@fasthard nevermind – had a file open from another game ;-) my mistake.
G40 League Cow (Allies + 13) vs JuanSpain (Axis) GAME II
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The aa gun hit my bomber it put me on tilt lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 infantry and 1 submarine; Remaining resources: 17 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from Yunnan to Kwangsi
2 bombers moved from Russia to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 bombers and 7 infantry
Japanese defend with 7 infantry
British win, taking Kwangsi from Japanese with 2 bombers and 4 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for British: 3 infantryNon Combat Move - British
2 bombers moved from Kwangsi to Yunnan
3 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 armour moved from India to Eastern Persia
1 aaGun moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from India to West India
2 artilleries and 4 infantry moved from Alexandria to Egypt
3 fighters moved from Persia to Russia
1 armour moved from Egypt to Trans-Jordan
1 battleship moved from 42 Sea Zone to 43 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 35 PUs; end with 52 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
UK_Pacific undo move 1.
3 infantry placed in French Indo China
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,4,4,2,6,6,1,3,2,5,1,2,3,1,3,6,3,5,4,4,3,3,6,3,6,5,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in French Indo China change ownership: 3 infantry -
So funny I was going to concede instead of posting. Then I was like wait a second, you kept infantry, when I edited in the aa gun and deleted an infantry. The freaking aa gun hit screw up my attack.
I am not sure what happens when mistakes like this are made. I think I am supposed to reroll it regardless of outcome good or bad for me, because it is not the right unit.
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I am sorry about this. I rather not be dishonest. I would have had to reroll it either way because I kept wrong unit for you I think.
If you said AA gun this game probably over. Actually I might have gone nuts with russia first. I am not sure. lol.
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I do not know I will ask gamerman if I did right thing. Maybe we have to keep original dice sequence rolled or something, in which case I would have 3 or 4 less infantry.
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@Cow:
I am sorry about this. I rather not be dishonest. I would have had to reroll it either way because I kept wrong unit for you I think.
If you said AA gun this game probably over. Actually I might have gone nuts with russia first. I am not sure. lol.
I didn´t open the map to see my decision, did not notice your bombers could reach.
My pacific had many mistakes, lets see the rest of it!
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I lost the first attack. I rerolled because you kept infantry and the aa gun had hit my bomber so I could not score hits, this attack I win.
If we keep original dice, with your original decision, I lose 4 infantry I think and we end up trading 7 inf for 7 inf. I pm the moderators asking me what to do.
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I seen this happen in another league game I was spectating. I forgot what they did.
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Either way I apologize, that aa gun you did not want freaking hit me!
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I will post original dice roll sequence to see if that is better for you.
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the aa hit certainly won’t stand. i would think the hits juan got on defense with his infantry in the original roll will stand and your attack rolls on the currently posted map will stand. but of course the decision is gamerman’s.
cheers
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5,1
5,3,5,2,6,2,2,2
2,5,3,5,2,2
4,2
6,4,2,1,4,3
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Round 1 attack 7 inf 2 bomber
5,1
5,3,5,2,6,2,2 =3 hit
defend 7 inf
22,5,3,5,2,2 = 4 hit.
attack4,2
6,4,2, = 2 hit
defend = 1 hit need to roll out rest.
you have 1 roll remaining for this defense.
:20d6:
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:roll 20d6:
Rolling 20d6:
(1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 5, 5, 5, 6, 6, 6, 6)~
Oh that would make more sense if his defense rolls would stand. -
So I win with only 1 bomber left in this scenario.
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If we just keep the dice Juan rolled for defense
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5, 1,2,5,3,5,2,2
6,4,2,1,4,3
6 hits.
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ah crap I am missing some dice hold on LOL.
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whatever you guys decide is fine if you can agree - it only needs to go to gamerman if you don’t agree how to handle it.
cheers
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5,1
5,3,5,2,6,2,2,2
5,2,6,1,3,1
5,3,4,4,5
2,5,3,5,2,2
4,2
6,4,2,1,4,3
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5,1 5,3,5,2,6,2,2 =3 att
2 5,2,6,1,3,1 = 4 def
5,3,4,4,5 = 1 att
2,5,3,5 = 1 def
2,2 4,2 = 2 att
6,4 2= 1 def
1,4,3= 3 att
you hit defend 1 unit with forum roll.
I win 2 bomber left. Original dice sequence.
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That was a headache to do.





