No scrambles
Mallery29 +11 Allies -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Iraq
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Italians win, taking Iraq from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 81 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 cruiser
Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Ukraine
Italians attack with 1 artillery
Russians defend with 1 factory_minor and 2 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Northern Italy to Southern Italy
3 fighters moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to SyriaPlace Units - Italians
3 armour placed in Egypt
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Malaya to Philippines
1 fighter moved from Malaya to Philippines
1 fighter moved from Sumatra to Dutch New Guinea
2 fighters moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
ANZAC collect 13 PUs (4 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 86 Sea Zone to 91 Sea ZoneCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 mech_infantry
French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 91 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
10 armour, 11 artilleries, 15 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 49 PUs;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
10 armour, 11 artilleries, 15 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 10 armour, 11 artilleries, 15 infantry and 3 mech_infantrys
Russians defend with 3 artilleries and 2 infantry
Germans roll dice for 10 armour, 11 artilleries, 15 infantry and 3 mech_infantrys in Belarus, round 2 : 18/39 hits
Russians roll dice for 3 artilleries and 2 infantry in Belarus, round 2 : 1/5 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 armour, 11 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Russians: 3 artilleries and 2 infantryNon Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 infantry moved from Baltic States to Belarus
1 artillery and 7 infantry moved from Poland to Eastern Poland
1 bomber moved from Western Ukraine to Baltic States
1 fighter moved from France to Baltic States
1 armour moved from Germany to Baltic States
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
4 aaGuns moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Baltic States
1 artillery and 4 infantry moved from Germany to Poland
4 infantry moved from Romania to BessarabiaPlace Units - Germans
1 artillery and 9 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Egypt : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Poland : 1 artillery and 4 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Norway : 1 armour and 3 infantry
Denmark : 5 infantry
Holland Belgium : 6 infantry
Belarus : 1 flag, 4 aaGuns, 10 armour, 11 artilleries, 17 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 2 aaGuns, 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 artillery and 7 infantry
Bessarabia : 4 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 66
Russians : 27 / 34
Japanese : 46 / 61
Americans : 52 / 77
Chinese : 2 / 3
British : 30 / 31
UK_Pacific : 13 / 0
Italians : 17 / 30
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.403
Median : 3.000
Variance : 0.623
Standard Deviation : 0.789
Total rolls : 62Germans Combat
1 was rolled 10 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.294
Median : 3.000
Variance : 1.180
Standard Deviation : 1.086
Total rolls : 51Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.909
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 8 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 18 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from Jehol to Kiangsu
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
2 bombers moved from Anhwe to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
1 fighter moved from Shan State to Malaya
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 2 mech_infantrys moved from Jehol to Kiangsu
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 submarine moved from 18 Sea Zone to 6 Sea Zone
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
2 bombers moved from Anhwe to 6 Sea ZoneCombat - Japanese
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Malaya, round 2 : 0/4 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Malaya, round 3 : 2/3 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 3 : 1/3 hits
1 infantry owned by the British, 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 fighter and 1 mech_infantry in Malaya, round 4 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 6 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship in 6 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 bomber and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Japanese
1 bomber moved from 6 Sea Zone to Japan
5 fighters and 5 tactical_bombers moved from Shan State to Kiangsu
1 artillery moved from India to Burma
1 armour moved from India to Yunnan
1 artillery and 2 infantry moved from Yunnan to SzechwanPlace Units - Japanese
3 armour placed in Kiangsu
4 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,2,2,4,4,6,2,3,4,6,2,3,2
Japanese collect 40 PUs (12 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 5 armour, 1 factory_minor, 5 fighters, 4 mech_infantrys and 5 tactical_bombers
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 16 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 7 infantry
Shensi : 1 flag, 1 armour and 2 mech_infantrys
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
42 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
West India : 1 flag
Eastern Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 52 / 66
Russians : 31 / 31
Japanese : 52 / 45
Americans : 52 / 77
Chinese : 1 / 3
British : 30 / 31
UK_Pacific : 8 / 0
Italians : 17 / 30
ANZAC : 17 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 16 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 2 times
6 was rolled 11 times
Average roll : 3.328
Median : 3.000
Variance : 2.383
Standard Deviation : 1.544
Total rolls : 61Null / Other
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.231
Standard Deviation : 1.109
Total rolls : 14UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
6 was rolled 4 times
Average roll : 3.450
Median : 3.000
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Eastern United States to 92 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea ZoneCombat - Americans
Americans creates battle in territory 37 Sea Zone
