern France
4 bombers moved from Southern Italy to Iraq
4 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 artilleries and 2 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
2 armour, 2 artilleries and 1 infantry moved from Kazakhstan to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone
5 artilleries and 5 infantry moved from Holland Belgium to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Southern France
1 fighter and 2 tactical_bombers moved from Southern Italy to Southern France
4 bombers moved from Southern Italy to Iraq
4 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 artilleries and 2 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
2 armour, 2 artilleries and 1 infantry moved from Kazakhstan to NovosibirskCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 5 artilleries and 5 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 5 artilleries and 5 infantry in Normandy Bordeaux, round 2 : 2/10 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Southern France, round 2 : 1/7 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Iraq
Germans attack with 5 armour, 4 bombers and 6 mech_infantrys
ANZAC defend with 2 infantry; British defend with 1 armour, 4 infantry and 2 mech_infantrys
Germans roll dice for 5 armour, 4 bombers and 6 mech_infantrys in Iraq, round 2 : 7/15 hits
British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Iraq, round 2 : 3/9 hits
4 infantry owned by the British, 2 infantry owned by the ANZAC, 1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 5 armour, 4 bombers and 3 mech_infantrys in Iraq, round 3 : 7/12 hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 armour, 4 bombers and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 infantry
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour, 4 infantry and 2 mech_infantrys
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits
French roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the French lost in Persia
Germans win, taking Persia from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 aaGun moved from Samara to Novosibirsk
3 mech_infantrys moved from Russia to Novosibirsk
8 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 aaGuns moved from Rostov to Caucasus
2 artilleries and 5 infantry moved from Bryansk to Tambov
1 infantry moved from Poland to Germany
1 fighter and 2 tactical_bombers moved from Southern France to Southern Italy
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
4 bombers moved from Iraq to Northwest PersiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in France
4 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 mech_infantrys
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major and 1 infantry
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 2 artilleries and 5 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 flag, 1 aaGun, 2 armour, 4 artilleries, 3 infantry and 3 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 2 aaGuns and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
104 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 1 flag, 5 armour and 3 mech_infantrys
Northwest Persia : 1 flag, 8 armour, 4 bombers and 1 mech_infantry
Persia : 1 flag, 1 armour and 2 mech_infantrys
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transportsProduction/PUs Summary :
Germans : 70 / 98
Russians : 1 / 0
Japanese : 63 / 74
Americans : 54 / 74
Chinese : 4 / 4
British : 31 / 40
UK_Pacific : 11 / 11
Italians : 16 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 14 times
4 was rolled 13 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.507
Median : 3.000
Variance : 0.603
Standard Deviation : 0.776
Total rolls : 69Null / Other
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 6 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.327
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 52French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.818
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Tsinghai to Sikang
1 aaGun and 6 infantry moved from Suiyuyan to Shensi
5 infantry moved from Kansu to SuiyuyanTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 infantry moved from Yunnan to Burma
5 armour, 3 artilleries and 4 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from Malaya to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Hunan to 45 Sea Zone
1 mech_infantry moved from Hopei to Chahar
2 bombers moved from Hunan to Chahar
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
2 fighters moved from Kiangsu to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 armour, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 25 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 infantry moved from Yunnan to Burma
5 armour, 3 artilleries and 4 mech_infantrys moved from Yunnan to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from Malaya to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 42 Sea Zone
1 bomber moved from Hunan to 45 Sea Zone
1 mech_infantry moved from Hopei to Chahar
2 bombers moved from Hunan to Chahar
1 armour, 4 mech_infantrys and 1 tactical_bomber moved from Hopei to Shensi
2 fighters moved from Kiangsu to Shensi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to ShensiCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 5 armour, 4 artilleries and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese roll dice for 5 armour, 4 artilleries and 4 mech_infantrys in Shan State, round 2 : 5/13 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
2 infantry owned by the British, 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 infantry
AA fire in Shensi : 0/3 hits
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 4/11 hits
Chinese roll dice for 1 aaGun and 7 infantry in Shensi, round 2 : 3/7 hits
2 infantry owned by the Russians, 1 infantry owned by the Chinese, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Shensi, round 3 : 6/8 hits
Chinese roll dice for 4 infantry in Shensi, round 3 : 2/4 hits
4 infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
3 infantry moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
1 armour moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 25 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Japan
2 artilleries and 1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 aaGun moved from Yenisey to Timguska
1 bomber, 3 fighters and 2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Chahar to Kweichow
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 3 bombers, 3 fighters and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 5 armour, 4 artilleries and 3 mech_infantrys
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 2 infantry
Aleutian Islands : 1 flag, 2 infantry
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
Siberia : 1 flag, 1 artillery
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 transports
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 70 / 98
Russians : 0 / 0
Japanese : 65 / 65
Americans : 54 / 74
Chinese : 5 / 4
British : 31 / 40
UK_Pacific : 9 / 11
Italians : 16 / 25
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.313
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 67Japanese Combat
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.196
Median : 3.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 46Russians Combat
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 artillery moved from Western United States to Central United States
2 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
3 transports placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 artillery moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 artillery and 3 infantry moved from India to Burma