14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 9) LL


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Iraq to Caucasus
                1 artillery moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                4 infantry moved from Russia to Smolensk
                3 infantry and 1 mech_infantry moved from Russia to Bryansk
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                1 infantry moved from Shensi to Szechwan
                2 bombers moved from Kiangsu to Szechwan
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                2 infantry moved from 37 Sea Zone to Siam
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                1 infantry moved from Shensi to Szechwan
                2 bombers moved from Kiangsu to Szechwan
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                2 infantry moved from 37 Sea Zone to Siam
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 5 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 35 Sea Zone, round 2 :  3/0 hits
                        British roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 2 :  1/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; British defend with 1 transport
                        1 transport owned by the British and 1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Malaya
                Battle in Siam
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/1 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/1 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from 20 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun and 1 mech_infantry moved from Kwangsi to Kwangtung
                1 aaGun moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Japan
                2 bombers moved from Szechwan to Kiangsu
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Shensi to Hopei
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
                1 mech_infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 2 fighters, 3 infantry and 3 tactical_bombers
        Kiangsi : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        35 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 5 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 34 / 40
        Japanese : 49 / 49
        Americans : 50 / 77
        Chinese : 3 / 3
        British : 27 / 28
        UK_Pacific : 14 / 31
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 fighter and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                1 infantry moved from Shensi to Szechwan
                2 bombers moved from Kiangsu to Szechwan
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Siam
                2 infantry moved from 37 Sea Zone to Siam
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                1 armour and 1 mech_infantry moved from Kiangsu to Kiangsi
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry and 5 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 5 transports in 35 Sea Zone, round 2 :  3/0 hits
                        British roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 2 :  1/1 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery and 4 infantry in Philippines, round 3 :  1/1 hits
                        Americans roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport; British defend with 1 transport
                        1 transport owned by the British and 1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers and 2 transports
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 carrier, 2 destroyers and 2 transports in 37 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in Borneo
                Battle in Malaya
                Battle in Siam
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Siam
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/1 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/1 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 :  2/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Korea, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to Japan
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from 20 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Manchuria
                1 fighter and 1 tactical_bomber moved from Kwangtung to Manchuria
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 aaGun and 1 mech_infantry moved from Kwangsi to Kwangtung
                1 aaGun moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 36 Sea Zone to Japan
                2 bombers moved from Szechwan to Kiangsu
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Shensi to Hopei
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
                1 mech_infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan
                3 infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 3 tactical_bombers
        Kiangsi : 1 flag, 1 aaGun, 1 armour and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 2 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour
        Malaya : 1 flag, 1 harbour and 2 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 aaGun, 2 artilleries, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        French Indo China : 1 flag
        42 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag, 1 submarine and 1 transport
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 2 transports
        35 Sea Zone : 1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 5 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 34 / 40
        Japanese : 49 / 49
        Americans : 50 / 77
        Chinese : 3 / 3
        British : 27 / 28
        UK_Pacific : 14 / 31
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery, 3 fighters and 1 infantry; Italians defend with 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Gibraltar, round 2 :  3/1 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        Italians roll dice for 2 artilleries and 3 fighters in Gibraltar, round 3 :  3/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                    Italians win with 1 artillery and 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                1 armour, 1 artillery, 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 mech_infantrys moved from Western United States to Alaska
                1 fighter moved from Western United States to 5 Sea Zone
                6 fighters moved from 5 Sea Zone to Amur
                1 tactical_bomber moved from 5 Sea Zone to Amur
                1 bomber moved from Midway to Amur

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Alaska : 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 infantry and 1 mech_infantry
        Amur : 1 armour, 1 artillery, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
        3 Sea Zone : 1 transport
        5 Sea Zone : 3 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 34 / 40
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 27 / 28
        UK_Pacific : 14 / 31
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 9 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Kansu


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 9 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Kansu

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 artillery and 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 9 infantry in Szechwan, round 2 :  2/0 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter in Kansu, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 fighter

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 artillery and 8 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 34 / 40
        Japanese : 47 / 49
        Americans : 50 / 70
        Chinese : 5 / 11
        British : 27 / 28
        UK_Pacific : 14 / 31
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.250
            Median : 2.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 bomber moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries and 2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Malaya
                1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Gibraltar
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Siam
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                2 artilleries and 2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Malaya
                1 battleship and 1 cruiser moved from 76 Sea Zone to 71 Sea Zone

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber and 1 infantry
                    Germans defend with 1 artillery and 3 fighters; Italians defend with 1 harbour
                        British roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/1 hits
                        Italians roll dice for 1 artillery and 3 fighters in Gibraltar, round 2 :  2/1 hits
                        1 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Gibraltar
                        British roll dice for 1 bomber in Gibraltar, round 3 :  0/1 hits
                        Italians roll dice for 2 fighters in Gibraltar, round 3 :  1/1 hits
                        1 bomber owned by the British lost in Gibraltar
                    Italians win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 fighter
                    Casualties for British: 1 armour, 1 bomber and 1 infantry
                Battle in Shan State
                    British attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 artilleries and 2 infantry in Shan State, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Siam
                    British attack with 1 armour
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour in Siam, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 armour owned by the British lost in Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Malaya
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  1/1 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 artillery and 2 infantry moved from India to Burma
                3 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                3 aaGuns and 2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from India to Burma
                3 infantry moved from Yunnan to Kweichow
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 artillery placed in Quebec
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour, 7 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,4,1
                UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 1 armour, 7 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 1 infantry
        Yunnan : 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Kweichow : 3 aaGuns, 2 artilleries and 9 infantry
        Hunan : 1 infantry
        Shan State : 2 artilleries and 1 infantry
        Burma : 3 artilleries and 4 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Sumatra : 1 flag
        Belgian Congo : 1 artillery, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 2 artilleries, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
        Anglo Egyptian Sudan : 1 armour and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 2 transports
        Eire : 1 flag, 1 mech_infantry
        Iraq : 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 battleship and 1 cruiser
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 34 / 40
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 17 / 28
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.194
            Median : 3.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 36

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

    British Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.833
            Median : 5.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Syria to Iraq
                2 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Syria to Iraq
                2 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq

    Combat - Italians
                Battle in Morocco
                Battle in Iraq
                    Italians attack with 3 armour, 2 artilleries and 3 infantry
                    British defend with 3 infantry
                        Italians roll dice for 3 armour, 2 artilleries and 3 infantry in Iraq, round 2 :  3/0 hits
                        Russians roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Morocco from French, taking Iraq from Russians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 infantry
        Southern France : 2 aaGuns
        Syria : 1 flag
        Slovakia Hungary : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 transports
        Iraq : 1 flag, 3 armour, 2 artilleries and 2 infantry
        92 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 32 / 40
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 20 / 32
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Syria to Iraq
                2 armour, 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq

    Combat - Italians
                Battle in Morocco
                Battle in Iraq
                    Italians attack with 3 armour, 2 artilleries and 3 infantry
                    British defend with 3 infantry
                        Italians roll dice for 3 armour, 2 artilleries and 3 infantry in Iraq, round 2 :  3/0 hits
                        Russians roll dice for 3 infantry in Iraq, round 2 :  1/0 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Morocco from French, taking Iraq from Russians with 3 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 airfield placed in Gibraltar

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Slovakia Hungary: 1 mech_infantry
                EDIT: Adding units owned by Italians to Bessarabia: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Morocco : 1 flag, 2 infantry
        Southern France : 2 aaGuns
        Syria : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bessarabia : 1 mech_infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 transports
        Iraq : 1 flag, 3 armour, 2 artilleries and 2 infantry
        92 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 32 / 40
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 20 / 32
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Another moment: Just noticed that I forgot to offload 2 infantry, 1 artillery, and 1 tank from SZ 35 to the Philippines.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 artilleries moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales
                3 infantry moved from Queensland to New South Wales
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 armour and 2 artilleries placed in New South Wales
                ANZAC undo move 1.
                3 artilleries placed in New South Wales
                1 armour and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
                ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for ANZAC :

    Yunnan : 3 fighters and 1 infantry
        Queensland : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 5 artilleries, 1 factory_minor, 1 harbour and 9 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 32 / 40
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 20 / 32
        ANZAC : 14 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 32 / 40
        Japanese : 41 / 49
        Americans : 50 / 70
        Chinese : 8 / 11
        British : 28 / 28
        UK_Pacific : 17 / 16
        Italians : 20 / 32
        ANZAC : 14 / 18
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                4 armour, 5 artilleries, 1 fighter and 17 infantry moved from Novgorod to Belarus
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                3 fighters moved from Western Germany to 91 Sea Zone


  • OOL for SZ 91?


  • max D


  • Just to be sure, max defense =

    option 1: sub, 1st hit on carrier, destroyers, 2nd hit on carrier, cruiser, fighters;

    or

    option 2: sub, 2 hits in carrier, destroyers, cruiser, fighters?

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