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in 92 Sea Zone
Americans attack with 2 bombers and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese, taking 19 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Gibraltar
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to Central United States
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 19 Sea Zone to 35 Sea Zone
4 bombers moved from Guam to 35 Sea Zone
4 bombers moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 17 Sea Zone to 31 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
5 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 destroyers and 6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Rhodesia to Belgian Congo
2 armour, 1 fighter, 2 infantry and 3 mech_infantrys moved from French Equatorial Africa to Belgian Congo
1 bomber moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to GibraltarCombat - British
Battle in West IndiaNon Combat Move - British
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to Quebec
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Persia
Italians take Persia from British
1 mech_infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Syria to 79 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Egypt to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Iraq to Persia
Italians take Persia from British
1 mech_infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Syria to 79 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Egypt to Northern ItalyCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 79 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the British
British win with 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 battleship
Casualties for Italians: 1 bomber and 1 destroyer
Battle in Morocco
Italians attack with 1 artillery
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Dutch New Guinea to PhilippinesCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 artillery moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Baltic States to Archangel
3 infantry moved from Belarus to Smolensk
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Egypt to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Baltic States to Archangel
3 infantry moved from Belarus to Smolensk
3 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Bessarabia to Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Egypt to Southern ItalyCombat - Germans
Battle in Western Ukraine
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 3 infantry
Russians defend with 3 infantry
Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 3 infantry in Smolensk, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 4 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 4 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 4 infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 4 infantry in Ukraine, round 4 : 0/4 hits
Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits
Germans roll dice for 4 infantry in Ukraine, round 5 : 0/4 hits
Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits
Germans roll dice for 4 infantry in Ukraine, round 6 : 1/4 hits
Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Belarus
5 infantry moved from Novgorod to Belarus
2 aaGuns, 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber moved from Baltic States to Belarus
2 fighters moved from Western Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Eastern Poland to Belarus
1 artillery and 4 infantry moved from Poland to Eastern Poland
1 artillery and 9 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 6 infantry placed in Germany
7 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Germans :
Egypt : 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Poland : 1 artillery and 9 infantry
Germany : 1 artillery, 1 factory_major and 6 infantry
Norway : 1 armour and 3 infantry
Denmark : 5 infantry
Holland Belgium : 6 infantry
Northern Italy : 6 infantry
Southern Italy : 2 fighters
Belarus : 1 flag, 6 aaGuns, 11 armour, 12 artilleries, 2 bombers, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 artillery, 2 fighters and 4 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, 2 infantry
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 68
Russians : 25 / 31
Japanese : 49 / 45
Americans : 52 / 77
Chinese : 2 / 2
British : 27 / 30
UK_Pacific : 10 / 0
Italians : 21 / 32
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.449
Median : 3.000
Variance : 0.979
Standard Deviation : 0.990
Total rolls : 49Germans Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.176
Median : 3.000
Variance : 1.394
Standard Deviation : 1.181
Total rolls : 34Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.067
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Smolensk
4 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns and 13 infantry moved from Vologda to Russia
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Volgograd to Caucasus
4 aaGuns and 8 armour moved from Bryansk to Russia
30 infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 airfield and 3 fighters; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
1 artillery moved from Burma to India
1 armour moved from Yunnan to India
1 armour moved from Shensi to Novosibirsk
Japanese take Tsinghai from Chinese
Japanese take Novosibirsk from Russians
2 mech_infantrys moved from Shensi to Yunnan
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Malaya to YunnanCombat - Japanese
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Place Units - Japanese
1 airfield placed in Kiangsu
1 fighter placed in India
2 fighters placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,6,5
Japanese collect 45 PUs (8 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 81 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Southern France
1 bomber moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 81 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in MalayaNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
3 submarines moved from 7 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
6 submarines moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
1 bomber moved from Morocco to Gibraltar
1 bomber moved from Southern France to United Kingdom
1 bomber moved from 81 Sea Zone to Belgian CongoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber and 3 infantry placed in Eastern United States
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs